core: hid: hid_core: Add (Enable/DIsable)AllControllerConfiguration
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@ -135,6 +135,32 @@ NpadIdType HIDCore::GetFirstNpadId() const {
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return NpadIdType::Player1;
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return NpadIdType::Player1;
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}
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}
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void HIDCore::EnableAllControllerConfiguration() {
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player_1->EnableConfiguration();
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player_2->EnableConfiguration();
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player_3->EnableConfiguration();
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player_4->EnableConfiguration();
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player_5->EnableConfiguration();
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player_6->EnableConfiguration();
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player_7->EnableConfiguration();
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player_8->EnableConfiguration();
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other->EnableConfiguration();
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handheld->EnableConfiguration();
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}
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void HIDCore::DisableAllControllerConfiguration() {
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player_1->DisableConfiguration();
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player_2->DisableConfiguration();
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player_3->DisableConfiguration();
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player_4->DisableConfiguration();
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player_5->DisableConfiguration();
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player_6->DisableConfiguration();
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player_7->DisableConfiguration();
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player_8->DisableConfiguration();
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other->DisableConfiguration();
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handheld->DisableConfiguration();
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}
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void HIDCore::ReloadInputDevices() {
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void HIDCore::ReloadInputDevices() {
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player_1->ReloadFromSettings();
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player_1->ReloadFromSettings();
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player_2->ReloadFromSettings();
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player_2->ReloadFromSettings();
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@ -45,6 +45,12 @@ public:
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/// Returns the first connected npad id
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/// Returns the first connected npad id
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NpadIdType GetFirstNpadId() const;
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NpadIdType GetFirstNpadId() const;
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/// Sets all emulated controllers into configuring mode.
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void EnableAllControllerConfiguration();
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/// Sets all emulated controllers into normal mode.
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void DisableAllControllerConfiguration();
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/// Reloads all input devices from settings
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/// Reloads all input devices from settings
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void ReloadInputDevices();
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void ReloadInputDevices();
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