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video_core/shader/ast: Make Indent() return a string_view

The returned string is simply a substring of our constexpr tabs
string_view, so we can just use a string_view here as well, since the
original string_view is guaranteed to always exist.

Now the function is fully non-allocating.
This commit is contained in:
Lioncash 2019-10-17 20:07:57 -04:00
parent 15d177a6ac
commit a2eccbf075
1 changed files with 24 additions and 14 deletions

View File

@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <string>
#include <string_view>
#include <fmt/format.h>
@ -263,7 +264,9 @@ public:
}
void operator()(const ASTIfElse& ast) {
inner += Indent() + "else {\n";
inner += Indent();
inner += "else {\n";
scope++;
ASTNode current = ast.nodes.GetFirst();
while (current) {
@ -271,15 +274,18 @@ public:
current = current->GetNext();
}
scope--;
inner += Indent() + "}\n";
inner += Indent();
inner += "}\n";
}
void operator()(const ASTBlockEncoded& ast) {
inner += fmt::format("{}Block({}, {});\n", Indent(), ast.start, ast.end);
}
void operator()(const ASTBlockDecoded& ast) {
inner += Indent() + "Block;\n";
void operator()([[maybe_unused]] const ASTBlockDecoded& ast) {
inner += Indent();
inner += "Block;\n";
}
void operator()(const ASTVarSet& ast) {
@ -335,22 +341,26 @@ public:
}
private:
std::string& Indent() {
if (memo_scope == scope) {
return tabs_memo;
std::string_view Indent() {
if (space_segment_scope == scope) {
return space_segment;
}
tabs_memo = tabs.substr(0, scope * 2);
memo_scope = scope;
return tabs_memo;
// Ensure that we don't exceed our view.
ASSERT(scope * 2 < spaces.size());
space_segment = spaces.substr(0, scope * 2);
space_segment_scope = scope;
return space_segment;
}
std::string inner{};
std::string_view space_segment;
u32 scope{};
u32 space_segment_scope{};
std::string tabs_memo{};
u32 memo_scope{};
static constexpr std::string_view tabs{" "};
static constexpr std::string_view spaces{" "};
};
std::string ASTManager::Print() {