shader: Implement OUT
This commit is contained in:
parent
dd3432d357
commit
a6cef71cc0
|
@ -134,6 +134,7 @@ add_library(shader_recompiler STATIC
|
||||||
frontend/maxwell/translate/impl/move_register_to_predicate.cpp
|
frontend/maxwell/translate/impl/move_register_to_predicate.cpp
|
||||||
frontend/maxwell/translate/impl/move_special_register.cpp
|
frontend/maxwell/translate/impl/move_special_register.cpp
|
||||||
frontend/maxwell/translate/impl/not_implemented.cpp
|
frontend/maxwell/translate/impl/not_implemented.cpp
|
||||||
|
frontend/maxwell/translate/impl/output_geometry.cpp
|
||||||
frontend/maxwell/translate/impl/predicate_set_predicate.cpp
|
frontend/maxwell/translate/impl/predicate_set_predicate.cpp
|
||||||
frontend/maxwell/translate/impl/predicate_set_register.cpp
|
frontend/maxwell/translate/impl/predicate_set_register.cpp
|
||||||
frontend/maxwell/translate/impl/select_source_with_predicate.cpp
|
frontend/maxwell/translate/impl/select_source_with_predicate.cpp
|
||||||
|
|
|
@ -34,6 +34,8 @@ void EmitMemoryBarrierDeviceLevel(EmitContext& ctx);
|
||||||
void EmitMemoryBarrierSystemLevel(EmitContext& ctx);
|
void EmitMemoryBarrierSystemLevel(EmitContext& ctx);
|
||||||
void EmitPrologue(EmitContext& ctx);
|
void EmitPrologue(EmitContext& ctx);
|
||||||
void EmitEpilogue(EmitContext& ctx);
|
void EmitEpilogue(EmitContext& ctx);
|
||||||
|
void EmitEmitVertex(EmitContext& ctx, Id stream);
|
||||||
|
void EmitEndPrimitive(EmitContext& ctx, Id stream);
|
||||||
void EmitGetRegister(EmitContext& ctx);
|
void EmitGetRegister(EmitContext& ctx);
|
||||||
void EmitSetRegister(EmitContext& ctx);
|
void EmitSetRegister(EmitContext& ctx);
|
||||||
void EmitGetPred(EmitContext& ctx);
|
void EmitGetPred(EmitContext& ctx);
|
||||||
|
|
|
@ -36,4 +36,12 @@ void EmitEpilogue(EmitContext& ctx) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void EmitEmitVertex(EmitContext& ctx, Id stream) {
|
||||||
|
ctx.OpEmitStreamVertex(stream);
|
||||||
|
}
|
||||||
|
|
||||||
|
void EmitEndPrimitive(EmitContext& ctx, Id stream) {
|
||||||
|
ctx.OpEndStreamPrimitive(stream);
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace Shader::Backend::SPIRV
|
} // namespace Shader::Backend::SPIRV
|
||||||
|
|
|
@ -125,6 +125,14 @@ void IREmitter::Epilogue() {
|
||||||
Inst(Opcode::Epilogue);
|
Inst(Opcode::Epilogue);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void IREmitter::EmitVertex(const U32& stream) {
|
||||||
|
Inst(Opcode::EmitVertex, stream);
|
||||||
|
}
|
||||||
|
|
||||||
|
void IREmitter::EndPrimitive(const U32& stream) {
|
||||||
|
Inst(Opcode::EndPrimitive, stream);
|
||||||
|
}
|
||||||
|
|
||||||
U32 IREmitter::GetReg(IR::Reg reg) {
|
U32 IREmitter::GetReg(IR::Reg reg) {
|
||||||
return Inst<U32>(Opcode::GetRegister, reg);
|
return Inst<U32>(Opcode::GetRegister, reg);
|
||||||
}
|
}
|
||||||
|
|
|
@ -43,6 +43,9 @@ public:
|
||||||
void Prologue();
|
void Prologue();
|
||||||
void Epilogue();
|
void Epilogue();
|
||||||
|
|
||||||
|
void EmitVertex(const U32& stream);
|
||||||
|
void EndPrimitive(const U32& stream);
|
||||||
|
|
||||||
[[nodiscard]] U32 GetReg(IR::Reg reg);
|
[[nodiscard]] U32 GetReg(IR::Reg reg);
|
||||||
void SetReg(IR::Reg reg, const U32& value);
|
void SetReg(IR::Reg reg, const U32& value);
|
||||||
|
|
||||||
|
|
|
@ -69,6 +69,8 @@ bool Inst::MayHaveSideEffects() const noexcept {
|
||||||
case Opcode::MemoryBarrierSystemLevel:
|
case Opcode::MemoryBarrierSystemLevel:
|
||||||
case Opcode::Prologue:
|
case Opcode::Prologue:
|
||||||
case Opcode::Epilogue:
|
case Opcode::Epilogue:
|
||||||
|
case Opcode::EmitVertex:
|
||||||
|
case Opcode::EndPrimitive:
|
||||||
case Opcode::SetAttribute:
|
case Opcode::SetAttribute:
|
||||||
case Opcode::SetAttributeIndexed:
|
case Opcode::SetAttributeIndexed:
|
||||||
case Opcode::SetFragColor:
|
case Opcode::SetFragColor:
|
||||||
|
|
|
@ -25,6 +25,8 @@ OPCODE(MemoryBarrierSystemLevel, Void,
|
||||||
// Special operations
|
// Special operations
|
||||||
OPCODE(Prologue, Void, )
|
OPCODE(Prologue, Void, )
|
||||||
OPCODE(Epilogue, Void, )
|
OPCODE(Epilogue, Void, )
|
||||||
|
OPCODE(EmitVertex, Void, U32, )
|
||||||
|
OPCODE(EndPrimitive, Void, U32, )
|
||||||
|
|
||||||
// Context getters/setters
|
// Context getters/setters
|
||||||
OPCODE(GetRegister, U32, Reg, )
|
OPCODE(GetRegister, U32, Reg, )
|
||||||
|
|
|
@ -64,7 +64,7 @@ void TranslatorVisitor::ALD(u64 insn) {
|
||||||
BitField<8, 8, IR::Reg> index_reg;
|
BitField<8, 8, IR::Reg> index_reg;
|
||||||
BitField<20, 10, u64> absolute_offset;
|
BitField<20, 10, u64> absolute_offset;
|
||||||
BitField<20, 11, s64> relative_offset;
|
BitField<20, 11, s64> relative_offset;
|
||||||
BitField<39, 8, IR::Reg> stream_reg;
|
BitField<39, 8, IR::Reg> array_reg;
|
||||||
BitField<32, 1, u64> o;
|
BitField<32, 1, u64> o;
|
||||||
BitField<31, 1, u64> patch;
|
BitField<31, 1, u64> patch;
|
||||||
BitField<47, 2, Size> size;
|
BitField<47, 2, Size> size;
|
||||||
|
@ -100,16 +100,13 @@ void TranslatorVisitor::AST(u64 insn) {
|
||||||
BitField<20, 10, u64> absolute_offset;
|
BitField<20, 10, u64> absolute_offset;
|
||||||
BitField<20, 11, s64> relative_offset;
|
BitField<20, 11, s64> relative_offset;
|
||||||
BitField<31, 1, u64> patch;
|
BitField<31, 1, u64> patch;
|
||||||
BitField<39, 8, IR::Reg> stream_reg;
|
BitField<39, 8, IR::Reg> array_reg;
|
||||||
BitField<47, 2, Size> size;
|
BitField<47, 2, Size> size;
|
||||||
} const ast{insn};
|
} const ast{insn};
|
||||||
|
|
||||||
if (ast.patch != 0) {
|
if (ast.patch != 0) {
|
||||||
throw NotImplementedException("P");
|
throw NotImplementedException("P");
|
||||||
}
|
}
|
||||||
if (ast.stream_reg != IR::Reg::RZ) {
|
|
||||||
throw NotImplementedException("Stream store");
|
|
||||||
}
|
|
||||||
if (ast.index_reg != IR::Reg::RZ) {
|
if (ast.index_reg != IR::Reg::RZ) {
|
||||||
throw NotImplementedException("Indexed store");
|
throw NotImplementedException("Indexed store");
|
||||||
}
|
}
|
||||||
|
|
|
@ -169,18 +169,6 @@ void TranslatorVisitor::NOP(u64) {
|
||||||
// NOP is No-Op.
|
// NOP is No-Op.
|
||||||
}
|
}
|
||||||
|
|
||||||
void TranslatorVisitor::OUT_reg(u64) {
|
|
||||||
ThrowNotImplemented(Opcode::OUT_reg);
|
|
||||||
}
|
|
||||||
|
|
||||||
void TranslatorVisitor::OUT_cbuf(u64) {
|
|
||||||
ThrowNotImplemented(Opcode::OUT_cbuf);
|
|
||||||
}
|
|
||||||
|
|
||||||
void TranslatorVisitor::OUT_imm(u64) {
|
|
||||||
ThrowNotImplemented(Opcode::OUT_imm);
|
|
||||||
}
|
|
||||||
|
|
||||||
void TranslatorVisitor::PBK() {
|
void TranslatorVisitor::PBK() {
|
||||||
// PBK is a no-op
|
// PBK is a no-op
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,45 @@
|
||||||
|
// Copyright 2021 yuzu Emulator Project
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include "common/bit_field.h"
|
||||||
|
#include "common/common_types.h"
|
||||||
|
#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
|
||||||
|
|
||||||
|
namespace Shader::Maxwell {
|
||||||
|
namespace {
|
||||||
|
void OUT(TranslatorVisitor& v, u64 insn, IR::U32 stream_index) {
|
||||||
|
union {
|
||||||
|
u64 raw;
|
||||||
|
BitField<0, 8, IR::Reg> dest_reg;
|
||||||
|
BitField<8, 8, IR::Reg> output_reg; // Not needed on host
|
||||||
|
BitField<39, 1, u64> emit;
|
||||||
|
BitField<40, 1, u64> cut;
|
||||||
|
} const out{insn};
|
||||||
|
|
||||||
|
stream_index = v.ir.BitwiseAnd(stream_index, v.ir.Imm32(0b11));
|
||||||
|
|
||||||
|
if (out.emit != 0) {
|
||||||
|
v.ir.EmitVertex(stream_index);
|
||||||
|
}
|
||||||
|
if (out.cut != 0) {
|
||||||
|
v.ir.EndPrimitive(stream_index);
|
||||||
|
}
|
||||||
|
// Host doesn't need the output register, but we can write to it to avoid undefined reads
|
||||||
|
v.X(out.dest_reg, v.ir.Imm32(0));
|
||||||
|
}
|
||||||
|
} // Anonymous namespace
|
||||||
|
|
||||||
|
void TranslatorVisitor::OUT_reg(u64 insn) {
|
||||||
|
OUT(*this, insn, GetReg20(insn));
|
||||||
|
}
|
||||||
|
|
||||||
|
void TranslatorVisitor::OUT_cbuf(u64 insn) {
|
||||||
|
OUT(*this, insn, GetCbuf(insn));
|
||||||
|
}
|
||||||
|
|
||||||
|
void TranslatorVisitor::OUT_imm(u64 insn) {
|
||||||
|
OUT(*this, insn, GetImm20(insn));
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace Shader::Maxwell
|
Reference in New Issue