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Merge pull request #3355 from ReinUsesLisp/break-down

texture_cache/surface_base: Fix layered break down
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bunnei 2020-01-29 12:29:56 -05:00 committed by GitHub
commit b11aeced18
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@ -135,7 +135,7 @@ std::vector<CopyParams> SurfaceBaseImpl::BreakDownLayered(const SurfaceParams& i
for (u32 level = 0; level < mipmaps; level++) { for (u32 level = 0; level < mipmaps; level++) {
const u32 width = SurfaceParams::IntersectWidth(params, in_params, level, level); const u32 width = SurfaceParams::IntersectWidth(params, in_params, level, level);
const u32 height = SurfaceParams::IntersectHeight(params, in_params, level, level); const u32 height = SurfaceParams::IntersectHeight(params, in_params, level, level);
result.emplace_back(width, height, layer, level); result.emplace_back(0, 0, layer, 0, 0, layer, level, level, width, height, 1);
} }
} }
return result; return result;