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Morph review first wave

This commit is contained in:
german77 2021-10-22 23:04:06 -05:00 committed by Narr the Reg
parent e2e5f1beaf
commit b564f024f0
23 changed files with 117 additions and 136 deletions

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@ -289,7 +289,7 @@ public:
/// Provides a constant reference to the kernel instance. /// Provides a constant reference to the kernel instance.
[[nodiscard]] const Kernel::KernelCore& Kernel() const; [[nodiscard]] const Kernel::KernelCore& Kernel() const;
/// Gets a mutable reference to the HID interface /// Gets a mutable reference to the HID interface.
[[nodiscard]] HID::HIDCore& HIDCore(); [[nodiscard]] HID::HIDCore& HIDCore();
/// Gets an immutable reference to the HID interface. /// Gets an immutable reference to the HID interface.

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@ -13,8 +13,7 @@ namespace Core::Frontend {
ControllerApplet::~ControllerApplet() = default; ControllerApplet::~ControllerApplet() = default;
DefaultControllerApplet::DefaultControllerApplet(HID::HIDCore& hid_core_) DefaultControllerApplet::DefaultControllerApplet(HID::HIDCore& hid_core_) : hid_core{hid_core_} {}
: hid_core{hid_core_} {}
DefaultControllerApplet::~DefaultControllerApplet() = default; DefaultControllerApplet::~DefaultControllerApplet() = default;

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@ -6,7 +6,7 @@
#include "core/hid/input_converter.h" #include "core/hid/input_converter.h"
namespace Core::HID { namespace Core::HID {
EmulatedConsole::EmulatedConsole() {} EmulatedConsole::EmulatedConsole() = default;
EmulatedConsole::~EmulatedConsole() = default; EmulatedConsole::~EmulatedConsole() = default;
@ -191,7 +191,7 @@ TouchFingerState EmulatedConsole::GetTouch() const {
} }
void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) { void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) {
for (const std::pair<int, ConsoleUpdateCallback> poller_pair : callback_list) { for (const auto& poller_pair : callback_list) {
const ConsoleUpdateCallback& poller = poller_pair.second; const ConsoleUpdateCallback& poller = poller_pair.second;
if (poller.on_change) { if (poller.on_change) {
poller.on_change(type); poller.on_change(type);

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@ -20,7 +20,7 @@
namespace Core::HID { namespace Core::HID {
struct ConsoleMotionInfo { struct ConsoleMotionInfo {
Input::MotionStatus raw_status; Input::MotionStatus raw_status{};
MotionInput emulated{}; MotionInput emulated{};
}; };
@ -34,21 +34,21 @@ using ConsoleMotionValues = ConsoleMotionInfo;
using TouchValues = std::array<Input::TouchStatus, 16>; using TouchValues = std::array<Input::TouchStatus, 16>;
struct TouchFinger { struct TouchFinger {
u64_le last_touch{}; u64 last_touch{};
Common::Point<float> position{}; Common::Point<float> position{};
u32_le id{}; u32 id{};
bool pressed{};
TouchAttribute attribute{}; TouchAttribute attribute{};
bool pressed{};
}; };
// Contains all motion related data that is used on the services // Contains all motion related data that is used on the services
struct ConsoleMotion { struct ConsoleMotion {
bool is_at_rest{};
Common::Vec3f accel{}; Common::Vec3f accel{};
Common::Vec3f gyro{}; Common::Vec3f gyro{};
Common::Vec3f rotation{}; Common::Vec3f rotation{};
std::array<Common::Vec3f, 3> orientation{}; std::array<Common::Vec3f, 3> orientation{};
Common::Quaternion<f32> quaternion{}; Common::Quaternion<f32> quaternion{};
bool is_at_rest{};
}; };
using TouchFingerState = std::array<TouchFinger, 16>; using TouchFingerState = std::array<TouchFinger, 16>;

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@ -865,10 +865,10 @@ BatteryLevelState EmulatedController::GetBattery() const {
return controller.battery_state; return controller.battery_state;
} }
void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_service_update) { void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npad_service_update) {
for (const std::pair<int, ControllerUpdateCallback> poller_pair : callback_list) { for (const auto& poller_pair : callback_list) {
const ControllerUpdateCallback& poller = poller_pair.second; const ControllerUpdateCallback& poller = poller_pair.second;
if (!is_service_update && poller.is_service) { if (!is_npad_service_update && poller.is_npad_service) {
continue; continue;
} }
if (poller.on_change) { if (poller.on_change) {

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@ -20,7 +20,7 @@
namespace Core::HID { namespace Core::HID {
struct ControllerMotionInfo { struct ControllerMotionInfo {
Input::MotionStatus raw_status; Input::MotionStatus raw_status{};
MotionInput emulated{}; MotionInput emulated{};
}; };
@ -51,28 +51,28 @@ using BatteryValues = std::array<Input::BatteryStatus, 3>;
using VibrationValues = std::array<Input::VibrationStatus, 2>; using VibrationValues = std::array<Input::VibrationStatus, 2>;
struct AnalogSticks { struct AnalogSticks {
AnalogStickState left; AnalogStickState left{};
AnalogStickState right; AnalogStickState right{};
}; };
struct ControllerColors { struct ControllerColors {
NpadControllerColor fullkey; NpadControllerColor fullkey{};
NpadControllerColor left; NpadControllerColor left{};
NpadControllerColor right; NpadControllerColor right{};
}; };
struct BatteryLevelState { struct BatteryLevelState {
NpadPowerInfo dual; NpadPowerInfo dual{};
NpadPowerInfo left; NpadPowerInfo left{};
NpadPowerInfo right; NpadPowerInfo right{};
}; };
struct ControllerMotion { struct ControllerMotion {
bool is_at_rest;
Common::Vec3f accel{}; Common::Vec3f accel{};
Common::Vec3f gyro{}; Common::Vec3f gyro{};
Common::Vec3f rotation{}; Common::Vec3f rotation{};
std::array<Common::Vec3f, 3> orientation{}; std::array<Common::Vec3f, 3> orientation{};
bool is_at_rest{};
}; };
using MotionState = std::array<ControllerMotion, 2>; using MotionState = std::array<ControllerMotion, 2>;
@ -113,7 +113,7 @@ enum class ControllerTriggerType {
struct ControllerUpdateCallback { struct ControllerUpdateCallback {
std::function<void(ControllerTriggerType)> on_change; std::function<void(ControllerTriggerType)> on_change;
bool is_service; bool is_npad_service;
}; };
class EmulatedController { class EmulatedController {

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@ -9,7 +9,7 @@
namespace Core::HID { namespace Core::HID {
EmulatedDevices::EmulatedDevices() {} EmulatedDevices::EmulatedDevices() = default;
EmulatedDevices::~EmulatedDevices() = default; EmulatedDevices::~EmulatedDevices() = default;
@ -332,7 +332,7 @@ MousePosition EmulatedDevices::GetMousePosition() const {
} }
void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) { void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
for (const std::pair<int, InterfaceUpdateCallback> poller_pair : callback_list) { for (const auto& poller_pair : callback_list) {
const InterfaceUpdateCallback& poller = poller_pair.second; const InterfaceUpdateCallback& poller = poller_pair.second;
if (poller.on_change) { if (poller.on_change) {
poller.on_change(type); poller.on_change(type);

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@ -113,8 +113,8 @@ NpadStyleTag HIDCore::GetSupportedStyleTag() const {
s8 HIDCore::GetPlayerCount() const { s8 HIDCore::GetPlayerCount() const {
s8 active_players = 0; s8 active_players = 0;
for (std::size_t player_index = 0; player_index < available_controllers -2; player_index++) { for (std::size_t player_index = 0; player_index < available_controllers - 2; ++player_index) {
const auto* controller = GetEmulatedControllerByIndex(player_index); const auto* const controller = GetEmulatedControllerByIndex(player_index);
if (controller->IsConnected()) { if (controller->IsConnected()) {
active_players++; active_players++;
} }
@ -123,8 +123,8 @@ s8 HIDCore::GetPlayerCount() const {
} }
NpadIdType HIDCore::GetFirstNpadId() const { NpadIdType HIDCore::GetFirstNpadId() const {
for (std::size_t player_index = 0; player_index < available_controllers; player_index++) { for (std::size_t player_index = 0; player_index < available_controllers; ++player_index) {
const auto* controller = GetEmulatedControllerByIndex(player_index); const auto* const controller = GetEmulatedControllerByIndex(player_index);
if (controller->IsConnected()) { if (controller->IsConnected()) {
return controller->GetNpadIdType(); return controller->GetNpadIdType();
} }

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@ -100,7 +100,7 @@ enum class NpadType : u8 {
// This is nn::hid::NpadStyleTag // This is nn::hid::NpadStyleTag
struct NpadStyleTag { struct NpadStyleTag {
union { union {
u32_le raw{}; u32 raw{};
BitField<0, 1, u32> fullkey; BitField<0, 1, u32> fullkey;
BitField<1, 1, u32> handheld; BitField<1, 1, u32> handheld;
@ -132,35 +132,35 @@ static_assert(sizeof(TouchAttribute) == 0x4, "TouchAttribute is an invalid size"
// This is nn::hid::TouchState // This is nn::hid::TouchState
struct TouchState { struct TouchState {
u64_le delta_time; u64 delta_time;
TouchAttribute attribute; TouchAttribute attribute;
u32_le finger; u32 finger;
Common::Point<u32_le> position; Common::Point<u32> position;
u32_le diameter_x; u32 diameter_x;
u32_le diameter_y; u32 diameter_y;
u32_le rotation_angle; u32 rotation_angle;
}; };
static_assert(sizeof(TouchState) == 0x28, "Touchstate is an invalid size"); static_assert(sizeof(TouchState) == 0x28, "Touchstate is an invalid size");
// This is nn::hid::NpadControllerColor // This is nn::hid::NpadControllerColor
struct NpadControllerColor { struct NpadControllerColor {
u32_le body; u32 body;
u32_le button; u32 button;
}; };
static_assert(sizeof(NpadControllerColor) == 8, "NpadControllerColor is an invalid size"); static_assert(sizeof(NpadControllerColor) == 8, "NpadControllerColor is an invalid size");
// This is nn::hid::AnalogStickState // This is nn::hid::AnalogStickState
struct AnalogStickState { struct AnalogStickState {
s32_le x; s32 x;
s32_le y; s32 y;
}; };
static_assert(sizeof(AnalogStickState) == 8, "AnalogStickState is an invalid size"); static_assert(sizeof(AnalogStickState) == 8, "AnalogStickState is an invalid size");
// This is nn::hid::server::NpadGcTriggerState // This is nn::hid::server::NpadGcTriggerState
struct NpadGcTriggerState { struct NpadGcTriggerState {
s64_le sampling_number{}; s64 sampling_number{};
s32_le left{}; s32 left{};
s32_le right{}; s32 right{};
}; };
static_assert(sizeof(NpadGcTriggerState) == 0x10, "NpadGcTriggerState is an invalid size"); static_assert(sizeof(NpadGcTriggerState) == 0x10, "NpadGcTriggerState is an invalid size");
@ -286,7 +286,7 @@ static_assert(sizeof(NpadButtonState) == 0x8, "NpadButtonState has incorrect siz
// This is nn::hid::DebugPadButton // This is nn::hid::DebugPadButton
struct DebugPadButton { struct DebugPadButton {
union { union {
u32_le raw{}; u32 raw{};
BitField<0, 1, u32> a; BitField<0, 1, u32> a;
BitField<1, 1, u32> b; BitField<1, 1, u32> b;
BitField<2, 1, u32> x; BitField<2, 1, u32> x;
@ -345,7 +345,7 @@ static_assert(sizeof(VibrationDeviceInfo) == 0x8, "VibrationDeviceInfo has incor
// This is nn::hid::KeyboardModifier // This is nn::hid::KeyboardModifier
struct KeyboardModifier { struct KeyboardModifier {
union { union {
u32_le raw{}; u32 raw{};
BitField<0, 1, u32> control; BitField<0, 1, u32> control;
BitField<1, 1, u32> shift; BitField<1, 1, u32> shift;
BitField<2, 1, u32> left_alt; BitField<2, 1, u32> left_alt;
@ -383,7 +383,7 @@ static_assert(sizeof(MouseButton) == 0x4, "MouseButton is an invalid size");
// This is nn::hid::MouseAttribute // This is nn::hid::MouseAttribute
struct MouseAttribute { struct MouseAttribute {
union { union {
u32_le raw{}; u32 raw{};
BitField<0, 1, u32> transferable; BitField<0, 1, u32> transferable;
BitField<1, 1, u32> is_connected; BitField<1, 1, u32> is_connected;
}; };
@ -392,13 +392,13 @@ static_assert(sizeof(MouseAttribute) == 0x4, "MouseAttribute is an invalid size"
// This is nn::hid::detail::MouseState // This is nn::hid::detail::MouseState
struct MouseState { struct MouseState {
s64_le sampling_number; s64 sampling_number;
s32_le x; s32 x;
s32_le y; s32 y;
s32_le delta_x; s32 delta_x;
s32_le delta_y; s32 delta_y;
s32_le delta_wheel_x; s32 delta_wheel_x;
s32_le delta_wheel_y; s32 delta_wheel_y;
MouseButton button; MouseButton button;
MouseAttribute attribute; MouseAttribute attribute;
}; };

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@ -142,8 +142,8 @@ Input::StickStatus TransformToStick(const Input::CallbackStatus& callback) {
} }
SanitizeStick(status.x, status.y, true); SanitizeStick(status.x, status.y, true);
const Input::AnalogProperties& properties_x = status.x.properties; const auto& properties_x = status.x.properties;
const Input::AnalogProperties& properties_y = status.y.properties; const auto& properties_y = status.y.properties;
const float x = status.x.value; const float x = status.x.value;
const float y = status.y.value; const float y = status.y.value;
@ -213,7 +213,7 @@ Input::TriggerStatus TransformToTrigger(const Input::CallbackStatus& callback) {
} }
SanitizeAnalog(status.analog, true); SanitizeAnalog(status.analog, true);
const Input::AnalogProperties& properties = status.analog.properties; const auto& properties = status.analog.properties;
float& value = status.analog.value; float& value = status.analog.value;
// Set button status // Set button status
@ -231,7 +231,7 @@ Input::TriggerStatus TransformToTrigger(const Input::CallbackStatus& callback) {
} }
void SanitizeAnalog(Input::AnalogStatus& analog, bool clamp_value) { void SanitizeAnalog(Input::AnalogStatus& analog, bool clamp_value) {
const Input::AnalogProperties& properties = analog.properties; const auto& properties = analog.properties;
float& raw_value = analog.raw_value; float& raw_value = analog.raw_value;
float& value = analog.value; float& value = analog.value;
@ -271,8 +271,8 @@ void SanitizeAnalog(Input::AnalogStatus& analog, bool clamp_value) {
} }
void SanitizeStick(Input::AnalogStatus& analog_x, Input::AnalogStatus& analog_y, bool clamp_value) { void SanitizeStick(Input::AnalogStatus& analog_x, Input::AnalogStatus& analog_y, bool clamp_value) {
const Input::AnalogProperties& properties_x = analog_x.properties; const auto& properties_x = analog_x.properties;
const Input::AnalogProperties& properties_y = analog_y.properties; const auto& properties_y = analog_y.properties;
float& raw_x = analog_x.raw_value; float& raw_x = analog_x.raw_value;
float& raw_y = analog_y.raw_value; float& raw_y = analog_y.raw_value;
float& x = analog_x.value; float& x = analog_x.value;

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@ -35,8 +35,8 @@ public:
private: private:
struct SevenSixAxisState { struct SevenSixAxisState {
INSERT_PADDING_WORDS(4); // unused INSERT_PADDING_WORDS(4); // unused
s64_le sampling_number{}; s64 sampling_number{};
s64_le sampling_number2{}; s64 sampling_number2{};
u64 unknown{}; u64 unknown{};
Common::Vec3f accel{}; Common::Vec3f accel{};
Common::Vec3f gyro{}; Common::Vec3f gyro{};
@ -45,10 +45,10 @@ private:
static_assert(sizeof(SevenSixAxisState) == 0x50, "SevenSixAxisState is an invalid size"); static_assert(sizeof(SevenSixAxisState) == 0x50, "SevenSixAxisState is an invalid size");
struct CommonHeader { struct CommonHeader {
s64_le timestamp; s64 timestamp;
s64_le total_entry_count; s64 total_entry_count;
s64_le last_entry_index; s64 last_entry_index;
s64_le entry_count; s64 entry_count;
}; };
static_assert(sizeof(CommonHeader) == 0x20, "CommonHeader is an invalid size"); static_assert(sizeof(CommonHeader) == 0x20, "CommonHeader is an invalid size");
@ -61,7 +61,7 @@ private:
// This is nn::hid::detail::ConsoleSixAxisSensorSharedMemoryFormat // This is nn::hid::detail::ConsoleSixAxisSensorSharedMemoryFormat
struct ConsoleSharedMemory { struct ConsoleSharedMemory {
u64_le sampling_number{}; u64 sampling_number{};
bool is_seven_six_axis_sensor_at_rest{}; bool is_seven_six_axis_sensor_at_rest{};
f32 verticalization_error{}; f32 verticalization_error{};
Common::Vec3f gyro_bias{}; Common::Vec3f gyro_bias{};

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@ -38,7 +38,7 @@ private:
// This is nn::hid::DebugPadAttribute // This is nn::hid::DebugPadAttribute
struct DebugPadAttribute { struct DebugPadAttribute {
union { union {
u32_le raw{}; u32 raw{};
BitField<0, 1, u32> connected; BitField<0, 1, u32> connected;
}; };
}; };
@ -46,7 +46,7 @@ private:
// This is nn::hid::DebugPadState // This is nn::hid::DebugPadState
struct DebugPadState { struct DebugPadState {
s64_le sampling_number; s64 sampling_number;
DebugPadAttribute attribute; DebugPadAttribute attribute;
Core::HID::DebugPadButton pad_state; Core::HID::DebugPadButton pad_state;
Core::HID::AnalogStickState r_stick; Core::HID::AnalogStickState r_stick;

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@ -65,10 +65,7 @@ void Controller_Gesture::OnUpdate(const Core::Timing::CoreTiming& core_timing, u
void Controller_Gesture::ReadTouchInput() { void Controller_Gesture::ReadTouchInput() {
const auto touch_status = console->GetTouch(); const auto touch_status = console->GetTouch();
for (std::size_t id = 0; id < fingers.size(); ++id) { for (std::size_t id = 0; id < fingers.size(); ++id) {
const Core::HID::TouchFinger& status = touch_status[id]; fingers[id] = touch_status[id];
Finger& finger = fingers[id];
finger.pos = status.position;
finger.pressed = status.pressed;
} }
} }
@ -315,14 +312,14 @@ const Controller_Gesture::GestureState& Controller_Gesture::GetLastGestureEntry(
Controller_Gesture::GestureProperties Controller_Gesture::GetGestureProperties() { Controller_Gesture::GestureProperties Controller_Gesture::GetGestureProperties() {
GestureProperties gesture; GestureProperties gesture;
std::array<Finger, MAX_POINTS> active_fingers; std::array<Core::HID::TouchFinger, MAX_POINTS> active_fingers;
const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(), const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(),
[](const auto& finger) { return finger.pressed; }); [](const auto& finger) { return finger.pressed; });
gesture.active_points = gesture.active_points =
static_cast<std::size_t>(std::distance(active_fingers.begin(), end_iter)); static_cast<std::size_t>(std::distance(active_fingers.begin(), end_iter));
for (size_t id = 0; id < gesture.active_points; ++id) { for (size_t id = 0; id < gesture.active_points; ++id) {
const auto& [active_x, active_y] = active_fingers[id].pos; const auto& [active_x, active_y] = active_fingers[id].position;
gesture.points[id] = { gesture.points[id] = {
.x = static_cast<s32>(active_x * Layout::ScreenUndocked::Width), .x = static_cast<s32>(active_x * Layout::ScreenUndocked::Width),
.y = static_cast<s32>(active_y * Layout::ScreenUndocked::Height), .y = static_cast<s32>(active_y * Layout::ScreenUndocked::Height),

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@ -60,7 +60,7 @@ private:
// This is nn::hid::GestureAttribute // This is nn::hid::GestureAttribute
struct GestureAttribute { struct GestureAttribute {
union { union {
u32_le raw{}; u32 raw{};
BitField<4, 1, u32> is_new_touch; BitField<4, 1, u32> is_new_touch;
BitField<8, 1, u32> is_double_tap; BitField<8, 1, u32> is_double_tap;
@ -70,33 +70,28 @@ private:
// This is nn::hid::GestureState // This is nn::hid::GestureState
struct GestureState { struct GestureState {
s64_le sampling_number; s64 sampling_number;
s64_le detection_count; s64 detection_count;
GestureType type; GestureType type;
GestureDirection direction; GestureDirection direction;
Common::Point<s32_le> pos; Common::Point<s32> pos;
Common::Point<s32_le> delta; Common::Point<s32> delta;
f32 vel_x; f32 vel_x;
f32 vel_y; f32 vel_y;
GestureAttribute attributes; GestureAttribute attributes;
f32 scale; f32 scale;
f32 rotation_angle; f32 rotation_angle;
s32_le point_count; s32 point_count;
std::array<Common::Point<s32_le>, 4> points; std::array<Common::Point<s32>, 4> points;
}; };
static_assert(sizeof(GestureState) == 0x60, "GestureState is an invalid size"); static_assert(sizeof(GestureState) == 0x60, "GestureState is an invalid size");
struct Finger {
Common::Point<f32> pos{};
bool pressed{};
};
struct GestureProperties { struct GestureProperties {
std::array<Common::Point<s32_le>, MAX_POINTS> points{}; std::array<Common::Point<s32>, MAX_POINTS> points{};
std::size_t active_points{}; std::size_t active_points{};
Common::Point<s32_le> mid_point{}; Common::Point<s32> mid_point{};
s64_le detection_count{}; s64 detection_count{};
u64_le delta_time{}; u64 delta_time{};
f32 average_distance{}; f32 average_distance{};
f32 angle{}; f32 angle{};
}; };
@ -150,10 +145,10 @@ private:
Core::HID::EmulatedConsole* console; Core::HID::EmulatedConsole* console;
std::array<Finger, MAX_POINTS> fingers{}; std::array<Core::HID::TouchFinger, MAX_POINTS> fingers{};
GestureProperties last_gesture{}; GestureProperties last_gesture{};
s64_le last_update_timestamp{}; s64 last_update_timestamp{};
s64_le last_tap_timestamp{}; s64 last_tap_timestamp{};
f32 last_pan_time_difference{}; f32 last_pan_time_difference{};
bool force_update{false}; bool force_update{false};
bool enable_press_and_tap{false}; bool enable_press_and_tap{false};

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@ -37,7 +37,7 @@ public:
private: private:
// This is nn::hid::detail::KeyboardState // This is nn::hid::detail::KeyboardState
struct KeyboardState { struct KeyboardState {
s64_le sampling_number; s64 sampling_number;
Core::HID::KeyboardModifier modifier; Core::HID::KeyboardModifier modifier;
Core::HID::KeyboardKey key; Core::HID::KeyboardKey key;
}; };

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@ -106,7 +106,7 @@ Controller_NPad::Controller_NPad(Core::System& system_,
Core::HID::ControllerUpdateCallback engine_callback{ Core::HID::ControllerUpdateCallback engine_callback{
.on_change = [this, .on_change = [this,
i](Core::HID::ControllerTriggerType type) { ControllerUpdate(type, i); }, i](Core::HID::ControllerTriggerType type) { ControllerUpdate(type, i); },
.is_service = true, .is_npad_service = true,
}; };
controller.callback_key = controller.device->SetCallback(engine_callback); controller.callback_key = controller.device->SetCallback(engine_callback);
} }
@ -157,7 +157,6 @@ void Controller_NPad::ControllerUpdate(Core::HID::ControllerTriggerType type,
void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
auto& controller = controller_data[controller_idx]; auto& controller = controller_data[controller_idx];
LOG_WARNING(Service_HID, "Connect {} {}", controller_idx, controller.is_connected);
const auto controller_type = controller.device->GetNpadType(); const auto controller_type = controller.device->GetNpadType();
auto& shared_memory = controller.shared_memory_entry; auto& shared_memory = controller.shared_memory_entry;
if (controller_type == Core::HID::NpadType::None) { if (controller_type == Core::HID::NpadType::None) {
@ -892,7 +891,6 @@ void Controller_NPad::DisconnectNpad(u32 npad_id) {
void Controller_NPad::DisconnectNpadAtIndex(std::size_t npad_index) { void Controller_NPad::DisconnectNpadAtIndex(std::size_t npad_index) {
auto& controller = controller_data[npad_index]; auto& controller = controller_data[npad_index];
LOG_WARNING(Service_HID, "Disconnect {} {}", npad_index, controller.is_connected);
for (std::size_t device_idx = 0; device_idx < controller.vibration.size(); ++device_idx) { for (std::size_t device_idx = 0; device_idx < controller.vibration.size(); ++device_idx) {
// Send an empty vibration to stop any vibrations. // Send an empty vibration to stop any vibrations.
VibrateControllerAtIndex(npad_index, device_idx, {}); VibrateControllerAtIndex(npad_index, device_idx, {});

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@ -195,7 +195,7 @@ public:
private: private:
// This is nn::hid::detail::ColorAttribute // This is nn::hid::detail::ColorAttribute
enum class ColorAttribute : u32_le { enum class ColorAttribute : u32 {
Ok = 0, Ok = 0,
ReadError = 1, ReadError = 1,
NoController = 2, NoController = 2,
@ -220,7 +220,7 @@ private:
// This is nn::hid::NpadAttribute // This is nn::hid::NpadAttribute
struct NpadAttribute { struct NpadAttribute {
union { union {
u32_le raw{}; u32 raw{};
BitField<0, 1, u32> is_connected; BitField<0, 1, u32> is_connected;
BitField<1, 1, u32> is_wired; BitField<1, 1, u32> is_wired;
BitField<2, 1, u32> is_left_connected; BitField<2, 1, u32> is_left_connected;
@ -251,7 +251,7 @@ private:
// This is nn::hid::SixAxisSensorAttribute // This is nn::hid::SixAxisSensorAttribute
struct SixAxisSensorAttribute { struct SixAxisSensorAttribute {
union { union {
u32_le raw{}; u32 raw{};
BitField<0, 1, u32> is_connected; BitField<0, 1, u32> is_connected;
BitField<1, 1, u32> is_interpolated; BitField<1, 1, u32> is_interpolated;
}; };
@ -260,8 +260,8 @@ private:
// This is nn::hid::SixAxisSensorState // This is nn::hid::SixAxisSensorState
struct SixAxisSensorState { struct SixAxisSensorState {
s64_le delta_time{}; s64 delta_time{};
s64_le sampling_number{}; s64 sampling_number{};
Common::Vec3f accel{}; Common::Vec3f accel{};
Common::Vec3f gyro{}; Common::Vec3f gyro{};
Common::Vec3f rotation{}; Common::Vec3f rotation{};
@ -273,16 +273,16 @@ private:
// This is nn::hid::server::NpadGcTriggerState // This is nn::hid::server::NpadGcTriggerState
struct NpadGcTriggerState { struct NpadGcTriggerState {
s64_le sampling_number{}; s64 sampling_number{};
s32_le l_analog{}; s32 l_analog{};
s32_le r_analog{}; s32 r_analog{};
}; };
static_assert(sizeof(NpadGcTriggerState) == 0x10, "NpadGcTriggerState is an invalid size"); static_assert(sizeof(NpadGcTriggerState) == 0x10, "NpadGcTriggerState is an invalid size");
// This is nn::hid::NpadSystemProperties // This is nn::hid::NpadSystemProperties
struct NPadSystemProperties { struct NPadSystemProperties {
union { union {
s64_le raw{}; s64 raw{};
BitField<0, 1, s64> is_charging_joy_dual; BitField<0, 1, s64> is_charging_joy_dual;
BitField<1, 1, s64> is_charging_joy_left; BitField<1, 1, s64> is_charging_joy_left;
BitField<2, 1, s64> is_charging_joy_right; BitField<2, 1, s64> is_charging_joy_right;
@ -303,7 +303,7 @@ private:
// This is nn::hid::NpadSystemButtonProperties // This is nn::hid::NpadSystemButtonProperties
struct NpadSystemButtonProperties { struct NpadSystemButtonProperties {
union { union {
s32_le raw{}; s32 raw{};
BitField<0, 1, s32> is_home_button_protection_enabled; BitField<0, 1, s32> is_home_button_protection_enabled;
}; };
}; };
@ -313,7 +313,7 @@ private:
// This is nn::hid::system::DeviceType // This is nn::hid::system::DeviceType
struct DeviceType { struct DeviceType {
union { union {
u32_le raw{}; u32 raw{};
BitField<0, 1, s32> fullkey; BitField<0, 1, s32> fullkey;
BitField<1, 1, s32> debug_pad; BitField<1, 1, s32> debug_pad;
BitField<2, 1, s32> handheld_left; BitField<2, 1, s32> handheld_left;

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@ -26,10 +26,10 @@ public:
private: private:
struct CommonHeader { struct CommonHeader {
s64_le timestamp; s64 timestamp;
s64_le total_entry_count; s64 total_entry_count;
s64_le last_entry_index; s64 last_entry_index;
s64_le entry_count; s64 entry_count;
}; };
static_assert(sizeof(CommonHeader) == 0x20, "CommonHeader is an invalid size"); static_assert(sizeof(CommonHeader) == 0x20, "CommonHeader is an invalid size");

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@ -66,7 +66,7 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin
} }
} }
std::array<Finger, MAX_FINGERS> active_fingers; std::array<Core::HID::TouchFinger, MAX_FINGERS> active_fingers;
const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(), const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(),
[](const auto& finger) { return finger.pressed; }); [](const auto& finger) { return finger.pressed; });
const auto active_fingers_count = const auto active_fingers_count =
@ -76,7 +76,7 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin
const auto& last_entry = touch_screen_lifo.ReadCurrentEntry().state; const auto& last_entry = touch_screen_lifo.ReadCurrentEntry().state;
next_state.sampling_number = last_entry.sampling_number + 1; next_state.sampling_number = last_entry.sampling_number + 1;
next_state.entry_count = static_cast<s32_le>(active_fingers_count); next_state.entry_count = static_cast<s32>(active_fingers_count);
for (std::size_t id = 0; id < MAX_FINGERS; ++id) { for (std::size_t id = 0; id < MAX_FINGERS; ++id) {
auto& touch_entry = next_state.states[id]; auto& touch_entry = next_state.states[id];

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@ -50,27 +50,19 @@ private:
// This is nn::hid::TouchScreenState // This is nn::hid::TouchScreenState
struct TouchScreenState { struct TouchScreenState {
s64_le sampling_number; s64 sampling_number;
s32_le entry_count; s32 entry_count;
INSERT_PADDING_BYTES(4); // Reserved INSERT_PADDING_BYTES(4); // Reserved
std::array<Core::HID::TouchState, MAX_FINGERS> states; std::array<Core::HID::TouchState, MAX_FINGERS> states;
}; };
static_assert(sizeof(TouchScreenState) == 0x290, "TouchScreenState is an invalid size"); static_assert(sizeof(TouchScreenState) == 0x290, "TouchScreenState is an invalid size");
struct Finger {
u64_le last_touch{};
Common::Point<float> position;
u32_le id{};
bool pressed{};
Core::HID::TouchAttribute attribute;
};
// This is nn::hid::detail::TouchScreenLifo // This is nn::hid::detail::TouchScreenLifo
Lifo<TouchScreenState> touch_screen_lifo{}; Lifo<TouchScreenState> touch_screen_lifo{};
static_assert(sizeof(touch_screen_lifo) == 0x2C38, "touch_screen_lifo is an invalid size"); static_assert(sizeof(touch_screen_lifo) == 0x2C38, "touch_screen_lifo is an invalid size");
TouchScreenState next_state{}; TouchScreenState next_state{};
std::array<Finger, MAX_FINGERS> fingers; std::array<Core::HID::TouchFinger, MAX_FINGERS> fingers;
Core::HID::EmulatedConsole* console; Core::HID::EmulatedConsole* console;
}; };
} // namespace Service::HID } // namespace Service::HID

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@ -31,7 +31,7 @@ private:
// This is nn::hid::BasicXpadAttributeSet // This is nn::hid::BasicXpadAttributeSet
struct BasicXpadAttributeSet { struct BasicXpadAttributeSet {
union { union {
u32_le raw{}; u32 raw{};
BitField<0, 1, u32> is_connected; BitField<0, 1, u32> is_connected;
BitField<1, 1, u32> is_wired; BitField<1, 1, u32> is_wired;
BitField<2, 1, u32> is_left_connected; BitField<2, 1, u32> is_left_connected;
@ -45,7 +45,7 @@ private:
// This is nn::hid::BasicXpadButtonSet // This is nn::hid::BasicXpadButtonSet
struct BasicXpadButtonSet { struct BasicXpadButtonSet {
union { union {
u32_le raw{}; u32 raw{};
// Button states // Button states
BitField<0, 1, u32> a; BitField<0, 1, u32> a;
BitField<1, 1, u32> b; BitField<1, 1, u32> b;
@ -93,7 +93,7 @@ private:
// This is nn::hid::detail::BasicXpadState // This is nn::hid::detail::BasicXpadState
struct BasicXpadState { struct BasicXpadState {
s64_le sampling_number; s64 sampling_number;
BasicXpadAttributeSet attributes; BasicXpadAttributeSet attributes;
BasicXpadButtonSet pad_states; BasicXpadButtonSet pad_states;
Core::HID::AnalogStickState l_stick; Core::HID::AnalogStickState l_stick;

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@ -12,16 +12,16 @@ constexpr std::size_t max_entry_size = 17;
template <typename State> template <typename State>
struct AtomicStorage { struct AtomicStorage {
s64_le sampling_number; s64 sampling_number;
State state; State state;
}; };
template <typename State> template <typename State>
struct Lifo { struct Lifo {
s64_le timestamp{}; s64 timestamp{};
s64_le total_entry_count = max_entry_size; s64 total_entry_count = max_entry_size;
s64_le last_entry_index{}; s64 last_entry_index{};
s64_le entry_count{}; s64 entry_count{};
std::array<AtomicStorage<State>, max_entry_size> entries{}; std::array<AtomicStorage<State>, max_entry_size> entries{};
const AtomicStorage<State>& ReadCurrentEntry() const { const AtomicStorage<State>& ReadCurrentEntry() const {

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@ -28,7 +28,7 @@ void PlayerControlPreview::SetController(Core::HID::EmulatedController* controll
controller = controller_; controller = controller_;
Core::HID::ControllerUpdateCallback engine_callback{ Core::HID::ControllerUpdateCallback engine_callback{
.on_change = [this](Core::HID::ControllerTriggerType type) { ControllerUpdate(type); }, .on_change = [this](Core::HID::ControllerTriggerType type) { ControllerUpdate(type); },
.is_service = false, .is_npad_service = false,
}; };
callback_key = controller->SetCallback(engine_callback); callback_key = controller->SetCallback(engine_callback);
ControllerUpdate(Core::HID::ControllerTriggerType::All); ControllerUpdate(Core::HID::ControllerTriggerType::All);