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svc: added optional name field to Event and Mutex (used for debugging)

This commit is contained in:
bunnei 2014-06-02 20:38:34 -04:00
parent 8c0f02a70c
commit b78aff8585
6 changed files with 25 additions and 12 deletions

View File

@ -15,6 +15,7 @@ namespace Kernel {
class Event : public Object { class Event : public Object {
public: public:
const char* GetTypeName() { return "Event"; } const char* GetTypeName() { return "Event"; }
const char* GetName() { return name.c_str(); }
static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Event; } static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Event; }
Kernel::HandleType GetHandleType() const { return Kernel::HandleType::Event; } Kernel::HandleType GetHandleType() const { return Kernel::HandleType::Event; }
@ -24,6 +25,7 @@ public:
bool locked; ///< Current locked state bool locked; ///< Current locked state
bool permanent_locked; ///< Hack - to set event permanent state (for easy passthrough) bool permanent_locked; ///< Hack - to set event permanent state (for easy passthrough)
std::string name; ///< Name of event (optional)
/** /**
* Synchronize kernel object * Synchronize kernel object
@ -98,9 +100,10 @@ Result ClearEvent(Handle handle) {
* Creates an event * Creates an event
* @param handle Reference to handle for the newly created mutex * @param handle Reference to handle for the newly created mutex
* @param reset_type ResetType describing how to create event * @param reset_type ResetType describing how to create event
* @param name Optional name of event
* @return Newly created Event object * @return Newly created Event object
*/ */
Event* CreateEvent(Handle& handle, const ResetType reset_type) { Event* CreateEvent(Handle& handle, const ResetType reset_type, const std::string name) {
Event* evt = new Event; Event* evt = new Event;
handle = Kernel::g_object_pool.Create(evt); handle = Kernel::g_object_pool.Create(evt);
@ -108,6 +111,7 @@ Event* CreateEvent(Handle& handle, const ResetType reset_type) {
evt->locked = true; evt->locked = true;
evt->permanent_locked = false; evt->permanent_locked = false;
evt->reset_type = evt->intitial_reset_type = reset_type; evt->reset_type = evt->intitial_reset_type = reset_type;
evt->name = name;
return evt; return evt;
} }
@ -115,11 +119,12 @@ Event* CreateEvent(Handle& handle, const ResetType reset_type) {
/** /**
* Creates an event * Creates an event
* @param reset_type ResetType describing how to create event * @param reset_type ResetType describing how to create event
* @param name Optional name of event
* @return Handle to newly created Event object * @return Handle to newly created Event object
*/ */
Handle CreateEvent(const ResetType reset_type) { Handle CreateEvent(const ResetType reset_type, const std::string name) {
Handle handle; Handle handle;
Event* evt = CreateEvent(handle, reset_type); Event* evt = CreateEvent(handle, reset_type, name);
return handle; return handle;
} }

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@ -37,8 +37,9 @@ Result ClearEvent(Handle handle);
/** /**
* Creates an event * Creates an event
* @param reset_type ResetType describing how to create event * @param reset_type ResetType describing how to create event
* @param name Optional name of event
* @return Handle to newly created Event object * @return Handle to newly created Event object
*/ */
Handle CreateEvent(const ResetType reset_type); Handle CreateEvent(const ResetType reset_type, const std::string name="Unknown");
} // namespace } // namespace

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@ -16,6 +16,7 @@ namespace Kernel {
class Mutex : public Object { class Mutex : public Object {
public: public:
const char* GetTypeName() { return "Mutex"; } const char* GetTypeName() { return "Mutex"; }
const char* GetName() { return name.c_str(); }
static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Mutex; } static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Mutex; }
Kernel::HandleType GetHandleType() const { return Kernel::HandleType::Mutex; } Kernel::HandleType GetHandleType() const { return Kernel::HandleType::Mutex; }
@ -24,6 +25,7 @@ public:
bool locked; ///< Current locked state bool locked; ///< Current locked state
Handle lock_thread; ///< Handle to thread that currently has mutex Handle lock_thread; ///< Handle to thread that currently has mutex
std::vector<Handle> waiting_threads; ///< Threads that are waiting for the mutex std::vector<Handle> waiting_threads; ///< Threads that are waiting for the mutex
std::string name; ///< Name of mutex (optional)
/** /**
* Synchronize kernel object * Synchronize kernel object
@ -128,13 +130,15 @@ Result ReleaseMutex(Handle handle) {
* Creates a mutex * Creates a mutex
* @param handle Reference to handle for the newly created mutex * @param handle Reference to handle for the newly created mutex
* @param initial_locked Specifies if the mutex should be locked initially * @param initial_locked Specifies if the mutex should be locked initially
* @param name Optional name of mutex
* @return Pointer to new Mutex object * @return Pointer to new Mutex object
*/ */
Mutex* CreateMutex(Handle& handle, bool initial_locked) { Mutex* CreateMutex(Handle& handle, bool initial_locked, const std::string name) {
Mutex* mutex = new Mutex; Mutex* mutex = new Mutex;
handle = Kernel::g_object_pool.Create(mutex); handle = Kernel::g_object_pool.Create(mutex);
mutex->locked = mutex->initial_locked = initial_locked; mutex->locked = mutex->initial_locked = initial_locked;
mutex->name = name;
// Acquire mutex with current thread if initialized as locked... // Acquire mutex with current thread if initialized as locked...
if (mutex->locked) { if (mutex->locked) {
@ -150,10 +154,12 @@ Mutex* CreateMutex(Handle& handle, bool initial_locked) {
/** /**
* Creates a mutex * Creates a mutex
* @param initial_locked Specifies if the mutex should be locked initially * @param initial_locked Specifies if the mutex should be locked initially
* @param name Optional name of mutex
* @return Handle to newly created object
*/ */
Handle CreateMutex(bool initial_locked) { Handle CreateMutex(bool initial_locked, std::string name) {
Handle handle; Handle handle;
Mutex* mutex = CreateMutex(handle, initial_locked); Mutex* mutex = CreateMutex(handle, initial_locked, name);
return handle; return handle;
} }

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@ -20,8 +20,9 @@ Result ReleaseMutex(Handle handle);
/** /**
* Creates a mutex * Creates a mutex
* @param initial_locked Specifies if the mutex should be locked initially * @param initial_locked Specifies if the mutex should be locked initially
* @param name Optional name of mutex
* @return Handle to newly created object * @return Handle to newly created object
*/ */
Handle CreateMutex(bool initial_locked); Handle CreateMutex(bool initial_locked, const std::string name="Unknown");
} // namespace } // namespace

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@ -19,8 +19,8 @@ void Initialize(Service::Interface* self) {
u32* cmd_buff = Service::GetCommandBuffer(); u32* cmd_buff = Service::GetCommandBuffer();
DEBUG_LOG(KERNEL, "called"); DEBUG_LOG(KERNEL, "called");
cmd_buff[3] = Kernel::CreateEvent(RESETTYPE_ONESHOT); // APT menu event handle cmd_buff[3] = Kernel::CreateEvent(RESETTYPE_ONESHOT, "APT_U:Menu"); // APT menu event handle
cmd_buff[4] = Kernel::CreateEvent(RESETTYPE_ONESHOT); // APT pause event handle cmd_buff[4] = Kernel::CreateEvent(RESETTYPE_ONESHOT, "APT_U:Pause"); // APT pause event handle
Kernel::SetEventLocked(cmd_buff[3], true); Kernel::SetEventLocked(cmd_buff[3], true);
Kernel::SetEventLocked(cmd_buff[4], false); // Fire start event Kernel::SetEventLocked(cmd_buff[4], false); // Fire start event
@ -32,7 +32,7 @@ void GetLockHandle(Service::Interface* self) {
u32* cmd_buff = Service::GetCommandBuffer(); u32* cmd_buff = Service::GetCommandBuffer();
u32 flags = cmd_buff[1]; // TODO(bunnei): Figure out the purpose of the flag field u32 flags = cmd_buff[1]; // TODO(bunnei): Figure out the purpose of the flag field
cmd_buff[1] = 0; // No error cmd_buff[1] = 0; // No error
cmd_buff[5] = Kernel::CreateMutex(false); cmd_buff[5] = Kernel::CreateMutex(false, "APT_U:Lock");
DEBUG_LOG(KERNEL, "called handle=0x%08X", cmd_buff[5]); DEBUG_LOG(KERNEL, "called handle=0x%08X", cmd_buff[5]);
} }

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@ -17,7 +17,7 @@ Handle g_mutex = 0;
void Initialize(Service::Interface* self) { void Initialize(Service::Interface* self) {
DEBUG_LOG(OSHLE, "called"); DEBUG_LOG(OSHLE, "called");
if (!g_mutex) { if (!g_mutex) {
g_mutex = Kernel::CreateMutex(false); g_mutex = Kernel::CreateMutex(true, "SRV:Lock");
} }
} }