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address_arbiter: Collapse loops in InsertThread() and RemoveThread()

Same behavior, but without the need to explicitly loop through
everything manually.
This commit is contained in:
Lioncash 2020-02-12 15:26:31 -05:00
parent 9f2c703137
commit be269e21a5
1 changed files with 17 additions and 19 deletions

View File

@ -201,31 +201,29 @@ void AddressArbiter::HandleWakeupThread(std::shared_ptr<Thread> thread) {
void AddressArbiter::InsertThread(std::shared_ptr<Thread> thread) { void AddressArbiter::InsertThread(std::shared_ptr<Thread> thread) {
const VAddr arb_addr = thread->GetArbiterWaitAddress(); const VAddr arb_addr = thread->GetArbiterWaitAddress();
std::list<std::shared_ptr<Thread>>& thread_list = arb_threads[arb_addr]; std::list<std::shared_ptr<Thread>>& thread_list = arb_threads[arb_addr];
auto it = thread_list.begin();
while (it != thread_list.end()) { const auto iter =
const std::shared_ptr<Thread>& current_thread = *it; std::find_if(thread_list.cbegin(), thread_list.cend(), [&thread](const auto& entry) {
if (current_thread->GetPriority() >= thread->GetPriority()) { return entry->GetPriority() >= thread->GetPriority();
thread_list.insert(it, thread); });
return;
} if (iter == thread_list.cend()) {
++it; thread_list.push_back(std::move(thread));
} else {
thread_list.insert(iter, std::move(thread));
} }
thread_list.push_back(std::move(thread));
} }
void AddressArbiter::RemoveThread(std::shared_ptr<Thread> thread) { void AddressArbiter::RemoveThread(std::shared_ptr<Thread> thread) {
const VAddr arb_addr = thread->GetArbiterWaitAddress(); const VAddr arb_addr = thread->GetArbiterWaitAddress();
std::list<std::shared_ptr<Thread>>& thread_list = arb_threads[arb_addr]; std::list<std::shared_ptr<Thread>>& thread_list = arb_threads[arb_addr];
auto it = thread_list.begin();
while (it != thread_list.end()) { const auto iter = std::find_if(thread_list.cbegin(), thread_list.cend(),
const std::shared_ptr<Thread>& current_thread = *it; [&thread](const auto& entry) { return thread == entry; });
if (current_thread.get() == thread.get()) {
thread_list.erase(it); ASSERT(iter != thread_list.cend());
return;
} thread_list.erase(iter);
++it;
}
UNREACHABLE();
} }
std::vector<std::shared_ptr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress( std::vector<std::shared_ptr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(