From d4e3d567cee786a1bb73d023528306dad9816ec1 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 27 Nov 2018 13:18:12 -0500 Subject: [PATCH] control_metadata: Correct typo in language name (Portugese -> Portuguese) While we're at it, organize the array linearly, since clang formats the array elements quite wide length-wise with the addition of the missing 'u'. Technically also fixes patch lookup and icon lookup with Portuguese, though I doubt anyone has actually run into this issue. --- src/core/file_sys/control_metadata.cpp | 24 +++++++++++++++++------- 1 file changed, 17 insertions(+), 7 deletions(-) diff --git a/src/core/file_sys/control_metadata.cpp b/src/core/file_sys/control_metadata.cpp index c8fa912bf..e065e592f 100644 --- a/src/core/file_sys/control_metadata.cpp +++ b/src/core/file_sys/control_metadata.cpp @@ -8,13 +8,23 @@ namespace FileSys { -const std::array LANGUAGE_NAMES = { - "AmericanEnglish", "BritishEnglish", "Japanese", - "French", "German", "LatinAmericanSpanish", - "Spanish", "Italian", "Dutch", - "CanadianFrench", "Portugese", "Russian", - "Korean", "Taiwanese", "Chinese", -}; +const std::array LANGUAGE_NAMES{{ + "AmericanEnglish", + "BritishEnglish", + "Japanese", + "French", + "German", + "LatinAmericanSpanish", + "Spanish", + "Italian", + "Dutch", + "CanadianFrench", + "Portuguese", + "Russian", + "Korean", + "Taiwanese", + "Chinese", +}}; std::string LanguageEntry::GetApplicationName() const { return Common::StringFromFixedZeroTerminatedBuffer(application_name.data(),