vk_shader_decompiler: Show comments as OpUndef with a type
Silence the new validation layer error about SPIR-V not allowing OpUndef on a OpTypeVoid, even when the SPIR-V spec doesn't say anything against it. They will be inserted as an undefined int to avoid SPIRV-Cross and validation errors, but only when a debugging tool is attached.
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@ -1334,7 +1334,10 @@ private:
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if (const auto comment = std::get_if<CommentNode>(&*node)) {
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if (const auto comment = std::get_if<CommentNode>(&*node)) {
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Name(OpUndef(t_void), comment->GetText());
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if (device.HasDebuggingToolAttached()) {
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// We should insert comments with OpString instead of using named variables
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Name(OpUndef(t_int), comment->GetText());
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}
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return {};
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return {};
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}
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}
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