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gl_rasterizer_cache: Implement PixelFormat RGBA16F.

This commit is contained in:
bunnei 2018-05-30 22:24:07 -04:00
parent 15086a22be
commit ca5a4a704b
3 changed files with 22 additions and 6 deletions

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@ -49,6 +49,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false}, // A2B10G10R10 {GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false}, // A2B10G10R10
{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, false}, // A1B5G5R5 {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, false}, // A1B5G5R5
{GL_R8, GL_RED, GL_UNSIGNED_BYTE, false}, // R8 {GL_R8, GL_RED, GL_UNSIGNED_BYTE, false}, // R8
{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, false}, // RGBA16F
{GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1 {GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1
{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23 {GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23
{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45 {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45
@ -59,7 +60,6 @@ static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType
if (type == SurfaceType::ColorTexture) { if (type == SurfaceType::ColorTexture) {
ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size()); ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size());
// For now only UNORM components are supported // For now only UNORM components are supported
ASSERT(component_type == ComponentType::UNorm);
return tex_format_tuples[static_cast<unsigned int>(pixel_format)]; return tex_format_tuples[static_cast<unsigned int>(pixel_format)];
} else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) { } else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) {
// TODO(Subv): Implement depth formats // TODO(Subv): Implement depth formats
@ -110,8 +110,9 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra:
morton_to_gl_fns = { morton_to_gl_fns = {
MortonCopy<true, PixelFormat::ABGR8>, MortonCopy<true, PixelFormat::B5G6R5>, MortonCopy<true, PixelFormat::ABGR8>, MortonCopy<true, PixelFormat::B5G6R5>,
MortonCopy<true, PixelFormat::A2B10G10R10>, MortonCopy<true, PixelFormat::A1B5G5R5>, MortonCopy<true, PixelFormat::A2B10G10R10>, MortonCopy<true, PixelFormat::A1B5G5R5>,
MortonCopy<true, PixelFormat::R8>, MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::R8>, MortonCopy<true, PixelFormat::RGBA16F>,
MortonCopy<true, PixelFormat::DXT23>, MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>,
MortonCopy<true, PixelFormat::DXT45>,
}; };
static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra::GPUVAddr, static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra::GPUVAddr,
@ -123,6 +124,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra:
MortonCopy<false, PixelFormat::A2B10G10R10>, MortonCopy<false, PixelFormat::A2B10G10R10>,
MortonCopy<false, PixelFormat::A1B5G5R5>, MortonCopy<false, PixelFormat::A1B5G5R5>,
MortonCopy<false, PixelFormat::R8>, MortonCopy<false, PixelFormat::R8>,
MortonCopy<false, PixelFormat::RGBA16F>,
// TODO(Subv): Swizzling the DXT1/DXT23/DXT45 formats is not yet supported // TODO(Subv): Swizzling the DXT1/DXT23/DXT45 formats is not yet supported
nullptr, nullptr,
nullptr, nullptr,

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@ -59,9 +59,10 @@ struct SurfaceParams {
A2B10G10R10 = 2, A2B10G10R10 = 2,
A1B5G5R5 = 3, A1B5G5R5 = 3,
R8 = 4, R8 = 4,
DXT1 = 5, RGBA16F = 5,
DXT23 = 6, DXT1 = 6,
DXT45 = 7, DXT23 = 7,
DXT45 = 8,
Max, Max,
Invalid = 255, Invalid = 255,
@ -102,6 +103,7 @@ struct SurfaceParams {
1, // A2B10G10R10 1, // A2B10G10R10
1, // A1B5G5R5 1, // A1B5G5R5
1, // R8 1, // R8
2, // RGBA16F
4, // DXT1 4, // DXT1
4, // DXT23 4, // DXT23
4, // DXT45 4, // DXT45
@ -124,6 +126,7 @@ struct SurfaceParams {
32, // A2B10G10R10 32, // A2B10G10R10
16, // A1B5G5R5 16, // A1B5G5R5
8, // R8 8, // R8
64, // RGBA16F
64, // DXT1 64, // DXT1
128, // DXT23 128, // DXT23
128, // DXT45 128, // DXT45
@ -143,6 +146,8 @@ struct SurfaceParams {
return PixelFormat::ABGR8; return PixelFormat::ABGR8;
case Tegra::RenderTargetFormat::RGB10_A2_UNORM: case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
return PixelFormat::A2B10G10R10; return PixelFormat::A2B10G10R10;
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
return PixelFormat::RGBA16F;
default: default:
NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE(); UNREACHABLE();
@ -172,6 +177,8 @@ struct SurfaceParams {
return PixelFormat::A1B5G5R5; return PixelFormat::A1B5G5R5;
case Tegra::Texture::TextureFormat::R8: case Tegra::Texture::TextureFormat::R8:
return PixelFormat::R8; return PixelFormat::R8;
case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
return PixelFormat::RGBA16F;
case Tegra::Texture::TextureFormat::DXT1: case Tegra::Texture::TextureFormat::DXT1:
return PixelFormat::DXT1; return PixelFormat::DXT1;
case Tegra::Texture::TextureFormat::DXT23: case Tegra::Texture::TextureFormat::DXT23:
@ -197,6 +204,8 @@ struct SurfaceParams {
return Tegra::Texture::TextureFormat::A1B5G5R5; return Tegra::Texture::TextureFormat::A1B5G5R5;
case PixelFormat::R8: case PixelFormat::R8:
return Tegra::Texture::TextureFormat::R8; return Tegra::Texture::TextureFormat::R8;
case PixelFormat::RGBA16F:
return Tegra::Texture::TextureFormat::R16_G16_B16_A16;
case PixelFormat::DXT1: case PixelFormat::DXT1:
return Tegra::Texture::TextureFormat::DXT1; return Tegra::Texture::TextureFormat::DXT1;
case PixelFormat::DXT23: case PixelFormat::DXT23:
@ -226,6 +235,8 @@ struct SurfaceParams {
case Tegra::RenderTargetFormat::RGBA8_SRGB: case Tegra::RenderTargetFormat::RGBA8_SRGB:
case Tegra::RenderTargetFormat::RGB10_A2_UNORM: case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
return ComponentType::UNorm; return ComponentType::UNorm;
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
return ComponentType::Float;
default: default:
NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE(); UNREACHABLE();

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@ -60,6 +60,8 @@ u32 BytesPerPixel(TextureFormat format) {
return 2; return 2;
case TextureFormat::R8: case TextureFormat::R8:
return 1; return 1;
case TextureFormat::R16_G16_B16_A16:
return 8;
default: default:
UNIMPLEMENTED_MSG("Format not implemented"); UNIMPLEMENTED_MSG("Format not implemented");
break; break;
@ -86,6 +88,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
case TextureFormat::A1B5G5R5: case TextureFormat::A1B5G5R5:
case TextureFormat::B5G6R5: case TextureFormat::B5G6R5:
case TextureFormat::R8: case TextureFormat::R8:
case TextureFormat::R16_G16_B16_A16:
CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data, CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
unswizzled_data.data(), true, block_height); unswizzled_data.data(), true, block_height);
break; break;