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control_metadata: Correct typo in language name (Portugese -> Portuguese)

While we're at it, organize the array linearly, since clang formats the
array elements quite wide length-wise with the addition of the missing
'u'.

Technically also fixes patch lookup and icon lookup with Portuguese,
though I doubt anyone has actually run into this issue.
This commit is contained in:
Lioncash 2018-11-27 13:18:12 -05:00
parent 1cd40f107f
commit d4e3d567ce
1 changed files with 17 additions and 7 deletions

View File

@ -8,13 +8,23 @@
namespace FileSys { namespace FileSys {
const std::array<const char*, 15> LANGUAGE_NAMES = { const std::array<const char*, 15> LANGUAGE_NAMES{{
"AmericanEnglish", "BritishEnglish", "Japanese", "AmericanEnglish",
"French", "German", "LatinAmericanSpanish", "BritishEnglish",
"Spanish", "Italian", "Dutch", "Japanese",
"CanadianFrench", "Portugese", "Russian", "French",
"Korean", "Taiwanese", "Chinese", "German",
}; "LatinAmericanSpanish",
"Spanish",
"Italian",
"Dutch",
"CanadianFrench",
"Portuguese",
"Russian",
"Korean",
"Taiwanese",
"Chinese",
}};
std::string LanguageEntry::GetApplicationName() const { std::string LanguageEntry::GetApplicationName() const {
return Common::StringFromFixedZeroTerminatedBuffer(application_name.data(), return Common::StringFromFixedZeroTerminatedBuffer(application_name.data(),