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core/hle/kernel/mutex: Remove usages of global system accessors

Removes the use of global system accessors, and instead uses the
explicit interface provided.
This commit is contained in:
Lioncash 2019-03-14 00:56:04 -04:00
parent 555cd26ec2
commit d71cad6ed0
1 changed files with 15 additions and 11 deletions

View File

@ -13,6 +13,7 @@
#include "core/hle/kernel/mutex.h" #include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/object.h" #include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h" #include "core/hle/kernel/process.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h" #include "core/hle/kernel/thread.h"
#include "core/hle/result.h" #include "core/hle/result.h"
#include "core/memory.h" #include "core/memory.h"
@ -69,34 +70,36 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
} }
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable(); const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
Thread* const current_thread = system.CurrentScheduler().GetCurrentThread();
SharedPtr<Thread> holding_thread = handle_table.Get<Thread>(holding_thread_handle); SharedPtr<Thread> holding_thread = handle_table.Get<Thread>(holding_thread_handle);
SharedPtr<Thread> requesting_thread = handle_table.Get<Thread>(requesting_thread_handle); SharedPtr<Thread> requesting_thread = handle_table.Get<Thread>(requesting_thread_handle);
// TODO(Subv): It is currently unknown if it is possible to lock a mutex in behalf of another // TODO(Subv): It is currently unknown if it is possible to lock a mutex in behalf of another
// thread. // thread.
ASSERT(requesting_thread == GetCurrentThread()); ASSERT(requesting_thread == current_thread);
u32 addr_value = Memory::Read32(address); const u32 addr_value = Memory::Read32(address);
// If the mutex isn't being held, just return success. // If the mutex isn't being held, just return success.
if (addr_value != (holding_thread_handle | Mutex::MutexHasWaitersFlag)) { if (addr_value != (holding_thread_handle | Mutex::MutexHasWaitersFlag)) {
return RESULT_SUCCESS; return RESULT_SUCCESS;
} }
if (holding_thread == nullptr) if (holding_thread == nullptr) {
return ERR_INVALID_HANDLE; return ERR_INVALID_HANDLE;
}
// Wait until the mutex is released // Wait until the mutex is released
GetCurrentThread()->SetMutexWaitAddress(address); current_thread->SetMutexWaitAddress(address);
GetCurrentThread()->SetWaitHandle(requesting_thread_handle); current_thread->SetWaitHandle(requesting_thread_handle);
GetCurrentThread()->SetStatus(ThreadStatus::WaitMutex); current_thread->SetStatus(ThreadStatus::WaitMutex);
GetCurrentThread()->InvalidateWakeupCallback(); current_thread->InvalidateWakeupCallback();
// Update the lock holder thread's priority to prevent priority inversion. // Update the lock holder thread's priority to prevent priority inversion.
holding_thread->AddMutexWaiter(GetCurrentThread()); holding_thread->AddMutexWaiter(current_thread);
Core::System::GetInstance().PrepareReschedule(); system.PrepareReschedule();
return RESULT_SUCCESS; return RESULT_SUCCESS;
} }
@ -107,7 +110,8 @@ ResultCode Mutex::Release(VAddr address) {
return ERR_INVALID_ADDRESS; return ERR_INVALID_ADDRESS;
} }
auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(GetCurrentThread(), address); auto* const current_thread = system.CurrentScheduler().GetCurrentThread();
auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(current_thread, address);
// There are no more threads waiting for the mutex, release it completely. // There are no more threads waiting for the mutex, release it completely.
if (thread == nullptr) { if (thread == nullptr) {
@ -116,7 +120,7 @@ ResultCode Mutex::Release(VAddr address) {
} }
// Transfer the ownership of the mutex from the previous owner to the new one. // Transfer the ownership of the mutex from the previous owner to the new one.
TransferMutexOwnership(address, GetCurrentThread(), thread); TransferMutexOwnership(address, current_thread, thread);
u32 mutex_value = thread->GetWaitHandle(); u32 mutex_value = thread->GetWaitHandle();