Mark decompiled macros as decompiled on dump, dump shaders after translation
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@ -27,14 +27,24 @@ MICROPROFILE_DEFINE(MacroHLE, "GPU", "Execute macro HLE", MP_RGB(128, 192, 192))
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namespace Tegra {
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namespace Tegra {
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static void Dump(u64 hash, std::span<const u32> code) {
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static void Dump(u64 hash, std::span<const u32> code, bool decompiled = false) {
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const auto base_dir{Common::FS::GetYuzuPath(Common::FS::YuzuPath::DumpDir)};
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const auto base_dir{Common::FS::GetYuzuPath(Common::FS::YuzuPath::DumpDir)};
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const auto macro_dir{base_dir / "macros"};
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const auto macro_dir{base_dir / "macros"};
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if (!Common::FS::CreateDir(base_dir) || !Common::FS::CreateDir(macro_dir)) {
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if (!Common::FS::CreateDir(base_dir) || !Common::FS::CreateDir(macro_dir)) {
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LOG_ERROR(Common_Filesystem, "Failed to create macro dump directories");
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LOG_ERROR(Common_Filesystem, "Failed to create macro dump directories");
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return;
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return;
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}
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}
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const auto name{macro_dir / fmt::format("{:016x}.macro", hash)};
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auto name{macro_dir / fmt::format("{:016x}.macro", hash)};
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if (decompiled) {
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auto new_name{macro_dir / fmt::format("decompiled_{:016x}.macro", hash)};
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if (Common::FS::Exists(name)) {
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(void)Common::FS::RenameFile(name, new_name);
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return;
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}
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name = new_name;
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}
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std::fstream macro_file(name, std::ios::out | std::ios::binary);
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std::fstream macro_file(name, std::ios::out | std::ios::binary);
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if (!macro_file) {
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if (!macro_file) {
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LOG_ERROR(Common_Filesystem, "Unable to open or create file at {}",
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LOG_ERROR(Common_Filesystem, "Unable to open or create file at {}",
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@ -90,9 +100,6 @@ void MacroEngine::Execute(u32 method, const std::vector<u32>& parameters) {
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if (!mid_method.has_value()) {
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if (!mid_method.has_value()) {
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cache_info.lle_program = Compile(macro_code->second);
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cache_info.lle_program = Compile(macro_code->second);
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cache_info.hash = Common::HashValue(macro_code->second);
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cache_info.hash = Common::HashValue(macro_code->second);
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if (Settings::values.dump_macros) {
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Dump(cache_info.hash, macro_code->second);
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}
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} else {
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} else {
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const auto& macro_cached = uploaded_macro_code[mid_method.value()];
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const auto& macro_cached = uploaded_macro_code[mid_method.value()];
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const auto rebased_method = method - mid_method.value();
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const auto rebased_method = method - mid_method.value();
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@ -102,9 +109,6 @@ void MacroEngine::Execute(u32 method, const std::vector<u32>& parameters) {
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code.size() * sizeof(u32));
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code.size() * sizeof(u32));
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cache_info.hash = Common::HashValue(code);
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cache_info.hash = Common::HashValue(code);
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cache_info.lle_program = Compile(code);
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cache_info.lle_program = Compile(code);
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if (Settings::values.dump_macros) {
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Dump(cache_info.hash, code);
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}
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}
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}
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auto hle_program = hle_macros->GetHLEProgram(cache_info.hash);
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auto hle_program = hle_macros->GetHLEProgram(cache_info.hash);
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@ -117,6 +121,10 @@ void MacroEngine::Execute(u32 method, const std::vector<u32>& parameters) {
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MICROPROFILE_SCOPE(MacroHLE);
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MICROPROFILE_SCOPE(MacroHLE);
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cache_info.hle_program->Execute(parameters, method);
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cache_info.hle_program->Execute(parameters, method);
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}
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}
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if (Settings::values.dump_macros) {
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Dump(cache_info.hash, macro_code->second, cache_info.has_hle_program);
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}
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}
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}
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}
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}
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@ -611,9 +611,6 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
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const u32 cfg_offset{static_cast<u32>(env.StartAddress() + sizeof(Shader::ProgramHeader))};
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const u32 cfg_offset{static_cast<u32>(env.StartAddress() + sizeof(Shader::ProgramHeader))};
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Shader::Maxwell::Flow::CFG cfg(env, pools.flow_block, cfg_offset, index == 0);
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Shader::Maxwell::Flow::CFG cfg(env, pools.flow_block, cfg_offset, index == 0);
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if (Settings::values.dump_shaders) {
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env.Dump(hash, key.unique_hashes[index]);
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}
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if (!uses_vertex_a || index != 1) {
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if (!uses_vertex_a || index != 1) {
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// Normal path
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// Normal path
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programs[index] = TranslateProgram(pools.inst, pools.block, env, cfg, host_info);
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programs[index] = TranslateProgram(pools.inst, pools.block, env, cfg, host_info);
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@ -624,6 +621,10 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
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programs[index] = MergeDualVertexPrograms(program_va, program_vb, env);
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programs[index] = MergeDualVertexPrograms(program_va, program_vb, env);
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}
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}
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if (Settings::values.dump_shaders) {
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env.Dump(hash, key.unique_hashes[index]);
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}
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if (programs[index].info.requires_layer_emulation) {
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if (programs[index].info.requires_layer_emulation) {
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layer_source_program = &programs[index];
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layer_source_program = &programs[index];
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}
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}
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