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yuzu-mainline
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Threads: Implemented a sequential thread id

This commit is contained in:
Subv 2014-12-04 08:13:53 -05:00
parent 029ff9f1fd
commit ef1d5cda06
2 changed files with 19 additions and 4 deletions

View File

@ -78,6 +78,17 @@ static Common::ThreadQueueList<Handle> thread_ready_queue;
static Handle current_thread_handle; static Handle current_thread_handle;
static Thread* current_thread; static Thread* current_thread;
static const u32 INITIAL_THREAD_ID = 1; ///< The first available thread id at startup
static u32 next_thread_id; ///< The next available thread id
/**
* Gets the next available thread id and increments it
* @return Next available thread id
*/
static u32 NextThreadId() {
return next_thread_id++;
}
/// Gets the current thread /// Gets the current thread
inline Thread* GetCurrentThread() { inline Thread* GetCurrentThread() {
return current_thread; return current_thread;
@ -327,9 +338,7 @@ Thread* CreateThread(Handle& handle, const char* name, u32 entry_point, s32 prio
thread_queue.push_back(handle); thread_queue.push_back(handle);
thread_ready_queue.prepare(priority); thread_ready_queue.prepare(priority);
// TODO(Subv): Assign valid ids to each thread, they are much lower than handle values thread->thread_id = NextThreadId();
// they appear to begin at 276 and continue from there
thread->thread_id = handle;
thread->status = THREADSTATUS_DORMANT; thread->status = THREADSTATUS_DORMANT;
thread->entry_point = entry_point; thread->entry_point = entry_point;
thread->stack_top = stack_top; thread->stack_top = stack_top;
@ -484,6 +493,7 @@ ResultCode GetThreadId(u32* thread_id, Handle handle) {
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
void ThreadingInit() { void ThreadingInit() {
next_thread_id = INITIAL_THREAD_ID;
} }
void ThreadingShutdown() { void ThreadingShutdown() {

View File

@ -58,7 +58,12 @@ void Reschedule();
/// Stops the current thread /// Stops the current thread
ResultCode StopThread(Handle thread, const char* reason); ResultCode StopThread(Handle thread, const char* reason);
// Retrieves the thread id of the specified thread handle /**
* Retrieves the ID of the specified thread handle
* @param thread_id Will contain the output thread id
* @param handle Handle to the thread we want
* @return Whether the function was successful or not
*/
ResultCode GetThreadId(u32* thread_id, Handle handle); ResultCode GetThreadId(u32* thread_id, Handle handle);
/// Resumes a thread from waiting by marking it as "ready" /// Resumes a thread from waiting by marking it as "ready"