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Author SHA1 Message Date
Mai M edbde7a220
Merge pull request #7522 from ameerj/shader-recompiler-filenames
shader_recompiler/backend: Minor organization and refactoring to reduce compile time overhead
2021-12-07 18:27:50 -05:00
itsmeft24 e05c86aa3c
Update k_code_memory.h 2021-12-07 16:58:23 -05:00
itsmeft24 d197246880
make KCodeMemory::GetSourceAddress const
Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-12-07 07:58:33 -05:00
Matías Locatti 60bdedc7dd main: Update video core popup
Old version had formatting issues, and I want to provide an answer to the most common reason this pops up in the first place, outdated drivers.
2021-12-06 20:35:07 -05:00
bunnei 257d3c9ecf hle: kernel k_scheduler: EnableScheduling: Remove redundant GetCurrentThreadPointer calls. 2021-12-06 16:39:18 -08:00
bunnei 9a9e7dd78b hle: kernel k_process: Remove unnecessary .at usage with thread pinning methods. 2021-12-06 16:39:18 -08:00
bunnei 834c25f4d9 hle: kernel: Remove unnecessary virtual specifier on NotifyAvailable. 2021-12-06 16:39:18 -08:00
bunnei a63af9860b hle: kernel: Remove unnecessary virtual specifier on EndWait. 2021-12-06 16:39:18 -08:00
bunnei 3f8eb44e7d hle: kernel: k_light_condition_variable: Revert unnecessary license comment changes. 2021-12-06 16:39:18 -08:00
bunnei 2e8d737a96 hle: kernel: k_condition_variable: Revert unnecessary style changes. 2021-12-06 16:39:18 -08:00
bunnei 0d1bdfc1d4 hle: kernel: Remove unnecessary virtual specifier on CancelWait. 2021-12-06 16:39:18 -08:00
bunnei d7f6d516ce hle: kernel: service_thread: Force stop threads on destruction. 2021-12-06 16:39:18 -08:00
bunnei e596fac6ee hle: kernel: k_light_lock: Implement CancelWait.
- Fixes a crash in Megadimension Neptunia VII.
2021-12-06 16:39:18 -08:00
bunnei efb5de1c5f hle: kernel: service_thread: Use std::jthread.
- Fixes a potential deadlock on service thread shutdown.
2021-12-06 16:39:18 -08:00
bunnei a2384a18fa hle: kernel: k_thread: Skip reschedule on DisableDispatch with SC. 2021-12-06 16:39:18 -08:00
bunnei 42697527ba hle: kernel: k_thread: Rename sleeping_queue -> wait_queue. 2021-12-06 16:39:18 -08:00
bunnei e3d156ab0e hle: kernel: svc: Fix deadlock that can occur with single core. 2021-12-06 16:39:18 -08:00
bunnei 0d9afdedc4 hle: kernel: k_thread: Treat dummy threads as a special type. 2021-12-06 16:39:18 -08:00
FernandoS27 894ed14ebc hle: kernel: fix timing on thread preemption 2021-12-06 16:39:18 -08:00
FernandoS27 3c2a451f47 hle: kernel: fix scheduling ops from HLE host thread. 2021-12-06 16:39:17 -08:00
bunnei abbea575cf hle: kernel: Add a flag for indicating that the kernel is currently shutting down. 2021-12-06 16:39:17 -08:00
bunnei 2c49a65d2b hle: kernel: KSynchronizationObject: Fix variable shadowing. 2021-12-06 16:39:17 -08:00
bunnei 8f4ff06c4c hle: kernel: Cleanup to match coding style. 2021-12-06 16:39:17 -08:00
bunnei 316a2dd22a hle: kernel: KProcess: Improvements for thread pinning. 2021-12-06 16:39:17 -08:00
bunnei 4c74761155 hle: kernel: KThreadQueue: Remove deprecated code. 2021-12-06 16:39:17 -08:00
bunnei f3d6e31e78 hle: kernel: KConditionVariable: Various updates & simplifications. 2021-12-06 16:39:17 -08:00
bunnei f62c7091a2 hle: kernel: KThread: Migrate to updated KThreadQueue (part 2). 2021-12-06 16:39:17 -08:00
bunnei b0671c7cfa hle: kernel: KThread: Migrate to updated KThreadQueue (part 1). 2021-12-06 16:39:17 -08:00
bunnei beb55cb90e hle: kernel: KConditionVariable: Migrate to updated KThreadQueue. 2021-12-06 16:39:17 -08:00
bunnei e942d97540 hle: kernel: KServerSession: Migrate to updated KThreadQueue. 2021-12-06 16:39:17 -08:00
bunnei 5dff28290f hle: kernel: KLightConditionVariable: Migrate to updated KThreadQueue. 2021-12-06 16:39:17 -08:00
bunnei 423acf53b7 hle: kernel: KLightLock: Migrate to updated KThreadQueue. 2021-12-06 16:39:17 -08:00
bunnei 15c721b909 hle: kernel: KAddressArbiter: Migrate to updated KThreadQueue. 2021-12-06 16:39:17 -08:00
bunnei 2f89456041 hle: kernel: KThread: Remove tracking of sync object from threads. 2021-12-06 16:39:17 -08:00
bunnei bc1399204b hle: kernel: Update KThreadQueue and migrate KSynchronizationObject. 2021-12-06 16:39:17 -08:00
bunnei 3dc803a430 core: hle: kernel: Disable dispatch count tracking on single core.
- This would have limited value, and would be a mess to handle properly.
2021-12-06 16:39:17 -08:00
bunnei d14b8fc747 core: hle: kernel: k_thread: Mark KScopedDisableDispatch as nodiscard. 2021-12-06 16:39:17 -08:00
bunnei 08c63d5c75 core: cpu_manager: Use invalid core_id on init and simplify shutdown. 2021-12-06 16:39:17 -08:00
bunnei 07690572f7 core: hle: kernel: k_auto_object: Add GetName method.
- Useful purely for debugging.
2021-12-06 16:39:16 -08:00
bunnei 3239442de6 core: hle: kernel: DisableDispatch on suspend threads. 2021-12-06 16:39:16 -08:00
bunnei 284015dfd7 core: hle: kernel: k_scheduler: Improve DisableScheduling and EnableScheduling. 2021-12-06 16:39:16 -08:00
bunnei d604edfedf core: cpu_manager: Use KScopedDisableDispatch. 2021-12-06 16:39:16 -08:00
bunnei 178584e56f core: hle: kernel: Use CurrentPhysicalCoreIndex as appropriate. 2021-12-06 16:39:16 -08:00
bunnei 629f9274ac core: hle: kernel: k_scheduler: Remove unnecessary MakeCurrentProcess. 2021-12-06 16:39:16 -08:00
bunnei 13c82d042f core: hle: kernel: k_scheduler: Improve ScheduleImpl. 2021-12-06 16:39:16 -08:00
bunnei f412d2027a core: hle: kernel: k_scheduler: Improve Unload. 2021-12-06 16:39:16 -08:00
bunnei f13fce3953 core: hle: kernel: k_process: DisableDispatch on main thread. 2021-12-06 16:39:16 -08:00
bunnei 4c18a207a4 core: hle: kernel: k_handle_table: Use KScopedDisableDispatch as necessary. 2021-12-06 16:39:16 -08:00
bunnei 04daefa488 core: hle: kernel: k_thread: Add KScopedDisableDispatch. 2021-12-06 16:39:16 -08:00
bunnei 3bd5d4b6f8 core: hle: kernel: Ensure idle threads are closed before destroying scheduler. 2021-12-06 16:39:16 -08:00
bunnei 669a2d2c67 core: hle: kernel: Reflect non-emulated threads as core 3. 2021-12-06 16:39:16 -08:00
Morph c61857286d CMakeLists: Specify /Zm200 when compiling in MSVC
This increases the memory heap size for constructing precompiled headers to 2x the default.
2021-12-06 19:31:26 -05:00
bunnei bafee97589
Merge pull request #7524 from german77/hid_stub
service/hid: Stub SetNpadCaptureButtonAssignment and ClearNpadCaptureButtonAssignment
2021-12-06 13:06:18 -08:00
german77 ac1bfe228f service/notif: Add notif:a and stub ListAlarmSettings,Initialize
Used by ring fit adventure 1.2.0
2021-12-06 10:36:37 -06:00
itsmeft24 8ed2748820
fix formatting 2021-12-06 11:02:33 -05:00
itsmeft24 e10903cab9
move private members below public members 2021-12-06 10:37:13 -05:00
itsmeft24 4bdacdedc1
fix formatting 2021-12-06 10:37:09 -05:00
itsmeft24 32854a2992
fix formatting
Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-12-06 07:58:28 -05:00
german77 189741b521 service/hid: Stub SetNpadCaptureButtonAssignment and ClearNpadCaptureButtonAssignment
Used by ring fit adventure 1.2.0
2021-12-05 22:44:31 -06:00
jam1garner 29559930e9 loader: Support loading subsdk{8,9} 2021-12-05 23:07:50 -05:00
itsmeft24 14c03b9748 fix formatting 2021-12-05 19:00:29 -05:00
itsmeft24 8254f238b9 Remove unnecessary includes 2021-12-05 18:49:40 -05:00
ameerj 7105204a7e emit_spirv: Reduce emit_spirv.h include overhead
emit_spirv.h is included in video_core, which was propagating further includes that video_core did not depend on.
2021-12-05 18:11:19 -05:00
ameerj 1e1f7b3234 glasm: Move implemented instructions from not_implemented.cpp 2021-12-05 18:11:19 -05:00
ameerj f32b2bcd20 shader_recompiler: Adjust emit_context includes 2021-12-05 18:11:19 -05:00
german77 d6ae9c68f8 service/hid: Implement SetNpadJoyAssignmentMode 2021-12-05 16:18:23 -06:00
itsmeft24 b7d80c127f Add copyright notice 2021-12-05 16:49:52 -05:00
ameerj 5286a7bc4c shader_recompiler: Rename backend emit_context files 2021-12-05 16:33:44 -05:00
ameerj 41aec2773f general: Add missing copyright notices 2021-12-05 16:18:53 -05:00
itsmeft24 36350d3f78
Add KCodeMemory to CMakeLists.txt 2021-12-05 15:56:44 -05:00
ameerj 228a381aed vk_texture_cache: Add ABGR src format check for D24S8 conversions 2021-12-05 15:54:58 -05:00
ameerj c22c4f5d59 renderer_opengl: Minor refactoring of filter selection 2021-12-05 15:42:45 -05:00
ameerj 218d790bd6 texture_cache: Fix image convert dimensions assertion 2021-12-05 15:42:45 -05:00
ameerj b8f3e5157b blit_image: Refactor upscale factors usage
The image view itself can be queried to see if it is being rescaled or not, removing the need to pass the upscale/down shift factors from the texture cache.
2021-12-05 15:42:44 -05:00
ameerj 35d94dcb2b vk_texture_cache: Add a function to ImageView to check if src image is rescaled 2021-12-05 15:39:00 -05:00
ameerj 4a13f9eecd blit_image: Refactor ConvertPipeline functions 2021-12-05 15:39:00 -05:00
ameerj ad99bbf5fe blit_image: Refactor ConvertPipelineEx functions
reduces much of the duplication between the color/depth variants
2021-12-05 15:38:59 -05:00
ameerj b387a26f30 vk_blit_screen: Minor refactor of filter pipeline selection 2021-12-05 15:35:35 -05:00
ameerj 75c4aec8ab Revert "Merge pull request #7395 from Morph1984/resolve-comments"
This reverts commit d20f91da11, reversing
changes made to 5082712b4e.
2021-12-05 15:35:35 -05:00
itsmeft24 8aef8f39d8 kernel: svc: Implement Map/UnmapProcessMemory and Create/ControlCodeMemory
Used by Skyline modding framework
2021-12-05 15:04:08 -05:00
german77 7347cdb651 core/hid: Add missing controller type 2021-12-05 13:57:59 -06:00
Fernando S f1f91ad468
Merge pull request #7494 from Morph1984/no-time-to-wait
native_clock: Wait for less time in EstimateRDTSCFrequency
2021-12-05 18:56:38 +01:00
Adam Heinermann 7220056974 Fixed #7502 2021-12-04 23:22:39 -08:00
german77 7fe455e42e core/hid: Ensure only valid npad are connected 2021-12-04 23:20:18 -06:00
Feng Chen 5462485cc3 Address feedback 2021-12-05 00:06:14 +08:00
Fernando Sahmkow a5c212516c Texture Cache: Fix crashes on NVIDIA. 2021-12-04 11:26:58 +01:00
bunnei e482dd82b9
Merge pull request #7467 from liushuyu/fix-linux-decoding
video_core/codecs: more robust ffmpeg hwdecoder selection logic
2021-12-03 17:11:12 -08:00
Morph f919498f8f native_clock: Wait for less time in EstimateRDTSCFrequency
In my testing, waiting for 200ms provided the same level of precision as the previous implementation when estimating the RDTSC frequency.
This significantly improves the yuzu executable launch times since we reduced the wait time from 3 seconds to 200 milliseconds.
2021-12-03 19:55:59 -05:00
bunnei a2fb5a13b2
Merge pull request #7489 from Morph1984/steady-clock
general: Replace high_resolution_clock with steady_clock
2021-12-03 16:08:20 -08:00
liushuyu e7f10de11a
video_core/cmake: link against libva explicitly ...
... to fix build on Flatpak (and self-builds)
2021-12-02 22:35:30 -07:00
liushuyu a578df4c6b
video_core/codecs: more fixes for VAAPI detection ...
* skip impersonated VAAPI implementaions ("imposter detection")
* place VAAPI priority below CUDA/NVDEC/CUVID
2021-12-02 21:31:51 -07:00
liushuyu 20a46790d7 video_core/codec: address comments 2021-12-02 21:01:34 -07:00
liushuyu cd27f211c8 video_core/codecs: more robust ffmpeg hwdecoder selection logic 2021-12-02 21:01:34 -07:00
bunnei fdcc161323
Merge pull request #7490 from Morph1984/stub-album-save-screenshot
service: am: ISelfController: Stub SaveCurrentScreenshot
2021-12-02 18:02:26 -08:00
Morph f138731e2f service: am: ISelfController: Stub SaveCurrentScreenshot
- Used by Disney Magical World 2: Enchanted Edition
2021-12-02 20:12:24 -05:00
Morph 55d6b095e5
Merge pull request #7452 from german77/controller_navigation
yuzu: Implement basic controller UI navigation
2021-12-02 19:55:08 -05:00
german77 5ba7b11ba4 yuzu: Implement basic controller navigation 2021-12-02 15:17:44 -06:00
Morph 762b8ad448 general: Replace high_resolution_clock with steady_clock
On some OSes, high_resolution_clock is an alias to system_clock and is not monotonic in nature. Replace this with steady_clock.
2021-12-02 14:20:43 -05:00
Feng Chen 2c47f8aa18 Support multiple videos playing 2021-12-02 12:48:42 +08:00
Morph 505ae5ea1b service: friend: Implement GetCompletionEvent
- Used by Super Bomberman R Online
2021-11-30 12:19:21 -05:00
Narr the Reg 46e3ed5a48
Merge pull request #7472 from Morph1984/post-kraken-cleanup
core: hid: Post kraken cleanup
2021-11-29 21:10:02 -06:00
Narr the Reg e4492a9a82
input_common: Fix error with thread name 2021-11-29 22:03:47 -05:00
Morph 5deecd714b input_interpreter: Make use of NpadButton instead of a u64
Allows us to be more explicit with the representation of button states and use the provided bit manipulation operators
2021-11-29 19:21:51 -05:00
Morph 322339a5fd npad: Return NpadButton in GetAndResetPressState
We were previously truncating this to a u32 as there were no known buttons that used the full 64 bits of this type. Fix this now that we know they are used.
2021-11-29 19:21:51 -05:00
Morph bfac21fca1 core: hid: hid_types: Add "All" to NpadButton
This represents a bitmask for all pressed buttons
2021-11-29 19:21:51 -05:00
Morph b86fcf7c31 qt_controller: Make use of (Enable/Disable)AllControllerConfiguration
This also moves the use of DisableConfiguration to the destructor.
2021-11-29 19:21:50 -05:00
bunnei 051e63c9a1
Merge pull request #7466 from vonchenplus/add_miss_pixel_format_mapping
Add missing pixel format mapping
2021-11-29 15:19:15 -08:00
Morph 940375dfbb core: hid: hid_core: Add (Enable/DIsable)AllControllerConfiguration 2021-11-29 17:59:58 -05:00
Morph 410df5446e general: Fix handheld typo 2021-11-29 17:22:59 -05:00
Morph 04f48f0120 core: hid: Mark constructors as explicit 2021-11-29 17:20:15 -05:00
Morph b9b28c0457 core: hid: Cleanup and amend documentation 2021-11-29 17:20:14 -05:00
vperus 660c6bec22 Revert of b01aa72
Caused worker_thread to be stuck in Stage1Completed state until job's destruction.
2021-11-29 16:37:11 +02:00
vperus 04fa990b0c [input_common] Add completion test for CalibrationConfigurationJob 2021-11-29 16:33:12 +02:00
Feng Chen 524a9baa7e Add missing pixel format mapping 2021-11-29 12:39:37 +08:00
german77 dcc4685557 qt_controller: Fix input when the controller applet is ignored 2021-11-28 21:03:42 -06:00
Fernando S 3031223153
Merge pull request #7396 from FernandoS27/blit-this-mf
TextureCache: Eliminate format deduction as full depth conversion has been supported.
2021-11-28 12:16:31 +01:00
Fernando Sahmkow 5a3463bc2b Texture Cache: Secure insertions against deletions. 2021-11-28 10:53:27 +01:00
bunnei 11a9bff36d
Merge pull request #7438 from german77/homebrew2
Core: Stub services and functions needed for checkpoint
2021-11-28 00:54:48 -08:00
Narr the Reg 54f007efc6 core/ns: Implement GetReadOnlyApplicationControlDataInterface
Used in checkpoint homebrew
2021-11-27 20:30:16 -06:00
Narr the Reg 50d8e753c5 core/pdm: Stub QueryPlayStatisticsByApplicationIdAndUserAccountId
Used in checkpoint homebrew
2021-11-27 20:30:16 -06:00
german77 51df96b7c0 settings: Add debug setting to enable all controllers 2021-11-27 20:24:37 -06:00
Narr the Reg f966c05a74 core/hid: Stub GetUniquePadsFromNpad
Used in checkpoint homebrew
2021-11-27 09:03:10 -06:00
Fernando S 564f105277
Merge pull request #7255 from german77/kraken
Project Kraken: Input rewrite
2021-11-27 11:52:08 +01:00
Fernando Sahmkow ecefc932e6 Texture Cache: Redesigning the blitting system (again). 2021-11-27 11:22:16 +01:00
german77 182cd9004f config: Remove vibration configuration 2021-11-26 19:31:04 -06:00
german77 a4a0638bc8 applet/controller: Enable configuring mode while the applet is open 2021-11-26 18:55:28 -06:00
bunnei 157985f556
Merge pull request #7431 from liushuyu/fix-linux-decoding
video_core/codecs: fix multiple decoding issues on Linux
2021-11-26 15:38:40 -08:00
Narr the Reg 639402850a input_common: Fully implement UDP controllers 2021-11-26 15:46:36 -06:00
Fernando Sahmkow 1624f307d0 Texture Cache: Further fix regressions. 2021-11-26 17:03:48 +01:00
bunnei 06ad463ec8
Merge pull request #7330 from MightyCreak/simplify-theme-selection
Replace "Light" theme by "Default"
2021-11-25 01:52:48 -08:00
Narr the Reg 23bf2e3bb6 service/hid: Finish converting LIFO objects and address some nits 2021-11-24 20:30:29 -06:00
german77 e64ee99f00 yuzu: Fix TAS from rebase 2021-11-24 20:30:29 -06:00
german77 746c85b560 input_common: Move button names to the frontend 2021-11-24 20:30:28 -06:00
german77 c4760489a0 input_common: Fix SDL controller with inverted axis 2021-11-24 20:30:28 -06:00
german77 922aa9410a bootmanager: Use cross-platform keyboard input 2021-11-24 20:30:28 -06:00
german77 42949738f2 kraken: Address comments from review
Fix compiler bug
2021-11-24 20:30:28 -06:00
german77 f4e5f89e6f core/hid: Improve accuary of mouse implementation 2021-11-24 20:30:28 -06:00
german77 654d76e79e core/hid: Fully implement native mouse 2021-11-24 20:30:28 -06:00
german77 bca299e8e0 input_common: Allow keyboard to be backwards compatible 2021-11-24 20:30:28 -06:00
german77 b673857d7d core/hid: Improve accuracy of the keyboard implementation 2021-11-24 20:30:28 -06:00
german77 7fcfe24a3e core/hid: Fix keyboard alignment 2021-11-24 20:30:28 -06:00
german77 71f9b90dd9 core/hid: Remove usage of native types, fix a couple of errors with motion 2021-11-24 20:30:28 -06:00
german77 a17550be98 settings: Remove includes of core.h 2021-11-24 20:30:27 -06:00
german77 e7eee36d52 service/hid: Remove includes of core.h and settings.h 2021-11-24 20:30:27 -06:00
Levi Behunin 690013b342 UI nits
Set top margin to 6 on Right Stick, LeftStick, Face Buttons, D-Pad.
Change property on Input Device QComboBox from minimumSize to minimumContentsLength.
2021-11-24 20:30:27 -06:00
german77 b21fcd9527 service/hid: Add support for new controllers 2021-11-24 20:30:27 -06:00
german77 d14e74132c settings: Fix controller preview not displaying the correct controller 2021-11-24 20:30:27 -06:00
german77 5d0f3540c4 core/hid: Rename NpadType to NpadStyleIndex 2021-11-24 20:30:27 -06:00
german77 84c58666a4 config: Cleanup and documentation 2021-11-24 20:30:27 -06:00
german77 c35af8d1c0 input_common: Fix motion from 3 axis 2021-11-24 20:30:27 -06:00
german77 157e0b85fd core/hid: Prevent Emulated controller from flapping with multiple inputs devices 2021-11-24 20:30:27 -06:00
german77 136eb9c4c2 core/hid: Fully emulate motion from button 2021-11-24 20:30:27 -06:00
german77 77fa4d4bf6 second commit lion review 2021-11-24 20:30:26 -06:00
german77 730f078302 settings: Fix Debug controller type options 2021-11-24 20:30:26 -06:00
german77 2b1b0c2a30 kraken: Address comments from review
start lion review
2021-11-24 20:30:26 -06:00
german77 61d9eb9f69 input_common: Revert deleted TAS functions 2021-11-24 20:30:26 -06:00
german77 5f69fdbfcc core/hid: Explain better what a temporary value does 2021-11-24 20:30:26 -06:00
german77 d8e3f2b10b input_common: Fix GC adapter initialization
Fix GC controller
2021-11-24 20:30:26 -06:00
german77 2d3a63b289 core/hid: Update structs to 13.1.0 2021-11-24 20:30:26 -06:00
german77 c085e54316 core/hid: Add TAS input 2021-11-24 20:30:26 -06:00
german77 1d71d4b874 input_common: Fix UDP uuid 2021-11-24 20:30:26 -06:00
german77 7348e205d9 input_common: Add multiple vibration curves 2021-11-24 20:30:26 -06:00
german77 064ddacf49 core/hid: Rework battery mappings 2021-11-24 20:30:26 -06:00
german77 c6c32daf40 input_common: Add manual update options to input devices 2021-11-24 20:30:26 -06:00
german77 f01dac3bf9 service/hid: Fix memory allocated incorrectly 2021-11-24 20:30:25 -06:00
german77 464c4d26ac settings: Fix mouse and keyboard mappings 2021-11-24 20:30:25 -06:00
german77 cc651c7c99 web_applet: Replace HIDButton with NpadButton 2021-11-24 20:30:25 -06:00
german77 b564f024f0 Morph review first wave 2021-11-24 20:30:25 -06:00
german77 e2e5f1beaf service/hid: Match shared memory closer to HW 2021-11-24 20:30:25 -06:00
german77 21819da8cd yuzu: Fix loading input profiles 2021-11-24 20:30:25 -06:00
german77 b5e72de753 kraken: Address comments from review
review fixes
2021-11-24 20:30:25 -06:00
german77 95cf66b655 service/hid: Use ring buffer for gestures 2021-11-24 20:30:25 -06:00
german77 85052b8662 service/hid: Fix gesture input 2021-11-24 20:30:25 -06:00
german77 af55dd1935 configuration: Migrate controller settings to emulated controller 2021-11-24 20:30:25 -06:00
german77 c3ff0a8ac0 core/hid: Fix rumble too strong at 1% 2021-11-24 20:30:24 -06:00
german77 601ac43495 core/hid: Only signal when needed 2021-11-24 20:30:24 -06:00
german77 4d308fd0b4 hid: Fix controller connection/disconnection 2021-11-24 20:30:24 -06:00
german77 72e5920240 core/hid: Documment some files 2021-11-24 20:30:24 -06:00
german77 e0da5c1bbc kraken: Fix errors from rebase and format files 2021-11-24 20:30:24 -06:00
german77 06a5ef5874 core/hid: Add output devices 2021-11-24 20:30:24 -06:00
german77 e14ae06391 core: Update input interpreter 2021-11-24 20:30:24 -06:00
german77 1b82d5bb4f yuzu: Update overlay applet 2021-11-24 20:30:24 -06:00
german77 510c7d2953 core/frontend: Update applets 2021-11-24 20:30:24 -06:00
german77 dd62a0187d core: Remove frontend/input 2021-11-24 20:30:24 -06:00
german77 c87ad2d0d6 service/hid: Rewrite npad to use ring lifo and the emulated controller 2021-11-24 20:30:24 -06:00
german77 a2ad5762e6 service/hid: Update console sixaxis to the emulated console 2021-11-24 20:30:24 -06:00
german77 800a66d25a service/hid: Update mouse and keyboard to use ring lifo and the emulated device 2021-11-24 20:30:24 -06:00
german77 afe2d667d9 service/hid: Update touch and gestures to use ring lifo and the emulated console 2021-11-24 20:30:24 -06:00
german77 072559dede service/hid: Update debug pad, xpad, stubbed and controller base to use ring lifo and the emulated controller 2021-11-24 20:30:23 -06:00
german77 dbe0301102 service/hid: Use remove duplicated code, update names 2021-11-24 20:30:23 -06:00
german77 db08721dcc service/hid: Create ring LIFO 2021-11-24 20:30:23 -06:00
german77 8fff6d6c67 Qt_applets: Use new input 2021-11-24 20:30:23 -06:00
german77 6e2c84042d settings: Cleanup settings 2021-11-24 20:30:23 -06:00
german77 456397ed39 debugger/controller: Remove TAS 2021-11-24 20:30:23 -06:00
german77 173a6b1e57 core/emu_window: Remove touch input 2021-11-24 20:30:23 -06:00
german77 c405a19b73 yuzu: Update frontend 2021-11-24 20:30:23 -06:00
german77 967cca10ff core: Register HID 2021-11-24 20:30:23 -06:00
german77 c3f54ff232 core/hid: Add emulated controllers 2021-11-24 20:30:23 -06:00
german77 14b949a0da yuzu_cmd: Use new input 2021-11-24 20:30:23 -06:00
german77 737d305f63 yuzu: Use new input on main and bootmanager 2021-11-24 20:30:23 -06:00
german77 29ae42f3e2 input_common: Rewrite main and add the new drivers 2021-11-24 20:30:23 -06:00
german77 6d108f0dcb input_common: Remove obsolete files 2021-11-24 20:30:23 -06:00
german77 59b995a9e5 input_common: Rewrite SDL 2021-11-24 20:30:23 -06:00
german77 10241886dd input_common: Rewrite udp client 2021-11-24 20:30:22 -06:00
german77 dc3ab9e110 input_common: Rewrite tas input 2021-11-24 20:30:22 -06:00
german77 395e9a449d input_common: Rewrite gc_adapter 2021-11-24 20:30:22 -06:00
german77 fa8e23b842 input_common: Rewrite touch 2021-11-24 20:30:22 -06:00
german77 00834b84dd input_common: Rewrite mouse 2021-11-24 20:30:22 -06:00
german77 5a785ed794 input_common: Rewrite keyboard 2021-11-24 20:30:22 -06:00
german77 4c6f2c2547 input_common: Move touch and analog from button. Move udp protocol 2021-11-24 20:30:22 -06:00
german77 854c933716 input_common: Create input poller and mapping 2021-11-24 20:30:22 -06:00
german77 ea7b1fbc67 input_common: Create input_engine 2021-11-24 20:30:22 -06:00
german77 449576df93 core/hid: Move motion_input, create input converter and hid_types 2021-11-24 20:30:22 -06:00
german77 bf71d18af9 core/hid: Move input_interpreter to hid 2021-11-24 20:30:22 -06:00
german77 ad5142ac2c common: Rewrite and move core/frontend/input.h to common 2021-11-24 20:30:21 -06:00
Adam Heinermann f078d3d212
Refactor menu states and shortcuts in GMainWindow. (#7419)
Refactor menu states and shortcuts in GMainWindow.

- Removed "Start", since it was always disabled unless it was "Continue"
which has now been moved to "Pause".
- Allow hotkeys to be used while in fullscreen.
- Removed the load amiibo hotkey.
2021-11-24 21:27:25 -05:00
liushuyu 60928cf8cd
video_core/codec: address comments 2021-11-24 18:06:38 -07:00
liushuyu 72aa418b0b
video_core/codecs: fix multiple decoding issues on Linux ...
* when someone installed Intel video drivers on an AMD system, the
  decoder will select the Intel VA-API decoding driver and yuzu will
  crash due to incorrect driver selection; the fix will check if the
  currently about-to-use driver is loaded in the kernel
* when using NVIDIA driver on Linux with a ffmpeg that does not have
  CUDA capability enabled, the decoder will crash; the fix simply
  making the decoder prefers the VDPAU driver over CUDA on Linux
2021-11-24 17:23:57 -07:00
bunnei cd6cf0422d
Merge pull request #7404 from Kewlan/per-game-framerate-cap
configure_general: Allow framerate cap to be used in custom game configs
2021-11-24 02:36:30 -08:00
bunnei daecbd3a7f
Merge pull request #7394 from Morph1984/svc-SetMemoryPermission
kernel: svc: Implement SetProcessMemoryPermission
2021-11-22 14:06:09 -08:00
Fernando Sahmkow 08674aee87 Texture Cache: Fix issue with blitting 3D textures. 2021-11-22 06:07:21 +01:00
Mai M ee76b546d4
Merge pull request #7406 from heinermann/tas_menu
Added TAS controls to the menu under Tools
2021-11-21 23:17:07 -05:00
jam1garner 4d9c9e567e arm: dynarmic: Cleanup icache op handling 2021-11-21 22:44:13 -05:00
jam1garner c8a67a725d arm: dynarmic: Implement icache op handling for 'ic iallu' instruction 2021-11-21 21:18:56 -05:00
jam1garner 84eb3e7d02 arm: dynarmic: Implement icache op handling for 'ic ivau' instruction 2021-11-21 21:10:14 -05:00
Adam Heinermann 097de2febc const fixes 2021-11-21 18:07:37 -08:00
Adam Heinermann b7a938e817 Apply clang format 2021-11-21 18:02:08 -08:00
Adam Heinermann f90d980837 Added TAS controls to the menu under Tools 2021-11-21 17:28:47 -08:00
Fernando Sahmkow 1e474fb9d1 Texture Cache: Correct conversion shaders. 2021-11-22 00:21:42 +01:00
Fernando Sahmkow 0902119302 Texture Cache: Always copy on NVIDIA. 2021-11-22 00:06:56 +01:00
Fernando Sahmkow 8532849439 TextureCache: Simplify blitting of D24S8 formats and fix bugs. 2021-11-22 00:00:01 +01:00
Fernando Sahmkow d7f4434bd5 VulkanTexturECache: Use reinterpret on D32_S8 formats. 2021-11-21 21:09:49 +01:00
Fernando Sahmkow b96caf200d HostShaders: Fix D24S8 convertion shaders. 2021-11-21 21:04:04 +01:00
Kewlan 8e3371a5c5 configure_general: Allow framerate cap to be used in custom game configs 2021-11-21 16:57:00 +01:00
bunnei d20f91da11
Merge pull request #7395 from Morph1984/resolve-comments
general: Resolve comments in PR #7368
2021-11-21 02:42:24 -08:00
bunnei 5082712b4e
Merge pull request #7389 from ameerj/screenshot-1x
Fix screenshot dimensions when at 1x scale
2021-11-21 02:31:32 -08:00
bunnei ba5210675a
Merge pull request #7359 from heinermann/kthread_crash
Fix crash on exit due to static scoped dummy threads
2021-11-20 23:59:58 -08:00
bunnei fc34749778
Merge pull request #7393 from Morph1984/pm-ams-get-pid
service: pm: Implement AtmosphereGetProcessId
2021-11-20 22:08:25 -08:00
Fernando Sahmkow 779f4ac72d TextureCache: Eliminate format deduction as full depth conversion has been supported. 2021-11-21 05:37:01 +01:00
Morph 5cf93c1346 kernel: svc: Move all IsValid functions to an anonymous namespace 2021-11-20 22:49:13 -05:00
Morph 2726d705f8 kernel: svc: Implement SetProcessMemoryPermission
- Used by Skyline modding framework
2021-11-20 22:18:56 -05:00
Morph 281437c811 kernel: KPageTable: Rename SetCodeMemoryPermission to SetProcessMemoryPermission 2021-11-20 22:18:56 -05:00
Morph a41c6dafea vk_texture_cache: Mark VkBufferUsageFlags as static constexpr 2021-11-20 21:49:37 -05:00
Morph 095bc88428 vk_blit_image: Consolidate CreatePipelineTargetEx functions 2021-11-20 21:18:37 -05:00
Morph 9173f07a51 service: pm: Implement AtmosphereGetProcessId
- Used by Skyline modding framework
2021-11-20 20:56:29 -05:00
Morph 3dc38d185b service: pm: Add all relevant result codes 2021-11-20 20:56:28 -05:00
bunnei ea6fa044f3
Merge pull request #7368 from FernandoS27/vulkan-conv
Fix ART Blit detection regression and add D24S8 <-> RGBA8 conv to Vulkan
2021-11-20 16:51:13 -08:00
Morph 40cd0bb97b service: pm: Rename title id to program id 2021-11-20 19:39:26 -05:00
ameerj fe1f06c856 Fix screenshot dimensions when at 1x scale
This was regressed by ART.
Prior to ART, the screenshots were saved at the title's framebuffer resolution. A misunderstanding of the existing logic led to screenshot dimensions becoming dependent on the host render window size.

This changes the behavior to match how it was prior to ART at 1x, with screenshots now always being the title's framebuffer dimensions scaled by the resolution scaling factor.
2021-11-20 17:50:24 -05:00
Fernando Sahmkow da2fe81905 TextureCache: Refactor and fix linux compiling. 2021-11-20 14:46:19 +01:00
Fernando Sahmkow 4ca6e9a9e2 TextureCache: Assure full conversions on depth/stencil write shaders. 2021-11-20 06:17:01 +01:00
Fernando Sahmkow 0857f82913 TextureCache: Implement buffer copies on Vulkan. 2021-11-20 06:15:29 +01:00
bunnei c3e1ffc44b
Merge pull request #7294 from vonchenplus/fix_image_update_error_when_width_too_small
Fix image update/download error when width too small
2021-11-19 15:56:27 -08:00
Fernando Sahmkow e02cff2f69 TextureCache: Add R16G16 to D24S8 converter. 2021-11-20 00:02:12 +01:00
Fernando Sahmkow 1d5e6a51d7 TextureCache: Add B10G11R11 to D24S8 converter. 2021-11-19 23:22:44 +01:00
Fernando Sahmkow 6f896d1fae TextureCache: Further fixes on resolve algorithm. 2021-11-19 23:02:04 +01:00
Feng Chen 4dd85f86a8 Implement convert legacy to generic 2021-11-19 22:53:58 +08:00
bunnei b44fbf6cdd
Merge pull request #7369 from Morph1984/amd-fsr-statusbar
main: Shorten AMD FSR status bar text
2021-11-19 01:20:27 -08:00
bunnei a69813948f
Merge pull request #7342 from goldenx86/patch-3
Replace keys error pop up
2021-11-19 01:17:18 -08:00
bunnei c45af76ea0
Merge pull request #7357 from Morph1984/s8_uint
video_core: Implement S8_UINT format
2021-11-19 01:16:49 -08:00
Fernando Sahmkow b805c7bf05 TextureCache: Implement additional D24S8 convertions. 2021-11-19 06:27:44 +01:00
Fernando Sahmkow 0ff228405f TextureCache: force same image format when resolving an image. 2021-11-19 05:46:57 +01:00
Morph bc5ed1aa1b main: Fix default AA name
By default, no AA is applied, not FXAA
2021-11-18 23:22:32 -05:00
Morph a237fb5f75 configure_graphics_ui: AMD's -> AMD
AMD officially markets FSR as AMD FidelityFX™️ Super Resolution
2021-11-18 23:17:16 -05:00
Morph c76163b611 main: Shorten AMD FSR status bar text
AMD'S FIDELITYFX SR -> FSR
2021-11-18 23:17:16 -05:00
Fernando Sahmkow b130f648d7 TextureCache: Fix regression caused by ART and improve blit detection algorithm to be smarter. 2021-11-19 03:17:54 +01:00
Fernando Sahmkow 2ec7fcecb7 Vulkan: implement D24S8 <-> RGBA8 convertions. 2021-11-19 03:17:02 +01:00
bunnei 0bc46fedd6
Merge pull request #7349 from ameerj/ogl-convert-image
gl_texture_cache: Implement pixel format conversions for copies
2021-11-18 11:30:47 -08:00
bunnei a100f5d5d4
Merge pull request #7353 from v1993/no-more-epilepsy
Prevent window flickering when holding Esc
2021-11-18 11:26:28 -08:00
Morph dc61b7045b renderer_vulkan: Implement S8_UINT stencil format
It should be noted that on Windows, only nvidia gpus support this format natively as of this commit.
2021-11-18 00:05:51 -05:00
ameerj f7e155d8b9 gl_texture_cache: Round format conversion PBO to next power of 2 2021-11-17 23:49:44 -05:00
bunnei 2054013edb
Merge pull request #7355 from german77/hotkey_spam
hotkeys: Don't allow hotkeys to spam
2021-11-17 18:16:17 -08:00
Adam Heinermann d8a783a368 Fix crash on exit due to static scoped dummy threads 2021-11-17 15:29:25 -08:00
Morph 6dd6dc046c renderer_opengl: Implement S8_UINT stencil format 2021-11-17 15:05:07 -05:00
Morph 2348eb41f3 video_core: Add S8_UINT stencil format 2021-11-17 15:04:38 -05:00
german77 311324e231 hotkeys: Don't allow hotkeys to spam 2021-11-17 10:42:20 -06:00
Valeri f7e0a37753
Prevent window flickering when holding Esc
Reported on discord by Levlight. Don't try to exit fullscreen if it's already off.
2021-11-17 18:07:47 +03:00
Feng Chen 894cc9d876 Fix image update/download error when width too small 2021-11-17 12:21:17 +08:00
ameerj 20ed7ba441 texture_cache: Use pixel format conversion when supported by the runtime 2021-11-16 22:32:46 -05:00
ameerj 50c3d53076 gl_texture_cache: Make FormatConversionPass more generic
This allows the usage of the FormatConversionPass to be applied to more than the previously used BGR conversion scenarios.
2021-11-16 22:32:11 -05:00
ameerj 35ca6274f4 gl_texture_cache: Rename BGRCopyPass to FormatConversionPass 2021-11-16 22:31:58 -05:00
Fernando Sahmkow 1c8a3d8d29 TextureCache: Fix Automatic Anisotropic. 2021-11-17 03:15:08 +01:00
FernandoS27 1128cc35b9 TextureCache: OGL query device memory if possible. 2021-11-17 01:45:50 +01:00
Fernando Sahmkow 978f598ff6 TextureCache: Fix OGL cleaning 2021-11-17 00:59:46 +01:00
Fernando Sahmkow 282e04bffb TextureCache: Add automatic anisotropic filtering and refactor code. 2021-11-16 23:14:51 +01:00
Fernando Sahmkow 5230378709 TextureCache: Make a better Anisotropic setter. 2021-11-16 22:11:33 +01:00
Fernando Sahmkow 6c97ab571a Texture Cache: revert Image changes. 2021-11-16 22:11:33 +01:00
Fernando Sahmkow 6f98690963 ShaderCache: Better fix for Shuffling gl_FragCoord 2021-11-16 22:11:33 +01:00
FernandoS27 d46a71e786 HostShader: fix Gaussian filter. 2021-11-16 22:11:33 +01:00
FernandoS27 de1c8c5c2c Texture Cahe/Shader decompiler: Resize PointSize on rescaling, refactor and make reaper more agressive on 4Gb GPUs. 2021-11-16 22:11:33 +01:00
ameerj 917b2466ad texture_cache: Refactor Render Target scaling function 2021-11-16 22:11:33 +01:00
ameerj 9fc1fa1b0d gl_resource_manager: Ensure non EXT_framebuffer objects are created 2021-11-16 22:11:33 +01:00
FernandoS27 099b0b3167 Texture Cache: Fix memory usage on ScaleDown. 2021-11-16 22:11:33 +01:00
FernandoS27 9189aacfe2 OpenGL: Fix viewport/Scissor scaling on downscaling. 2021-11-16 22:11:33 +01:00
FernandoS27 c97c46747d Vulkan: fix regression. 2021-11-16 22:11:33 +01:00
ameerj 87abab71ff host_shaders: Misc copyright/style changes 2021-11-16 22:11:33 +01:00
ameerj 864f2e0b81 configure_graphics.ui: Cleanup scaling options and fix duplicate name warning 2021-11-16 22:11:33 +01:00
ameerj 99124b7261 FSR: Fix GCC build errors 2021-11-16 22:11:33 +01:00
Marshall Mohror bb03675485 Vulkan: Reimplement FSR constant generation functions to avoid GCC warnings 2021-11-16 22:11:33 +01:00
ameerj 47369faaab vk_blit_screen: Fix AA destruction order 2021-11-16 22:11:32 +01:00
Marshall Mohror dcc5b4f6b0 Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan 2021-11-16 22:11:32 +01:00
ameerj a39e867c73 renderer_vulkan/blit_image: Use generic color state on Depth to Color blits
Fixes Bayonetta 2 on AMD
2021-11-16 22:11:32 +01:00
ameerj 282a4501d9 vk_texture_cache: Refactor 3D scaling helpers 2021-11-16 22:11:32 +01:00
ameerj 93c9eb196f gl_rasterizer: Fix ScissorTest and Clear when scaling 2021-11-16 22:11:32 +01:00
ameerj 172d4f1e3b gl_texture_cache: Simplify scaling procedures 2021-11-16 22:11:32 +01:00
Fernando Sahmkow 5c6fa88935 OpenGlTextureCache: Fix state invalidation on rescaling. 2021-11-16 22:11:32 +01:00
Fernando Sahmkow c5dbd93adb VulkanBufferCache: Avoid adding barriers between multiple copies. 2021-11-16 22:11:32 +01:00
Fernando Sahmkow 99547d2656 HostShader: Fix gaussian and add attribution. 2021-11-16 22:11:32 +01:00
Fernando Sahmkow a96c9c803b Yuzu UI: Add button for Anti Alias 2021-11-16 22:11:32 +01:00
Fernando Sahmkow 21a8ba0437 Vulkan: Fix FXAA in AMD. 2021-11-16 22:11:32 +01:00
Fernando Sahmkow 6cdfaee7b4 Texture Cache: Fix blitting. 2021-11-16 22:11:32 +01:00
FernandoS27 e6f1ed08fb Vulkan: Implement FXAA 2021-11-16 22:11:32 +01:00
Marshall Mohror 056894f07a OpenGL: fix FXAA with scaling 2021-11-16 22:11:32 +01:00
Marshall Mohror 48cf376462 OpenGL: Implement FXAA 2021-11-16 22:11:32 +01:00
Marshall Mohror 74e39ed6ee Frontend: Add anti-aliasing method setting 2021-11-16 22:11:32 +01:00
Marshall Mohror 510caeefb3 Settings: Add anti-aliasing method setting 2021-11-16 22:11:32 +01:00
FernandoS27 2eff80b47f QtGUI: Add buttton to toggle the filter. 2021-11-16 22:11:32 +01:00
FernandoS27 9e065b9c7d VideoCore: Add gaussian filtering. 2021-11-16 22:11:32 +01:00
FernandoS27 bf01b7993d TextureCache: Improve Reaper. 2021-11-16 22:11:32 +01:00
FernandoS27 bb3e95133d Vulkan: fix waiting on semaphore. 2021-11-16 22:11:32 +01:00
Marshall Mohror 916b882ea8 Update scaleforce to use FP16 2021-11-16 22:11:32 +01:00
FernandoS27 e7fc60406e VideoCore: Add more rescaling option. 2021-11-16 22:11:31 +01:00
FernandoS27 d37d10e7a7 TextureCache: fix rescaling in aliases and overlap joins. 2021-11-16 22:11:31 +01:00
Marshall Mohror 7506ac4118 Presentation: Fix turning FSR on and off in settings 2021-11-16 22:11:31 +01:00
Fernando Sahmkow 4ad22c7d2b Video Core: fix building for GCC. 2021-11-16 22:11:31 +01:00
FernandoS27 826a350e2b Vulkan Rasterizer: Fix clears on integer textures. 2021-11-16 22:11:31 +01:00
FernandoS27 150bc45401 Texture cache: fix Intel with rescaler. 2021-11-16 22:11:31 +01:00
FernandoS27 f3ff8bdc0e TextureCache: Fix blitting filter in Vulkan and correct viewport/scissor calculation when downscaling. 2021-11-16 22:11:31 +01:00
Fernando Sahmkow 3b61de74e6 Texture Cache: fix memory managment and optimize scaled downloads, uploads. 2021-11-16 22:11:31 +01:00
Fernando Sahmkow c2ca55c9d5 Texture Cache: ease the requirements of textures being blacklisted. 2021-11-16 22:11:31 +01:00
Fernando Sahmkow 50b4c774cb Vulkan: Fix Blit Depth Stencil 2021-11-16 22:11:31 +01:00
Fernando Sahmkow 425ab9ef4b Texture Cache: Fix downscaling and correct memory comsumption. 2021-11-16 22:11:31 +01:00
Fernando Sahmkow b60966041c Presentation: add Nearest Neighbor filter. 2021-11-16 22:11:31 +01:00
Marshall Mohror 37cb0377ae vulkan: Implement FidelityFX Super Resolution 2021-11-16 22:11:31 +01:00
FernandoS27 d4f5193bd3 Texture Cache: Rescale conversions between depth and color 2021-11-16 22:11:31 +01:00
Fernando Sahmkow ef1dc42635 Texture cache: Fix memory consumption and ignore rating when a depth texture is rendered. 2021-11-16 22:11:31 +01:00
ameerj 618de4e787 vulkan: Fix rescaling push constant usage 2021-11-16 22:11:31 +01:00
Fernando Sahmkow b7ccc58f23 Texture Cahe: Fix downscaling on SMO. 2021-11-16 22:11:31 +01:00
ameerj 0f14c9379e texture_cache_base: Remove unused function declarations 2021-11-16 22:11:31 +01:00
ameerj ca1db63116 yuzu: Fix build errors 2021-11-16 22:11:31 +01:00
ameerj ebf36f23dd vk_texture_cache: Use 3D to scale images when blit is unsupported 2021-11-16 22:11:31 +01:00
ameerj 4de584005f texture_cache: Fix infinitely recursive ImageCanRescale check 2021-11-16 22:11:31 +01:00
ameerj b1ae935f11 vk_texture_cache: Fix BlitScale of non-2D images 2021-11-16 22:11:31 +01:00
ameerj abd07e4158 video_core: Refactor resolution scale function 2021-11-16 22:11:31 +01:00
ameerj b14f2c7c82 texture_cache: Fix image resolves when src/dst are not both scaled 2021-11-16 22:11:30 +01:00
lat9nq 49c0c7efd2 yuzu_cmd: Read resolution_setup and scaling_filter from config
Also adds descriptions and the settings to the default config.
2021-11-16 22:11:30 +01:00
lat9nq 1c93476a80 video_core,yuzu: Move UpdateRescalingInfo call to video_core
This only needs to happen once per game boot, so we can just call it
during CreateGPU and be done with it, avoiding the need to call it in
the frontends.
2021-11-16 22:11:30 +01:00
ameerj 3233fa5dc8 gl_texture_cache: Disable scissor test when scaling textures
Fixes a bug on BOTW where some objects were no longer being rendered after blitting
2021-11-16 22:11:30 +01:00
ameerj 89a7e566c7 vk_texture_cache: Fix unsupported blit format error checking 2021-11-16 22:11:30 +01:00
ameerj f8339cd703 vk_texture_cache: Fix early returns on unsupported scales 2021-11-16 22:11:30 +01:00
ameerj 31478c6c1b video_core: Misc resolution scaling related refactoring 2021-11-16 22:11:30 +01:00
ameerj 88ef04dbaf texture_cache: Refactor scaled image size calculation 2021-11-16 22:11:30 +01:00
Fernando Sahmkow 237a43004f Texture Cache: Fix calculations when scaling. 2021-11-16 22:11:30 +01:00
ameerj e0a3830855 gl_texture_cache: Fix BGR pbo size for scaled textures 2021-11-16 22:11:30 +01:00
ameerj 581ea90062 rescaling_pass: Fix IR errors when unscalable texture types are encountered 2021-11-16 22:11:30 +01:00
Fernando Sahmkow ea82bd4b7e Texture Cache: Fix Rescaling on Multisample 2021-11-16 22:11:30 +01:00
Fernando Sahmkow 19ca0c9ab5 TextureCache: Base fixes on rescaling. 2021-11-16 22:11:30 +01:00
ameerj 99eec162da rescaling_pass: Logic simplification and minor style cleanup 2021-11-16 22:11:30 +01:00
ameerj 276565973f rescaling_pass: Scale ImageFetch offset if it exists
Plus some code deduplication
2021-11-16 22:11:30 +01:00
ameerj dd66384451 rescaling_pass: Enable PatchImageQueryDimensions on fragment stages 2021-11-16 22:11:30 +01:00
ameerj 36f261edef vk_texture_cache: Simplify scaled image management 2021-11-16 22:11:30 +01:00
ameerj 8183142cd4 gl_texture_cache: Fix scaling backup logic 2021-11-16 22:11:30 +01:00
ameerj 122ddeb7ff vk_rasterizer: Fix scaling on Y_NEGATE 2021-11-16 22:11:30 +01:00
ameerj 16017ac450 vk_texture_cache: Use nearest neighbor scaling when available 2021-11-16 22:11:30 +01:00
ameerj 27af298e78 gl_texture_cache: Fix depth and integer format scaling blits 2021-11-16 22:11:30 +01:00
ameerj b027fac794 gl_texture_cache/rescaling_pass: minor cleanup 2021-11-16 22:11:30 +01:00
ameerj c8a971be91 vk_texture_cache: Minor cleanup 2021-11-16 22:11:30 +01:00
ameerj edb5844240 rescaling_pass: Fix and simplify shuffle/fragcoord pass 2021-11-16 22:11:30 +01:00
Fernando Sahmkow b3a9c8f108 Shader: Don't rescale FragCoord if used by Shuffle 2021-11-16 22:11:30 +01:00
ameerj 6000fe69a4 image_info: Mark MSAA textures as non-rescalable
Blitting or resolving multisampled images requires the dimensions of the src and dst to be equal for valid usage, making them difficult for resolution scaling using the current implementation.
2021-11-16 22:11:30 +01:00
ameerj 80f8d4989e bootmanager: Fix screenshot resolution factor usage
Fixes screenshots at non integer scaling
2021-11-16 22:11:30 +01:00
ameerj fcf2b2c78a gl_texture_cache: Simplify scaling
We don't need to reconstruct new textures every time we ScaleUp/ScaleDown. We can scale up once, and revert to the original texture whenever scaling down.
Fixes memory leaks due to glDeleteTextures being deferred for later handling on some drivers
2021-11-16 22:11:29 +01:00
ameerj ae8d19d17e Renderers: Unify post processing filter shaders 2021-11-16 22:11:29 +01:00
ameerj 29710f3250 gl_texture_cache: fix scaling on upload 2021-11-16 22:11:29 +01:00
Fernando Sahmkow a6b88e85bf Renderer: Implement Bicubic and ScaleForce filters. 2021-11-16 22:11:29 +01:00
Fernando Sahmkow c5bbbf3902 Texture Cache: fix scaling on upload and stop scaling on base resolution. 2021-11-16 22:11:29 +01:00
ameerj 68e038404c shader, video_core: Fix GCC build errors 2021-11-16 22:11:29 +01:00
ameerj 65781f88f8 emit_spirv: Fix RescalingLayout alignment 2021-11-16 22:11:29 +01:00
Fernando Sahmkow d7c9792169 TextureCache: Fix Buffer Views Scaling. 2021-11-16 22:11:29 +01:00
Fernando Sahmkow dfa8291526 RescalingPass: Agregate pixels on texelFetch while on Fragment Shader 2021-11-16 22:11:29 +01:00
Fernando Sahmkow 4b1393a691 Texture Cache: Correctly fix Blits Rescaling. 2021-11-16 22:11:29 +01:00
Fernando Sahmkow 8f78444de3 shader: Fix TextureSize check on rescaling. 2021-11-16 22:11:29 +01:00
ameerj ed675cfd8c texture_cache: Disable dst_image scaling in BlitImage
Fixes scaling in Super Mario Party
2021-11-16 22:11:29 +01:00
ameerj dc28284437 emit_spirv: Fix RescalingLayout alignment 2021-11-16 22:11:29 +01:00
ReinUsesLisp e66d5b88a6 shader: Properly scale image reads and add GL SPIR-V support
Thanks for everything!
2021-11-16 22:11:29 +01:00
ReinUsesLisp fc9bb3c3fe shader: Properly blacklist and scale image loads 2021-11-16 22:11:29 +01:00
ReinUsesLisp c7a1cbad44 texture_cache: Add getter to query if image view is rescaled 2021-11-16 22:11:29 +01:00
ReinUsesLisp 526e47f148 vk_rasterizer: Minor style change 2021-11-16 22:11:29 +01:00
ReinUsesLisp c9238555f7 gl_texture_cache: Fix scaling blits 2021-11-16 22:11:29 +01:00
ReinUsesLisp cfeb161c7e glsl/glasm: Pass and use scaling parameters in shaders 2021-11-16 22:11:29 +01:00
ReinUsesLisp 4a512d6827 gl_rasterizer: Properly scale viewports and scissors 2021-11-16 22:11:29 +01:00
ameerj 05d98d9bbf gl_texture_cache: Fix multi layered texture Scale 2021-11-16 22:11:29 +01:00
ameerj b6060873ce gl_compute_pipeline: Add downscale factor to shader uniforms 2021-11-16 22:11:29 +01:00
ameerj 9bc7b04ca5 gl_rasterizer: Fix rescale dirty state checking 2021-11-16 22:11:29 +01:00
ameerj f086c82e1f gl_graphics_pipeline: Add downscale factor to shader uniforms 2021-11-16 22:11:28 +01:00
ReinUsesLisp 2182d25750 texture_cache: Fix blacklists on compute 2021-11-16 22:11:28 +01:00
ReinUsesLisp 56ccda1d99 texture_cache: Simplify image view queries and blacklisting 2021-11-16 22:11:28 +01:00
Fernando Sahmkow 48d81506a3 Vulkan: Fix downscaling Blit. 2021-11-16 22:11:28 +01:00
Fernando Sahmkow 07c564f38b Texture Cache: Implement Rating System. 2021-11-16 22:11:28 +01:00
Fernando Sahmkow cee7eba64e OpenGL: set linear mag filter when blitting a downscaled image. 2021-11-16 22:11:28 +01:00
Fernando Sahmkow 117f8ee7a4 Vulkan: Fix AA when rescaling. 2021-11-16 22:11:28 +01:00
Fernando Sahmkow 0e8cf38f39 Texture Cache: Implement Blacklisting. 2021-11-16 22:11:28 +01:00
Morph 138d9d7eff main: Add resolution scale label in the status bar
Shows the resolution scale as "Scale: {}x" in the status bar, where {} is a floating point value representing the current resolution scaling factor.
2021-11-16 22:11:28 +01:00
ReinUsesLisp d2388dd0d0 vulkan: Implement rescaling shader patching 2021-11-16 22:11:28 +01:00
ReinUsesLisp dc72d4d4f5 vk_texture_cache: Properly scale blit source images 2021-11-16 22:11:28 +01:00
ReinUsesLisp baf0993d5c vk_graphics_pipeline: Use Shader::NumDescriptors when possible 2021-11-16 22:11:28 +01:00
ReinUsesLisp 6f3a41abe2 opengl: Use Shader::NumDescriptors when possible 2021-11-16 22:11:28 +01:00
ReinUsesLisp 656adee630 spirv: Implement rescaling patching 2021-11-16 22:11:28 +01:00
ReinUsesLisp 01379c5e3c shader/rescaling_pass: Patch more instructions 2021-11-16 22:11:28 +01:00
ReinUsesLisp c15332c44f shader: Add IsTextureScaled opcode 2021-11-16 22:11:28 +01:00
ReinUsesLisp 74efa57c1b texture_cache: Add image getters 2021-11-16 22:11:28 +01:00
ReinUsesLisp c892359d1b shader: Add copy constructor to instructions 2021-11-16 22:11:28 +01:00
ReinUsesLisp 95761cc6a7 shader: Add integer division opcodes 2021-11-16 22:11:28 +01:00
ReinUsesLisp 43aa695a04 common/settings: Remove unused scaling options 2021-11-16 22:11:28 +01:00
ReinUsesLisp e580299467 shader: Fix rescaling pass 2021-11-16 22:11:28 +01:00
ameerj fad2c92a39 gl_texture_cache: Simplify rescaling 2021-11-16 22:11:28 +01:00
ameerj d5143c83a9 texture_cache: Fix typo in aliased image rescaling 2021-11-16 22:11:28 +01:00
ReinUsesLisp 0fb4b84383 vk_texture_cache: Simplify and optimize scaling blits 2021-11-16 22:11:28 +01:00
ReinUsesLisp 520c4a44f6 vk_texture_cache: Fix scaling blit validation errors 2021-11-16 22:11:28 +01:00
ReinUsesLisp 1672e9ba09 shader: Fix resolution scaling pass 2021-11-16 22:11:27 +01:00
ReinUsesLisp fb924ea85c shader: Add resolution down factor opcode 2021-11-16 22:11:27 +01:00
ameerj fddf372c68 gl_texture_cache: Implement ScaleDown 2021-11-16 22:11:27 +01:00
ameerj 0a6c895af7 gl_texture_cache: Rescale fixes for multi-layered textures 2021-11-16 22:11:27 +01:00
Fernando Sahmkow dfc65cd0a3 Texture Cache: Implement Rescaling on Aliases and Blits. 2021-11-16 22:11:27 +01:00
ReinUsesLisp d464b122d5 Fix blits with mips 2021-11-16 22:11:27 +01:00
ReinUsesLisp 973f8f1d08 Fix blits 2021-11-16 22:11:27 +01:00
ameerj de66a69ed4 renderer_gl: Resolution scaling fixes 2021-11-16 22:11:27 +01:00
Fernando Sahmkow 8704c93913 TextureCache: Fix rescaling of ImageCopies 2021-11-16 22:11:27 +01:00
Fernando Sahmkow 778700ff9d TextureCache: Modify Viewports/Scissors according to Rescale. 2021-11-16 22:11:27 +01:00
Fernando Sahmkow 71ca84d829 Settings: eliminate rescaling_factor. 2021-11-16 22:11:27 +01:00
Fernando Sahmkow 84f2aea896 Texture Cache: More rescaling fixes. 2021-11-16 22:11:27 +01:00
ameerj 10e5065a5c gl_texture_cache: WIP texture rescale 2021-11-16 22:11:27 +01:00
Fernando Sahmkow ba18047e8d Texture Cache: Implement Vulkan UpScaling & DownScaling 2021-11-16 22:11:27 +01:00
Fernando Sahmkow 360e897ccd ShaderDecompiler: Add initial support for rescaling. 2021-11-16 22:11:27 +01:00
Fernando Sahmkow 37ef9c9130 Settings: Add resolution scaling to settings. 2021-11-16 22:11:27 +01:00
Fernando Sahmkow 22f4b290b6 VideoCore: Initial Setup for the Resolution Scaler. 2021-11-16 22:11:27 +01:00
Matías Locatti ffb79afd29
Replace keys error pop up
Fight me.
2021-11-16 03:53:28 -03:00
Fernando S 720970c4c1
Merge pull request #7326 from ameerj/vp8
codecs: Implement VP8 video decoding support
2021-11-14 23:03:56 +01:00
Romain Failliot 2e5866147e Replace "Light" theme by "Default"
This reflects the current behavior: Light = System default. If your
system is set to dark theme, then Light = Dark, which is a bit confusing
for the end user.

In this PR, I propose to change "Light" with "Default". This way, the
user has "Default" and "Default Colorful", which will apply the system
theme. Now that the Flatpak respects the system theme, I think this
makes much more sense.

I also simplified the theme update. Before the code was branching
between the default theme and the others, but I think we can have
something simpler by forcing the default theme if no theme is defined in
the settings, or if the selected theme doesn't exist. And if there's an
error, tell the theme name in the error message.
2021-11-14 08:52:55 -05:00
bunnei 30442d8a89
Merge pull request #7260 from vonchenplus/spirv_support_legacy_attribute_v2
shader: Spirv support legacy attribute v2
2021-11-14 02:07:45 -08:00
bunnei 0eacc362dd
Merge pull request #7272 from behunin/the-courteous-logger
Logging: Impl refactor
2021-11-13 00:03:54 -08:00
ameerj c50f170597 codes: Rename ComposeFrameHeader to ComposeFrame
These functions were composing the entire frame, not just the headers. Rename to more accurately describe them.
2021-11-12 23:52:19 -05:00
ameerj d35391b9f4 vp8: Implement header composition
Enables frame decoding with FFmpeg
2021-11-12 23:52:18 -05:00
ameerj b39b33b1fe codecs: Add VP8 codec class 2021-11-12 19:49:45 -05:00
OatmealDome 50acc0da20 program_metadata: Add default ThreadInfo kernel capability 2021-11-10 22:01:05 -05:00
Morph 3af2117c88 applets/swkbd: Fix text check message encoding
The text check message can be encoded in UTF-8.
2021-11-08 14:57:53 -05:00
Morph 1af499c15b applets/swkbd: Skip text checking if the text has been confirmed
Confirm means that the text has already been checked by the application to be correct, but is asking the user for confirmation.
The confirmation text itself seems to be corrupted though, this needs to be investigated.

Fixes the software keyboard in Famicom Detective Club: The Missing Heir
2021-11-08 13:05:50 -05:00
Narr the Reg ced1302975
service/pctl: Stub EndFreeCommunication
- Used by Just Dance 2022
2021-11-05 12:16:19 -04:00
Feng Chen 70d51f72ec
vulkan_device: Add missing vulkan image format R5G6B5 in GetFormatProperties
- Used by Dragon Quest Builders
2021-11-05 10:31:40 -04:00
Morph 3a71ff44f8
Merge pull request #7279 from Morph1984/system-get-program-id
general: Get the current process program id directly from the system
2021-11-04 20:34:20 -04:00
Morph 2ceb514a39
Merge pull request #7289 from ameerj/perf-stat-shutdown
core: Reorder perf_stats destruction order on Shutdown
2021-11-04 20:34:09 -04:00
ameerj 0cf78a34ba core: Reorder perf_stats destruction order on Shutdown
Avoids the gpu_core using perf_stats after it's been freed.
2021-11-04 20:19:58 -04:00
Fernando S 3ceefc64f1
Merge pull request #7287 from Morph1984/stub-aoc
service: aoc: Stub more 13.x functions used by Animal Crossing
2021-11-05 00:26:10 +01:00
Morph a6e6a5ac38 general: Get the current process program id directly from the system
This allows us to avoid including KProcess' header file in files that only need to get the current process' program id.
2021-11-04 16:59:39 -04:00
Morph 64275dfbf4 general: Rename GetTitleID to GetProgramID 2021-11-04 16:57:16 -04:00
bunnei f178a8ef0c
Merge pull request #7282 from ameerj/core-includes
core: Reduce unused header includes
2021-11-04 13:56:10 -07:00
Morph 21c1316503 service: aoc: Stub NotifyUnmountAddOnContent
Used by Animal Crossing: New Horizons v2.0.0 DLC
2021-11-04 16:50:08 -04:00
Morph ef427e4cb0 service: aoc: Stub NotifyMountAddOnContent and NotifyMountAddOnContent
Used by Animal Crossing: New Horizons v2.0.0 DLC
2021-11-04 16:48:47 -04:00
german77 bee6b71553 service/acc: Rename Unknown160 to InitializeApplicationInfoV2 2021-11-04 10:10:58 -06:00
Morph f2988ecabc service: acc: Stub acc:u0 '160'
- Used by Animal Crossing: New Horizons v2.0.0

Since the name is currently unknown, '160' is used as a placeholder.
2021-11-04 02:57:13 -04:00
ameerj b275f2e475 core: Fix transitive include build errors 2021-11-03 21:42:58 -04:00
ameerj 7c4b6aab2e core: Remove unused includes 2021-11-03 21:42:57 -04:00
Feng Chen f2a4204245 Simply legacy attribute implement 2021-11-04 09:26:16 +08:00
Morph b871388a31 svc: Correct WaitSynchronization num_handles param type
num_handles is a s32
2021-11-02 22:31:04 -04:00
bunnei 7ce29ea74e
Merge pull request #7262 from FernandoS27/Buffalo-buffalo-Buffalo-buffalo-buffalo
ShaderCache: Order Phi Arguments from farthest away to nearest.
2021-11-02 16:34:03 -07:00
Mai M 43ba9db890
Merge pull request #7265 from Morph1984/gl-rasterizer-unused-include
gl_rasterizer: Remove unused includes
2021-11-02 18:43:31 -04:00
Morph cb09ea0f01 general: Remove MakeResult helpers
This is made obsolete by the presence of implicit constructors.
2021-11-02 17:23:19 -04:00
Morph 98b351758c hle/result: Amend ResultVal documentation
This amends the documentation slightly to reflect the updated interface.
2021-11-02 15:20:36 -04:00
Morph 52e52924bb hle/result: Reimplement ResultVal using Common::Expected
Common::Expected effectively provides the same functions as ResultVal, so we can implement it with this.
This can be replaced with std::expected with minimal effort should it be standardized in the C++ Standard Template Library.
2021-11-02 15:20:35 -04:00
Morph a41e9e93dd common: Implement a subset of P0323 (std::expected)
This implementation is based on and is a subset of the proposed implementation of std::expected
https://github.com/TartanLlama/expected/blob/master/include/tl/expected.hpp
2021-11-02 15:20:35 -04:00
bunnei b118fa8698
Merge pull request #7227 from vonchenplus/fix_memory_leak_v2
Fix memory leak v2
2021-11-01 20:11:30 -07:00
Levi Behunin d6b5f64484 Refactor Logging Impl
Loop on stop_token and remove final_entry in Entry.
Move Backend thread out of Impl Constructor to its own function.
Add Start function for backend thread.
Use stop token in PopWait and check if entry filename is nullptr before logging.
2021-11-01 18:36:27 -06:00
Fernando Sahmkow 2d4bbd83e6 Shader Cahe: Fix Phi Nodes on GLASM. 2021-11-02 00:59:25 +01:00
Fernando Sahmkow 194579bc4f ShaderCache: Fix Phi Nodes Type on OGL. 2021-11-01 22:26:17 +01:00
Morph d607ceacf4 gl_rasterizer: Remove unused includes
This removes unused includes, especially the core includes which were causing this file to be recompiled every time files included by those headers are modified.
2021-10-31 23:57:51 -04:00
Fernando Sahmkow c50ad56bf5 ShaderCache: Order Phi Arguments from farthest away to nearest. 2021-10-31 19:34:15 +01:00
vonchenplus 49f9a44235 Support gl_FogFragCoord attribute 2021-10-31 23:34:17 +08:00
bunnei 99ba26460d
Merge pull request #7246 from german77/userimage
profile_manager: Resize any image bigger than 256p
2021-10-31 04:07:34 -07:00
Fernando S 7aa0d97eed
Merge pull request #7201 from ameerj/spirv-depth-sampling
emit_spirv_image: Fix depth image implicit lod sample in non-fragment stages
2021-10-30 16:45:58 +02:00
bunnei a3a353edf2
Merge pull request #6702 from lat9nq/disable-screensaver
yuzu_cmd, yuzu qt: Use SDL to disable the screen saver
2021-10-30 00:29:05 -07:00
bunnei 7c2c72a6d6
Merge pull request #7244 from Morph1984/application-lang-pt-br
file_sys/ns: Add Brazilian Portuguese to the list of ApplicationLanguage
2021-10-29 22:32:38 -07:00
lat9nq 604b6d1210 yuzu qt: Disable the screensaver with SDL2
Disables the screen saver when a game boots using SDL2 so that it works
on any supported platform.
2021-10-30 01:23:52 -04:00
bunnei 92159b210e
Merge pull request #7240 from Morph1984/resultval-remove-cv
hle/result: Remove cv-qualifiers from Arg in MakeResult
2021-10-29 21:35:32 -07:00
german77 f503dbf071 profile_manager: Resize any image bigger than 256p 2021-10-29 17:56:51 -05:00
bunnei c1b199bd21
Merge pull request #7241 from Morph1984/resultval-move-assignment
hle/result: Add move assignment operator in ResultVal
2021-10-29 09:14:32 -07:00
bunnei 60e79d50f8
Merge pull request #7243 from lat9nq/nvdrv-warn
gl_device: Force GLASM on NVIDIA drivers 495-496
2021-10-28 17:57:53 -07:00
Morph 3f8d74dec1 CMakeLists: Document the /GT compile option 2021-10-28 20:43:46 -04:00
Morph cd49907248
Merge pull request #7007 from FernandoS27/intel-options
Build System: Build with JCC Erratum Mitigation
2021-10-28 20:40:13 -04:00
Morph baf599c1d3 file_sys: control_metadata: Add BrazilianPortuguese 2021-10-28 20:05:26 -04:00
Morph e4052a1dab ns: language: Add BrazilianPortuguese to ApplicationLanguage
It seems that Nintendo finally filled that last empty spot in ApplicationLanguage for a total of 16 supported languages.
2021-10-28 20:05:05 -04:00
Ameer J fac2e073a1
Merge pull request #7223 from Moonlacer/geometry_property_removal
per_game_ui: Geometry Property Removal and Minor Rewording to the Per Game UI
2021-10-28 19:39:00 -04:00
lat9nq 61121d1b22 gl_device: Force GLASM on NVIDIA drivers 495-496
GLSL shaders currently do not render correctly on the recent NVIDIA
drivers. This adds a check that forces assembly shaders for these
drivers since they seem unaffected and adds a warning informing of the
decision.

Developers can disable the check by enabling graphics debugging.
2021-10-28 19:38:49 -04:00
Morph 1b5c37fa29 hle/result: Declare copy/move constructor/assignment as noexcept
While we're at it, we can also declare these copy/move constructor/assignment as noexcept.
2021-10-28 04:00:21 -04:00
Morph 189927c237 hle/result: Add move assignment operator in ResultVal
ResultVal was missing a move assignment operator, add it.
2021-10-28 03:52:21 -04:00
Morph 1ff9ad4e7c hle/result: Remove cv-qualifiers from Arg in MakeResult
This removes the const qualification for types when MakeResult(arg) is used in a const member function, allowing for automatic deduction and removing the need to manually specify the non-const type as the template argument.
2021-10-28 03:07:18 -04:00
Ameer J 40c8a8c627
Merge pull request #7186 from MightyCreak/fix-crash-configure-window
ui: fix crash when closing configure window
2021-10-26 22:15:45 -04:00
Feng Chen dd29285e35 Fix dangling kernel objects when exiting 2021-10-27 09:06:30 +08:00
Feng Chen 052017e189 Revert PR7009 2021-10-27 09:06:30 +08:00
Feng Chen a8b0104923 Fix memory leak 2021-10-27 09:06:22 +08:00
vonchenplus 36c21ff6cb Support gl_BackSecondaryColor attribute 2021-10-26 23:14:40 +08:00
vonchenplus 92bebecf46 Support gl_FrontSecondaryColor attribute 2021-10-26 23:09:44 +08:00
vonchenplus b04c7b6343 Support gl_BackColor attribute 2021-10-26 23:01:57 +08:00
Moonlacer 1665e2d2a6 Geometry property removal and rewording 2021-10-25 17:39:36 -05:00
Morph 63ed7d9af7
Merge pull request #7193 from FernandoS27/idle
SVC: Implement svcInfo:IdleTickCount
2021-10-25 09:17:49 -04:00
Ameer J 3c8c17be4d
Merge pull request #7218 from bylaws/aswdqdsam
Fixup channel submit IOCTL syncpoint parameters
2021-10-24 19:35:00 -04:00
Ameer J aed5878dd3
Merge pull request #7222 from FernandoS27/fix-indixed-textures-again
TexturePass: Fix clamping  of images as this allowed negative indices.
2021-10-24 15:16:31 -04:00
Fernando Sahmkow e5291e2031 TexturePass: Fix clamping of images as this allowed negative indices. 2021-10-24 20:46:36 +02:00
Andrew Strelsky 31b9797296
Fixed ARM_Dynamic_64 Step 2021-10-24 11:16:32 -04:00
Fernando S 5299554bb0
Merge pull request #7206 from vonchenplus/fix_vulkan_viewport_issue
Vulkan Rasterizer: Fix viewport issue
2021-10-24 01:53:04 +02:00
Billy Laws 2dbef58eeb Fixup channel submit IOCTL syncpoint parameters
The current arguments worked by happenstance as games only ever submit
one syncpoint and request one fence back, if a game were to do something
other than this then the arguments would've been parsed entirely wrong.
2021-10-24 00:01:35 +01:00
Ameer J 494e34af6a
Merge pull request #7070 from FernandoS27/want-you-bad
Vulkan Rasterizer: Correct DepthBias/PolygonOffset on Vulkan.
2021-10-23 18:02:23 -04:00
Fernando Sahmkow ad8afaf1ef Vulran Rasterizer: address feedback. 2021-10-23 23:46:29 +02:00
Fernando S 33e92c15eb
Revert "input_common: Fix data race on GC implementation" 2021-10-23 23:32:16 +02:00
Fernando S 7461196839
Merge pull request #6515 from german77/gc_thread_safe
input_common: Fix data race on GC implementation
2021-10-23 23:28:22 +02:00
Feng Chen b769bea61b Fix vulkan viewport issue 2021-10-22 22:56:31 +08:00
ameerj 1841f63a40 common/alignment: Fix VS2022 compilation
VS2022 seems to introduce an optimization when moving vectors to check for equality of the element values. AlignmentAllocator needed to overload the equality operator to fix compilation of its usage in vector moving.
2021-10-20 01:22:00 -04:00
ameerj b01aa721ff input_common: Fix VS2022 compilation errors 2021-10-20 01:21:59 -04:00
bunnei c82318c9cb
Merge pull request #7197 from Moonlacer/tas_help_link
tas_ui: Add a Help Link to the TAS Page on the yuzu Website, Along with Minor Grammar Changes
2021-10-19 15:49:30 -07:00
bunnei c871320760
Merge pull request #7198 from ameerj/settings-chrono
settings: Remove std::chrono usage
2021-10-19 09:55:50 -07:00
ameerj 06894b0711 emit_spirv_image: Fix depth image implicit lod sample in compute
Ensures all drivers behave the same way in this case.
2021-10-17 17:09:11 -04:00
bunnei 4e81b799f1
Merge pull request #7173 from Morph1984/invalidate-unmap
KPageTable: Perform ranged invalidation when unmapping code memory
2021-10-17 03:25:26 -07:00
ameerj ef811c6425 settings: Remove std::chrono usage
Alleviates the dependency on chrono for all files that include settings.h
2021-10-17 00:37:49 -04:00
Moonlacer abe6d39b1a add_link
remove_accident

fix_whoopsie
2021-10-16 21:48:49 -05:00
Ameer J 3791c7ca82
Merge pull request #7077 from FernandoS27/face-down
A series of fixes to queries and indexed samplers.
2021-10-16 21:41:54 -04:00
Fernando Sahmkow 3f4444b552 Shader Compiler: avoid overflowed indices on indixed samplers. 2021-10-17 03:38:09 +02:00
Ameer J 5b735a4c9d
Merge pull request #7127 from FernandoS27/i-saw-a-wabbit
A few fixes on Vulkan and Rasterizer Caching
2021-10-16 21:37:43 -04:00
Mai M 28d343d288
Merge pull request #7195 from MightyCreak/fix-warning-typo
main: fix typo in warning message
2021-10-16 19:50:41 -04:00
Fernando Sahmkow da6673e79a SVC: Implement svcInfo:IdleTickCount
Used by the Witcher 3
2021-10-16 20:33:44 +02:00
Romain Failliot 992f325662 main: fix typo in warning message 2021-10-16 12:53:06 -04:00
Morph d4c79a0404 main: Add missing make_unique for ui 2021-10-15 19:36:52 -04:00
bunnei aef3ae1cb9
Merge pull request #7187 from FernandoS27/boy-i-say-boy
NVHost_Ctrl: Force wait if the gpu falls behind too long.
2021-10-15 16:14:32 -07:00
Morph 41b4047536
Merge pull request #7188 from Morph1984/web-applet-include
qt_web_browser: Add missing QApplication include
2021-10-15 18:52:22 -04:00
Feng Chen de81571289
service/vi: Stub IHOSBinderDriver::TransactParcel GetBufferHistory (#7184) 2021-10-15 18:50:45 -04:00
Morph 2b622411fd qt_web_browser: Add missing QApplication include 2021-10-15 18:48:50 -04:00
Fernando Sahmkow 53cf91d151 NvHost/Core: Address Feedback. 2021-10-16 00:23:27 +02:00
FernandoS27 198c6ad0d7 Suspend temporally 2021-10-16 00:23:23 +02:00
FernandoS27 7dca0bc11d NVHost_Ctrl: Force wait if the gpu falls behind too long. 2021-10-16 00:22:01 +02:00
Romain Failliot 427ce8dcef ui: fix crash when closing configure window
This crash happens 100% of the time (on Linux at least), you just need
to open the configure window and click OK.

It seems to happen when the tabs are destroyed and once all the tabs are
destroyed, a final signal is sent with `index == -1`. So `debug_tab_tab`
doesn't exist anymore when this happens, so the crash.
2021-10-15 17:43:30 -04:00
Morph 5c6ca597c5 bootmanager: Forward declare System and SystemResultStatus 2021-10-15 17:35:34 -04:00
Morph f0dc07dbac yuzu: Construct system in GMainWindow 2021-10-15 17:35:33 -04:00
Morph 17763a44d5 core: Move ResultStatus outside of System
Allows it to be a forward declaration in other header files.
2021-10-15 17:34:49 -04:00
Morph 218ebc1fe8 yuzu_cmd: Remove remaining static system instances 2021-10-15 17:34:48 -04:00
Morph b6719094e6 core: Remove static system instance 2021-10-15 17:34:48 -04:00
Mai M 764369f4c7
Merge pull request #7172 from Morph1984/out-of-bounds
string_util: Prevent out of bounds access in u16string_view buffer
2021-10-15 17:04:44 -04:00
Mai M d5c4af2d5b
Merge pull request #7174 from MightyCreak/hide-cursor-by-default
Check "Hide mouse on inactivity" by default
2021-10-15 17:03:10 -04:00
Mai M 5b7b7276d5
Merge pull request #7185 from Morph1984/make_unique_ui
yuzu: Use make_unique instead of operator new for constructing ui
2021-10-15 16:58:45 -04:00
Romain Failliot ecef109162 Hide mouse cursor by default 2021-10-15 16:01:20 -04:00
Creak bad122b195
main: Slightly refactor NCA entry installation in InstallNCA (#7181)
* main: Slightly refactor NCA entry installation in InstallNCA

Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-10-15 15:57:25 -04:00
Morph 86908d569e main: Use std::unique_ptr for ui 2021-10-15 15:35:59 -04:00
Morph ab441fb009 configuration: Use std::make_unique instead of operator new for ui 2021-10-15 15:26:32 -04:00