yuzu-emu
/
yuzu-mainline
Archived
1
0
Fork 0
Commit Graph

426 Commits

Author SHA1 Message Date
bunnei ae099d583c core: frontend: Refactor GraphicsContext to its own module. 2023-06-03 00:05:31 -07:00
bunnei 6cc21a56d9 android: Frontend: Fix rendering aspect ratio & add a setting for it. 2023-06-03 00:05:28 -07:00
Ariel Cabello 7d5df4f0ba Don't exit when using "-u" option in yuzu-cmd 2023-05-25 20:07:52 +02:00
Ariel Cabello d33bdc97d0 Add short "-u" option for yuzu_cmd.
The -u short option was documented but not implemented in yuzu_cmd.
The same long option --user worked before.
2023-05-25 16:05:22 +02:00
Liam 415c78b87c textures: add BC1 and BC3 compressors and recompression setting 2023-05-23 12:54:40 -04:00
german77 1968cc7b10 service: nfp: Allow to load with a different amiibo id 2023-05-09 17:51:59 -06:00
Fernando Sahmkow 92da86290c Settings: add option to enable / disable reactive flushing 2023-05-07 23:46:12 +02:00
bunnei 3547248ec2
Merge pull request #10125 from lat9nq/vsync-select
configuration: Expose separate swap present modes
2023-05-06 21:55:39 -07:00
liamwhite 27ff00acb1
Merge pull request #10162 from lat9nq/sdl-remove-old
yuzu-sdl,audio_core: Remove antiquated warning ignore
2023-05-06 23:10:09 -04:00
lat9nq 740c349820 yuzu-sdl,audio_core: Remove antiquated warning ignore
Issue was fixed a long time ago, both by SDL2 and in yuzu by including
SDL2 as a system library.
2023-05-05 03:48:28 -04:00
Liam ae59ffc56c settings: remove pessimistic flushing 2023-05-03 18:52:42 -04:00
Morph 627022bef9
Merge pull request #10124 from liamwhite/pebkac
settings: rename extended memory layout to unsafe, move from general to system
2023-05-03 10:52:45 -04:00
lat9nq 66ed1c1872 default_ini: Update V-Sync description
default_ini: Update vsync text

default_ini: Add tooltip from configure_graphics
2023-05-02 21:51:29 -04:00
lat9nq 6f0929df82 configuration: Expose separate swap present modes
Previously, yuzu would try and guess which vsync mode to use given
different scenarios, but apparently we didn't always get it right. This
exposes the separate modes in a drop-down the user can select.

If a mode isn't available in Vulkan, it defaults to FIFO.
2023-05-02 21:51:29 -04:00
GPUCode f403d27941 vk_present_manager: Add toggle for async presentation 2023-05-01 23:13:24 +03:00
Liam 2cd9e1ecb6 settings: rename extended memory layout to unsafe, move from general to system 2023-04-30 14:24:22 -04:00
Liam abb785f269 kernel: switch extended memory setting to 8GB arrangement 2023-04-08 17:47:26 -04:00
Morph 7e353082ac main: (Windows) Set the current timer resolution to the maximum
Increases the precision of thread sleeps on Windows.
2023-03-05 02:36:31 -05:00
ameerj b5bcd8c71b configuration: Add async ASTC decode setting 2023-02-22 18:21:09 -05:00
Narr the Reg 17207939e5 input_common: Split mouse input into individual devices 2023-02-16 14:22:13 -06:00
Liam ceda2d280e general: rename CurrentProcess to ApplicationProcess 2023-02-13 19:03:12 -05:00
Narr the Reg acba9a6b76 input_common: Reintroduce custom pro controller support 2023-02-09 20:08:54 -06:00
Matías Locatti 69eaad18a5
Update yuzu_cmd's default_ini.h
Rename FSR, add missing resolution multipliers, and SMAA
2023-02-06 06:01:51 -03:00
liamwhite f5ed51bdf3
Merge pull request #9730 from german77/cmd_arg
yuzu_cmd: Order arguments alphabetically and port arguments from Qt
2023-02-04 15:01:17 -05:00
german77 3cd0b816cc yuzu_cmd: Order arguments alphabetically and port arguments from Qt 2023-02-04 11:33:29 -06:00
german77 ebca59b8e9 yuzu_cmd: Fix mismatching controller input 2023-02-04 11:05:57 -06:00
german77 424643f9af yuzu_cmd: Fix touch input 2023-02-04 10:31:12 -06:00
Morph 4cdf69c378 default_ini: Split and concatenate the config string literal
We are dangerously close to MSVC's 16384 character limit for string literals. Breaking this string up and concatenating will allow for more settings to be added in the future.
2023-01-25 14:06:06 -05:00
liamwhite 020dbcdbc7
Merge pull request #9552 from liamwhite/turbo
vulkan: implement 'turbo mode' clock booster
2023-01-06 09:59:59 -05:00
Wollnashorn 67d4f190f7 yuzu-cmd: Removed `use_vulkan_driver_pipeline_cache` from default_ini.h
The addition of the use_vulkan_driver_pipeline_cache option into the default ini string literal caused the 16,384-byte limit of the MSVC compiler to be exceeded.
2023-01-05 21:03:01 +01:00
Wollnashorn 16809c1fa7 video_core/vulkan: Added `VkPipelineCache` to store Vulkan pipelines
As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.

These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
2023-01-05 21:02:44 +01:00
Liam a4269c285a common: add setting for renderer clock workaround 2023-01-04 22:22:01 -05:00
liamwhite b78328f19a
Merge pull request #9501 from FernandoS27/yfc-rel-2
Yuzu Fried Chicken Part 1.5: MacroHLE Rework and Dynamic State
2023-01-04 21:20:00 -05:00
Fernando Sahmkow 3ecc03ec1b yuzu-ui: Add setting for disabling macro HLE 2023-01-04 14:56:52 -05:00
Alexandre Bouvier eceee8c3d9 cmake: move find-modules to root cmake dir 2023-01-02 18:22:07 +01:00
Chris Oboe 201733d1b5
Disable automatically opening the console on windows yuzu-cmd builds (#9485)
* don't automatically open the console on windows build of yuzu-cmd

* fix formatting
2022-12-23 21:39:59 -05:00
Alexander Orzechowski 09e3029c11 gl_device: Use a more robust way to use strict context mode
Instead of checking a environment variable which may not actually
exist or is just wrong, ask QT if it's running on the wayland
platform.
2022-12-13 15:01:51 -05:00
Alexander Orzechowski 5754456292 emu_window_sdl2: Respect hidpi
Use SDL_GL_GetDrawableSize instead of SDL_GetWindowSize which
will return the true size our swapchain needs to be in even
for hidpi displays.
2022-12-13 13:23:35 -05:00
merry e1f5f4bdea
Merge pull request #9370 from liamwhite/break-unmapped
core: add option to break on unmapped access
2022-12-06 20:20:20 +00:00
Alexandre Bouvier e6ae720c33 cmake: use sdl2 imported target 2022-12-06 01:26:30 +01:00
liamwhite 3b19f741bd
Merge pull request #6833 from abouvier/unbundle
cmake: prefer system libraries
2022-12-05 12:26:09 -05:00
Alexandre Bouvier 8e17b5469f cmake: prefer system libraries 2022-12-04 17:09:25 +01:00
Liam 0cbfdf7ecb yuzu-cmd: link SDL2 correctly 2022-12-04 10:59:58 -05:00
liamwhite 02b10a6e4d
Merge pull request #9374 from liamwhite/externals
externals: update dynarmic, SDL2
2022-12-04 10:44:12 -05:00
Liam 6d2c597371 externals: update dynarmic, SDL2 2022-12-04 10:12:26 -05:00
bunnei f77cc6c412
Merge pull request #9344 from liamwhite/null
video_core: add null backend
2022-12-03 11:23:25 -08:00
liamwhite 75e16547f8
Merge pull request #9300 from ameerj/pch
CMake: Use precompiled headers to improve compile times
2022-12-03 14:10:06 -05:00
Matías Locatti c043ba8467
Merge pull request #9303 from liamwhite/new-vulkan-init
Vulkan: update initialization
2022-12-02 18:32:54 -03:00
Liam 6072b22a0b core: add option to break on unmapped access 2022-12-02 08:25:45 -05:00
ameerj 5b5612c1cc CMake: Consolidate common PCH headers 2022-11-30 18:30:30 -05:00