Fernando S
99654721eb
Merge pull request #8088 from bunnei/fixup-nvflinger
...
Follow-up fixes for NVFlinger rewrite
2022-03-27 13:09:59 +02:00
bunnei
af04f8b8e9
Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding CPU Cached memory."
2022-03-26 12:38:30 -07:00
merry
94967e0f6d
configure_cpu: More descriptive text for Paranoid option
2022-03-26 08:56:23 +00:00
bunnei
9408100a80
hle: kernel: k_page_table: Fix implementations of LockForCodeMemory & UnlockForCodeMemory.
2022-03-26 01:49:34 -07:00
bunnei
0c75913bf2
hle: kernel: k_page_table: Implement LockMemoryAndOpen & UnlockMemory.
2022-03-26 01:46:41 -07:00
merry
3c8547160d
configuration: Add Paranoid CPU accuracy level
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Disables most optimizations for the paranoid.
2022-03-26 08:46:25 +00:00
bunnei
1b3dba329a
hle: kernel: svc: MapProcessMemory: Fix usage of KPageLinkedList to use physical address space.
2022-03-26 01:35:37 -07:00
bunnei
3bc0c2a625
hle: kernel: svc: CreateCodeMemory: Remove log of 'out' host pointer.
...
- This does not seem terribly useful and is inconsistent with other usage.
2022-03-26 01:34:29 -07:00
bunnei
94543f129e
hle: kernel: k_code_memory: Fix usage of KPageLinkedList to use physical address space.
2022-03-26 01:33:16 -07:00
bunnei
5b667f5e52
hle: kernel: k_page_table: Implement MakeAndOpenPageGroup & MakePageGroup.
2022-03-26 01:25:52 -07:00
bunnei
c975a51ae7
hle: kernel: k_page_table: Add IsHeapPhysicalAddress method.
2022-03-26 01:23:43 -07:00
bunnei
f29410d821
hle: kernel: k_page_linked_list: Add Empty method.
2022-03-26 01:02:42 -07:00
bunnei
4e2401c11a
hle: kernel: svc: UnmapProcessCodeMemory: Fix inverted alignment check.
2022-03-26 01:01:55 -07:00
bunnei
664d8c8732
Merge pull request #8041 from Morph1984/inline-swkbd
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applets/swkbd: Add support for an updated inline software keyboard
2022-03-25 23:19:11 -07:00
bunnei
25faca8ea7
hle: service: nvflinger: buffer_queue: Remove AutoLock and fix free buffer tracking.
2022-03-25 23:01:03 -07:00
bunnei
07c7f96fb2
hle: service: nvflinger: buffer_queue_consumer: Use scoped_lock instead of unique_lock.
2022-03-25 22:59:06 -07:00
bunnei
13aa0a1f24
hle: service: nvflinger: consumer_base: Use scoped_lock instead of unique_lock.
2022-03-25 22:58:52 -07:00
bunnei
741a8c3034
hle: service: nvflinger: Remove unused BufferQueue.
2022-03-25 22:58:23 -07:00
Fernando Sahmkow
a2d7b2f905
Memory: Don't protect reads on Normal accuracy.
2022-03-25 04:24:25 +01:00
Fernando Sahmkow
7a9d9e575b
Texture Cache: Add Cached CPU system.
2022-03-25 04:24:05 +01:00
bunnei
ab6a5784fa
Merge pull request #7720 from FernandoS27/yfc-gc
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First Nugget: Reworked Garbage Collection to be smarter [originally from Project YFC]
2022-03-24 20:16:11 -07:00
Fernando S
0608336c60
Merge pull request #8050 from bunnei/nvflinger-rewrite
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Rewrite of the NVFlinger implementation
2022-03-25 03:36:55 +01:00
Fernando S
d108c2873d
Merge pull request #8068 from ameerj/shader-if-false
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shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass
2022-03-25 03:21:27 +01:00
Fernando Sahmkow
9872d4bc4f
GC: Address Feedback.
2022-03-25 03:05:56 +01:00
bunnei
c64e1ae104
hle: nvflinger: ConsumerBase: Mark ctor as explicit.
2022-03-24 18:13:34 -07:00
bunnei
02dbb2ed54
hle: vi: NativeWindow: Fix trivially copyable issues.
2022-03-24 18:13:34 -07:00
bunnei
c9d28c30f0
hle: nvdrv: nvdata: buffer_queue_producer: Minor cleanup.
2022-03-24 18:13:34 -07:00
bunnei
241ecae867
hle: nvdrv: nvdata: Cleanup NvFence static assert.
2022-03-24 18:13:34 -07:00
bunnei
81eefcaa76
hle: nvflinger: Remove unused unordered_map include.
2022-03-24 18:13:34 -07:00
bunnei
3b13f5e43b
hle: nvflinger: buffer_queue_consumer: AcquireBuffer: Fix typo.
2022-03-24 18:13:34 -07:00
bunnei
4d9488033f
hle: nvflinger: Merge Rect with Common::Rectangle.
2022-03-24 18:13:33 -07:00
bunnei
e524def8c0
hle: nvflinger: buffer_queue_core: Declare default dtor.
2022-03-24 18:13:33 -07:00
bunnei
8e35eedf22
hle: nvflinger: buffer_queue_producer: DequeueBuffer: Remove unnecessary lock.
2022-03-24 18:13:33 -07:00
bunnei
0ce308047e
hle: nvflinger: consumer_base: StillTracking: Should be const.
2022-03-24 18:13:33 -07:00
bunnei
480c79edba
hle: nvflinger: graphic_buffer_producer: Remove unnecessary pragma pack.
2022-03-24 18:13:33 -07:00
bunnei
7db60fe7da
hle: nvflinger: parcel: Reserve token size.
2022-03-24 18:13:33 -07:00
bunnei
ddd5a2b1c6
hle: nvflinger: buffer_queue_core: StillTracking: Take const reference.
2022-03-24 18:13:33 -07:00
bunnei
53058ae73f
hle: nvflinger: buffer_queue_core: Cleanup locking.
2022-03-24 18:13:33 -07:00
bunnei
650c9d0d62
hle: nvflinger: Use std::chrono for present_ns.
2022-03-24 18:13:33 -07:00
bunnei
ca12a77670
hle: nvflinger: Migrate android namespace -> Service::android.
2022-03-24 18:13:33 -07:00
bunnei
5849c9a4cd
hle: nvflinger: BufferQueueProducer: Handle SetPreallocatedBuffer with empty buffer.
...
- Used by Naruto Ultimate Ninja Storm.
2022-03-24 18:13:33 -07:00
bunnei
7f4165fc05
hle: vi: Integrate new NVFlinger and HosBinderDriverServer service.
2022-03-24 18:13:33 -07:00
bunnei
a87812c6a1
hle: nvflinger: Add implementation for HosBinderDriverServer service.
2022-03-24 18:13:33 -07:00
bunnei
56284bff6c
hle: nvflinger: Add implementation for BufferQueueProducer class.
2022-03-24 18:13:33 -07:00
bunnei
bfff7b58fd
hle: nvflinger: Add implementation for BufferQueueCore class.
2022-03-24 18:13:33 -07:00
bunnei
6e7f687df4
hle: nvflinger: Add implementation for BufferQueueConsumer class.
2022-03-24 18:13:32 -07:00
bunnei
41983bc0ca
hle: nvflinger: Add implementation for QueueBufferInput and QueueBufferOutput structs.
2022-03-24 18:13:32 -07:00
bunnei
0057159066
hle: nvflinger: Add implementation for BufferItemConsumer class.
2022-03-24 18:13:32 -07:00
bunnei
79e8cdf595
hle: nvflinger: Add implementation for ConsumerBase class.
2022-03-24 18:13:32 -07:00
bunnei
d25cb12bff
hle: nvflinger: Add implementation for BufferSlot class.
2022-03-24 18:13:32 -07:00
bunnei
c723db39c7
hle: nvflinger: Add implementation for BufferItem class.
2022-03-24 18:13:32 -07:00
bunnei
d13e18a8ed
hle: nvflinger: Move implementation for Parcel to its own header.
2022-03-24 18:13:32 -07:00
bunnei
a454670de5
hle: nvflinger: Add android buffer queue definitions to its own header.
2022-03-24 18:13:32 -07:00
bunnei
fe9945ad6c
hle: nvflinger: Add IBinder interface.
2022-03-24 18:13:32 -07:00
bunnei
b9cbc708e8
hle: nvflinger: Add IConsumerListener interface.
2022-03-24 18:13:32 -07:00
bunnei
81e143a3d2
hle: nvflinger: Add ProducerListener interface.
2022-03-24 18:13:32 -07:00
bunnei
fd24d5a0a2
hle: nvflinger: Add android window enumerations to its own header.
2022-03-24 18:13:32 -07:00
bunnei
05ff9e8d4e
hle: nvflinger: Add android Status flags to its own header.
2022-03-24 18:13:32 -07:00
bunnei
05d80fba38
hle: nvflinger: Move BufferTransformFlags to its own header.
2022-03-24 18:13:32 -07:00
bunnei
402273d91b
hle: nvdrv: Rename Fence to NvFence to avoid naming conflicts.
2022-03-24 18:13:32 -07:00
bunnei
d456b9d554
hle: nvflinger: Move PixelFormat to its own header.
2022-03-24 18:13:32 -07:00
bunnei
5a8b9a9706
hle: nvflinger: Add implementation for GraphicBuffer class.
2022-03-24 18:13:32 -07:00
bunnei
8c27465325
hle: nvflinger: Add implementation for Fence class.
2022-03-24 18:13:32 -07:00
bunnei
d47575f2c5
hle: nvflinger: Add implementation for Rect class.
2022-03-24 18:13:32 -07:00
bunnei
0704b645df
common: logging: Add a logger for NVFlinger.
2022-03-24 18:13:32 -07:00
Fernando Sahmkow
9edbbf2af4
Garbage Collection: Final tuning.
2022-03-25 01:51:52 +01:00
Fernando Sahmkow
5e982a7812
Buffer Cache: Tune to the levels of the new GC.
2022-03-25 01:51:51 +01:00
Fernando Sahmkow
ecb3342145
Garbage Collection: Redesign the algorithm to do a better use of memory.
2022-03-25 01:51:51 +01:00
lat9nq
c09a4f4eb6
configure_debug: Fix typo
...
I thought I removed the double-asterisks in
db637b5a4c
but I am apparently mistaken.
This corrects that.
While we're at it, capitalize `All` in the previous setting.
2022-03-24 17:20:19 -04:00
Fernando S
8f2e5f5666
Merge pull request #8074 from liamwhite/cached-words
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buffer_cache: reset cached write bits after flushing invalidations
2022-03-24 17:13:46 +01:00
bunnei
c50f2bd4f6
Merge pull request #8035 from lat9nq/disable-web-applet
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yuzu qt: Disable the web applet by default
2022-03-23 21:08:20 -07:00
ameerj
8d45dd3b73
Vulkan: Use 3D helpers for MSAA scaling on NV drivers 510+
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Nvidia Vulkan drivers 510+ crash when blitting MSAA images. Fall-back to 3D scale helpers for MSAA image scaling.
2022-03-23 23:30:17 -04:00
Liam
dea5de91d2
buffer_cache: reset cached write bits after flushing invalidations
2022-03-23 20:59:01 -04:00
ameerj
67159e3be7
dead_code_elimination_pass: Remove unreachable Phi arguments
2022-03-23 17:57:22 -04:00
Shoegzer
a8896e940a
Add include to fix compiling
2022-03-23 16:18:48 -04:00
bunnei
749efbb84b
Merge pull request #8031 from Morph1984/cleanup-mii-please
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applets: Cleanup MiiEdit applet implementation
2022-03-22 21:56:42 -07:00
bunnei
e439c31c9e
Revert "dynarmic: Reduce size of code caches"
2022-03-22 18:32:54 -07:00
Billy Laws
dd862dff66
Include <bit> header when std::count{r,l}_zero is used
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Needed for compilation with older libc++ releases
2022-03-22 21:11:24 +00:00
ameerj
f10d40a0a2
shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass
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This adds a pass to eliminate if(false) branches within the shader code
2022-03-22 02:39:31 -04:00
Morph
e6f200b960
applets/swkbd: Split software keyboard initialization
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Since the CalcArg struct has been updated with a new size and fields, we have to split the initialization of the keyboard into multiple functions.
This also adds support for parsing the new CalcArg struct used by updated versions of Monster Hunter Rise.
2022-03-21 23:58:50 -04:00
Morph
e7c1e6fc27
applets/swkbd: Add new inline software keyboard types
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These were added in newer firmware versions.
2022-03-21 23:58:50 -04:00
Morph
6e232b9efe
applets/mii: Remove unused include
2022-03-21 23:57:31 -04:00
Morph
bcca849d0c
applets/mii: Remove frontend parameters
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These are unused for now as we do not support a frontend implementation.
2022-03-21 23:57:31 -04:00
Morph
c50401903f
applets/mii: Cleanup MiiEdit applet implementation
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This also enables proper support for MiiEdit applets which are used in games with firmware versions prior to 10.2.0 by handling the 2 different versions of applet inputs and outputs.
2022-03-21 23:57:31 -04:00
Morph
1d5f6b173d
applets/mii: Cleanup MiiEdit applet types
2022-03-21 23:57:31 -04:00
Morph
7c44a4ede3
applets/mii: Move MiiEdit applet types into its own file
2022-03-21 23:57:31 -04:00
Morph
aa44ef7b64
service: Move mii enums and structs into its own file
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Moves these into types.h, since other files also make use of these types.
2022-03-21 23:57:31 -04:00
Morph
e05e6853fa
applets: Rename Mii to MiiEdit
2022-03-21 23:57:31 -04:00
ameerj
b3cfccdb80
qt_web_browser: Add missing includes
2022-03-21 22:42:14 -04:00
Ameer J
75046a3351
Merge pull request #8038 from liamwhite/exit-register-detection
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shader_recompiler/EXIT: increment output register on failed enable test
2022-03-21 21:24:07 -04:00
bunnei
82ac66f8a4
Merge pull request #8048 from ameerj/include-purge
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general: Reduce unused includes across the project
2022-03-21 18:03:54 -07:00
ameerj
15f9472b15
codec: Plug GPU decoder memory leak
2022-03-21 20:22:52 -04:00
ameerj
109566fc8f
codec: Disable HW_FRAMES method check on Windows
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It was reported that this method causes crashes on certain Linux decoding backends, hence the check to avoid it.
This subsequently caused Windows GPU decoders to never be selected and always fall back to CPU decoding, disable the check on Windows for now.
2022-03-21 20:21:09 -04:00
bunnei
ff2e891022
Merge pull request #7812 from FernandoS27/made-straight-from-the-nut
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BufferCache: Find direction of the stream buffer increase.
2022-03-20 15:23:53 -07:00
Fernando Sahmkow
3b0d233cbd
BufferCache: Find direction of the stream buffer increase.
2022-03-20 21:37:23 +01:00
Fernando S
7c05c987a3
Merge pull request #8036 from ameerj/starbit-nv
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vk_texture_cache: Do not reinterpret DepthStencil source images
2022-03-20 13:35:59 +01:00
bunnei
150f6db4d1
Merge pull request #7840 from lioncash/bitor
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texture_cache: Amend unintended bitwise OR in SynchronizeAliases
2022-03-20 02:19:30 -07:00
ameerj
866b7c20a8
general: Fix clang/gcc build errors
2022-03-20 02:25:09 -04:00
ameerj
a367db44cf
yuzu_cmd: Reduce unused includes
2022-03-20 02:25:09 -04:00
ameerj
936829e873
yuzu: Reduce unused includes
2022-03-20 02:25:09 -04:00
ameerj
9b505758dc
web_service: Reduce unused includes
2022-03-20 02:25:09 -04:00
ameerj
967ed01fcf
input_common: Reduce unused includes
2022-03-20 02:25:09 -04:00
ameerj
574a2c4b77
shader_recompiler: Reduce unused includes
2022-03-20 02:25:08 -04:00
bunnei
5960d54722
Merge pull request #8040 from Morph1984/handle-table
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KHandleTable: Optimize table entry layout
2022-03-19 23:17:37 -07:00
ameerj
923decae5a
common: Reduce unused includes
2022-03-19 15:01:31 -04:00
ameerj
1bc7d61b57
video_core: Reduce unused includes
2022-03-19 15:01:31 -04:00
bunnei
17ebe211ec
Merge pull request #8025 from lat9nq/cmd-specify-config
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yuzu_cmd: Allow user to specify config file location
2022-03-19 01:33:50 -07:00
ameerj
8a8ea65fae
common: Reduce unused includes
2022-03-19 02:23:33 -04:00
ameerj
ade596121b
core: Reduce unused includes
2022-03-19 02:23:32 -04:00
bunnei
8c8b5359f2
Merge pull request #8028 from v1993/patch-9
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bsd: Allow inexact match for address length in AcceptImpl
2022-03-18 18:06:13 -07:00
Liam
536d7ed7b1
Address review comments
2022-03-18 15:55:46 -04:00
Liam
d400b618a7
shader_recompiler/EXIT: skip render targets with no outputs
2022-03-18 09:26:25 -04:00
ameerj
d618bba8a6
general: Reduce core.h includes
2022-03-18 02:13:02 -04:00
Morph
8b7d571b66
KHandleTable: Optimize table entry layout
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Since the handle type is not being used, we can reduce the amount of space each entry takes up by 4 bytes.
2022-03-18 00:28:25 -04:00
Liam
6fa17f3372
shader_recompiler/EXIT: increment output register on failed enable test
2022-03-17 22:09:31 -04:00
ameerj
4d840aa903
vk_texture_cache: Do not reinterpret DepthStencil source images
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Fixes star pointer interactions in Super Mario Galaxy on some drivers, notably Nvidia.
Co-Authored-By: Fernando S. <1731197+fernandos27@users.noreply.github.com>
2022-03-17 20:55:05 -04:00
Fernando S
cb86e7941b
Merge pull request #8024 from liamwhite/const-indexing
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Add shader support for const buffer indirect addressing
2022-03-18 00:36:31 +01:00
Fernando S
a616f49864
Merge pull request #8030 from liamwhite/s8d24-conversion
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Vulkan: convert S8D24 <-> ABGR8
2022-03-18 00:36:06 +01:00
lat9nq
db637b5a4c
yuzu qt: Save disable_web_applet setting
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The web applet causes multiple issues with the rest of the application.
Disable it by default and add a debug option to re-enable it until a
proper solution can be found.
2022-03-17 19:20:15 -04:00
lat9nq
7760777c06
main: Update Disable Web Applet warning
2022-03-17 18:14:27 -04:00
lat9nq
fa46fb90fb
configure_debug: Add option to set disable_web_applet
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Allow the user to configure the web applet usage ahead of booting the
application.
2022-03-17 18:03:13 -04:00
lat9nq
1cbe23ed7b
yuzu: Move disable_web_applet to UISettings
2022-03-17 16:55:30 -04:00
Liam
3009d0bd7d
Address review comments
2022-03-17 14:48:18 -04:00
Liam
e228a40db8
shader_recompiler: Use functions for indirect const buffer accesses
2022-03-17 13:30:21 -04:00
Liam
3ac522ba41
Address review comments
2022-03-17 09:30:41 -04:00
bunnei
f55af65e82
Merge pull request #7964 from german77/miiii
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applet: mii: Simple implementation of mii applet
2022-03-16 21:37:53 -07:00
Liam
6407f16d81
Address review comments
2022-03-16 18:00:42 -04:00
Liam
1415542f73
shader_recompiler: Implement LDC.IS address mode
2022-03-16 11:05:04 -04:00
Fernando S
2db5076ec9
Merge pull request #8013 from bunnei/kernel-slab-rework-v2
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Kernel Memory Updates (Part 6): Use guest memory for slab heaps & update TLS.
2022-03-16 12:15:33 +01:00
Fernando S
c3c351e2c2
Merge pull request #8023 from ameerj/kirby-pop-in
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maxwell_3d: Implement a safer CB data upload
2022-03-16 12:14:08 +01:00
Liam
bcc2d7e69b
Vulkan: convert S8D24 <-> ABGR8
2022-03-15 20:05:21 -04:00
Valeri
9e633999d6
bsd: Allow inexact match for address length in AcceptImpl
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Minecraft passes in zero for length, but this should account for all possible cases
2022-03-15 14:06:34 +03:00
lat9nq
50415f68a5
emu_window_sdl2: Set window size to display dimensions for exclusive fullscreen
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Since SDL2 does not automatically resize the canvas when entering
fullscreen mode, resize the window to desktop display dimensions.
2022-03-15 04:33:08 -04:00
lat9nq
24d51e1c92
yuzu_cmd: Allow user to specify config file location
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Adds an option `-c` or `--config` with one required argument that allows
the user to specify to where the config file is located. Useful for
scripts that run specific games with different preferences for settings.
2022-03-15 03:48:40 -04:00
lat9nq
cb32d9aff8
default_ini: List use_extended_memory_layout in default config file
2022-03-15 03:13:55 -04:00
bunnei
e95bb782f0
core: hle: kernel: init_slab_setup: Move CalculateSlabHeapGapSize to global namespace.
2022-03-14 18:14:54 -07:00
bunnei
5f3e77d93e
core: hle: kernel: Allocate dummy threads on host thread storage.
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- Fixes a crash where on subsequent boots, long-lived host threads would have their dummy threads freed.
2022-03-14 18:14:54 -07:00
bunnei
82a2463062
core: hle: kernel: Downgrade dangling objects warning to debug.
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- It is not impossible to leak kernel objects, so this is not really any issue anymore (albeit, still interesting).
2022-03-14 18:14:54 -07:00
bunnei
f7d1929816
core: hle: kernel: Make object list container global and ensure it is reset on each emulation session.
2022-03-14 18:14:54 -07:00
bunnei
51589c5e21
core: hle: kernel: Remove server session tracking.
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- These are now allocated/managed by emulated memory, so we do not need to track and free them on shutdown.
2022-03-14 18:14:54 -07:00
bunnei
0defac2f2a
core: hle: kernel: k_process: Remove handle table finalize, reset page table.
2022-03-14 18:14:54 -07:00
bunnei
813b2ef253
core: hle: kernel: k_process: Implement thread local storage accurately.
2022-03-14 18:14:54 -07:00
bunnei
3210bc2767
core: hle: kernel: k_page_table: Add implementations of MapPages, UnmapPages, and FindFreeArea for TLS.
2022-03-14 18:14:54 -07:00
bunnei
15d9b0418f
core: hle: kernel: k_slab_heap: Refresh to use guest allocations.
2022-03-14 18:14:54 -07:00
bunnei
a25cd4bb4b
core: hle: kernel: Update init_slab_heap, use device memory, and add KThreadLocalPage and KPageBuffer.
...
- Refreshes our slab initialization code to latest known behavior.
- Moves all guest kernel slabs into emulated device memory.
- Adds KThreadLocalPage and KPageBuffer, which we will use for accurate TLS management.
2022-03-14 18:14:54 -07:00
bunnei
91819726b1
core: hle: kernel: k_page_buffer: Add KThreadLocalPage primitive.
2022-03-14 18:14:53 -07:00
bunnei
08434842b3
core: hle: kernel: k_page_buffer: Add KPageBuffer primitive.
2022-03-14 18:14:53 -07:00
bunnei
4a28d8cebb
core: hle: kernel: k_thread: Ensure host Fiber is freed.
2022-03-14 18:14:53 -07:00
bunnei
ed67e1dd10
core: hle: kernel: k_server_session: Ensure SessionRequestManager is freed.
2022-03-14 18:14:53 -07:00
bunnei
bfc4823e36
core: hle: service: kernel_helpers: Use system resource limit.
2022-03-14 18:14:53 -07:00
bunnei
8873c0c3db
core: hle: service: sm: Fix KPort reference count.
2022-03-14 18:14:53 -07:00
bunnei
25c0acc388
core: hle: kernel: k_thread: Update to reflect tree changes.
2022-03-14 18:14:53 -07:00
bunnei
07c9d9bdbd
core: hle: kernel: Use weak_ptr where possible for SessionRequestHandler and SessionRequestManager.
2022-03-14 18:14:53 -07:00
bunnei
ce33503adf
core: hle: kernel: k_memory_layout: Update kernel slab memory sizes.
2022-03-14 18:14:53 -07:00
bunnei
0f0e1c25bc
core: hle: kernel: svc_types: Add ThreadLocalRegionSize.
2022-03-14 18:14:53 -07:00
bunnei
944d9186ca
core: hle: kernel: k_condition_variable: Update to reflect tree changes.
2022-03-14 18:14:53 -07:00
bunnei
158c5845ab
core: hle: kernel: k_address_arbiter: Update to reflect tree changes.
2022-03-14 18:14:53 -07:00
bunnei
0fdf1d2a60
common: tree: Various updates.
2022-03-14 18:14:53 -07:00
bunnei
69c2faeb6a
common: intrusive_red_black_tree: Various updates.
2022-03-14 18:14:53 -07:00
Liam
52895fab67
shader: add support for const buffer indirect addressing
2022-03-14 19:43:32 -04:00
ameerj
5119a57614
maxwell_3d: Implement a safer CB data upload
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This makes constant buffer uploads safer and more accurate by updating the GPU memory as soon as the CB Data method is invoked. The previous implementation was deferring the updates until a different maxwell 3d method was detected, then writing all CB data at once.
2022-03-14 19:18:36 -04:00
Fernando S
cd07a43724
Merge pull request #8008 from ameerj/rescale-offsets-array
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rescaling_pass: Fix rescaling Color2DArray ImageFetch offsets
2022-03-15 00:08:22 +01:00
Fernando S
f9e1f559b1
Merge pull request #8000 from liamwhite/hagi
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Initial support for Wii Hagi emulator
2022-03-15 00:08:05 +01:00
bunnei
cc285b9924
Merge pull request #8015 from FernandoS27/fix-global-mem
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Shader decompiler: Fix storage tracking in deko3d.
2022-03-14 16:03:23 -07:00
byte[]
be0e6a2bb4
Maxwell3D: Link to override constant definition in nouveau
2022-03-14 11:06:25 -04:00
Fernando S
0331b8d799
Merge pull request #8016 from merryhime/kill-mem-use
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dynarmic: Reduce size of code caches
2022-03-14 16:04:46 +01:00
byte[]
364c67e49b
Maxwell3D: restore original topology when topology overrides are disabled
2022-03-14 11:00:08 -04:00
Liam
37aa472269
Maxwell3D: Use override constants from nouveau
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This fixes some incorrect rendering in Sunshine
2022-03-14 10:11:58 -04:00
Merry
220674d0d6
dynarmic: Reduce size of code caches
2022-03-13 22:17:14 +00:00
Fernando Sahmkow
185fc03c3c
Shader decompiler: do constant propgation before texture pass.
2022-03-13 21:49:40 +01:00
Fernando Sahmkow
ec9f0f064e
Shader decompiler: Fix storage tracking in deko3d.
2022-03-13 17:41:16 +01:00
bunnei
8decc8d1a5
Merge pull request #8007 from ameerj/vs-2022-errors
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emit_spirv, vk_compute_pass: Resolve VS2022 compiler errors
2022-03-13 03:43:06 -07:00
ameerj
6b164a80a1
config: Write dynarmic exclusive memory configs
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Ensures the configs are written and saved between boots
2022-03-12 03:42:50 -05:00
ameerj
f87f8d4610
rescaling_pass: Fix rescaling Color2DArray ImageFetch offsets
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ImageFetch offsets for 2D array coordinates have a different composite size than the coordinates. The rescaling pass was not taking this into account.
Fixes broken shaders when scaling is enabled in Astral Chain, and likely other titles.
2022-03-12 03:31:56 -05:00
ameerj
e8c50e709e
emit_spirv, vk_compute_pass: Resolve VS2022 compiler errors
2022-03-12 02:54:33 -05:00
Liam
56c646d82c
Maxwell3D: Restrict topology override effect to after the register is set
2022-03-11 19:42:12 -05:00
Wunkolo
d248c1203e
cpu_detect: Add additional x86 flags and telemetry
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Adds detection of additional CPU flags to cpu_detect and additions to telemetry output.
This is not exhaustive but guided by features that [dynarmic utilizes](bcfe377aaa/src/dynarmic/backend/x64/host_feature.h (L12-L33)
) as well as features that are currently utilized but not reported to telemetry(invariant_tsc). This is intended to guide future optimizations.
AVX512 in particular is broken up into its individual subsets and some other processor features such as [sha](https://en.wikipedia.org/wiki/Intel_SHA_extensions ) and [gfni](https://en.wikipedia.org/wiki/AVX-512#GFNI ) are added to have some forward-facing data-points.
What used to be a single `CPU_Extension_x64_AVX512` telemetry field
is also broken up into individual `CPU_Extension_x64_AVX512{F,VL,CD,...}` fields.
2022-03-11 10:27:00 -08:00
Wunkolo
29a7a61806
common/telemetry: Update `AddField` name type to `string_view`
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Non-owning `string_view` is flexable and
avoids some of the many redundant copies made over `std::string`
2022-03-11 10:26:59 -08:00
Liam
70e632f153
Maxwell3D: mark index buffers as dirty after updating counts
2022-03-11 08:51:22 -05:00
Liam
82c3042c0f
TextureCacheRuntime: allow converting D24S8 to ABGR8
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I can't see how this would be useful, but Galaxy uses it.
2022-03-10 20:25:34 -05:00
Liam
f1521183f8
Maxwell3D: read small-index draw and primitive topology override registers
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This allows Galaxy and Sunshine to render for the first time.
2022-03-10 19:21:04 -05:00
Merry
22f50c6bc1
backend: Ensure backend_thread is destructed before message_queue
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Ensures that stop_token signals that stop has been requested before destruction of conditional_variable
2022-03-10 10:49:15 +00:00
Wunkolo
d9b1199ffb
cpu_detect: Revert `__cpuid{ex}` array-type argument
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Restores compatibility with MSVC's `__cpuid` intrinsic.
2022-03-09 19:50:01 -08:00
Wunkolo
873a9fa7e5
cpu_detect: Add missing `lzcnt` detection
2022-03-09 13:57:47 -08:00
Wunkolo
ec5f3351b6
cpu_detect: Refactor cpu/manufacturer identification
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Set the zero-enum value to Unknown
Move the Manufacterer enum into the CPUCaps structure namespace
Add "ParseManufacturer" utility-function
Fix cpu/brand string buffer sizes(!)
2022-03-09 13:57:47 -08:00
Wunkolo
86e9e60f07
cpu_detect: Update array-types to `span` and `array`
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Update some uses of `int` into some more explicitly sized types as well
2022-03-09 13:57:47 -08:00
Wunkolo
3c33ba7f18
cpu_detect: Utilize `Bit<N>` utility function
2022-03-09 13:57:47 -08:00
Wunkolo
d233de8194
cpu_detect: Compact capability fields
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As this structure gets more explicit, bools can be bitfields and
small enums can use smaller types for their span of values.
2022-03-09 13:57:47 -08:00
Wunkolo
add2cfcb96
bit_util: Add `bit` utility function
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Extracts a singular bit, as a bool, from the specified compile-time index.
2022-03-09 13:57:47 -08:00
bunnei
853e58e593
hle: service: ldr: Use deterministic addresses when mapping NROs.
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- Instead of randomization, choose in-order addresses for where to map NROs into memory.
- This results in predictable behavior when debugging and consistent behavior when reproducing issues.
2022-03-08 17:38:20 -08:00
bunnei
f2743b41b0
Merge pull request #7986 from lat9nq/vk-callback
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core, video_core: Fix two crashes when failing to create the emulated GPU instance
2022-03-08 12:36:57 -08:00
Markus Wick
c78c8190d5
shader_recompiler/LOP3: Use brute force python results within switch/case.
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Thanks to @asLody for optimizing this function. This raised the focus that this function should be optimized more.
The current table assumes that the host GPU is able to invert for free, so only AND,OR,XOR are accumulated in the performance metrik.
Performance results:
Instructions
0: 8
1: 30
2: 114
3: 80
4: 24
Latency
0: 8
1: 30
2: 194
3: 24
2022-03-08 09:44:28 +01:00
bunnei
749f76e6fe
hle: kernel: KPageTable: Improve implementations of MapCodeMemory and UnmapCodeMemory.
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- This makes these functions more accurate to the real HOS implementations.
- Fixes memory access issues in Super Smash Bros. Ultimate that occur when un/mapping NROs.
2022-03-07 17:18:20 -08:00
lat9nq
b5e60ae1b0
video_core: Cancel Scoped's exit call on GPU failure
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When CreateRenderer fails, the GraphicsContext that was std::move'd into
it is destroyed before the Scoped that was created to manage its
currency. In that case, the GraphicsContext::Scoped will still call its
destructor at the ending of the function. And because the context is
destroyed, the Scoped will cause a crash as it attempts to call a
destroyed object's DoneCurrent function.
Since we know when the call would be invalid, call the Scoped's Cancel
method. This prevents it from calling a method on a destroyed object.
2022-03-07 18:21:56 -05:00
lat9nq
1f24a4e520
emu_window: Create a way to Cancel the exit of a Scoped
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If a GraphicsContext is destroyed before its Scoped is destroyed, this
causes a crash as the Scoped tries to call a method in the destroyed
context on exit.
Add a way to Cancel the call when we know that calling the
GraphicsContext will not work.
2022-03-07 18:21:56 -05:00
Fernando S
58b52f4884
Merge pull request #7930 from asLody/dma-semaphore
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MaxwellDMA: Implement semaphore operations
2022-03-07 21:53:38 +01:00
lat9nq
381f1dd2c9
core: Don't shutdown a null GPU
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When CreateGPU fails, yuzu would try and shutdown the GPU instance
regardless of whether any instance was actually created.
Check for nullptr before calling its methods to prevent a crash.
2022-03-07 15:25:20 -05:00
Lody
4498908e72
MaxwellDMA: Implement semaphore operations
2022-03-07 13:46:18 +08:00
Ameer J
370e480c8c
gl_graphics_pipeline: Improve shader builder synchronization using fences ( #7969 )
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* gl_graphics_pipeline: Improve shader builder synchronization
Make use of GLsync objects to ensure better synchronization between shader builder threads and the main context
* gl_graphics_pipeline: Make built_fence access threadsafe
* gl_graphics_pipeline: Use GLsync objects only when building in parallel
* gl_graphics_pipeline: Replace GetSync calls with non-blocking waits
The spec states that a ClientWait on a Fence object ensures the changes propagate to the calling context
2022-03-06 16:46:49 +01:00
Fernando S
5192c64991
Merge pull request #7973 from Morph1984/debug-crash
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host_memory: Fix fastmem crashes in debug builds
2022-03-06 04:49:27 +01:00