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18879 Commits

Author SHA1 Message Date
Fernando S 99654721eb
Merge pull request #8088 from bunnei/fixup-nvflinger
Follow-up fixes for NVFlinger rewrite
2022-03-27 13:09:59 +02:00
bunnei af04f8b8e9
Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding CPU Cached memory." 2022-03-26 12:38:30 -07:00
merry 94967e0f6d configure_cpu: More descriptive text for Paranoid option 2022-03-26 08:56:23 +00:00
bunnei 9408100a80 hle: kernel: k_page_table: Fix implementations of LockForCodeMemory & UnlockForCodeMemory. 2022-03-26 01:49:34 -07:00
bunnei 0c75913bf2 hle: kernel: k_page_table: Implement LockMemoryAndOpen & UnlockMemory. 2022-03-26 01:46:41 -07:00
merry 3c8547160d configuration: Add Paranoid CPU accuracy level
Disables most optimizations for the paranoid.
2022-03-26 08:46:25 +00:00
bunnei 1b3dba329a hle: kernel: svc: MapProcessMemory: Fix usage of KPageLinkedList to use physical address space. 2022-03-26 01:35:37 -07:00
bunnei 3bc0c2a625 hle: kernel: svc: CreateCodeMemory: Remove log of 'out' host pointer.
- This does not seem terribly useful and is inconsistent with other usage.
2022-03-26 01:34:29 -07:00
bunnei 94543f129e hle: kernel: k_code_memory: Fix usage of KPageLinkedList to use physical address space. 2022-03-26 01:33:16 -07:00
bunnei 5b667f5e52 hle: kernel: k_page_table: Implement MakeAndOpenPageGroup & MakePageGroup. 2022-03-26 01:25:52 -07:00
bunnei c975a51ae7 hle: kernel: k_page_table: Add IsHeapPhysicalAddress method. 2022-03-26 01:23:43 -07:00
bunnei f29410d821 hle: kernel: k_page_linked_list: Add Empty method. 2022-03-26 01:02:42 -07:00
bunnei 4e2401c11a hle: kernel: svc: UnmapProcessCodeMemory: Fix inverted alignment check. 2022-03-26 01:01:55 -07:00
bunnei 664d8c8732
Merge pull request #8041 from Morph1984/inline-swkbd
applets/swkbd: Add support for an updated inline software keyboard
2022-03-25 23:19:11 -07:00
bunnei 25faca8ea7 hle: service: nvflinger: buffer_queue: Remove AutoLock and fix free buffer tracking. 2022-03-25 23:01:03 -07:00
bunnei 07c7f96fb2 hle: service: nvflinger: buffer_queue_consumer: Use scoped_lock instead of unique_lock. 2022-03-25 22:59:06 -07:00
bunnei 13aa0a1f24 hle: service: nvflinger: consumer_base: Use scoped_lock instead of unique_lock. 2022-03-25 22:58:52 -07:00
bunnei 741a8c3034 hle: service: nvflinger: Remove unused BufferQueue. 2022-03-25 22:58:23 -07:00
Fernando Sahmkow a2d7b2f905 Memory: Don't protect reads on Normal accuracy. 2022-03-25 04:24:25 +01:00
Fernando Sahmkow 7a9d9e575b Texture Cache: Add Cached CPU system. 2022-03-25 04:24:05 +01:00
bunnei ab6a5784fa
Merge pull request #7720 from FernandoS27/yfc-gc
First Nugget: Reworked Garbage Collection to be smarter [originally from Project YFC]
2022-03-24 20:16:11 -07:00
Fernando S 0608336c60
Merge pull request #8050 from bunnei/nvflinger-rewrite
Rewrite of the NVFlinger implementation
2022-03-25 03:36:55 +01:00
Fernando S d108c2873d
Merge pull request #8068 from ameerj/shader-if-false
shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass
2022-03-25 03:21:27 +01:00
Fernando Sahmkow 9872d4bc4f GC: Address Feedback. 2022-03-25 03:05:56 +01:00
bunnei c64e1ae104 hle: nvflinger: ConsumerBase: Mark ctor as explicit. 2022-03-24 18:13:34 -07:00
bunnei 02dbb2ed54 hle: vi: NativeWindow: Fix trivially copyable issues. 2022-03-24 18:13:34 -07:00
bunnei c9d28c30f0 hle: nvdrv: nvdata: buffer_queue_producer: Minor cleanup. 2022-03-24 18:13:34 -07:00
bunnei 241ecae867 hle: nvdrv: nvdata: Cleanup NvFence static assert. 2022-03-24 18:13:34 -07:00
bunnei 81eefcaa76 hle: nvflinger: Remove unused unordered_map include. 2022-03-24 18:13:34 -07:00
bunnei 3b13f5e43b hle: nvflinger: buffer_queue_consumer: AcquireBuffer: Fix typo. 2022-03-24 18:13:34 -07:00
bunnei 4d9488033f hle: nvflinger: Merge Rect with Common::Rectangle. 2022-03-24 18:13:33 -07:00
bunnei e524def8c0 hle: nvflinger: buffer_queue_core: Declare default dtor. 2022-03-24 18:13:33 -07:00
bunnei 8e35eedf22 hle: nvflinger: buffer_queue_producer: DequeueBuffer: Remove unnecessary lock. 2022-03-24 18:13:33 -07:00
bunnei 0ce308047e hle: nvflinger: consumer_base: StillTracking: Should be const. 2022-03-24 18:13:33 -07:00
bunnei 480c79edba hle: nvflinger: graphic_buffer_producer: Remove unnecessary pragma pack. 2022-03-24 18:13:33 -07:00
bunnei 7db60fe7da hle: nvflinger: parcel: Reserve token size. 2022-03-24 18:13:33 -07:00
bunnei ddd5a2b1c6 hle: nvflinger: buffer_queue_core: StillTracking: Take const reference. 2022-03-24 18:13:33 -07:00
bunnei 53058ae73f hle: nvflinger: buffer_queue_core: Cleanup locking. 2022-03-24 18:13:33 -07:00
bunnei 650c9d0d62 hle: nvflinger: Use std::chrono for present_ns. 2022-03-24 18:13:33 -07:00
bunnei ca12a77670 hle: nvflinger: Migrate android namespace -> Service::android. 2022-03-24 18:13:33 -07:00
bunnei 5849c9a4cd hle: nvflinger: BufferQueueProducer: Handle SetPreallocatedBuffer with empty buffer.
- Used by Naruto Ultimate Ninja Storm.
2022-03-24 18:13:33 -07:00
bunnei 7f4165fc05 hle: vi: Integrate new NVFlinger and HosBinderDriverServer service. 2022-03-24 18:13:33 -07:00
bunnei a87812c6a1 hle: nvflinger: Add implementation for HosBinderDriverServer service. 2022-03-24 18:13:33 -07:00
bunnei 56284bff6c hle: nvflinger: Add implementation for BufferQueueProducer class. 2022-03-24 18:13:33 -07:00
bunnei bfff7b58fd hle: nvflinger: Add implementation for BufferQueueCore class. 2022-03-24 18:13:33 -07:00
bunnei 6e7f687df4 hle: nvflinger: Add implementation for BufferQueueConsumer class. 2022-03-24 18:13:32 -07:00
bunnei 41983bc0ca hle: nvflinger: Add implementation for QueueBufferInput and QueueBufferOutput structs. 2022-03-24 18:13:32 -07:00
bunnei 0057159066 hle: nvflinger: Add implementation for BufferItemConsumer class. 2022-03-24 18:13:32 -07:00
bunnei 79e8cdf595 hle: nvflinger: Add implementation for ConsumerBase class. 2022-03-24 18:13:32 -07:00
bunnei d25cb12bff hle: nvflinger: Add implementation for BufferSlot class. 2022-03-24 18:13:32 -07:00
bunnei c723db39c7 hle: nvflinger: Add implementation for BufferItem class. 2022-03-24 18:13:32 -07:00
bunnei d13e18a8ed hle: nvflinger: Move implementation for Parcel to its own header. 2022-03-24 18:13:32 -07:00
bunnei a454670de5 hle: nvflinger: Add android buffer queue definitions to its own header. 2022-03-24 18:13:32 -07:00
bunnei fe9945ad6c hle: nvflinger: Add IBinder interface. 2022-03-24 18:13:32 -07:00
bunnei b9cbc708e8 hle: nvflinger: Add IConsumerListener interface. 2022-03-24 18:13:32 -07:00
bunnei 81e143a3d2 hle: nvflinger: Add ProducerListener interface. 2022-03-24 18:13:32 -07:00
bunnei fd24d5a0a2 hle: nvflinger: Add android window enumerations to its own header. 2022-03-24 18:13:32 -07:00
bunnei 05ff9e8d4e hle: nvflinger: Add android Status flags to its own header. 2022-03-24 18:13:32 -07:00
bunnei 05d80fba38 hle: nvflinger: Move BufferTransformFlags to its own header. 2022-03-24 18:13:32 -07:00
bunnei 402273d91b hle: nvdrv: Rename Fence to NvFence to avoid naming conflicts. 2022-03-24 18:13:32 -07:00
bunnei d456b9d554 hle: nvflinger: Move PixelFormat to its own header. 2022-03-24 18:13:32 -07:00
bunnei 5a8b9a9706 hle: nvflinger: Add implementation for GraphicBuffer class. 2022-03-24 18:13:32 -07:00
bunnei 8c27465325 hle: nvflinger: Add implementation for Fence class. 2022-03-24 18:13:32 -07:00
bunnei d47575f2c5 hle: nvflinger: Add implementation for Rect class. 2022-03-24 18:13:32 -07:00
bunnei 0704b645df common: logging: Add a logger for NVFlinger. 2022-03-24 18:13:32 -07:00
Fernando Sahmkow 9edbbf2af4 Garbage Collection: Final tuning. 2022-03-25 01:51:52 +01:00
Fernando Sahmkow 5e982a7812 Buffer Cache: Tune to the levels of the new GC. 2022-03-25 01:51:51 +01:00
Fernando Sahmkow ecb3342145 Garbage Collection: Redesign the algorithm to do a better use of memory. 2022-03-25 01:51:51 +01:00
lat9nq c09a4f4eb6 configure_debug: Fix typo
I thought I removed the double-asterisks in
db637b5a4c but I am apparently mistaken.
This corrects that.

While we're at it, capitalize `All` in the previous setting.
2022-03-24 17:20:19 -04:00
Fernando S 8f2e5f5666
Merge pull request #8074 from liamwhite/cached-words
buffer_cache: reset cached write bits after flushing invalidations
2022-03-24 17:13:46 +01:00
bunnei c50f2bd4f6
Merge pull request #8035 from lat9nq/disable-web-applet
yuzu qt: Disable the web applet by default
2022-03-23 21:08:20 -07:00
ameerj 8d45dd3b73 Vulkan: Use 3D helpers for MSAA scaling on NV drivers 510+
Nvidia Vulkan drivers 510+ crash when blitting MSAA images. Fall-back to 3D scale helpers for MSAA image scaling.
2022-03-23 23:30:17 -04:00
Liam dea5de91d2 buffer_cache: reset cached write bits after flushing invalidations 2022-03-23 20:59:01 -04:00
ameerj 67159e3be7 dead_code_elimination_pass: Remove unreachable Phi arguments 2022-03-23 17:57:22 -04:00
Shoegzer a8896e940a Add include to fix compiling 2022-03-23 16:18:48 -04:00
bunnei 749efbb84b
Merge pull request #8031 from Morph1984/cleanup-mii-please
applets: Cleanup MiiEdit applet implementation
2022-03-22 21:56:42 -07:00
bunnei e439c31c9e
Revert "dynarmic: Reduce size of code caches" 2022-03-22 18:32:54 -07:00
Billy Laws dd862dff66 Include <bit> header when std::count{r,l}_zero is used
Needed for compilation with older libc++ releases
2022-03-22 21:11:24 +00:00
ameerj f10d40a0a2 shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass
This adds a pass to eliminate if(false) branches within the shader code
2022-03-22 02:39:31 -04:00
Morph e6f200b960 applets/swkbd: Split software keyboard initialization
Since the CalcArg struct has been updated with a new size and fields, we have to split the initialization of the keyboard into multiple functions.
This also adds support for parsing the new CalcArg struct used by updated versions of Monster Hunter Rise.
2022-03-21 23:58:50 -04:00
Morph e7c1e6fc27 applets/swkbd: Add new inline software keyboard types
These were added in newer firmware versions.
2022-03-21 23:58:50 -04:00
Morph 6e232b9efe applets/mii: Remove unused include 2022-03-21 23:57:31 -04:00
Morph bcca849d0c applets/mii: Remove frontend parameters
These are unused for now as we do not support a frontend implementation.
2022-03-21 23:57:31 -04:00
Morph c50401903f applets/mii: Cleanup MiiEdit applet implementation
This also enables proper support for MiiEdit applets which are used in games with firmware versions prior to 10.2.0 by handling the 2 different versions of applet inputs and outputs.
2022-03-21 23:57:31 -04:00
Morph 1d5f6b173d applets/mii: Cleanup MiiEdit applet types 2022-03-21 23:57:31 -04:00
Morph 7c44a4ede3 applets/mii: Move MiiEdit applet types into its own file 2022-03-21 23:57:31 -04:00
Morph aa44ef7b64 service: Move mii enums and structs into its own file
Moves these into types.h, since other files also make use of these types.
2022-03-21 23:57:31 -04:00
Morph e05e6853fa applets: Rename Mii to MiiEdit 2022-03-21 23:57:31 -04:00
ameerj b3cfccdb80 qt_web_browser: Add missing includes 2022-03-21 22:42:14 -04:00
Ameer J 75046a3351
Merge pull request #8038 from liamwhite/exit-register-detection
shader_recompiler/EXIT: increment output register on failed enable test
2022-03-21 21:24:07 -04:00
bunnei 82ac66f8a4
Merge pull request #8048 from ameerj/include-purge
general: Reduce unused includes across the project
2022-03-21 18:03:54 -07:00
ameerj 15f9472b15 codec: Plug GPU decoder memory leak 2022-03-21 20:22:52 -04:00
ameerj 109566fc8f codec: Disable HW_FRAMES method check on Windows
It was reported that this method causes crashes on certain Linux decoding backends, hence the check to avoid it.

This subsequently caused Windows GPU decoders to never be selected and always fall back to CPU decoding, disable the check on Windows for now.
2022-03-21 20:21:09 -04:00
bunnei ff2e891022
Merge pull request #7812 from FernandoS27/made-straight-from-the-nut
BufferCache: Find direction of the stream buffer increase.
2022-03-20 15:23:53 -07:00
Fernando Sahmkow 3b0d233cbd BufferCache: Find direction of the stream buffer increase. 2022-03-20 21:37:23 +01:00
Fernando S 7c05c987a3
Merge pull request #8036 from ameerj/starbit-nv
vk_texture_cache: Do not reinterpret DepthStencil source images
2022-03-20 13:35:59 +01:00
bunnei 150f6db4d1
Merge pull request #7840 from lioncash/bitor
texture_cache: Amend unintended bitwise OR in SynchronizeAliases
2022-03-20 02:19:30 -07:00
ameerj 866b7c20a8 general: Fix clang/gcc build errors 2022-03-20 02:25:09 -04:00
ameerj a367db44cf yuzu_cmd: Reduce unused includes 2022-03-20 02:25:09 -04:00
ameerj 936829e873 yuzu: Reduce unused includes 2022-03-20 02:25:09 -04:00
ameerj 9b505758dc web_service: Reduce unused includes 2022-03-20 02:25:09 -04:00
ameerj 967ed01fcf input_common: Reduce unused includes 2022-03-20 02:25:09 -04:00
ameerj 574a2c4b77 shader_recompiler: Reduce unused includes 2022-03-20 02:25:08 -04:00
bunnei 5960d54722
Merge pull request #8040 from Morph1984/handle-table
KHandleTable: Optimize table entry layout
2022-03-19 23:17:37 -07:00
ameerj 923decae5a common: Reduce unused includes 2022-03-19 15:01:31 -04:00
ameerj 1bc7d61b57 video_core: Reduce unused includes 2022-03-19 15:01:31 -04:00
bunnei 17ebe211ec
Merge pull request #8025 from lat9nq/cmd-specify-config
yuzu_cmd: Allow user to specify config file location
2022-03-19 01:33:50 -07:00
ameerj 8a8ea65fae common: Reduce unused includes 2022-03-19 02:23:33 -04:00
ameerj ade596121b core: Reduce unused includes 2022-03-19 02:23:32 -04:00
bunnei 8c8b5359f2
Merge pull request #8028 from v1993/patch-9
bsd: Allow inexact match for address length in AcceptImpl
2022-03-18 18:06:13 -07:00
Liam 536d7ed7b1 Address review comments 2022-03-18 15:55:46 -04:00
Liam d400b618a7 shader_recompiler/EXIT: skip render targets with no outputs 2022-03-18 09:26:25 -04:00
ameerj d618bba8a6 general: Reduce core.h includes 2022-03-18 02:13:02 -04:00
Morph 8b7d571b66 KHandleTable: Optimize table entry layout
Since the handle type is not being used, we can reduce the amount of space each entry takes up by 4 bytes.
2022-03-18 00:28:25 -04:00
Liam 6fa17f3372 shader_recompiler/EXIT: increment output register on failed enable test 2022-03-17 22:09:31 -04:00
ameerj 4d840aa903 vk_texture_cache: Do not reinterpret DepthStencil source images
Fixes star pointer interactions in Super Mario Galaxy on some drivers, notably Nvidia.

Co-Authored-By: Fernando S. <1731197+fernandos27@users.noreply.github.com>
2022-03-17 20:55:05 -04:00
Fernando S cb86e7941b
Merge pull request #8024 from liamwhite/const-indexing
Add shader support for const buffer indirect addressing
2022-03-18 00:36:31 +01:00
Fernando S a616f49864
Merge pull request #8030 from liamwhite/s8d24-conversion
Vulkan: convert S8D24 <-> ABGR8
2022-03-18 00:36:06 +01:00
lat9nq db637b5a4c yuzu qt: Save disable_web_applet setting
The web applet causes multiple issues with the rest of the application.
Disable it by default and add a debug option to re-enable it until a
proper solution can be found.
2022-03-17 19:20:15 -04:00
lat9nq 7760777c06 main: Update Disable Web Applet warning 2022-03-17 18:14:27 -04:00
lat9nq fa46fb90fb configure_debug: Add option to set disable_web_applet
Allow the user to configure the web applet usage ahead of booting the
application.
2022-03-17 18:03:13 -04:00
lat9nq 1cbe23ed7b yuzu: Move disable_web_applet to UISettings 2022-03-17 16:55:30 -04:00
Liam 3009d0bd7d Address review comments 2022-03-17 14:48:18 -04:00
Liam e228a40db8 shader_recompiler: Use functions for indirect const buffer accesses 2022-03-17 13:30:21 -04:00
Liam 3ac522ba41 Address review comments 2022-03-17 09:30:41 -04:00
bunnei f55af65e82
Merge pull request #7964 from german77/miiii
applet: mii: Simple implementation of mii applet
2022-03-16 21:37:53 -07:00
Liam 6407f16d81 Address review comments 2022-03-16 18:00:42 -04:00
Liam 1415542f73 shader_recompiler: Implement LDC.IS address mode 2022-03-16 11:05:04 -04:00
Fernando S 2db5076ec9
Merge pull request #8013 from bunnei/kernel-slab-rework-v2
Kernel Memory Updates (Part 6): Use guest memory for slab heaps & update TLS.
2022-03-16 12:15:33 +01:00
Fernando S c3c351e2c2
Merge pull request #8023 from ameerj/kirby-pop-in
maxwell_3d: Implement a safer CB data upload
2022-03-16 12:14:08 +01:00
Liam bcc2d7e69b Vulkan: convert S8D24 <-> ABGR8 2022-03-15 20:05:21 -04:00
Valeri 9e633999d6
bsd: Allow inexact match for address length in AcceptImpl
Minecraft passes in zero for length, but this should account for all possible cases
2022-03-15 14:06:34 +03:00
lat9nq 50415f68a5 emu_window_sdl2: Set window size to display dimensions for exclusive fullscreen
Since SDL2 does not automatically resize the canvas when entering
fullscreen mode, resize the window to desktop display dimensions.
2022-03-15 04:33:08 -04:00
lat9nq 24d51e1c92 yuzu_cmd: Allow user to specify config file location
Adds an option `-c` or `--config` with one required argument that allows
the user to specify to where the config file is located. Useful for
scripts that run specific games with different preferences for settings.
2022-03-15 03:48:40 -04:00
lat9nq cb32d9aff8 default_ini: List use_extended_memory_layout in default config file 2022-03-15 03:13:55 -04:00
bunnei e95bb782f0 core: hle: kernel: init_slab_setup: Move CalculateSlabHeapGapSize to global namespace. 2022-03-14 18:14:54 -07:00
bunnei 5f3e77d93e core: hle: kernel: Allocate dummy threads on host thread storage.
- Fixes a crash where on subsequent boots, long-lived host threads would have their dummy threads freed.
2022-03-14 18:14:54 -07:00
bunnei 82a2463062 core: hle: kernel: Downgrade dangling objects warning to debug.
- It is not impossible to leak kernel objects, so this is not really any issue anymore (albeit, still interesting).
2022-03-14 18:14:54 -07:00
bunnei f7d1929816 core: hle: kernel: Make object list container global and ensure it is reset on each emulation session. 2022-03-14 18:14:54 -07:00
bunnei 51589c5e21 core: hle: kernel: Remove server session tracking.
- These are now allocated/managed by emulated memory, so we do not need to track and free them on shutdown.
2022-03-14 18:14:54 -07:00
bunnei 0defac2f2a core: hle: kernel: k_process: Remove handle table finalize, reset page table. 2022-03-14 18:14:54 -07:00
bunnei 813b2ef253 core: hle: kernel: k_process: Implement thread local storage accurately. 2022-03-14 18:14:54 -07:00
bunnei 3210bc2767 core: hle: kernel: k_page_table: Add implementations of MapPages, UnmapPages, and FindFreeArea for TLS. 2022-03-14 18:14:54 -07:00
bunnei 15d9b0418f core: hle: kernel: k_slab_heap: Refresh to use guest allocations. 2022-03-14 18:14:54 -07:00
bunnei a25cd4bb4b core: hle: kernel: Update init_slab_heap, use device memory, and add KThreadLocalPage and KPageBuffer.
- Refreshes our slab initialization code to latest known behavior.
- Moves all guest kernel slabs into emulated device memory.
- Adds KThreadLocalPage and KPageBuffer, which we will use for accurate TLS management.
2022-03-14 18:14:54 -07:00
bunnei 91819726b1 core: hle: kernel: k_page_buffer: Add KThreadLocalPage primitive. 2022-03-14 18:14:53 -07:00
bunnei 08434842b3 core: hle: kernel: k_page_buffer: Add KPageBuffer primitive. 2022-03-14 18:14:53 -07:00
bunnei 4a28d8cebb core: hle: kernel: k_thread: Ensure host Fiber is freed. 2022-03-14 18:14:53 -07:00
bunnei ed67e1dd10 core: hle: kernel: k_server_session: Ensure SessionRequestManager is freed. 2022-03-14 18:14:53 -07:00
bunnei bfc4823e36 core: hle: service: kernel_helpers: Use system resource limit. 2022-03-14 18:14:53 -07:00
bunnei 8873c0c3db core: hle: service: sm: Fix KPort reference count. 2022-03-14 18:14:53 -07:00
bunnei 25c0acc388 core: hle: kernel: k_thread: Update to reflect tree changes. 2022-03-14 18:14:53 -07:00
bunnei 07c9d9bdbd core: hle: kernel: Use weak_ptr where possible for SessionRequestHandler and SessionRequestManager. 2022-03-14 18:14:53 -07:00
bunnei ce33503adf core: hle: kernel: k_memory_layout: Update kernel slab memory sizes. 2022-03-14 18:14:53 -07:00
bunnei 0f0e1c25bc core: hle: kernel: svc_types: Add ThreadLocalRegionSize. 2022-03-14 18:14:53 -07:00
bunnei 944d9186ca core: hle: kernel: k_condition_variable: Update to reflect tree changes. 2022-03-14 18:14:53 -07:00
bunnei 158c5845ab core: hle: kernel: k_address_arbiter: Update to reflect tree changes. 2022-03-14 18:14:53 -07:00
bunnei 0fdf1d2a60 common: tree: Various updates. 2022-03-14 18:14:53 -07:00
bunnei 69c2faeb6a common: intrusive_red_black_tree: Various updates. 2022-03-14 18:14:53 -07:00
Liam 52895fab67 shader: add support for const buffer indirect addressing 2022-03-14 19:43:32 -04:00
ameerj 5119a57614 maxwell_3d: Implement a safer CB data upload
This makes constant buffer uploads safer and more accurate by updating the GPU memory as soon as the CB Data method is invoked. The previous implementation was deferring the updates until a different maxwell 3d method was detected, then writing all CB data at once.
2022-03-14 19:18:36 -04:00
Fernando S cd07a43724
Merge pull request #8008 from ameerj/rescale-offsets-array
rescaling_pass: Fix rescaling Color2DArray ImageFetch offsets
2022-03-15 00:08:22 +01:00
Fernando S f9e1f559b1
Merge pull request #8000 from liamwhite/hagi
Initial support for Wii Hagi emulator
2022-03-15 00:08:05 +01:00
bunnei cc285b9924
Merge pull request #8015 from FernandoS27/fix-global-mem
Shader decompiler: Fix storage tracking in deko3d.
2022-03-14 16:03:23 -07:00
byte[] be0e6a2bb4 Maxwell3D: Link to override constant definition in nouveau 2022-03-14 11:06:25 -04:00
Fernando S 0331b8d799
Merge pull request #8016 from merryhime/kill-mem-use
dynarmic: Reduce size of code caches
2022-03-14 16:04:46 +01:00
byte[] 364c67e49b Maxwell3D: restore original topology when topology overrides are disabled 2022-03-14 11:00:08 -04:00
Liam 37aa472269 Maxwell3D: Use override constants from nouveau
This fixes some incorrect rendering in Sunshine
2022-03-14 10:11:58 -04:00
Merry 220674d0d6 dynarmic: Reduce size of code caches 2022-03-13 22:17:14 +00:00
Fernando Sahmkow 185fc03c3c Shader decompiler: do constant propgation before texture pass. 2022-03-13 21:49:40 +01:00
Fernando Sahmkow ec9f0f064e Shader decompiler: Fix storage tracking in deko3d. 2022-03-13 17:41:16 +01:00
bunnei 8decc8d1a5
Merge pull request #8007 from ameerj/vs-2022-errors
emit_spirv, vk_compute_pass: Resolve VS2022 compiler errors
2022-03-13 03:43:06 -07:00
ameerj 6b164a80a1 config: Write dynarmic exclusive memory configs
Ensures the configs are written and saved between boots
2022-03-12 03:42:50 -05:00
ameerj f87f8d4610 rescaling_pass: Fix rescaling Color2DArray ImageFetch offsets
ImageFetch offsets for 2D array coordinates have a different composite size than the coordinates. The rescaling pass was not taking this into account.

Fixes broken shaders when scaling is enabled in Astral Chain, and likely other titles.
2022-03-12 03:31:56 -05:00
ameerj e8c50e709e emit_spirv, vk_compute_pass: Resolve VS2022 compiler errors 2022-03-12 02:54:33 -05:00
Liam 56c646d82c Maxwell3D: Restrict topology override effect to after the register is set 2022-03-11 19:42:12 -05:00
Wunkolo d248c1203e cpu_detect: Add additional x86 flags and telemetry
Adds detection of additional CPU flags to cpu_detect and additions to telemetry output.

This is not exhaustive but guided by features that [dynarmic utilizes](bcfe377aaa/src/dynarmic/backend/x64/host_feature.h (L12-L33)) as well as features that are currently utilized but not reported to telemetry(invariant_tsc). This is intended to guide future optimizations.

AVX512 in particular is broken up into its individual subsets and some other processor features such as [sha](https://en.wikipedia.org/wiki/Intel_SHA_extensions) and [gfni](https://en.wikipedia.org/wiki/AVX-512#GFNI) are added to have some forward-facing data-points.

What used to be a single `CPU_Extension_x64_AVX512` telemetry field
is also broken up into individual `CPU_Extension_x64_AVX512{F,VL,CD,...}` fields.
2022-03-11 10:27:00 -08:00
Wunkolo 29a7a61806 common/telemetry: Update `AddField` name type to `string_view`
Non-owning `string_view` is flexable and
avoids some of the many redundant copies made over `std::string`
2022-03-11 10:26:59 -08:00
Liam 70e632f153 Maxwell3D: mark index buffers as dirty after updating counts 2022-03-11 08:51:22 -05:00
Liam 82c3042c0f TextureCacheRuntime: allow converting D24S8 to ABGR8
I can't see how this would be useful, but Galaxy uses it.
2022-03-10 20:25:34 -05:00
Liam f1521183f8 Maxwell3D: read small-index draw and primitive topology override registers
This allows Galaxy and Sunshine to render for the first time.
2022-03-10 19:21:04 -05:00
Merry 22f50c6bc1 backend: Ensure backend_thread is destructed before message_queue
Ensures that stop_token signals that stop has been requested before destruction of conditional_variable
2022-03-10 10:49:15 +00:00
Wunkolo d9b1199ffb cpu_detect: Revert `__cpuid{ex}` array-type argument
Restores compatibility with MSVC's `__cpuid` intrinsic.
2022-03-09 19:50:01 -08:00
Wunkolo 873a9fa7e5 cpu_detect: Add missing `lzcnt` detection 2022-03-09 13:57:47 -08:00
Wunkolo ec5f3351b6 cpu_detect: Refactor cpu/manufacturer identification
Set the zero-enum value to Unknown
Move the Manufacterer enum into the CPUCaps structure namespace
Add "ParseManufacturer" utility-function
Fix cpu/brand string buffer sizes(!)
2022-03-09 13:57:47 -08:00
Wunkolo 86e9e60f07 cpu_detect: Update array-types to `span` and `array`
Update some uses of `int` into some more explicitly sized types as well
2022-03-09 13:57:47 -08:00
Wunkolo 3c33ba7f18 cpu_detect: Utilize `Bit<N>` utility function 2022-03-09 13:57:47 -08:00
Wunkolo d233de8194 cpu_detect: Compact capability fields
As this structure gets more explicit, bools can be bitfields and
small enums can use smaller types for their span of values.
2022-03-09 13:57:47 -08:00
Wunkolo add2cfcb96 bit_util: Add `bit` utility function
Extracts a singular bit, as a bool, from the specified compile-time index.
2022-03-09 13:57:47 -08:00
bunnei 853e58e593 hle: service: ldr: Use deterministic addresses when mapping NROs.
- Instead of randomization, choose in-order addresses for where to map NROs into memory.
- This results in predictable behavior when debugging and consistent behavior when reproducing issues.
2022-03-08 17:38:20 -08:00
bunnei f2743b41b0
Merge pull request #7986 from lat9nq/vk-callback
core, video_core: Fix two crashes when failing to create the emulated GPU instance
2022-03-08 12:36:57 -08:00
Markus Wick c78c8190d5 shader_recompiler/LOP3: Use brute force python results within switch/case.
Thanks to @asLody for optimizing this function. This raised the focus that this function should be optimized more.

The current table assumes that the host GPU is able to invert for free, so only AND,OR,XOR are accumulated in the performance metrik.

Performance results:

Instructions
0: 8
1: 30
2: 114
3: 80
4: 24

Latency
0: 8
1: 30
2: 194
3: 24
2022-03-08 09:44:28 +01:00
bunnei 749f76e6fe hle: kernel: KPageTable: Improve implementations of MapCodeMemory and UnmapCodeMemory.
- This makes these functions more accurate to the real HOS implementations.
- Fixes memory access issues in Super Smash Bros. Ultimate that occur when un/mapping NROs.
2022-03-07 17:18:20 -08:00
lat9nq b5e60ae1b0 video_core: Cancel Scoped's exit call on GPU failure
When CreateRenderer fails, the GraphicsContext that was std::move'd into
it is destroyed before the Scoped that was created to manage its
currency. In that case, the GraphicsContext::Scoped will still call its
destructor at the ending of the function. And because the context is
destroyed, the Scoped will cause a crash as it attempts to call a
destroyed object's DoneCurrent function.

Since we know when the call would be invalid, call the Scoped's Cancel
method. This prevents it from calling a method on a destroyed object.
2022-03-07 18:21:56 -05:00
lat9nq 1f24a4e520 emu_window: Create a way to Cancel the exit of a Scoped
If a GraphicsContext is destroyed before its Scoped is destroyed, this
causes a crash as the Scoped tries to call a method in the destroyed
context on exit.

Add a way to Cancel the call when we know that calling the
GraphicsContext will not work.
2022-03-07 18:21:56 -05:00
Fernando S 58b52f4884
Merge pull request #7930 from asLody/dma-semaphore
MaxwellDMA: Implement semaphore operations
2022-03-07 21:53:38 +01:00
lat9nq 381f1dd2c9 core: Don't shutdown a null GPU
When CreateGPU fails, yuzu would try and shutdown the GPU instance
regardless of whether any instance was actually created.

Check for nullptr before calling its methods to prevent a crash.
2022-03-07 15:25:20 -05:00
Lody 4498908e72 MaxwellDMA: Implement semaphore operations 2022-03-07 13:46:18 +08:00
Ameer J 370e480c8c
gl_graphics_pipeline: Improve shader builder synchronization using fences (#7969)
* gl_graphics_pipeline: Improve shader builder synchronization

Make use of GLsync objects to ensure better synchronization between shader builder threads and the main context

* gl_graphics_pipeline: Make built_fence access threadsafe

* gl_graphics_pipeline: Use GLsync objects only when building in parallel

* gl_graphics_pipeline: Replace GetSync calls with non-blocking waits

The spec states that a ClientWait on a Fence object ensures the changes propagate to the calling context
2022-03-06 16:46:49 +01:00
Fernando S 5192c64991
Merge pull request #7973 from Morph1984/debug-crash
host_memory: Fix fastmem crashes in debug builds
2022-03-06 04:49:27 +01:00