ReinUsesLisp
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7a1c14269e
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spirv: Add fixed pipeline point size
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2021-07-22 21:51:25 -04:00 |
ReinUsesLisp
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e860870dd2
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shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
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2021-07-22 21:51:25 -04:00 |
ReinUsesLisp
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dbd882ddeb
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shader: Better interpolation and disabled attributes support
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2021-07-22 21:51:24 -04:00 |
ReinUsesLisp
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d9c5bd9509
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shader: Refactor PTP and other minor changes
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2021-07-22 21:51:24 -04:00 |
FernandoS27
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742d11c2ad
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shader: Implement TLD4.PTP
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2021-07-22 21:51:24 -04:00 |
ReinUsesLisp
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68a9505d8a
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shader: Implement NDC [-1, 1], attribute types and default varying initialization
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2021-07-22 21:51:24 -04:00 |
ameerj
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3d07cef009
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shader: Implement VOTE
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2021-07-22 21:51:24 -04:00 |
ameerj
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e4e1cc11b8
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shader: Implement DMNMX, DSET, DSETP
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2021-07-22 21:51:24 -04:00 |
ReinUsesLisp
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76c8a962ac
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spirv: Implement VertexId and InstanceId, refactor code
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2021-07-22 21:51:23 -04:00 |
ameerj
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b9f7bf4472
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spirv: Add SignedZeroInfNanPreserve logic
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2021-07-22 21:51:23 -04:00 |
ReinUsesLisp
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274897dfd5
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spirv: Fixes and Intel specific workarounds
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2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
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e2bc05b17d
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shader: Add denorm flush support
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2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
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85cce78583
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shader: Primitive Vulkan integration
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2021-07-22 21:51:22 -04:00 |