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19950 Commits

Author SHA1 Message Date
Mai M 43ba9db890
Merge pull request #7265 from Morph1984/gl-rasterizer-unused-include
gl_rasterizer: Remove unused includes
2021-11-02 18:43:31 -04:00
Mai M 3d1f2bb3aa
Merge pull request #7268 from Morph1984/expected-resultval
common, result: Implement a subset of std::expected and use it in ResultVal
2021-11-02 18:41:57 -04:00
Morph cb09ea0f01 general: Remove MakeResult helpers
This is made obsolete by the presence of implicit constructors.
2021-11-02 17:23:19 -04:00
Morph 98b351758c hle/result: Amend ResultVal documentation
This amends the documentation slightly to reflect the updated interface.
2021-11-02 15:20:36 -04:00
Morph 52e52924bb hle/result: Reimplement ResultVal using Common::Expected
Common::Expected effectively provides the same functions as ResultVal, so we can implement it with this.
This can be replaced with std::expected with minimal effort should it be standardized in the C++ Standard Template Library.
2021-11-02 15:20:35 -04:00
Morph a41e9e93dd common: Implement a subset of P0323 (std::expected)
This implementation is based on and is a subset of the proposed implementation of std::expected
https://github.com/TartanLlama/expected/blob/master/include/tl/expected.hpp
2021-11-02 15:20:35 -04:00
bunnei b118fa8698
Merge pull request #7227 from vonchenplus/fix_memory_leak_v2
Fix memory leak v2
2021-11-01 20:11:30 -07:00
Levi Behunin d6b5f64484 Refactor Logging Impl
Loop on stop_token and remove final_entry in Entry.
Move Backend thread out of Impl Constructor to its own function.
Add Start function for backend thread.
Use stop token in PopWait and check if entry filename is nullptr before logging.
2021-11-01 18:36:27 -06:00
Fernando Sahmkow 2d4bbd83e6 Shader Cahe: Fix Phi Nodes on GLASM. 2021-11-02 00:59:25 +01:00
Fernando Sahmkow 194579bc4f ShaderCache: Fix Phi Nodes Type on OGL. 2021-11-01 22:26:17 +01:00
Morph d607ceacf4 gl_rasterizer: Remove unused includes
This removes unused includes, especially the core includes which were causing this file to be recompiled every time files included by those headers are modified.
2021-10-31 23:57:51 -04:00
Mai M f808a30f94
Merge pull request #7264 from zhaobot/tx-update-20211101021628
Update translations (2021-11-01)
2021-10-31 23:57:26 -04:00
The yuzu Community 02178137c9 Update translations (2021-11-01) 2021-11-01 02:16:50 +00:00
Fernando Sahmkow c50ad56bf5 ShaderCache: Order Phi Arguments from farthest away to nearest. 2021-10-31 19:34:15 +01:00
vonchenplus 49f9a44235 Support gl_FogFragCoord attribute 2021-10-31 23:34:17 +08:00
bunnei 99ba26460d
Merge pull request #7246 from german77/userimage
profile_manager: Resize any image bigger than 256p
2021-10-31 04:07:34 -07:00
Fernando S 7aa0d97eed
Merge pull request #7201 from ameerj/spirv-depth-sampling
emit_spirv_image: Fix depth image implicit lod sample in non-fragment stages
2021-10-30 16:45:58 +02:00
bunnei a3a353edf2
Merge pull request #6702 from lat9nq/disable-screensaver
yuzu_cmd, yuzu qt: Use SDL to disable the screen saver
2021-10-30 00:29:05 -07:00
bunnei 7c2c72a6d6
Merge pull request #7244 from Morph1984/application-lang-pt-br
file_sys/ns: Add Brazilian Portuguese to the list of ApplicationLanguage
2021-10-29 22:32:38 -07:00
lat9nq 604b6d1210 yuzu qt: Disable the screensaver with SDL2
Disables the screen saver when a game boots using SDL2 so that it works
on any supported platform.
2021-10-30 01:23:52 -04:00
bunnei 92159b210e
Merge pull request #7240 from Morph1984/resultval-remove-cv
hle/result: Remove cv-qualifiers from Arg in MakeResult
2021-10-29 21:35:32 -07:00
german77 f503dbf071 profile_manager: Resize any image bigger than 256p 2021-10-29 17:56:51 -05:00
bunnei c1b199bd21
Merge pull request #7241 from Morph1984/resultval-move-assignment
hle/result: Add move assignment operator in ResultVal
2021-10-29 09:14:32 -07:00
bunnei 60e79d50f8
Merge pull request #7243 from lat9nq/nvdrv-warn
gl_device: Force GLASM on NVIDIA drivers 495-496
2021-10-28 17:57:53 -07:00
Mai M 06d097a18e
Merge pull request #7245 from Morph1984/compile-opt-desc
CMakeLists: Document the /GT compile option
2021-10-28 20:45:50 -04:00
Morph 3f8d74dec1 CMakeLists: Document the /GT compile option 2021-10-28 20:43:46 -04:00
Morph cd49907248
Merge pull request #7007 from FernandoS27/intel-options
Build System: Build with JCC Erratum Mitigation
2021-10-28 20:40:13 -04:00
Morph baf599c1d3 file_sys: control_metadata: Add BrazilianPortuguese 2021-10-28 20:05:26 -04:00
Morph e4052a1dab ns: language: Add BrazilianPortuguese to ApplicationLanguage
It seems that Nintendo finally filled that last empty spot in ApplicationLanguage for a total of 16 supported languages.
2021-10-28 20:05:05 -04:00
Ameer J fac2e073a1
Merge pull request #7223 from Moonlacer/geometry_property_removal
per_game_ui: Geometry Property Removal and Minor Rewording to the Per Game UI
2021-10-28 19:39:00 -04:00
lat9nq 61121d1b22 gl_device: Force GLASM on NVIDIA drivers 495-496
GLSL shaders currently do not render correctly on the recent NVIDIA
drivers. This adds a check that forces assembly shaders for these
drivers since they seem unaffected and adds a warning informing of the
decision.

Developers can disable the check by enabling graphics debugging.
2021-10-28 19:38:49 -04:00
Morph 1b5c37fa29 hle/result: Declare copy/move constructor/assignment as noexcept
While we're at it, we can also declare these copy/move constructor/assignment as noexcept.
2021-10-28 04:00:21 -04:00
Morph 189927c237 hle/result: Add move assignment operator in ResultVal
ResultVal was missing a move assignment operator, add it.
2021-10-28 03:52:21 -04:00
Morph 1ff9ad4e7c hle/result: Remove cv-qualifiers from Arg in MakeResult
This removes the const qualification for types when MakeResult(arg) is used in a const member function, allowing for automatic deduction and removing the need to manually specify the non-const type as the template argument.
2021-10-28 03:07:18 -04:00
Ameer J 40c8a8c627
Merge pull request #7186 from MightyCreak/fix-crash-configure-window
ui: fix crash when closing configure window
2021-10-26 22:15:45 -04:00
Feng Chen dd29285e35 Fix dangling kernel objects when exiting 2021-10-27 09:06:30 +08:00
Feng Chen 052017e189 Revert PR7009 2021-10-27 09:06:30 +08:00
Feng Chen a8b0104923 Fix memory leak 2021-10-27 09:06:22 +08:00
vonchenplus 36c21ff6cb Support gl_BackSecondaryColor attribute 2021-10-26 23:14:40 +08:00
vonchenplus 92bebecf46 Support gl_FrontSecondaryColor attribute 2021-10-26 23:09:44 +08:00
vonchenplus b04c7b6343 Support gl_BackColor attribute 2021-10-26 23:01:57 +08:00
Moonlacer 1665e2d2a6 Geometry property removal and rewording 2021-10-25 17:39:36 -05:00
Morph 63ed7d9af7
Merge pull request #7193 from FernandoS27/idle
SVC: Implement svcInfo:IdleTickCount
2021-10-25 09:17:49 -04:00
Ameer J 3c8c17be4d
Merge pull request #7218 from bylaws/aswdqdsam
Fixup channel submit IOCTL syncpoint parameters
2021-10-24 19:35:00 -04:00
Ameer J aed5878dd3
Merge pull request #7222 from FernandoS27/fix-indixed-textures-again
TexturePass: Fix clamping  of images as this allowed negative indices.
2021-10-24 15:16:31 -04:00
Fernando Sahmkow e5291e2031 TexturePass: Fix clamping of images as this allowed negative indices. 2021-10-24 20:46:36 +02:00
Mai M 3be87bed8d
Merge pull request #7221 from astrelsky/stepfix
Fixed ARM_Dynamic_64 Step
2021-10-24 14:43:40 -04:00
Andrew Strelsky 31b9797296
Fixed ARM_Dynamic_64 Step 2021-10-24 11:16:32 -04:00
Fernando S 5299554bb0
Merge pull request #7206 from vonchenplus/fix_vulkan_viewport_issue
Vulkan Rasterizer: Fix viewport issue
2021-10-24 01:53:04 +02:00
Billy Laws 2dbef58eeb Fixup channel submit IOCTL syncpoint parameters
The current arguments worked by happenstance as games only ever submit
one syncpoint and request one fence back, if a game were to do something
other than this then the arguments would've been parsed entirely wrong.
2021-10-24 00:01:35 +01:00