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yuzu/src/core/memory.h

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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <memory>
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#include <string>
#include "common/common_types.h"
#include "common/memory_hook.h"
namespace Common {
struct PageTable;
}
namespace Core {
class System;
}
namespace Kernel {
class Process;
}
namespace Memory {
/**
* Page size used by the ARM architecture. This is the smallest granularity with which memory can
* be mapped.
*/
constexpr std::size_t PAGE_BITS = 12;
constexpr u64 PAGE_SIZE = 1ULL << PAGE_BITS;
constexpr u64 PAGE_MASK = PAGE_SIZE - 1;
/// Virtual user-space memory regions
enum : VAddr {
/// TLS (Thread-Local Storage) related.
TLS_ENTRY_SIZE = 0x200,
/// Application stack
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DEFAULT_STACK_SIZE = 0x100000,
/// Kernel Virtual Address Range
KERNEL_REGION_VADDR = 0xFFFFFF8000000000,
KERNEL_REGION_SIZE = 0x7FFFE00000,
KERNEL_REGION_END = KERNEL_REGION_VADDR + KERNEL_REGION_SIZE,
};
/// Central class that handles all memory operations and state.
class Memory {
public:
explicit Memory(Core::System& system);
~Memory();
Memory(const Memory&) = delete;
Memory& operator=(const Memory&) = delete;
Memory(Memory&&) = default;
Memory& operator=(Memory&&) = default;
/**
* Maps an allocated buffer onto a region of the emulated process address space.
*
* @param page_table The page table of the emulated process.
* @param base The address to start mapping at. Must be page-aligned.
* @param size The amount of bytes to map. Must be page-aligned.
* @param target Buffer with the memory backing the mapping. Must be of length at least
* `size`.
*/
void MapMemoryRegion(Common::PageTable& page_table, VAddr base, u64 size, u8* target);
/**
* Maps a region of the emulated process address space as a IO region.
*
* @param page_table The page table of the emulated process.
* @param base The address to start mapping at. Must be page-aligned.
* @param size The amount of bytes to map. Must be page-aligned.
* @param mmio_handler The handler that backs the mapping.
*/
void MapIoRegion(Common::PageTable& page_table, VAddr base, u64 size,
Common::MemoryHookPointer mmio_handler);
/**
* Unmaps a region of the emulated process address space.
*
* @param page_table The page table of the emulated process.
* @param base The address to begin unmapping at.
* @param size The amount of bytes to unmap.
*/
void UnmapRegion(Common::PageTable& page_table, VAddr base, u64 size);
/**
* Adds a memory hook to intercept reads and writes to given region of memory.
*
* @param page_table The page table of the emulated process
* @param base The starting address to apply the hook to.
* @param size The size of the memory region to apply the hook to, in bytes.
* @param hook The hook to apply to the region of memory.
*/
void AddDebugHook(Common::PageTable& page_table, VAddr base, u64 size,
Common::MemoryHookPointer hook);
/**
* Removes a memory hook from a given range of memory.
*
* @param page_table The page table of the emulated process.
* @param base The starting address to remove the hook from.
* @param size The size of the memory region to remove the hook from, in bytes.
* @param hook The hook to remove from the specified region of memory.
*/
void RemoveDebugHook(Common::PageTable& page_table, VAddr base, u64 size,
Common::MemoryHookPointer hook);
/**
* Checks whether or not the supplied address is a valid virtual
* address for the given process.
*
* @param process The emulated process to check the address against.
* @param vaddr The virtual address to check the validity of.
*
* @returns True if the given virtual address is valid, false otherwise.
*/
bool IsValidVirtualAddress(const Kernel::Process& process, VAddr vaddr) const;
/**
* Checks whether or not the supplied address is a valid virtual
* address for the current process.
*
* @param vaddr The virtual address to check the validity of.
*
* @returns True if the given virtual address is valid, false otherwise.
*/
bool IsValidVirtualAddress(VAddr vaddr) const;
/**
* Gets a pointer to the given address.
*
* @param vaddr Virtual address to retrieve a pointer to.
*
* @returns The pointer to the given address, if the address is valid.
* If the address is not valid, nullptr will be returned.
*/
u8* GetPointer(VAddr vaddr);
/**
* Gets a pointer to the given address.
*
* @param vaddr Virtual address to retrieve a pointer to.
*
* @returns The pointer to the given address, if the address is valid.
* If the address is not valid, nullptr will be returned.
*/
const u8* GetPointer(VAddr vaddr) const;
/**
* Reads an 8-bit unsigned value from the current process' address space
* at the given virtual address.
*
* @param addr The virtual address to read the 8-bit value from.
*
* @returns the read 8-bit unsigned value.
*/
u8 Read8(VAddr addr);
/**
* Reads a 16-bit unsigned value from the current process' address space
* at the given virtual address.
*
* @param addr The virtual address to read the 16-bit value from.
*
* @returns the read 16-bit unsigned value.
*/
u16 Read16(VAddr addr);
/**
* Reads a 32-bit unsigned value from the current process' address space
* at the given virtual address.
*
* @param addr The virtual address to read the 32-bit value from.
*
* @returns the read 32-bit unsigned value.
*/
u32 Read32(VAddr addr);
/**
* Reads a 64-bit unsigned value from the current process' address space
* at the given virtual address.
*
* @param addr The virtual address to read the 64-bit value from.
*
* @returns the read 64-bit value.
*/
u64 Read64(VAddr addr);
/**
* Writes an 8-bit unsigned integer to the given virtual address in
* the current process' address space.
*
* @param addr The virtual address to write the 8-bit unsigned integer to.
* @param data The 8-bit unsigned integer to write to the given virtual address.
*
* @post The memory at the given virtual address contains the specified data value.
*/
void Write8(VAddr addr, u8 data);
/**
* Writes a 16-bit unsigned integer to the given virtual address in
* the current process' address space.
*
* @param addr The virtual address to write the 16-bit unsigned integer to.
* @param data The 16-bit unsigned integer to write to the given virtual address.
*
* @post The memory range [addr, sizeof(data)) contains the given data value.
*/
void Write16(VAddr addr, u16 data);
/**
* Writes a 32-bit unsigned integer to the given virtual address in
* the current process' address space.
*
* @param addr The virtual address to write the 32-bit unsigned integer to.
* @param data The 32-bit unsigned integer to write to the given virtual address.
*
* @post The memory range [addr, sizeof(data)) contains the given data value.
*/
void Write32(VAddr addr, u32 data);
/**
* Writes a 64-bit unsigned integer to the given virtual address in
* the current process' address space.
*
* @param addr The virtual address to write the 64-bit unsigned integer to.
* @param data The 64-bit unsigned integer to write to the given virtual address.
*
* @post The memory range [addr, sizeof(data)) contains the given data value.
*/
void Write64(VAddr addr, u64 data);
/**
* Reads a null-terminated string from the given virtual address.
* This function will continually read characters until either:
*
* - A null character ('\0') is reached.
* - max_length characters have been read.
*
* @note The final null-terminating character (if found) is not included
* in the returned string.
*
* @param vaddr The address to begin reading the string from.
* @param max_length The maximum length of the string to read in characters.
*
* @returns The read string.
*/
std::string ReadCString(VAddr vaddr, std::size_t max_length);
/**
* Reads a contiguous block of bytes from a specified process' address space.
*
* @param process The process to read the data from.
* @param src_addr The virtual address to begin reading from.
* @param dest_buffer The buffer to place the read bytes into.
* @param size The amount of data to read, in bytes.
*
* @note If a size of 0 is specified, then this function reads nothing and
* no attempts to access memory are made at all.
*
* @pre dest_buffer must be at least size bytes in length, otherwise a
* buffer overrun will occur.
*
* @post The range [dest_buffer, size) contains the read bytes from the
* process' address space.
*/
void ReadBlock(const Kernel::Process& process, VAddr src_addr, void* dest_buffer,
std::size_t size);
/**
* Reads a contiguous block of bytes from the current process' address space.
*
* @param src_addr The virtual address to begin reading from.
* @param dest_buffer The buffer to place the read bytes into.
* @param size The amount of data to read, in bytes.
*
* @note If a size of 0 is specified, then this function reads nothing and
* no attempts to access memory are made at all.
*
* @pre dest_buffer must be at least size bytes in length, otherwise a
* buffer overrun will occur.
*
* @post The range [dest_buffer, size) contains the read bytes from the
* current process' address space.
*/
void ReadBlock(VAddr src_addr, void* dest_buffer, std::size_t size);
/**
* Writes a range of bytes into a given process' address space at the specified
* virtual address.
*
* @param process The process to write data into the address space of.
* @param dest_addr The destination virtual address to begin writing the data at.
* @param src_buffer The data to write into the process' address space.
* @param size The size of the data to write, in bytes.
*
* @post The address range [dest_addr, size) in the process' address space
* contains the data that was within src_buffer.
*
* @post If an attempt is made to write into an unmapped region of memory, the writes
* will be ignored and an error will be logged.
*
* @post If a write is performed into a region of memory that is considered cached
* rasterizer memory, will cause the currently active rasterizer to be notified
* and will mark that region as invalidated to caches that the active
* graphics backend may be maintaining over the course of execution.
*/
void WriteBlock(const Kernel::Process& process, VAddr dest_addr, const void* src_buffer,
std::size_t size);
/**
* Writes a range of bytes into the current process' address space at the specified
* virtual address.
*
* @param dest_addr The destination virtual address to begin writing the data at.
* @param src_buffer The data to write into the current process' address space.
* @param size The size of the data to write, in bytes.
*
* @post The address range [dest_addr, size) in the current process' address space
* contains the data that was within src_buffer.
*
* @post If an attempt is made to write into an unmapped region of memory, the writes
* will be ignored and an error will be logged.
*
* @post If a write is performed into a region of memory that is considered cached
* rasterizer memory, will cause the currently active rasterizer to be notified
* and will mark that region as invalidated to caches that the active
* graphics backend may be maintaining over the course of execution.
*/
void WriteBlock(VAddr dest_addr, const void* src_buffer, std::size_t size);
/**
* Fills the specified address range within a process' address space with zeroes.
*
* @param process The process that will have a portion of its memory zeroed out.
* @param dest_addr The starting virtual address of the range to zero out.
* @param size The size of the address range to zero out, in bytes.
*
* @post The range [dest_addr, size) within the process' address space is
* filled with zeroes.
*/
void ZeroBlock(const Kernel::Process& process, VAddr dest_addr, std::size_t size);
/**
* Fills the specified address range within the current process' address space with zeroes.
*
* @param dest_addr The starting virtual address of the range to zero out.
* @param size The size of the address range to zero out, in bytes.
*
* @post The range [dest_addr, size) within the current process' address space is
* filled with zeroes.
*/
void ZeroBlock(VAddr dest_addr, std::size_t size);
/**
* Copies data within a process' address space to another location within the
* same address space.
*
* @param process The process that will have data copied within its address space.
* @param dest_addr The destination virtual address to begin copying the data into.
* @param src_addr The source virtual address to begin copying the data from.
* @param size The size of the data to copy, in bytes.
*
* @post The range [dest_addr, size) within the process' address space contains the
* same data within the range [src_addr, size).
*/
void CopyBlock(const Kernel::Process& process, VAddr dest_addr, VAddr src_addr,
std::size_t size);
/**
* Copies data within the current process' address space to another location within the
* same address space.
*
* @param dest_addr The destination virtual address to begin copying the data into.
* @param src_addr The source virtual address to begin copying the data from.
* @param size The size of the data to copy, in bytes.
*
* @post The range [dest_addr, size) within the current process' address space
* contains the same data within the range [src_addr, size).
*/
void CopyBlock(VAddr dest_addr, VAddr src_addr, std::size_t size);
/**
* Marks each page within the specified address range as cached or uncached.
*
* @param vaddr The virtual address indicating the start of the address range.
* @param size The size of the address range in bytes.
* @param cached Whether or not any pages within the address range should be
* marked as cached or uncached.
*/
void RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached);
private:
struct Impl;
std::unique_ptr<Impl> impl;
};
core/cpu_core_manager: Create threads separately from initialization. Our initialization process is a little wonky than one would expect when it comes to code flow. We initialize the CPU last, as opposed to hardware, where the CPU obviously needs to be first, otherwise nothing else would work, and we have code that adds checks to get around this. For example, in the page table setting code, we check to see if the system is turned on before we even notify the CPU instances of a page table switch. This results in dead code (at the moment), because the only time a page table switch will occur is when the system is *not* running, preventing the emulated CPU instances from being notified of a page table switch in a convenient manner (technically the code path could be taken, but we don't emulate the process creation svc handlers yet). This moves the threads creation into its own member function of the core manager and restores a little order (and predictability) to our initialization process. Previously, in the multi-threaded cases, we'd kick off several threads before even the main kernel process was created and ready to execute (gross!). Now the initialization process is like so: Initialization: 1. Timers 2. CPU 3. Kernel 4. Filesystem stuff (kind of gross, but can be amended trivially) 5. Applet stuff (ditto in terms of being kind of gross) 6. Main process (will be moved into the loading step in a following change) 7. Telemetry (this should be initialized last in the future). 8. Services (4 and 5 should ideally be alongside this). 9. GDB (gross. Uses namespace scope state. Needs to be refactored into a class or booted altogether). 10. Renderer 11. GPU (will also have its threads created in a separate step in a following change). Which... isn't *ideal* per-se, however getting rid of the wonky intertwining of CPU state initialization out of this mix gets rid of most of the footguns when it comes to our initialization process.
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/// Changes the currently active page table to that of
/// the given process instance.
void SetCurrentPageTable(Kernel::Process& process);
/// Determines if the given VAddr is a kernel address
bool IsKernelVirtualAddress(VAddr vaddr);
} // namespace Memory