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Merge pull request #9527 from Wollnashorn/amd-cache-fix

video_core/vulkan: Implemented `VkPipelineCache` to store Vulkan pipelines
This commit is contained in:
Fernando S 2023-01-05 16:38:07 -05:00 committed by GitHub
commit 1428451722
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GPG Key ID: 4AEE18F83AFDEB23
17 changed files with 285 additions and 68 deletions

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@ -200,6 +200,7 @@ void RestoreGlobalState(bool is_powered_on) {
values.use_asynchronous_shaders.SetGlobal(true); values.use_asynchronous_shaders.SetGlobal(true);
values.use_fast_gpu_time.SetGlobal(true); values.use_fast_gpu_time.SetGlobal(true);
values.use_pessimistic_flushes.SetGlobal(true); values.use_pessimistic_flushes.SetGlobal(true);
values.use_vulkan_driver_pipeline_cache.SetGlobal(true);
values.bg_red.SetGlobal(true); values.bg_red.SetGlobal(true);
values.bg_green.SetGlobal(true); values.bg_green.SetGlobal(true);
values.bg_blue.SetGlobal(true); values.bg_blue.SetGlobal(true);

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@ -451,6 +451,8 @@ struct Values {
SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"}; SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"}; SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
SwitchableSetting<bool> use_pessimistic_flushes{false, "use_pessimistic_flushes"}; SwitchableSetting<bool> use_pessimistic_flushes{false, "use_pessimistic_flushes"};
SwitchableSetting<bool> use_vulkan_driver_pipeline_cache{true,
"use_vulkan_driver_pipeline_cache"};
SwitchableSetting<u8> bg_red{0, "bg_red"}; SwitchableSetting<u8> bg_red{0, "bg_red"};
SwitchableSetting<u8> bg_green{0, "bg_green"}; SwitchableSetting<u8> bg_green{0, "bg_green"};

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@ -24,13 +24,15 @@ using Shader::ImageBufferDescriptor;
using Shader::Backend::SPIRV::RESCALING_LAYOUT_WORDS_OFFSET; using Shader::Backend::SPIRV::RESCALING_LAYOUT_WORDS_OFFSET;
using Tegra::Texture::TexturePair; using Tegra::Texture::TexturePair;
ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descriptor_pool, ComputePipeline::ComputePipeline(const Device& device_, vk::PipelineCache& pipeline_cache_,
DescriptorPool& descriptor_pool,
UpdateDescriptorQueue& update_descriptor_queue_, UpdateDescriptorQueue& update_descriptor_queue_,
Common::ThreadWorker* thread_worker, Common::ThreadWorker* thread_worker,
PipelineStatistics* pipeline_statistics, PipelineStatistics* pipeline_statistics,
VideoCore::ShaderNotify* shader_notify, const Shader::Info& info_, VideoCore::ShaderNotify* shader_notify, const Shader::Info& info_,
vk::ShaderModule spv_module_) vk::ShaderModule spv_module_)
: device{device_}, update_descriptor_queue{update_descriptor_queue_}, info{info_}, : device{device_}, pipeline_cache(pipeline_cache_),
update_descriptor_queue{update_descriptor_queue_}, info{info_},
spv_module(std::move(spv_module_)) { spv_module(std::move(spv_module_)) {
if (shader_notify) { if (shader_notify) {
shader_notify->MarkShaderBuilding(); shader_notify->MarkShaderBuilding();
@ -56,13 +58,15 @@ ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descript
if (device.IsKhrPipelineExecutablePropertiesEnabled()) { if (device.IsKhrPipelineExecutablePropertiesEnabled()) {
flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR; flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR;
} }
pipeline = device.GetLogical().CreateComputePipeline({ pipeline = device.GetLogical().CreateComputePipeline(
{
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
.pNext = nullptr, .pNext = nullptr,
.flags = flags, .flags = flags,
.stage{ .stage{
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
.pNext = device.IsExtSubgroupSizeControlSupported() ? &subgroup_size_ci : nullptr, .pNext =
device.IsExtSubgroupSizeControlSupported() ? &subgroup_size_ci : nullptr,
.flags = 0, .flags = 0,
.stage = VK_SHADER_STAGE_COMPUTE_BIT, .stage = VK_SHADER_STAGE_COMPUTE_BIT,
.module = *spv_module, .module = *spv_module,
@ -72,7 +76,9 @@ ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descript
.layout = *pipeline_layout, .layout = *pipeline_layout,
.basePipelineHandle = 0, .basePipelineHandle = 0,
.basePipelineIndex = 0, .basePipelineIndex = 0,
}); },
*pipeline_cache);
if (pipeline_statistics) { if (pipeline_statistics) {
pipeline_statistics->Collect(*pipeline); pipeline_statistics->Collect(*pipeline);
} }

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@ -28,7 +28,8 @@ class Scheduler;
class ComputePipeline { class ComputePipeline {
public: public:
explicit ComputePipeline(const Device& device, DescriptorPool& descriptor_pool, explicit ComputePipeline(const Device& device, vk::PipelineCache& pipeline_cache,
DescriptorPool& descriptor_pool,
UpdateDescriptorQueue& update_descriptor_queue, UpdateDescriptorQueue& update_descriptor_queue,
Common::ThreadWorker* thread_worker, Common::ThreadWorker* thread_worker,
PipelineStatistics* pipeline_statistics, PipelineStatistics* pipeline_statistics,
@ -46,6 +47,7 @@ public:
private: private:
const Device& device; const Device& device;
vk::PipelineCache& pipeline_cache;
UpdateDescriptorQueue& update_descriptor_queue; UpdateDescriptorQueue& update_descriptor_queue;
Shader::Info info; Shader::Info info;

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@ -234,13 +234,14 @@ ConfigureFuncPtr ConfigureFunc(const std::array<vk::ShaderModule, NUM_STAGES>& m
GraphicsPipeline::GraphicsPipeline( GraphicsPipeline::GraphicsPipeline(
Scheduler& scheduler_, BufferCache& buffer_cache_, TextureCache& texture_cache_, Scheduler& scheduler_, BufferCache& buffer_cache_, TextureCache& texture_cache_,
VideoCore::ShaderNotify* shader_notify, const Device& device_, DescriptorPool& descriptor_pool, vk::PipelineCache& pipeline_cache_, VideoCore::ShaderNotify* shader_notify,
const Device& device_, DescriptorPool& descriptor_pool,
UpdateDescriptorQueue& update_descriptor_queue_, Common::ThreadWorker* worker_thread, UpdateDescriptorQueue& update_descriptor_queue_, Common::ThreadWorker* worker_thread,
PipelineStatistics* pipeline_statistics, RenderPassCache& render_pass_cache, PipelineStatistics* pipeline_statistics, RenderPassCache& render_pass_cache,
const GraphicsPipelineCacheKey& key_, std::array<vk::ShaderModule, NUM_STAGES> stages, const GraphicsPipelineCacheKey& key_, std::array<vk::ShaderModule, NUM_STAGES> stages,
const std::array<const Shader::Info*, NUM_STAGES>& infos) const std::array<const Shader::Info*, NUM_STAGES>& infos)
: key{key_}, device{device_}, texture_cache{texture_cache_}, : key{key_}, device{device_}, texture_cache{texture_cache_}, buffer_cache{buffer_cache_},
buffer_cache{buffer_cache_}, scheduler{scheduler_}, pipeline_cache(pipeline_cache_), scheduler{scheduler_},
update_descriptor_queue{update_descriptor_queue_}, spv_modules{std::move(stages)} { update_descriptor_queue{update_descriptor_queue_}, spv_modules{std::move(stages)} {
if (shader_notify) { if (shader_notify) {
shader_notify->MarkShaderBuilding(); shader_notify->MarkShaderBuilding();
@ -897,7 +898,8 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
if (device.IsKhrPipelineExecutablePropertiesEnabled()) { if (device.IsKhrPipelineExecutablePropertiesEnabled()) {
flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR; flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR;
} }
pipeline = device.GetLogical().CreateGraphicsPipeline({ pipeline = device.GetLogical().CreateGraphicsPipeline(
{
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr, .pNext = nullptr,
.flags = flags, .flags = flags,
@ -917,7 +919,8 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
.subpass = 0, .subpass = 0,
.basePipelineHandle = nullptr, .basePipelineHandle = nullptr,
.basePipelineIndex = 0, .basePipelineIndex = 0,
}); },
*pipeline_cache);
} }
void GraphicsPipeline::Validate() { void GraphicsPipeline::Validate() {

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@ -70,15 +70,13 @@ class GraphicsPipeline {
static constexpr size_t NUM_STAGES = Tegra::Engines::Maxwell3D::Regs::MaxShaderStage; static constexpr size_t NUM_STAGES = Tegra::Engines::Maxwell3D::Regs::MaxShaderStage;
public: public:
explicit GraphicsPipeline(Scheduler& scheduler, BufferCache& buffer_cache, explicit GraphicsPipeline(
TextureCache& texture_cache, VideoCore::ShaderNotify* shader_notify, Scheduler& scheduler, BufferCache& buffer_cache, TextureCache& texture_cache,
vk::PipelineCache& pipeline_cache, VideoCore::ShaderNotify* shader_notify,
const Device& device, DescriptorPool& descriptor_pool, const Device& device, DescriptorPool& descriptor_pool,
UpdateDescriptorQueue& update_descriptor_queue, UpdateDescriptorQueue& update_descriptor_queue, Common::ThreadWorker* worker_thread,
Common::ThreadWorker* worker_thread, PipelineStatistics* pipeline_statistics, RenderPassCache& render_pass_cache,
PipelineStatistics* pipeline_statistics, const GraphicsPipelineCacheKey& key, std::array<vk::ShaderModule, NUM_STAGES> stages,
RenderPassCache& render_pass_cache,
const GraphicsPipelineCacheKey& key,
std::array<vk::ShaderModule, NUM_STAGES> stages,
const std::array<const Shader::Info*, NUM_STAGES>& infos); const std::array<const Shader::Info*, NUM_STAGES>& infos);
GraphicsPipeline& operator=(GraphicsPipeline&&) noexcept = delete; GraphicsPipeline& operator=(GraphicsPipeline&&) noexcept = delete;
@ -133,6 +131,7 @@ private:
const Device& device; const Device& device;
TextureCache& texture_cache; TextureCache& texture_cache;
BufferCache& buffer_cache; BufferCache& buffer_cache;
vk::PipelineCache& pipeline_cache;
Scheduler& scheduler; Scheduler& scheduler;
UpdateDescriptorQueue& update_descriptor_queue; UpdateDescriptorQueue& update_descriptor_queue;

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@ -55,6 +55,7 @@ using VideoCommon::GenericEnvironment;
using VideoCommon::GraphicsEnvironment; using VideoCommon::GraphicsEnvironment;
constexpr u32 CACHE_VERSION = 10; constexpr u32 CACHE_VERSION = 10;
constexpr std::array<char, 8> VULKAN_CACHE_MAGIC_NUMBER{'y', 'u', 'z', 'u', 'v', 'k', 'c', 'h'};
template <typename Container> template <typename Container>
auto MakeSpan(Container& container) { auto MakeSpan(Container& container) {
@ -284,6 +285,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
render_pass_cache{render_pass_cache_}, buffer_cache{buffer_cache_}, render_pass_cache{render_pass_cache_}, buffer_cache{buffer_cache_},
texture_cache{texture_cache_}, shader_notify{shader_notify_}, texture_cache{texture_cache_}, shader_notify{shader_notify_},
use_asynchronous_shaders{Settings::values.use_asynchronous_shaders.GetValue()}, use_asynchronous_shaders{Settings::values.use_asynchronous_shaders.GetValue()},
use_vulkan_pipeline_cache{Settings::values.use_vulkan_driver_pipeline_cache.GetValue()},
workers(std::max(std::thread::hardware_concurrency(), 2U) - 1, "VkPipelineBuilder"), workers(std::max(std::thread::hardware_concurrency(), 2U) - 1, "VkPipelineBuilder"),
serialization_thread(1, "VkPipelineSerialization") { serialization_thread(1, "VkPipelineSerialization") {
const auto& float_control{device.FloatControlProperties()}; const auto& float_control{device.FloatControlProperties()};
@ -362,7 +364,12 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
}; };
} }
PipelineCache::~PipelineCache() = default; PipelineCache::~PipelineCache() {
if (use_vulkan_pipeline_cache && !vulkan_pipeline_cache_filename.empty()) {
SerializeVulkanPipelineCache(vulkan_pipeline_cache_filename, vulkan_pipeline_cache,
CACHE_VERSION);
}
}
GraphicsPipeline* PipelineCache::CurrentGraphicsPipeline() { GraphicsPipeline* PipelineCache::CurrentGraphicsPipeline() {
MICROPROFILE_SCOPE(Vulkan_PipelineCache); MICROPROFILE_SCOPE(Vulkan_PipelineCache);
@ -418,6 +425,12 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
} }
pipeline_cache_filename = base_dir / "vulkan.bin"; pipeline_cache_filename = base_dir / "vulkan.bin";
if (use_vulkan_pipeline_cache) {
vulkan_pipeline_cache_filename = base_dir / "vulkan_pipelines.bin";
vulkan_pipeline_cache =
LoadVulkanPipelineCache(vulkan_pipeline_cache_filename, CACHE_VERSION);
}
struct { struct {
std::mutex mutex; std::mutex mutex;
size_t total{}; size_t total{};
@ -496,6 +509,11 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
workers.WaitForRequests(stop_loading); workers.WaitForRequests(stop_loading);
if (use_vulkan_pipeline_cache) {
SerializeVulkanPipelineCache(vulkan_pipeline_cache_filename, vulkan_pipeline_cache,
CACHE_VERSION);
}
if (state.statistics) { if (state.statistics) {
state.statistics->Report(); state.statistics->Report();
} }
@ -616,10 +634,10 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
previous_stage = &program; previous_stage = &program;
} }
Common::ThreadWorker* const thread_worker{build_in_parallel ? &workers : nullptr}; Common::ThreadWorker* const thread_worker{build_in_parallel ? &workers : nullptr};
return std::make_unique<GraphicsPipeline>(scheduler, buffer_cache, texture_cache, return std::make_unique<GraphicsPipeline>(
&shader_notify, device, descriptor_pool, scheduler, buffer_cache, texture_cache, vulkan_pipeline_cache, &shader_notify, device,
update_descriptor_queue, thread_worker, statistics, descriptor_pool, update_descriptor_queue, thread_worker, statistics, render_pass_cache, key,
render_pass_cache, key, std::move(modules), infos); std::move(modules), infos);
} catch (const Shader::Exception& exception) { } catch (const Shader::Exception& exception) {
LOG_ERROR(Render_Vulkan, "{}", exception.what()); LOG_ERROR(Render_Vulkan, "{}", exception.what());
@ -689,13 +707,107 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
spv_module.SetObjectNameEXT(name.c_str()); spv_module.SetObjectNameEXT(name.c_str());
} }
Common::ThreadWorker* const thread_worker{build_in_parallel ? &workers : nullptr}; Common::ThreadWorker* const thread_worker{build_in_parallel ? &workers : nullptr};
return std::make_unique<ComputePipeline>(device, descriptor_pool, update_descriptor_queue, return std::make_unique<ComputePipeline>(device, vulkan_pipeline_cache, descriptor_pool,
thread_worker, statistics, &shader_notify, update_descriptor_queue, thread_worker, statistics,
program.info, std::move(spv_module)); &shader_notify, program.info, std::move(spv_module));
} catch (const Shader::Exception& exception) { } catch (const Shader::Exception& exception) {
LOG_ERROR(Render_Vulkan, "{}", exception.what()); LOG_ERROR(Render_Vulkan, "{}", exception.what());
return nullptr; return nullptr;
} }
void PipelineCache::SerializeVulkanPipelineCache(const std::filesystem::path& filename,
const vk::PipelineCache& pipeline_cache,
u32 cache_version) try {
std::ofstream file(filename, std::ios::binary);
file.exceptions(std::ifstream::failbit);
if (!file.is_open()) {
LOG_ERROR(Common_Filesystem, "Failed to open Vulkan driver pipeline cache file {}",
Common::FS::PathToUTF8String(filename));
return;
}
file.write(VULKAN_CACHE_MAGIC_NUMBER.data(), VULKAN_CACHE_MAGIC_NUMBER.size())
.write(reinterpret_cast<const char*>(&cache_version), sizeof(cache_version));
size_t cache_size = 0;
std::vector<char> cache_data;
if (pipeline_cache) {
pipeline_cache.Read(&cache_size, nullptr);
cache_data.resize(cache_size);
pipeline_cache.Read(&cache_size, cache_data.data());
}
file.write(cache_data.data(), cache_size);
LOG_INFO(Render_Vulkan, "Vulkan driver pipelines cached at: {}",
Common::FS::PathToUTF8String(filename));
} catch (const std::ios_base::failure& e) {
LOG_ERROR(Common_Filesystem, "{}", e.what());
if (!Common::FS::RemoveFile(filename)) {
LOG_ERROR(Common_Filesystem, "Failed to delete Vulkan driver pipeline cache file {}",
Common::FS::PathToUTF8String(filename));
}
}
vk::PipelineCache PipelineCache::LoadVulkanPipelineCache(const std::filesystem::path& filename,
u32 expected_cache_version) {
const auto create_pipeline_cache = [this](size_t data_size, const void* data) {
VkPipelineCacheCreateInfo pipeline_cache_ci = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.initialDataSize = data_size,
.pInitialData = data};
return device.GetLogical().CreatePipelineCache(pipeline_cache_ci);
};
try {
std::ifstream file(filename, std::ios::binary | std::ios::ate);
if (!file.is_open()) {
return create_pipeline_cache(0, nullptr);
}
file.exceptions(std::ifstream::failbit);
const auto end{file.tellg()};
file.seekg(0, std::ios::beg);
std::array<char, 8> magic_number;
u32 cache_version;
file.read(magic_number.data(), magic_number.size())
.read(reinterpret_cast<char*>(&cache_version), sizeof(cache_version));
if (magic_number != VULKAN_CACHE_MAGIC_NUMBER || cache_version != expected_cache_version) {
file.close();
if (Common::FS::RemoveFile(filename)) {
if (magic_number != VULKAN_CACHE_MAGIC_NUMBER) {
LOG_ERROR(Common_Filesystem, "Invalid Vulkan driver pipeline cache file");
}
if (cache_version != expected_cache_version) {
LOG_INFO(Common_Filesystem, "Deleting old Vulkan driver pipeline cache");
}
} else {
LOG_ERROR(Common_Filesystem,
"Invalid Vulkan pipeline cache file and failed to delete it in \"{}\"",
Common::FS::PathToUTF8String(filename));
}
return create_pipeline_cache(0, nullptr);
}
const size_t cache_size = static_cast<size_t>(end) - magic_number.size();
std::vector<char> cache_data(cache_size);
file.read(cache_data.data(), cache_size);
LOG_INFO(Render_Vulkan,
"Loaded Vulkan driver pipeline cache: ", Common::FS::PathToUTF8String(filename));
return create_pipeline_cache(cache_size, cache_data.data());
} catch (const std::ios_base::failure& e) {
LOG_ERROR(Common_Filesystem, "{}", e.what());
if (!Common::FS::RemoveFile(filename)) {
LOG_ERROR(Common_Filesystem, "Failed to delete Vulkan driver pipeline cache file {}",
Common::FS::PathToUTF8String(filename));
}
return create_pipeline_cache(0, nullptr);
}
}
} // namespace Vulkan } // namespace Vulkan

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@ -135,6 +135,12 @@ private:
PipelineStatistics* statistics, PipelineStatistics* statistics,
bool build_in_parallel); bool build_in_parallel);
void SerializeVulkanPipelineCache(const std::filesystem::path& filename,
const vk::PipelineCache& pipeline_cache, u32 cache_version);
vk::PipelineCache LoadVulkanPipelineCache(const std::filesystem::path& filename,
u32 expected_cache_version);
const Device& device; const Device& device;
Scheduler& scheduler; Scheduler& scheduler;
DescriptorPool& descriptor_pool; DescriptorPool& descriptor_pool;
@ -144,6 +150,7 @@ private:
TextureCache& texture_cache; TextureCache& texture_cache;
VideoCore::ShaderNotify& shader_notify; VideoCore::ShaderNotify& shader_notify;
bool use_asynchronous_shaders{}; bool use_asynchronous_shaders{};
bool use_vulkan_pipeline_cache{};
GraphicsPipelineCacheKey graphics_key{}; GraphicsPipelineCacheKey graphics_key{};
GraphicsPipeline* current_pipeline{}; GraphicsPipeline* current_pipeline{};
@ -158,6 +165,9 @@ private:
std::filesystem::path pipeline_cache_filename; std::filesystem::path pipeline_cache_filename;
std::filesystem::path vulkan_pipeline_cache_filename;
vk::PipelineCache vulkan_pipeline_cache;
Common::ThreadWorker workers; Common::ThreadWorker workers;
Common::ThreadWorker serialization_thread; Common::ThreadWorker serialization_thread;
DynamicFeatures dynamic_features; DynamicFeatures dynamic_features;

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@ -152,6 +152,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkCreateGraphicsPipelines); X(vkCreateGraphicsPipelines);
X(vkCreateImage); X(vkCreateImage);
X(vkCreateImageView); X(vkCreateImageView);
X(vkCreatePipelineCache);
X(vkCreatePipelineLayout); X(vkCreatePipelineLayout);
X(vkCreateQueryPool); X(vkCreateQueryPool);
X(vkCreateRenderPass); X(vkCreateRenderPass);
@ -171,6 +172,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkDestroyImage); X(vkDestroyImage);
X(vkDestroyImageView); X(vkDestroyImageView);
X(vkDestroyPipeline); X(vkDestroyPipeline);
X(vkDestroyPipelineCache);
X(vkDestroyPipelineLayout); X(vkDestroyPipelineLayout);
X(vkDestroyQueryPool); X(vkDestroyQueryPool);
X(vkDestroyRenderPass); X(vkDestroyRenderPass);
@ -188,6 +190,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkGetEventStatus); X(vkGetEventStatus);
X(vkGetFenceStatus); X(vkGetFenceStatus);
X(vkGetImageMemoryRequirements); X(vkGetImageMemoryRequirements);
X(vkGetPipelineCacheData);
X(vkGetMemoryFdKHR); X(vkGetMemoryFdKHR);
#ifdef _WIN32 #ifdef _WIN32
X(vkGetMemoryWin32HandleKHR); X(vkGetMemoryWin32HandleKHR);
@ -431,6 +434,10 @@ void Destroy(VkDevice device, VkPipeline handle, const DeviceDispatch& dld) noex
dld.vkDestroyPipeline(device, handle, nullptr); dld.vkDestroyPipeline(device, handle, nullptr);
} }
void Destroy(VkDevice device, VkPipelineCache handle, const DeviceDispatch& dld) noexcept {
dld.vkDestroyPipelineCache(device, handle, nullptr);
}
void Destroy(VkDevice device, VkPipelineLayout handle, const DeviceDispatch& dld) noexcept { void Destroy(VkDevice device, VkPipelineLayout handle, const DeviceDispatch& dld) noexcept {
dld.vkDestroyPipelineLayout(device, handle, nullptr); dld.vkDestroyPipelineLayout(device, handle, nullptr);
} }
@ -651,6 +658,10 @@ void ShaderModule::SetObjectNameEXT(const char* name) const {
SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_SHADER_MODULE, name); SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_SHADER_MODULE, name);
} }
void PipelineCache::SetObjectNameEXT(const char* name) const {
SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_PIPELINE_CACHE, name);
}
void Semaphore::SetObjectNameEXT(const char* name) const { void Semaphore::SetObjectNameEXT(const char* name) const {
SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_SEMAPHORE, name); SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_SEMAPHORE, name);
} }
@ -746,21 +757,29 @@ DescriptorSetLayout Device::CreateDescriptorSetLayout(
return DescriptorSetLayout(object, handle, *dld); return DescriptorSetLayout(object, handle, *dld);
} }
PipelineCache Device::CreatePipelineCache(const VkPipelineCacheCreateInfo& ci) const {
VkPipelineCache cache;
Check(dld->vkCreatePipelineCache(handle, &ci, nullptr, &cache));
return PipelineCache(cache, handle, *dld);
}
PipelineLayout Device::CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const { PipelineLayout Device::CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const {
VkPipelineLayout object; VkPipelineLayout object;
Check(dld->vkCreatePipelineLayout(handle, &ci, nullptr, &object)); Check(dld->vkCreatePipelineLayout(handle, &ci, nullptr, &object));
return PipelineLayout(object, handle, *dld); return PipelineLayout(object, handle, *dld);
} }
Pipeline Device::CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const { Pipeline Device::CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci,
VkPipelineCache cache) const {
VkPipeline object; VkPipeline object;
Check(dld->vkCreateGraphicsPipelines(handle, nullptr, 1, &ci, nullptr, &object)); Check(dld->vkCreateGraphicsPipelines(handle, cache, 1, &ci, nullptr, &object));
return Pipeline(object, handle, *dld); return Pipeline(object, handle, *dld);
} }
Pipeline Device::CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const { Pipeline Device::CreateComputePipeline(const VkComputePipelineCreateInfo& ci,
VkPipelineCache cache) const {
VkPipeline object; VkPipeline object;
Check(dld->vkCreateComputePipelines(handle, nullptr, 1, &ci, nullptr, &object)); Check(dld->vkCreateComputePipelines(handle, cache, 1, &ci, nullptr, &object));
return Pipeline(object, handle, *dld); return Pipeline(object, handle, *dld);
} }

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@ -270,6 +270,7 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines{}; PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines{};
PFN_vkCreateImage vkCreateImage{}; PFN_vkCreateImage vkCreateImage{};
PFN_vkCreateImageView vkCreateImageView{}; PFN_vkCreateImageView vkCreateImageView{};
PFN_vkCreatePipelineCache vkCreatePipelineCache{};
PFN_vkCreatePipelineLayout vkCreatePipelineLayout{}; PFN_vkCreatePipelineLayout vkCreatePipelineLayout{};
PFN_vkCreateQueryPool vkCreateQueryPool{}; PFN_vkCreateQueryPool vkCreateQueryPool{};
PFN_vkCreateRenderPass vkCreateRenderPass{}; PFN_vkCreateRenderPass vkCreateRenderPass{};
@ -289,6 +290,7 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkDestroyImage vkDestroyImage{}; PFN_vkDestroyImage vkDestroyImage{};
PFN_vkDestroyImageView vkDestroyImageView{}; PFN_vkDestroyImageView vkDestroyImageView{};
PFN_vkDestroyPipeline vkDestroyPipeline{}; PFN_vkDestroyPipeline vkDestroyPipeline{};
PFN_vkDestroyPipelineCache vkDestroyPipelineCache{};
PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout{}; PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout{};
PFN_vkDestroyQueryPool vkDestroyQueryPool{}; PFN_vkDestroyQueryPool vkDestroyQueryPool{};
PFN_vkDestroyRenderPass vkDestroyRenderPass{}; PFN_vkDestroyRenderPass vkDestroyRenderPass{};
@ -306,6 +308,7 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkGetEventStatus vkGetEventStatus{}; PFN_vkGetEventStatus vkGetEventStatus{};
PFN_vkGetFenceStatus vkGetFenceStatus{}; PFN_vkGetFenceStatus vkGetFenceStatus{};
PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements{}; PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements{};
PFN_vkGetPipelineCacheData vkGetPipelineCacheData{};
PFN_vkGetMemoryFdKHR vkGetMemoryFdKHR{}; PFN_vkGetMemoryFdKHR vkGetMemoryFdKHR{};
#ifdef _WIN32 #ifdef _WIN32
PFN_vkGetMemoryWin32HandleKHR vkGetMemoryWin32HandleKHR{}; PFN_vkGetMemoryWin32HandleKHR vkGetMemoryWin32HandleKHR{};
@ -351,6 +354,7 @@ void Destroy(VkDevice, VkFramebuffer, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkImage, const DeviceDispatch&) noexcept; void Destroy(VkDevice, VkImage, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkImageView, const DeviceDispatch&) noexcept; void Destroy(VkDevice, VkImageView, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkPipeline, const DeviceDispatch&) noexcept; void Destroy(VkDevice, VkPipeline, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkPipelineCache, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkPipelineLayout, const DeviceDispatch&) noexcept; void Destroy(VkDevice, VkPipelineLayout, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkQueryPool, const DeviceDispatch&) noexcept; void Destroy(VkDevice, VkQueryPool, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkRenderPass, const DeviceDispatch&) noexcept; void Destroy(VkDevice, VkRenderPass, const DeviceDispatch&) noexcept;
@ -773,6 +777,18 @@ public:
void SetObjectNameEXT(const char* name) const; void SetObjectNameEXT(const char* name) const;
}; };
class PipelineCache : public Handle<VkPipelineCache, VkDevice, DeviceDispatch> {
using Handle<VkPipelineCache, VkDevice, DeviceDispatch>::Handle;
public:
/// Set object name.
void SetObjectNameEXT(const char* name) const;
VkResult Read(size_t* size, void* data) const noexcept {
return dld->vkGetPipelineCacheData(owner, handle, size, data);
}
};
class Semaphore : public Handle<VkSemaphore, VkDevice, DeviceDispatch> { class Semaphore : public Handle<VkSemaphore, VkDevice, DeviceDispatch> {
using Handle<VkSemaphore, VkDevice, DeviceDispatch>::Handle; using Handle<VkSemaphore, VkDevice, DeviceDispatch>::Handle;
@ -844,11 +860,15 @@ public:
DescriptorSetLayout CreateDescriptorSetLayout(const VkDescriptorSetLayoutCreateInfo& ci) const; DescriptorSetLayout CreateDescriptorSetLayout(const VkDescriptorSetLayoutCreateInfo& ci) const;
PipelineCache CreatePipelineCache(const VkPipelineCacheCreateInfo& ci) const;
PipelineLayout CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const; PipelineLayout CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const;
Pipeline CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const; Pipeline CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci,
VkPipelineCache cache = nullptr) const;
Pipeline CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const; Pipeline CreateComputePipeline(const VkComputePipelineCreateInfo& ci,
VkPipelineCache cache = nullptr) const;
Sampler CreateSampler(const VkSamplerCreateInfo& ci) const; Sampler CreateSampler(const VkSamplerCreateInfo& ci) const;

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@ -709,6 +709,7 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.use_asynchronous_shaders); ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
ReadGlobalSetting(Settings::values.use_fast_gpu_time); ReadGlobalSetting(Settings::values.use_fast_gpu_time);
ReadGlobalSetting(Settings::values.use_pessimistic_flushes); ReadGlobalSetting(Settings::values.use_pessimistic_flushes);
ReadGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
ReadGlobalSetting(Settings::values.bg_red); ReadGlobalSetting(Settings::values.bg_red);
ReadGlobalSetting(Settings::values.bg_green); ReadGlobalSetting(Settings::values.bg_green);
ReadGlobalSetting(Settings::values.bg_blue); ReadGlobalSetting(Settings::values.bg_blue);
@ -1348,6 +1349,7 @@ void Config::SaveRendererValues() {
WriteGlobalSetting(Settings::values.use_asynchronous_shaders); WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
WriteGlobalSetting(Settings::values.use_fast_gpu_time); WriteGlobalSetting(Settings::values.use_fast_gpu_time);
WriteGlobalSetting(Settings::values.use_pessimistic_flushes); WriteGlobalSetting(Settings::values.use_pessimistic_flushes);
WriteGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
WriteGlobalSetting(Settings::values.bg_red); WriteGlobalSetting(Settings::values.bg_red);
WriteGlobalSetting(Settings::values.bg_green); WriteGlobalSetting(Settings::values.bg_green);
WriteGlobalSetting(Settings::values.bg_blue); WriteGlobalSetting(Settings::values.bg_blue);

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@ -29,6 +29,8 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue()); ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue());
ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue()); ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue());
ui->use_pessimistic_flushes->setChecked(Settings::values.use_pessimistic_flushes.GetValue()); ui->use_pessimistic_flushes->setChecked(Settings::values.use_pessimistic_flushes.GetValue());
ui->use_vulkan_driver_pipeline_cache->setChecked(
Settings::values.use_vulkan_driver_pipeline_cache.GetValue());
if (Settings::IsConfiguringGlobal()) { if (Settings::IsConfiguringGlobal()) {
ui->gpu_accuracy->setCurrentIndex( ui->gpu_accuracy->setCurrentIndex(
@ -58,6 +60,9 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
ui->use_fast_gpu_time, use_fast_gpu_time); ui->use_fast_gpu_time, use_fast_gpu_time);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_pessimistic_flushes, ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_pessimistic_flushes,
ui->use_pessimistic_flushes, use_pessimistic_flushes); ui->use_pessimistic_flushes, use_pessimistic_flushes);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vulkan_driver_pipeline_cache,
ui->use_vulkan_driver_pipeline_cache,
use_vulkan_driver_pipeline_cache);
} }
void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) { void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) {
@ -82,6 +87,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal()); ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal());
ui->use_pessimistic_flushes->setEnabled( ui->use_pessimistic_flushes->setEnabled(
Settings::values.use_pessimistic_flushes.UsingGlobal()); Settings::values.use_pessimistic_flushes.UsingGlobal());
ui->use_vulkan_driver_pipeline_cache->setEnabled(
Settings::values.use_vulkan_driver_pipeline_cache.UsingGlobal());
ui->anisotropic_filtering_combobox->setEnabled( ui->anisotropic_filtering_combobox->setEnabled(
Settings::values.max_anisotropy.UsingGlobal()); Settings::values.max_anisotropy.UsingGlobal());
@ -97,6 +104,9 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
ConfigurationShared::SetColoredTristate(ui->use_pessimistic_flushes, ConfigurationShared::SetColoredTristate(ui->use_pessimistic_flushes,
Settings::values.use_pessimistic_flushes, Settings::values.use_pessimistic_flushes,
use_pessimistic_flushes); use_pessimistic_flushes);
ConfigurationShared::SetColoredTristate(ui->use_vulkan_driver_pipeline_cache,
Settings::values.use_vulkan_driver_pipeline_cache,
use_vulkan_driver_pipeline_cache);
ConfigurationShared::SetColoredComboBox( ConfigurationShared::SetColoredComboBox(
ui->gpu_accuracy, ui->label_gpu_accuracy, ui->gpu_accuracy, ui->label_gpu_accuracy,
static_cast<int>(Settings::values.gpu_accuracy.GetValue(true))); static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));

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@ -40,6 +40,7 @@ private:
ConfigurationShared::CheckState use_asynchronous_shaders; ConfigurationShared::CheckState use_asynchronous_shaders;
ConfigurationShared::CheckState use_fast_gpu_time; ConfigurationShared::CheckState use_fast_gpu_time;
ConfigurationShared::CheckState use_pessimistic_flushes; ConfigurationShared::CheckState use_pessimistic_flushes;
ConfigurationShared::CheckState use_vulkan_driver_pipeline_cache;
const Core::System& system; const Core::System& system;
}; };

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@ -109,6 +109,16 @@
</property> </property>
</widget> </widget>
</item> </item>
<item>
<widget class="QCheckBox" name="use_vulkan_driver_pipeline_cache">
<property name="toolTip">
<string>Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally.</string>
</property>
<property name="text">
<string>Use Vulkan pipeline cache</string>
</property>
</widget>
</item>
<item> <item>
<widget class="QWidget" name="af_layout" native="true"> <widget class="QWidget" name="af_layout" native="true">
<layout class="QHBoxLayout" name="horizontalLayout_1"> <layout class="QHBoxLayout" name="horizontalLayout_1">

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@ -2229,8 +2229,10 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ
} }
switch (target) { switch (target) {
case GameListRemoveTarget::GlShaderCache:
case GameListRemoveTarget::VkShaderCache: case GameListRemoveTarget::VkShaderCache:
RemoveVulkanDriverPipelineCache(program_id);
[[fallthrough]];
case GameListRemoveTarget::GlShaderCache:
RemoveTransferableShaderCache(program_id, target); RemoveTransferableShaderCache(program_id, target);
break; break;
case GameListRemoveTarget::AllShaderCache: case GameListRemoveTarget::AllShaderCache:
@ -2271,6 +2273,22 @@ void GMainWindow::RemoveTransferableShaderCache(u64 program_id, GameListRemoveTa
} }
} }
void GMainWindow::RemoveVulkanDriverPipelineCache(u64 program_id) {
static constexpr std::string_view target_file_name = "vulkan_pipelines.bin";
const auto shader_cache_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir);
const auto shader_cache_folder_path = shader_cache_dir / fmt::format("{:016x}", program_id);
const auto target_file = shader_cache_folder_path / target_file_name;
if (!Common::FS::Exists(target_file)) {
return;
}
if (!Common::FS::RemoveFile(target_file)) {
QMessageBox::warning(this, tr("Error Removing Vulkan Driver Pipeline Cache"),
tr("Failed to remove the driver pipeline cache."));
}
}
void GMainWindow::RemoveAllTransferableShaderCaches(u64 program_id) { void GMainWindow::RemoveAllTransferableShaderCaches(u64 program_id) {
const auto shader_cache_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir); const auto shader_cache_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir);
const auto program_shader_cache_dir = shader_cache_dir / fmt::format("{:016x}", program_id); const auto program_shader_cache_dir = shader_cache_dir / fmt::format("{:016x}", program_id);

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@ -347,6 +347,7 @@ private:
void RemoveUpdateContent(u64 program_id, InstalledEntryType type); void RemoveUpdateContent(u64 program_id, InstalledEntryType type);
void RemoveAddOnContent(u64 program_id, InstalledEntryType type); void RemoveAddOnContent(u64 program_id, InstalledEntryType type);
void RemoveTransferableShaderCache(u64 program_id, GameListRemoveTarget target); void RemoveTransferableShaderCache(u64 program_id, GameListRemoveTarget target);
void RemoveVulkanDriverPipelineCache(u64 program_id);
void RemoveAllTransferableShaderCaches(u64 program_id); void RemoveAllTransferableShaderCaches(u64 program_id);
void RemoveCustomConfiguration(u64 program_id, const std::string& game_path); void RemoveCustomConfiguration(u64 program_id, const std::string& game_path);
std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id); std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id);

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@ -321,6 +321,7 @@ void Config::ReadValues() {
ReadSetting("Renderer", Settings::values.accelerate_astc); ReadSetting("Renderer", Settings::values.accelerate_astc);
ReadSetting("Renderer", Settings::values.use_fast_gpu_time); ReadSetting("Renderer", Settings::values.use_fast_gpu_time);
ReadSetting("Renderer", Settings::values.use_pessimistic_flushes); ReadSetting("Renderer", Settings::values.use_pessimistic_flushes);
ReadSetting("Renderer", Settings::values.use_vulkan_driver_pipeline_cache);
ReadSetting("Renderer", Settings::values.bg_red); ReadSetting("Renderer", Settings::values.bg_red);
ReadSetting("Renderer", Settings::values.bg_green); ReadSetting("Renderer", Settings::values.bg_green);