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More Qt changes for debugger

This commit is contained in:
Mathieu Vaillancourt 2014-04-03 21:24:07 -04:00
parent 564e3f5032
commit 1c7120b3aa
9 changed files with 190 additions and 187 deletions

View File

@ -14,7 +14,7 @@
#define APP_TITLE APP_NAME " " APP_VERSION
#define COPYRIGHT "Copyright (C) 2013-2014 Citra Team"
EmuThread::EmuThread(GRenderWindow* render_window) : exec_cpu_step(false), cpu_running(true), render_window(render_window)
EmuThread::EmuThread(GRenderWindow* render_window) : exec_cpu_step(false), cpu_running(false), render_window(render_window)
{
}
@ -25,61 +25,23 @@ void EmuThread::SetFilename(const char* filename)
void EmuThread::run()
{
//u32 tight_loop;
NOTICE_LOG(MASTER_LOG, APP_NAME " starting...\n");
if (Core::Init(/*render_window*/)) {
ERROR_LOG(MASTER_LOG, "core initialization failed, exiting...");
Core::Stop();
exit(1);
}
// Load a game or die...
std::string boot_filename = filename;
std::string error_str;
bool res = Loader::LoadFile(boot_filename, &error_str);
if (!res) {
ERROR_LOG(BOOT, "Failed to load ROM: %s", error_str.c_str());
}
Core::Start(); //autoboot for now
for (int tight_loop = 0; tight_loop < 10000; ++tight_loop) {
Core::SingleStep();
}
/*
while(core::SYS_DIE != core::g_state)
while (true)
{
if (core::SYS_RUNNING == core::g_state)
for (int tight_loop = 0; tight_loop < 10000; ++tight_loop)
{
if(!cpu->is_on)
if (cpu_running || exec_cpu_step)
{
cpu->Start(); // Initialize and start CPU.
}
else
{
for(tight_loop = 0; tight_loop < 10000; ++tight_loop)
{
if (!cpu_running)
{
emit CPUStepped();
if (exec_cpu_step)
exec_cpu_step = false;
cpu->step = true;
while (!exec_cpu_step && !cpu_running && core::SYS_DIE != core::g_state);
}
cpu->execStep();
cpu->step = false;
Core::SingleStep();
emit CPUStepped();
}
}
}
else if (core::SYS_HALTED == core::g_state)
{
core::Stop();
}
}
*/
Core::Stop();
}

View File

@ -40,6 +40,14 @@ public:
*/
void SetCpuRunning(bool running) { cpu_running = running; }
/**
* Allow the CPU to continue processing instructions without interruption
*
* @note This function is thread-safe
*/
bool IsCpuRunning() { return cpu_running; }
public slots:
/**
* Stop emulation and wait for the thread to finish.

View File

@ -1,6 +1,7 @@
#include "cpu_regs.hxx"
//#include "powerpc/cpu_core_regs.h"
#include "core.h"
#include "arm/armdefs.h"
GARM11RegsView::GARM11RegsView(QWidget* parent) : QDockWidget(parent)
{
@ -10,14 +11,12 @@ GARM11RegsView::GARM11RegsView(QWidget* parent) : QDockWidget(parent)
tree->addTopLevelItem(registers = new QTreeWidgetItem(QStringList("Registers")));
tree->addTopLevelItem(CSPR = new QTreeWidgetItem(QStringList("CSPR")));
//const Qt::ItemFlags child_flags = Qt::ItemIsEditable | Qt::ItemIsEnabled;
//registers->setFlags(child_flags);
//CSPR->setFlags(child_flags);
registers->setExpanded(true);
CSPR->setExpanded(true);
for (int i = 0; i < 16; ++i)
{
QTreeWidgetItem* child = new QTreeWidgetItem(QStringList(QString("R[%1]").arg(i, 2, 10, QLatin1Char('0'))));
//child->setFlags(child_flags);
registers->addChild(child);
}
@ -40,25 +39,24 @@ GARM11RegsView::GARM11RegsView(QWidget* parent) : QDockWidget(parent)
void GARM11RegsView::OnCPUStepped()
{
//TODO (Vail) replace values
int value = 0;
ARMul_State* state = Core::GetState();
for (int i = 0; i < 16; ++i)
registers->child(i)->setText(1, QString("0x%1").arg(i, 8, 16, QLatin1Char('0')));
registers->child(i)->setText(1, QString("0x%1").arg(state->Reg[i], 8, 16, QLatin1Char('0')));
CSPR->child(0)->setText(1, QString("%1").arg(value));
CSPR->child(1)->setText(1, QString("%1").arg(value));
CSPR->child(2)->setText(1, QString("%1").arg(value));
CSPR->child(3)->setText(1, QString("%1").arg(value));
CSPR->child(4)->setText(1, QString("%1").arg(value));
CSPR->child(5)->setText(1, QString("%1").arg(value));
CSPR->child(6)->setText(1, QString("%1").arg(value));
CSPR->child(7)->setText(1, QString("%1").arg(value));
CSPR->child(8)->setText(1, QString("%1").arg(value));
CSPR->child(9)->setText(1, QString("%1").arg(value));
CSPR->child(10)->setText(1, QString("%1").arg(value));
CSPR->child(11)->setText(1, QString("%1").arg(value));
CSPR->child(12)->setText(1, QString("%1").arg(value));
CSPR->child(13)->setText(1, QString("%1").arg(value));
CSPR->child(14)->setText(1, QString("%1").arg(value));
CSPR->child(15)->setText(1, QString("%1").arg(value));
CSPR->setText(1, QString("0x%1").arg(state->Cpsr, 8, 16, QLatin1Char('0')));
CSPR->child(0)->setText(1, QString("b%1").arg(state->Cpsr & 0x1F, 5, 2, QLatin1Char('0'))); // M - Mode
CSPR->child(1)->setText(1, QString("%1").arg((state->Cpsr >> 5) & 0x1)); // T - State
CSPR->child(2)->setText(1, QString("%1").arg((state->Cpsr >> 6) & 0x1)); // F - FIQ disable
CSPR->child(3)->setText(1, QString("%1").arg((state->Cpsr >> 7) & 0x1)); // I - IRQ disable
CSPR->child(4)->setText(1, QString("%1").arg((state->Cpsr >> 8) & 0x1)); // A - Imprecise abort
CSPR->child(5)->setText(1, QString("%1").arg((state->Cpsr >> 9) & 0x1)); // E - Data endianess
CSPR->child(6)->setText(1, QString("%1").arg((state->Cpsr >> 10) & 0x3F)); // IT - If-Then state (DNM)
CSPR->child(7)->setText(1, QString("%1").arg((state->Cpsr >> 16) & 0xF)); // GE - Greater-than-or-Equal
CSPR->child(8)->setText(1, QString("%1").arg((state->Cpsr >> 20) & 0xF)); // DNM - Do not modify
CSPR->child(9)->setText(1, QString("%1").arg((state->Cpsr >> 24) & 0x1)); // J - Java state
CSPR->child(10)->setText(1, QString("%1").arg((state->Cpsr >> 27) & 0x1)); // Q - Sticky overflow
CSPR->child(11)->setText(1, QString("%1").arg((state->Cpsr >> 28) & 0x1)); // V - Overflow
CSPR->child(12)->setText(1, QString("%1").arg((state->Cpsr >> 29) & 0x1)); // C - Carry/Borrow/Extend
CSPR->child(13)->setText(1, QString("%1").arg((state->Cpsr >> 30) & 0x1)); // Z - Zero
CSPR->child(14)->setText(1, QString("%1").arg((state->Cpsr >> 31) & 0x1)); // N - Negative/Less than
}

View File

@ -8,12 +8,11 @@
#include "common.h"
#include "mem_map.h"
#include "core.h"
#include "break_points.h"
//#include "powerpc/cpu_core_regs.h"
#include "arm/armdefs.h"
#include "arm/disassembler/arm_disasm.h"
//#include "powerpc/interpreter/cpu_int.h"
GDisAsmView::GDisAsmView(QWidget* parent, EmuThread& emu_thread) : QDockWidget(parent), base_addr(0), emu_thread(emu_thread)
{
disasm_ui.setupUi(this);
@ -21,49 +20,82 @@ GDisAsmView::GDisAsmView(QWidget* parent, EmuThread& emu_thread) : QDockWidget(p
breakpoints = new BreakPoints();
model = new QStandardItemModel(this);
model->setColumnCount(3);
model->setColumnCount(2);
disasm_ui.treeView->setModel(model);
RegisterHotkey("Disassembler", "Start/Stop", QKeySequence(Qt::Key_F5), Qt::ApplicationShortcut);
RegisterHotkey("Disassembler", "Step", QKeySequence(Qt::Key_F10), Qt::ApplicationShortcut);
RegisterHotkey("Disassembler", "Step into", QKeySequence(Qt::Key_F11), Qt::ApplicationShortcut);
// RegisterHotkey("Disassembler", "Pause", QKeySequence(Qt::Key_F5), Qt::ApplicationShortcut);
RegisterHotkey("Disassembler", "Continue", QKeySequence(Qt::Key_F5), Qt::ApplicationShortcut);
RegisterHotkey("Disassembler", "Set Breakpoint", QKeySequence(Qt::Key_F9), Qt::ApplicationShortcut);
connect(disasm_ui.button_breakpoint, SIGNAL(clicked()), this, SLOT(OnSetBreakpoint()));
connect(disasm_ui.button_step, SIGNAL(clicked()), this, SLOT(OnStep()));
connect(disasm_ui.button_pause, SIGNAL(clicked()), this, SLOT(OnPause()));
connect(disasm_ui.button_continue, SIGNAL(clicked()), this, SLOT(OnContinue()));
connect(GetHotkey("Disassembler", "Start/Stop", this), SIGNAL(activated()), this, SLOT(OnToggleStartStop()));
connect(GetHotkey("Disassembler", "Step", this), SIGNAL(activated()), this, SLOT(OnStep()));
connect(GetHotkey("Disassembler", "Step into", this), SIGNAL(activated()), this, SLOT(OnStepInto()));
// connect(GetHotkey("Disassembler", "Pause", this), SIGNAL(activated()), this, SLOT(OnPause()));
connect(GetHotkey("Disassembler", "Continue", this), SIGNAL(activated()), this, SLOT(OnContinue()));
connect(GetHotkey("Disassembler", "Set Breakpoint", this), SIGNAL(activated()), this, SLOT(OnSetBreakpoint()));
}
void GDisAsmView::Init()
{
ARMul_State* state = Core::GetState();
Arm* disasm = new Arm();
base_addr = state->pc;
unsigned int curInstAddr = base_addr;
char result[255];
for (int i = 0; i < 10000; i++) // fixed for now
{
disasm->disasm(curInstAddr, Memory::Read32(curInstAddr), result);
model->setItem(i, 0, new QStandardItem(QString("0x%1").arg((uint)(curInstAddr), 8, 16, QLatin1Char('0'))));
model->setItem(i, 1, new QStandardItem(QString(result)));
curInstAddr += 4;
}
disasm_ui.treeView->resizeColumnToContents(0);
disasm_ui.treeView->resizeColumnToContents(1);
QModelIndex model_index = model->index(0, 0);
disasm_ui.treeView->scrollTo(model_index);
disasm_ui.treeView->selectionModel()->setCurrentIndex(model_index, QItemSelectionModel::SelectCurrent | QItemSelectionModel::Rows);
}
void GDisAsmView::OnSetBreakpoint()
{
if (SelectedRow() == -1)
int selected_row = SelectedRow();
if (selected_row == -1)
return;
u32 address = base_addr + 4 * SelectedRow();
u32 address = base_addr + (selected_row * 4);
if (breakpoints->IsAddressBreakPoint(address))
{
breakpoints->Remove(address);
model->item(SelectedRow(), 0)->setBackground(QBrush());
model->item(SelectedRow(), 1)->setBackground(QBrush());
model->item(SelectedRow(), 2)->setBackground(QBrush());
model->item(selected_row, 0)->setBackground(QBrush());
model->item(selected_row, 1)->setBackground(QBrush());
}
else
{
breakpoints->Add(address);
model->item(SelectedRow(), 0)->setBackground(Qt::red);
model->item(SelectedRow(), 1)->setBackground(Qt::red);
model->item(SelectedRow(), 2)->setBackground(Qt::red);
model->item(selected_row, 0)->setBackground(QBrush(QColor(0xFF, 0x99, 0x99)));
model->item(selected_row, 1)->setBackground(QBrush(QColor(0xFF, 0x99, 0x99)));
}
}
void GDisAsmView::OnContinue()
{
emu_thread.SetCpuRunning(true);
}
void GDisAsmView::OnStep()
{
OnStepInto(); // change later
}
void GDisAsmView::OnStepInto()
{
emu_thread.SetCpuRunning(false);
emu_thread.ExecStep();
@ -74,64 +106,24 @@ void GDisAsmView::OnPause()
emu_thread.SetCpuRunning(false);
}
void GDisAsmView::OnContinue()
void GDisAsmView::OnToggleStartStop()
{
emu_thread.SetCpuRunning(true);
emu_thread.SetCpuRunning(!emu_thread.IsCpuRunning());
}
void GDisAsmView::OnCPUStepped()
{
/*
base_addr = ireg.PC - 52;
unsigned int curInstAddr = base_addr;
int counter = 0;
QModelIndex cur_instr_index;
model->setRowCount(100);
while(true)
{
u32 opcode = *(u32*)(&Mem_RAM[curInstAddr & RAM_MASK]);
ARMword next_instr = Core::GetState()->pc;
char out1[64];
char out2[128];
u32 out3 = 0;
memset(out1, 0, sizeof(out1));
memset(out2, 0, sizeof(out2));
// NOTE: out3 (nextInstAddr) seems to be bugged, better don't use it...
DisassembleGekko(out1, out2, opcode, curInstAddr, &out3);
model->setItem(counter, 0, new QStandardItem(QString("0x%1").arg((uint)curInstAddr, 8, 16, QLatin1Char('0'))));
model->setItem(counter, 1, new QStandardItem(QString(out1)));
model->setItem(counter, 2, new QStandardItem(QString(out2)));
if (ireg.PC == curInstAddr)
if (breakpoints->IsAddressBreakPoint(next_instr))
{
model->item(counter, 0)->setBackground(Qt::yellow);
model->item(counter, 1)->setBackground(Qt::yellow);
model->item(counter, 2)->setBackground(Qt::yellow);
cur_instr_index = model->index(counter, 0);
emu_thread.SetCpuRunning(false);
}
else if (Debugger::IsBreakpoint(curInstAddr))
{
model->item(counter, 0)->setBackground(Qt::red);
model->item(counter, 1)->setBackground(Qt::red);
model->item(counter, 2)->setBackground(Qt::red);
}
else
{
model->item(counter, 0)->setBackground(QBrush());
model->item(counter, 1)->setBackground(QBrush());
model->item(counter, 2)->setBackground(QBrush());
}
curInstAddr += 4;
++counter;
if (counter >= 100) break;
}
disasm_ui.treeView->resizeColumnToContents(0);
disasm_ui.treeView->resizeColumnToContents(1);
disasm_ui.treeView->resizeColumnToContents(2);
disasm_ui.treeView->scrollTo(cur_instr_index); // QAbstractItemView::PositionAtCenter?
*/
unsigned int index = (next_instr - base_addr) / 4;
QModelIndex model_index = model->index(index, 0);
disasm_ui.treeView->scrollTo(model_index);
disasm_ui.treeView->selectionModel()->setCurrentIndex(model_index, QItemSelectionModel::SelectCurrent | QItemSelectionModel::Rows);
}
int GDisAsmView::SelectedRow()

View File

@ -15,11 +15,15 @@ class GDisAsmView : public QDockWidget
public:
GDisAsmView(QWidget* parent, EmuThread& emu_thread);
void Init();
public slots:
void OnSetBreakpoint();
void OnStep();
void OnPause();
void OnContinue();
void OnStep();
void OnStepInto();
void OnPause();
void OnToggleStartStop();
void OnCPUStepped();

View File

@ -19,6 +19,8 @@
#include "callstack.hxx"
#include "ramview.hxx"
#include "system.h"
#include "loader.h"
#include "core.h"
#include "version.h"
@ -31,11 +33,11 @@ GMainWindow::GMainWindow()
render_window = new GRenderWindow;
render_window->hide();
GDisAsmView* disasm = new GDisAsmView(this, render_window->GetEmuThread());
disasm = new GDisAsmView(this, render_window->GetEmuThread());
addDockWidget(Qt::BottomDockWidgetArea, disasm);
disasm->hide();
GARM11RegsView* arm_regs = new GARM11RegsView(this);
arm_regs = new GARM11RegsView(this);
addDockWidget(Qt::RightDockWidgetArea, arm_regs);
arm_regs->hide();
@ -75,8 +77,6 @@ GMainWindow::GMainWindow()
// BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views before the CPU continues
connect(&render_window->GetEmuThread(), SIGNAL(CPUStepped()), disasm, SLOT(OnCPUStepped()), Qt::BlockingQueuedConnection);
connect(&render_window->GetEmuThread(), SIGNAL(CPUStepped()), arm_regs, SLOT(OnCPUStepped()), Qt::BlockingQueuedConnection);
//connect(&render_window->GetEmuThread(), SIGNAL(CPUStepped()), ram_edit, SLOT(OnCPUStepped()), Qt::BlockingQueuedConnection);
//connect(&render_window->GetEmuThread(), SIGNAL(CPUStepped()), callstack, SLOT(OnCPUStepped()), Qt::BlockingQueuedConnection);
// Setup hotkeys
RegisterHotkey("Main Window", "Load Image", QKeySequence::Open);
@ -87,6 +87,8 @@ GMainWindow::GMainWindow()
connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this, SLOT(OnStartGame()));
show();
System::Init(render_window);
}
GMainWindow::~GMainWindow()
@ -100,6 +102,27 @@ void GMainWindow::BootGame(const char* filename)
{
render_window->DoneCurrent(); // make sure EmuThread can access GL context
render_window->GetEmuThread().SetFilename(filename);
NOTICE_LOG(MASTER_LOG, "citra starting...\n");
if (Core::Init(/*render_window*/)) {
ERROR_LOG(MASTER_LOG, "core initialization failed, exiting...");
Core::Stop();
exit(1);
}
// Load a game or die...
std::string boot_filename = filename;
std::string error_str;
bool res = Loader::LoadFile(boot_filename, &error_str);
if (!res) {
ERROR_LOG(BOOT, "Failed to load ROM: %s", error_str.c_str());
}
disasm->Init();
arm_regs->OnCPUStepped();
render_window->GetEmuThread().start();
SetupEmuWindowMode();
@ -115,14 +138,30 @@ void GMainWindow::OnMenuLoadELF()
void GMainWindow::OnStartGame()
{
render_window->show();
render_window->GetEmuThread().SetCpuRunning(true);
ui.action_Start->setEnabled(false);
ui.action_Pause->setEnabled(true);
ui.action_Stop->setEnabled(true);
}
void GMainWindow::OnPauseGame()
{
render_window->GetEmuThread().SetCpuRunning(false);
ui.action_Start->setEnabled(true);
ui.action_Pause->setEnabled(false);
ui.action_Stop->setEnabled(true);
}
void GMainWindow::OnStopGame()
{
render_window->GetEmuThread().SetCpuRunning(false);
ui.action_Start->setEnabled(true);
ui.action_Pause->setEnabled(false);
ui.action_Stop->setEnabled(false);
}
void GMainWindow::OnOpenHotkeysDialog()
@ -134,8 +173,8 @@ void GMainWindow::OnOpenHotkeysDialog()
void GMainWindow::SetupEmuWindowMode()
{
if (!render_window->GetEmuThread().isRunning())
return;
//if (!render_window->GetEmuThread().isRunning())
// return;
bool enable = ui.action_Single_Window_Mode->isChecked();
if (enable && render_window->parent() == NULL) // switch to single window mode

View File

@ -7,6 +7,8 @@
class GImageInfo;
class GRenderWindow;
class GDisAsmView;
class GARM11RegsView;
class GMainWindow : public QMainWindow
{
@ -42,6 +44,8 @@ private:
Ui::MainWindow ui;
GRenderWindow* render_window;
GDisAsmView* disasm;
GARM11RegsView* arm_regs;
};
#endif // _CITRA_QT_MAIN_HXX_

View File

@ -87,14 +87,6 @@
<string>&amp;Start</string>
</property>
</action>
<action name="action_Stop">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>&amp;Stop</string>
</property>
</action>
<action name="action_Pause">
<property name="enabled">
<bool>false</bool>
@ -102,9 +94,14 @@
<property name="text">
<string>&amp;Pause</string>
</property>
<property name="visible">
</action>
<action name="action_Stop">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>&amp;Stop</string>
</property>
</action>
<action name="action_About">
<property name="text">

View File

@ -29,8 +29,8 @@ public:
QAction *action_load_elf;
QAction *action_Exit;
QAction *action_Start;
QAction *action_Stop;
QAction *action_Pause;
QAction *action_Stop;
QAction *action_About;
QAction *action_Single_Window_Mode;
QAction *action_Hotkeys;
@ -60,13 +60,12 @@ public:
action_Exit->setObjectName(QString::fromUtf8("action_Exit"));
action_Start = new QAction(MainWindow);
action_Start->setObjectName(QString::fromUtf8("action_Start"));
action_Stop = new QAction(MainWindow);
action_Stop->setObjectName(QString::fromUtf8("action_Stop"));
action_Stop->setEnabled(false);
action_Pause = new QAction(MainWindow);
action_Pause->setObjectName(QString::fromUtf8("action_Pause"));
action_Pause->setEnabled(false);
action_Pause->setVisible(false);
action_Stop = new QAction(MainWindow);
action_Stop->setObjectName(QString::fromUtf8("action_Stop"));
action_Stop->setEnabled(false);
action_About = new QAction(MainWindow);
action_About->setObjectName(QString::fromUtf8("action_About"));
action_Single_Window_Mode = new QAction(MainWindow);
@ -126,8 +125,8 @@ public:
action_load_elf->setText(QApplication::translate("MainWindow", "Load ELF ...", 0, QApplication::UnicodeUTF8));
action_Exit->setText(QApplication::translate("MainWindow", "E&xit", 0, QApplication::UnicodeUTF8));
action_Start->setText(QApplication::translate("MainWindow", "&Start", 0, QApplication::UnicodeUTF8));
action_Stop->setText(QApplication::translate("MainWindow", "&Stop", 0, QApplication::UnicodeUTF8));
action_Pause->setText(QApplication::translate("MainWindow", "&Pause", 0, QApplication::UnicodeUTF8));
action_Stop->setText(QApplication::translate("MainWindow", "&Stop", 0, QApplication::UnicodeUTF8));
action_About->setText(QApplication::translate("MainWindow", "About Citra", 0, QApplication::UnicodeUTF8));
action_Single_Window_Mode->setText(QApplication::translate("MainWindow", "Single Window Mode", 0, QApplication::UnicodeUTF8));
action_Hotkeys->setText(QApplication::translate("MainWindow", "Configure &Hotkeys ...", 0, QApplication::UnicodeUTF8));