common,configure_system: Rename method to GetCategory
Fixes essentially a shadowing issue.
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267f3c7905
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1e093767a8
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@ -36,7 +36,7 @@ bool BasicSetting::RuntimeModfiable() const {
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return runtime_modifiable;
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return runtime_modifiable;
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}
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}
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Category BasicSetting::Category() const {
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Category BasicSetting::GetCategory() const {
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return category;
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return category;
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}
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}
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@ -196,7 +196,7 @@ public:
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*
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*
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* @returns The setting's category
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* @returns The setting's category
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*/
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*/
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[[nodiscard]] enum Category Category() const;
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[[nodiscard]] Category GetCategory() const;
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/**
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/**
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* @returns Extra metadata for data representation in frontend implementations.
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* @returns Extra metadata for data representation in frontend implementations.
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@ -247,7 +247,7 @@ public:
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private:
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private:
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const std::string label; ///< The setting's label
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const std::string label; ///< The setting's label
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const enum Category category; ///< The setting's category AKA INI group
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const Category category; ///< The setting's category AKA INI group
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const u32 id; ///< Unique integer for the setting
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const u32 id; ///< Unique integer for the setting
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const bool save; ///< Suggests if the setting should be saved and read to a frontend config
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const bool save; ///< Suggests if the setting should be saved and read to a frontend config
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const bool
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const bool
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@ -40,7 +40,7 @@ public:
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* @param other_setting_ A second Setting to associate to this one in metadata
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* @param other_setting_ A second Setting to associate to this one in metadata
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*/
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*/
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explicit Setting(Linkage& linkage, const Type& default_val, const std::string& name,
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explicit Setting(Linkage& linkage, const Type& default_val, const std::string& name,
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enum Category category_, u32 specialization_ = Specialization::Default,
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Category category_, u32 specialization_ = Specialization::Default,
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bool save_ = true, bool runtime_modifiable_ = false,
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bool save_ = true, bool runtime_modifiable_ = false,
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BasicSetting* other_setting_ = nullptr)
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BasicSetting* other_setting_ = nullptr)
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requires(!ranged)
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requires(!ranged)
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@ -64,7 +64,7 @@ public:
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* @param other_setting_ A second Setting to associate to this one in metadata
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* @param other_setting_ A second Setting to associate to this one in metadata
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*/
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*/
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explicit Setting(Linkage& linkage, const Type& default_val, const Type& min_val,
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explicit Setting(Linkage& linkage, const Type& default_val, const Type& min_val,
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const Type& max_val, const std::string& name, enum Category category_,
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const Type& max_val, const std::string& name, Category category_,
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u32 specialization_ = Specialization::Default, bool save_ = true,
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u32 specialization_ = Specialization::Default, bool save_ = true,
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bool runtime_modifiable_ = false, BasicSetting* other_setting_ = nullptr)
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bool runtime_modifiable_ = false, BasicSetting* other_setting_ = nullptr)
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requires(ranged)
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requires(ranged)
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@ -124,7 +124,7 @@ void ConfigureSystem::Setup(const ConfigurationShared::Builder& builder) {
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combo_language = widget->combobox;
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combo_language = widget->combobox;
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}
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}
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switch (setting->Category()) {
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switch (setting->GetCategory()) {
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case Settings::Category::Core:
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case Settings::Category::Core:
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core_hold.emplace(setting->Id(), widget);
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core_hold.emplace(setting->Id(), widget);
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break;
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break;
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