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Merge pull request #11959 from t895/firmware-reload-fix

android: Don't reload log/system after loading firmware/backup
This commit is contained in:
liamwhite 2023-11-04 11:14:21 -04:00 committed by GitHub
commit 211b67668d
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5 changed files with 18 additions and 13 deletions

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@ -252,7 +252,7 @@ object NativeLibrary {
external fun reloadKeys(): Boolean external fun reloadKeys(): Boolean
external fun initializeSystem() external fun initializeSystem(reload: Boolean)
external fun defaultCPUCore(): Int external fun defaultCPUCore(): Int

View File

@ -403,7 +403,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
} else { } else {
firmwarePath.deleteRecursively() firmwarePath.deleteRecursively()
cacheFirmwareDir.copyRecursively(firmwarePath, true) cacheFirmwareDir.copyRecursively(firmwarePath, true)
NativeLibrary.initializeSystem() NativeLibrary.initializeSystem(true)
getString(R.string.save_file_imported_success) getString(R.string.save_file_imported_success)
} }
} catch (e: Exception) { } catch (e: Exception) {
@ -649,7 +649,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
} }
// Reinitialize relevant data // Reinitialize relevant data
NativeLibrary.initializeSystem() NativeLibrary.initializeSystem(true)
gamesViewModel.reloadGames(false) gamesViewModel.reloadGames(false)
return@newInstance getString(R.string.user_data_import_success) return@newInstance getString(R.string.user_data_import_success)

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@ -15,7 +15,7 @@ object DirectoryInitialization {
fun start() { fun start() {
if (!areDirectoriesReady) { if (!areDirectoriesReady) {
initializeInternalStorage() initializeInternalStorage()
NativeLibrary.initializeSystem() NativeLibrary.initializeSystem(false)
areDirectoriesReady = true areDirectoriesReady = true
} }
} }

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@ -247,11 +247,13 @@ void EmulationSession::ConfigureFilesystemProvider(const std::string& filepath)
} }
} }
void EmulationSession::InitializeSystem() { void EmulationSession::InitializeSystem(bool reload) {
// Initialize logging system if (!reload) {
Common::Log::Initialize(); // Initialize logging system
Common::Log::SetColorConsoleBackendEnabled(true); Common::Log::Initialize();
Common::Log::Start(); Common::Log::SetColorConsoleBackendEnabled(true);
Common::Log::Start();
}
// Initialize filesystem. // Initialize filesystem.
m_system.SetFilesystem(m_vfs); m_system.SetFilesystem(m_vfs);
@ -667,12 +669,15 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchReleased(JNIEnv* env, jclass c
} }
} }
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeSystem(JNIEnv* env, jclass clazz) { void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeSystem(JNIEnv* env, jclass clazz,
jboolean reload) {
// Create the default config.ini. // Create the default config.ini.
Config{}; Config{};
// Initialize the emulated system. // Initialize the emulated system.
EmulationSession::GetInstance().System().Initialize(); if (!reload) {
EmulationSession::GetInstance().InitializeSystem(); EmulationSession::GetInstance().System().Initialize();
}
EmulationSession::GetInstance().InitializeSystem(reload);
} }
jint Java_org_yuzu_yuzu_1emu_NativeLibrary_defaultCPUCore(JNIEnv* env, jclass clazz) { jint Java_org_yuzu_yuzu_1emu_NativeLibrary_defaultCPUCore(JNIEnv* env, jclass clazz) {

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@ -43,7 +43,7 @@ public:
const Core::PerfStatsResults& PerfStats() const; const Core::PerfStatsResults& PerfStats() const;
void ConfigureFilesystemProvider(const std::string& filepath); void ConfigureFilesystemProvider(const std::string& filepath);
void InitializeSystem(); void InitializeSystem(bool reload);
Core::SystemResultStatus InitializeEmulation(const std::string& filepath); Core::SystemResultStatus InitializeEmulation(const std::string& filepath);
bool IsHandheldOnly(); bool IsHandheldOnly();