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perf_stats: Change MAX_LAG_TIME_US to an appropriate value

25us is far too small, and would result in std::this_thread::sleep_for
being called with this as a maximum value. This means that a guest
application that produces frames instantly would only be limited to
40 kHz.

25ms is a more appropriate value, as it allows for a 60 Hz refresh
rate while providing enough slack in the negative region.
This commit is contained in:
MerryMage 2018-08-21 14:35:10 +01:00
parent bf89a99839
commit 3f4fb4b037
1 changed files with 1 additions and 1 deletions

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@ -76,7 +76,7 @@ double PerfStats::GetLastFrameTimeScale() {
void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) { void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) {
// Max lag caused by slow frames. Can be adjusted to compensate for too many slow frames. Higher // Max lag caused by slow frames. Can be adjusted to compensate for too many slow frames. Higher
// values increase the time needed to recover and limit framerate again after spikes. // values increase the time needed to recover and limit framerate again after spikes.
constexpr microseconds MAX_LAG_TIME_US = 25us; constexpr microseconds MAX_LAG_TIME_US = 25000us;
if (!Settings::values.toggle_framelimit) { if (!Settings::values.toggle_framelimit) {
return; return;