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service: audio: Rewrite IAudioController to new IPC

This commit is contained in:
Narr the Reg 2024-02-14 19:51:07 -06:00 committed by german77
parent c7588c042b
commit 4cbafc1ef6
6 changed files with 236 additions and 255 deletions

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@ -491,12 +491,12 @@ add_library(core STATIC
hle/service/apm/apm_controller.h hle/service/apm/apm_controller.h
hle/service/apm/apm_interface.cpp hle/service/apm/apm_interface.cpp
hle/service/apm/apm_interface.h hle/service/apm/apm_interface.h
hle/service/audio/audctl.cpp
hle/service/audio/audctl.h
hle/service/audio/audin_u.cpp hle/service/audio/audin_u.cpp
hle/service/audio/audin_u.h hle/service/audio/audin_u.h
hle/service/audio/audio.cpp hle/service/audio/audio.cpp
hle/service/audio/audio.h hle/service/audio/audio.h
hle/service/audio/audio_controller.cpp
hle/service/audio/audio_controller.h
hle/service/audio/audout_u.cpp hle/service/audio/audout_u.cpp
hle/service/audio/audout_u.h hle/service/audio/audout_u.h
hle/service/audio/audrec_a.cpp hle/service/audio/audrec_a.cpp

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@ -1,201 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "core/hle/service/audio/audctl.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/set/system_settings_server.h"
#include "core/hle/service/sm/sm.h"
namespace Service::Audio {
AudCtl::AudCtl(Core::System& system_) : ServiceFramework{system_, "audctl"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetTargetVolume"},
{1, nullptr, "SetTargetVolume"},
{2, &AudCtl::GetTargetVolumeMin, "GetTargetVolumeMin"},
{3, &AudCtl::GetTargetVolumeMax, "GetTargetVolumeMax"},
{4, nullptr, "IsTargetMute"},
{5, nullptr, "SetTargetMute"},
{6, nullptr, "IsTargetConnected"},
{7, nullptr, "SetDefaultTarget"},
{8, nullptr, "GetDefaultTarget"},
{9, &AudCtl::GetAudioOutputMode, "GetAudioOutputMode"},
{10, &AudCtl::SetAudioOutputMode, "SetAudioOutputMode"},
{11, nullptr, "SetForceMutePolicy"},
{12, &AudCtl::GetForceMutePolicy, "GetForceMutePolicy"},
{13, &AudCtl::GetOutputModeSetting, "GetOutputModeSetting"},
{14, &AudCtl::SetOutputModeSetting, "SetOutputModeSetting"},
{15, nullptr, "SetOutputTarget"},
{16, nullptr, "SetInputTargetForceEnabled"},
{17, &AudCtl::SetHeadphoneOutputLevelMode, "SetHeadphoneOutputLevelMode"},
{18, &AudCtl::GetHeadphoneOutputLevelMode, "GetHeadphoneOutputLevelMode"},
{19, nullptr, "AcquireAudioVolumeUpdateEventForPlayReport"},
{20, nullptr, "AcquireAudioOutputDeviceUpdateEventForPlayReport"},
{21, nullptr, "GetAudioOutputTargetForPlayReport"},
{22, nullptr, "NotifyHeadphoneVolumeWarningDisplayedEvent"},
{23, nullptr, "SetSystemOutputMasterVolume"},
{24, nullptr, "GetSystemOutputMasterVolume"},
{25, nullptr, "GetAudioVolumeDataForPlayReport"},
{26, nullptr, "UpdateHeadphoneSettings"},
{27, nullptr, "SetVolumeMappingTableForDev"},
{28, nullptr, "GetAudioOutputChannelCountForPlayReport"},
{29, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
{30, &AudCtl::SetSpeakerAutoMuteEnabled, "SetSpeakerAutoMuteEnabled"},
{31, &AudCtl::IsSpeakerAutoMuteEnabled, "IsSpeakerAutoMuteEnabled"},
{32, nullptr, "GetActiveOutputTarget"},
{33, nullptr, "GetTargetDeviceInfo"},
{34, nullptr, "AcquireTargetNotification"},
{35, nullptr, "SetHearingProtectionSafeguardTimerRemainingTimeForDebug"},
{36, nullptr, "GetHearingProtectionSafeguardTimerRemainingTimeForDebug"},
{37, nullptr, "SetHearingProtectionSafeguardEnabled"},
{38, nullptr, "IsHearingProtectionSafeguardEnabled"},
{39, nullptr, "IsHearingProtectionSafeguardMonitoringOutputForDebug"},
{40, nullptr, "GetSystemInformationForDebug"},
{41, nullptr, "SetVolumeButtonLongPressTime"},
{42, nullptr, "SetNativeVolumeForDebug"},
{10000, nullptr, "NotifyAudioOutputTargetForPlayReport"},
{10001, nullptr, "NotifyAudioOutputChannelCountForPlayReport"},
{10002, nullptr, "NotifyUnsupportedUsbOutputDeviceAttachedForPlayReport"},
{10100, nullptr, "GetAudioVolumeDataForPlayReport"},
{10101, nullptr, "BindAudioVolumeUpdateEventForPlayReport"},
{10102, nullptr, "BindAudioOutputTargetUpdateEventForPlayReport"},
{10103, nullptr, "GetAudioOutputTargetForPlayReport"},
{10104, nullptr, "GetAudioOutputChannelCountForPlayReport"},
{10105, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
{10106, nullptr, "GetDefaultAudioOutputTargetForPlayReport"},
{50000, nullptr, "SetAnalogInputBoostGainForPrototyping"},
};
// clang-format on
RegisterHandlers(functions);
m_set_sys =
system.ServiceManager().GetService<Service::Set::ISystemSettingsServer>("set:sys", true);
}
AudCtl::~AudCtl() = default;
void AudCtl::GetTargetVolumeMin(HLERequestContext& ctx) {
LOG_DEBUG(Audio, "called.");
// This service function is currently hardcoded on the
// actual console to this value (as of 8.0.0).
constexpr s32 target_min_volume = 0;
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(target_min_volume);
}
void AudCtl::GetTargetVolumeMax(HLERequestContext& ctx) {
LOG_DEBUG(Audio, "called.");
// This service function is currently hardcoded on the
// actual console to this value (as of 8.0.0).
constexpr s32 target_max_volume = 15;
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(target_max_volume);
}
void AudCtl::GetAudioOutputMode(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto target{rp.PopEnum<Set::AudioOutputModeTarget>()};
Set::AudioOutputMode output_mode{};
const auto result = m_set_sys->GetAudioOutputMode(&output_mode, target);
LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, output_mode);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(result);
rb.PushEnum(output_mode);
}
void AudCtl::SetAudioOutputMode(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto target{rp.PopEnum<Set::AudioOutputModeTarget>()};
const auto output_mode{rp.PopEnum<Set::AudioOutputMode>()};
const auto result = m_set_sys->SetAudioOutputMode(target, output_mode);
LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, output_mode);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void AudCtl::GetForceMutePolicy(HLERequestContext& ctx) {
LOG_WARNING(Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.PushEnum(ForceMutePolicy::Disable);
}
void AudCtl::GetOutputModeSetting(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto target{rp.PopEnum<Set::AudioOutputModeTarget>()};
LOG_WARNING(Audio, "(STUBBED) called, target={}", target);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.PushEnum(Set::AudioOutputMode::ch_7_1);
}
void AudCtl::SetOutputModeSetting(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto target{rp.PopEnum<Set::AudioOutputModeTarget>()};
const auto output_mode{rp.PopEnum<Set::AudioOutputMode>()};
LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, output_mode);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void AudCtl::SetHeadphoneOutputLevelMode(HLERequestContext& ctx) {
LOG_WARNING(Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void AudCtl::GetHeadphoneOutputLevelMode(HLERequestContext& ctx) {
LOG_WARNING(Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.PushEnum(HeadphoneOutputLevelMode::Normal);
}
void AudCtl::SetSpeakerAutoMuteEnabled(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto is_speaker_auto_mute_enabled{rp.Pop<bool>()};
LOG_WARNING(Audio, "(STUBBED) called, is_speaker_auto_mute_enabled={}",
is_speaker_auto_mute_enabled);
const auto result = m_set_sys->SetSpeakerAutoMuteFlag(is_speaker_auto_mute_enabled);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void AudCtl::IsSpeakerAutoMuteEnabled(HLERequestContext& ctx) {
bool is_speaker_auto_mute_enabled{};
const auto result = m_set_sys->GetSpeakerAutoMuteFlag(&is_speaker_auto_mute_enabled);
LOG_WARNING(Audio, "(STUBBED) called, is_speaker_auto_mute_enabled={}",
is_speaker_auto_mute_enabled);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(result);
rb.Push<u8>(is_speaker_auto_mute_enabled);
}
} // namespace Service::Audio

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@ -1,50 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Set {
class ISystemSettingsServer;
}
namespace Service::Audio {
class AudCtl final : public ServiceFramework<AudCtl> {
public:
explicit AudCtl(Core::System& system_);
~AudCtl() override;
private:
enum class ForceMutePolicy {
Disable,
SpeakerMuteOnHeadphoneUnplugged,
};
enum class HeadphoneOutputLevelMode {
Normal,
HighPower,
};
void GetTargetVolumeMin(HLERequestContext& ctx);
void GetTargetVolumeMax(HLERequestContext& ctx);
void GetAudioOutputMode(HLERequestContext& ctx);
void SetAudioOutputMode(HLERequestContext& ctx);
void GetForceMutePolicy(HLERequestContext& ctx);
void GetOutputModeSetting(HLERequestContext& ctx);
void SetOutputModeSetting(HLERequestContext& ctx);
void SetHeadphoneOutputLevelMode(HLERequestContext& ctx);
void GetHeadphoneOutputLevelMode(HLERequestContext& ctx);
void SetSpeakerAutoMuteEnabled(HLERequestContext& ctx);
void IsSpeakerAutoMuteEnabled(HLERequestContext& ctx);
void AcquireTargetNotification(HLERequestContext& ctx);
std::shared_ptr<Service::Set::ISystemSettingsServer> m_set_sys;
};
} // namespace Service::Audio

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@ -2,9 +2,9 @@
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h" #include "core/core.h"
#include "core/hle/service/audio/audctl.h"
#include "core/hle/service/audio/audin_u.h" #include "core/hle/service/audio/audin_u.h"
#include "core/hle/service/audio/audio.h" #include "core/hle/service/audio/audio.h"
#include "core/hle/service/audio/audio_controller.h"
#include "core/hle/service/audio/audout_u.h" #include "core/hle/service/audio/audout_u.h"
#include "core/hle/service/audio/audrec_a.h" #include "core/hle/service/audio/audrec_a.h"
#include "core/hle/service/audio/audrec_u.h" #include "core/hle/service/audio/audrec_u.h"
@ -18,7 +18,7 @@ namespace Service::Audio {
void LoopProcess(Core::System& system) { void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system); auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService("audctl", std::make_shared<AudCtl>(system)); server_manager->RegisterNamedService("audctl", std::make_shared<IAudioController>(system));
server_manager->RegisterNamedService("audout:u", std::make_shared<AudOutU>(system)); server_manager->RegisterNamedService("audout:u", std::make_shared<AudOutU>(system));
server_manager->RegisterNamedService("audin:u", std::make_shared<AudInU>(system)); server_manager->RegisterNamedService("audin:u", std::make_shared<AudInU>(system));
server_manager->RegisterNamedService("audrec:a", std::make_shared<AudRecA>(system)); server_manager->RegisterNamedService("audrec:a", std::make_shared<AudRecA>(system));

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@ -0,0 +1,174 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "core/hle/service/audio/audio_controller.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/set/system_settings_server.h"
#include "core/hle/service/sm/sm.h"
namespace Service::Audio {
IAudioController::IAudioController(Core::System& system_)
: ServiceFramework{system_, "audctl"}, service_context{system, "audctl"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetTargetVolume"},
{1, nullptr, "SetTargetVolume"},
{2, C<&IAudioController::GetTargetVolumeMin>, "GetTargetVolumeMin"},
{3, C<&IAudioController::GetTargetVolumeMax>, "GetTargetVolumeMax"},
{4, nullptr, "IsTargetMute"},
{5, nullptr, "SetTargetMute"},
{6, nullptr, "IsTargetConnected"},
{7, nullptr, "SetDefaultTarget"},
{8, nullptr, "GetDefaultTarget"},
{9, C<&IAudioController::GetAudioOutputMode>, "GetAudioOutputMode"},
{10, C<&IAudioController::SetAudioOutputMode>, "SetAudioOutputMode"},
{11, nullptr, "SetForceMutePolicy"},
{12, C<&IAudioController::GetForceMutePolicy>, "GetForceMutePolicy"},
{13, C<&IAudioController::GetOutputModeSetting>, "GetOutputModeSetting"},
{14, C<&IAudioController::SetOutputModeSetting>, "SetOutputModeSetting"},
{15, nullptr, "SetOutputTarget"},
{16, nullptr, "SetInputTargetForceEnabled"},
{17, C<&IAudioController::SetHeadphoneOutputLevelMode>, "SetHeadphoneOutputLevelMode"},
{18, C<&IAudioController::GetHeadphoneOutputLevelMode>, "GetHeadphoneOutputLevelMode"},
{19, nullptr, "AcquireAudioVolumeUpdateEventForPlayReport"},
{20, nullptr, "AcquireAudioOutputDeviceUpdateEventForPlayReport"},
{21, nullptr, "GetAudioOutputTargetForPlayReport"},
{22, nullptr, "NotifyHeadphoneVolumeWarningDisplayedEvent"},
{23, nullptr, "SetSystemOutputMasterVolume"},
{24, nullptr, "GetSystemOutputMasterVolume"},
{25, nullptr, "GetAudioVolumeDataForPlayReport"},
{26, nullptr, "UpdateHeadphoneSettings"},
{27, nullptr, "SetVolumeMappingTableForDev"},
{28, nullptr, "GetAudioOutputChannelCountForPlayReport"},
{29, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
{30, C<&IAudioController::SetSpeakerAutoMuteEnabled>, "SetSpeakerAutoMuteEnabled"},
{31, C<&IAudioController::IsSpeakerAutoMuteEnabled>, "IsSpeakerAutoMuteEnabled"},
{32, nullptr, "GetActiveOutputTarget"},
{33, nullptr, "GetTargetDeviceInfo"},
{34, C<&IAudioController::AcquireTargetNotification>, "AcquireTargetNotification"},
{35, nullptr, "SetHearingProtectionSafeguardTimerRemainingTimeForDebug"},
{36, nullptr, "GetHearingProtectionSafeguardTimerRemainingTimeForDebug"},
{37, nullptr, "SetHearingProtectionSafeguardEnabled"},
{38, nullptr, "IsHearingProtectionSafeguardEnabled"},
{39, nullptr, "IsHearingProtectionSafeguardMonitoringOutputForDebug"},
{40, nullptr, "GetSystemInformationForDebug"},
{41, nullptr, "SetVolumeButtonLongPressTime"},
{42, nullptr, "SetNativeVolumeForDebug"},
{10000, nullptr, "NotifyAudioOutputTargetForPlayReport"},
{10001, nullptr, "NotifyAudioOutputChannelCountForPlayReport"},
{10002, nullptr, "NotifyUnsupportedUsbOutputDeviceAttachedForPlayReport"},
{10100, nullptr, "GetAudioVolumeDataForPlayReport"},
{10101, nullptr, "BindAudioVolumeUpdateEventForPlayReport"},
{10102, nullptr, "BindAudioOutputTargetUpdateEventForPlayReport"},
{10103, nullptr, "GetAudioOutputTargetForPlayReport"},
{10104, nullptr, "GetAudioOutputChannelCountForPlayReport"},
{10105, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
{10106, nullptr, "GetDefaultAudioOutputTargetForPlayReport"},
{50000, nullptr, "SetAnalogInputBoostGainForPrototyping"},
};
// clang-format on
RegisterHandlers(functions);
m_set_sys =
system.ServiceManager().GetService<Service::Set::ISystemSettingsServer>("set:sys", true);
notification_event = service_context.CreateEvent("IAudioController:NotificationEvent");
}
IAudioController::~IAudioController() {
service_context.CloseEvent(notification_event);
};
Result IAudioController::GetTargetVolumeMin(Out<s32> out_target_min_volume) {
LOG_DEBUG(Audio, "called.");
// This service function is currently hardcoded on the
// actual console to this value (as of 8.0.0).
*out_target_min_volume = 0;
R_SUCCEED();
}
Result IAudioController::GetTargetVolumeMax(Out<s32> out_target_max_volume) {
LOG_DEBUG(Audio, "called.");
// This service function is currently hardcoded on the
// actual console to this value (as of 8.0.0).
*out_target_max_volume = 15;
R_SUCCEED();
}
Result IAudioController::GetAudioOutputMode(Out<Set::AudioOutputMode> out_output_mode,
Set::AudioOutputModeTarget target) {
const auto result = m_set_sys->GetAudioOutputMode(out_output_mode, target);
LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, *out_output_mode);
R_RETURN(result);
}
Result IAudioController::SetAudioOutputMode(Set::AudioOutputModeTarget target,
Set::AudioOutputMode output_mode) {
LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, output_mode);
R_RETURN(m_set_sys->SetAudioOutputMode(target, output_mode));
}
Result IAudioController::GetForceMutePolicy(Out<ForceMutePolicy> out_mute_policy) {
LOG_WARNING(Audio, "(STUBBED) called");
// Removed on FW 13.2.1+
*out_mute_policy = ForceMutePolicy::Disable;
R_SUCCEED();
}
Result IAudioController::GetOutputModeSetting(Out<Set::AudioOutputMode> out_output_mode,
Set::AudioOutputModeTarget target) {
LOG_WARNING(Audio, "(STUBBED) called, target={}", target);
*out_output_mode = Set::AudioOutputMode::ch_7_1;
R_SUCCEED();
}
Result IAudioController::SetOutputModeSetting(Set::AudioOutputModeTarget target,
Set::AudioOutputMode output_mode) {
LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, output_mode);
R_SUCCEED();
}
Result IAudioController::SetHeadphoneOutputLevelMode(HeadphoneOutputLevelMode output_level_mode) {
LOG_WARNING(Audio, "(STUBBED) called");
R_SUCCEED();
}
Result IAudioController::GetHeadphoneOutputLevelMode(
Out<HeadphoneOutputLevelMode> out_output_level_mode) {
LOG_INFO(Audio, "called");
*out_output_level_mode = HeadphoneOutputLevelMode::Normal;
R_SUCCEED();
}
Result IAudioController::SetSpeakerAutoMuteEnabled(bool is_speaker_auto_mute_enabled) {
LOG_INFO(Audio, "called, is_speaker_auto_mute_enabled={}", is_speaker_auto_mute_enabled);
R_RETURN(m_set_sys->SetSpeakerAutoMuteFlag(is_speaker_auto_mute_enabled));
}
Result IAudioController::IsSpeakerAutoMuteEnabled(Out<bool> out_is_speaker_auto_mute_enabled) {
const auto result = m_set_sys->GetSpeakerAutoMuteFlag(out_is_speaker_auto_mute_enabled);
LOG_INFO(Audio, "called, is_speaker_auto_mute_enabled={}", *out_is_speaker_auto_mute_enabled);
R_RETURN(result);
}
Result IAudioController::AcquireTargetNotification(
OutCopyHandle<Kernel::KReadableEvent> out_notification_event) {
LOG_WARNING(Service_AM, "(STUBBED) called");
*out_notification_event = &notification_event->GetReadableEvent();
R_SUCCEED();
}
} // namespace Service::Audio

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@ -0,0 +1,58 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/service.h"
#include "core/hle/service/set/settings_types.h"
namespace Core {
class System;
}
namespace Service::Set {
class ISystemSettingsServer;
}
namespace Service::Audio {
class IAudioController final : public ServiceFramework<IAudioController> {
public:
explicit IAudioController(Core::System& system_);
~IAudioController() override;
private:
enum class ForceMutePolicy {
Disable,
SpeakerMuteOnHeadphoneUnplugged,
};
enum class HeadphoneOutputLevelMode {
Normal,
HighPower,
};
Result GetTargetVolumeMin(Out<s32> out_target_min_volume);
Result GetTargetVolumeMax(Out<s32> out_target_max_volume);
Result GetAudioOutputMode(Out<Set::AudioOutputMode> out_output_mode,
Set::AudioOutputModeTarget target);
Result SetAudioOutputMode(Set::AudioOutputModeTarget target, Set::AudioOutputMode output_mode);
Result GetForceMutePolicy(Out<ForceMutePolicy> out_mute_policy);
Result GetOutputModeSetting(Out<Set::AudioOutputMode> out_output_mode,
Set::AudioOutputModeTarget target);
Result SetOutputModeSetting(Set::AudioOutputModeTarget target,
Set::AudioOutputMode output_mode);
Result SetHeadphoneOutputLevelMode(HeadphoneOutputLevelMode output_level_mode);
Result GetHeadphoneOutputLevelMode(Out<HeadphoneOutputLevelMode> out_output_level_mode);
Result SetSpeakerAutoMuteEnabled(bool is_speaker_auto_mute_enabled);
Result IsSpeakerAutoMuteEnabled(Out<bool> out_is_speaker_auto_mute_enabled);
Result AcquireTargetNotification(OutCopyHandle<Kernel::KReadableEvent> out_notification_event);
KernelHelpers::ServiceContext service_context;
Kernel::KEvent* notification_event;
std::shared_ptr<Service::Set::ISystemSettingsServer> m_set_sys;
};
} // namespace Service::Audio