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core/network: Add network abstraction

This commit adds a network abstraction designed to implement bsd:s but
at the same time work as a generic abstraction to implement any
networking code we have to use from core.

This is implemented on top of BSD sockets on Unix systems and winsock on
Windows. The code is designed around winsocks having compatibility
definitions to support both BSD and Windows sockets.
This commit is contained in:
ReinUsesLisp 2020-07-11 21:42:56 -03:00
parent 19c6bf72db
commit 51817f6e59
5 changed files with 840 additions and 0 deletions

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@ -586,6 +586,9 @@ add_library(core STATIC
memory/dmnt_cheat_vm.h memory/dmnt_cheat_vm.h
memory.cpp memory.cpp
memory.h memory.h
network/network.cpp
network/network.h
network/sockets.h
perf_stats.cpp perf_stats.cpp
perf_stats.h perf_stats.h
reporter.cpp reporter.cpp

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@ -43,6 +43,7 @@
#include "core/loader/loader.h" #include "core/loader/loader.h"
#include "core/memory.h" #include "core/memory.h"
#include "core/memory/cheat_engine.h" #include "core/memory/cheat_engine.h"
#include "core/network/network.h"
#include "core/perf_stats.h" #include "core/perf_stats.h"
#include "core/reporter.h" #include "core/reporter.h"
#include "core/settings.h" #include "core/settings.h"
@ -394,6 +395,9 @@ struct System::Impl {
/// Telemetry session for this emulation session /// Telemetry session for this emulation session
std::unique_ptr<Core::TelemetrySession> telemetry_session; std::unique_ptr<Core::TelemetrySession> telemetry_session;
/// Network instance
Network::NetworkInstance network_instance;
ResultStatus status = ResultStatus::Success; ResultStatus status = ResultStatus::Success;
std::string status_details = ""; std::string status_details = "";

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@ -0,0 +1,652 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cstring>
#include <limits>
#include <utility>
#include <vector>
#ifdef _WIN32
#define _WINSOCK_DEPRECATED_NO_WARNINGS // gethostname
#include <winsock2.h>
#elif __unix__
#include <errno.h>
#include <fcntl.h>
#include <netdb.h>
#include <poll.h>
#include <unistd.h>
#else
#error "Unimplemented platform"
#endif
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/network/network.h"
#include "core/network/sockets.h"
namespace Network {
namespace {
#ifdef _WIN32
using socklen_t = int;
void Initialize() {
WSADATA wsa_data;
(void)WSAStartup(MAKEWORD(2, 2), &wsa_data);
}
void Finalize() {
WSACleanup();
}
constexpr IPv4Address TranslateIPv4(in_addr addr) {
auto& bytes = addr.S_un.S_un_b;
return IPv4Address{bytes.s_b1, bytes.s_b2, bytes.s_b3, bytes.s_b4};
}
sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
sockaddr_in result;
#ifdef __unix__
result.sin_len = sizeof(result);
#endif
switch (static_cast<Domain>(input.family)) {
case Domain::INET:
result.sin_family = AF_INET;
break;
default:
UNIMPLEMENTED_MSG("Unhandled sockaddr family={}", static_cast<int>(input.family));
result.sin_family = AF_INET;
break;
}
result.sin_port = htons(input.portno);
auto& ip = result.sin_addr.S_un.S_un_b;
ip.s_b1 = input.ip[0];
ip.s_b2 = input.ip[1];
ip.s_b3 = input.ip[2];
ip.s_b4 = input.ip[3];
sockaddr addr;
std::memcpy(&addr, &result, sizeof(addr));
return addr;
}
LINGER MakeLinger(bool enable, u32 linger_value) {
ASSERT(linger_value <= std::numeric_limits<u_short>::max());
LINGER value;
value.l_onoff = enable ? 1 : 0;
value.l_linger = static_cast<u_short>(linger_value);
return value;
}
int LastError() {
return WSAGetLastError();
}
bool EnableNonBlock(SOCKET fd, bool enable) {
u_long value = enable ? 1 : 0;
return ioctlsocket(fd, FIONBIO, &value) != SOCKET_ERROR;
}
#elif __unix__ // ^ _WIN32 v __unix__
using SOCKET = int;
using WSAPOLLFD = pollfd;
using ULONG = u64;
constexpr SOCKET INVALID_SOCKET = -1;
constexpr SOCKET SOCKET_ERROR = -1;
constexpr int WSAEWOULDBLOCK = EAGAIN;
constexpr int WSAENOTCONN = ENOTCONN;
constexpr int SD_RECEIVE = SHUT_RD;
constexpr int SD_SEND = SHUT_WR;
constexpr int SD_BOTH = SHUT_RDWR;
void Initialize() {}
void Finalize() {}
constexpr IPv4Address TranslateIPv4(in_addr addr) {
const u32 bytes = addr.s_addr;
return IPv4Address{static_cast<u8>(bytes), static_cast<u8>(bytes >> 8),
static_cast<u8>(bytes >> 16), static_cast<u8>(bytes >> 24)};
}
sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
sockaddr_in result;
switch (static_cast<Domain>(input.family)) {
case Domain::INET:
result.sin_family = AF_INET;
break;
default:
UNIMPLEMENTED_MSG("Unhandled sockaddr family={}", static_cast<int>(input.family));
result.sin_family = AF_INET;
break;
}
result.sin_port = htons(input.portno);
result.sin_addr.s_addr = input.ip[0] | input.ip[1] << 8 | input.ip[2] << 16 | input.ip[3] << 24;
sockaddr addr;
std::memcpy(&addr, &result, sizeof(addr));
return addr;
}
int WSAPoll(WSAPOLLFD* fds, ULONG nfds, int timeout) {
return poll(fds, nfds, timeout);
}
int closesocket(SOCKET fd) {
return close(fd);
}
linger MakeLinger(bool enable, u32 linger_value) {
linger value;
value.l_onoff = enable ? 1 : 0;
value.l_linger = linger_value;
return value;
}
int LastError() {
return errno;
}
bool EnableNonBlock(int fd, bool enable) {
int flags = fcntl(fd, F_GETFD);
if (flags == -1) {
return false;
}
if (enable) {
flags |= O_NONBLOCK;
} else {
flags &= ~O_NONBLOCK;
}
return fcntl(fd, F_SETFD, flags) == 0;
}
#endif
int TranslateDomain(Domain domain) {
switch (domain) {
case Domain::INET:
return AF_INET;
default:
UNIMPLEMENTED_MSG("Unimplemented domain={}", static_cast<int>(domain));
return 0;
}
}
int TranslateType(Type type) {
switch (type) {
case Type::STREAM:
return SOCK_STREAM;
case Type::DGRAM:
return SOCK_DGRAM;
default:
UNIMPLEMENTED_MSG("Unimplemented type={}", static_cast<int>(type));
return 0;
}
}
int TranslateProtocol(Protocol protocol) {
switch (protocol) {
case Protocol::TCP:
return IPPROTO_TCP;
case Protocol::UDP:
return IPPROTO_UDP;
default:
UNIMPLEMENTED_MSG("Unimplemented protocol={}", static_cast<int>(protocol));
return 0;
}
}
SockAddrIn TranslateToSockAddrIn(sockaddr input_) {
sockaddr_in input;
std::memcpy(&input, &input_, sizeof(input));
SockAddrIn result;
switch (input.sin_family) {
case AF_INET:
result.family = Domain::INET;
break;
default:
UNIMPLEMENTED_MSG("Unhandled sockaddr family={}", input.sin_family);
result.family = Domain::INET;
break;
}
result.portno = ntohs(input.sin_port);
result.ip = TranslateIPv4(input.sin_addr);
return result;
}
u16 TranslatePollEvents(u16 events) {
u16 result = 0;
if (events & POLL_IN) {
events &= ~POLL_IN;
result |= POLLIN;
}
if (events & POLL_PRI) {
events &= ~POLL_PRI;
#ifdef _WIN32
LOG_WARNING(Service, "Winsock doesn't support POLLPRI");
#else
result |= POLL_PRI;
#endif
}
if (events & POLL_OUT) {
events &= ~POLL_OUT;
result |= POLLOUT;
}
UNIMPLEMENTED_IF_MSG(events != 0, "Unhandled guest events=0x{:x}", events);
return result;
}
u16 TranslatePollRevents(u16 revents) {
u16 result = 0;
const auto translate = [&result, &revents](int host, unsigned guest) {
if (revents & host) {
revents &= ~host;
result |= guest;
}
};
translate(POLLIN, POLL_IN);
translate(POLLPRI, POLL_PRI);
translate(POLLOUT, POLL_OUT);
translate(POLLERR, POLL_ERR);
translate(POLLHUP, POLL_HUP);
UNIMPLEMENTED_IF_MSG(revents != 0, "Unhandled host revents=0x{:x}", revents);
return result;
}
template <typename T>
Errno SetSockOpt(SOCKET fd, int option, T value) {
const int result =
setsockopt(fd, SOL_SOCKET, option, reinterpret_cast<const char*>(&value), sizeof(value));
if (result != SOCKET_ERROR) {
return Errno::SUCCESS;
}
const int ec = LastError();
UNREACHABLE_MSG("Unhandled host socket error={}", ec);
return Errno::SUCCESS;
}
} // Anonymous namespace
NetworkInstance::NetworkInstance() {
Initialize();
}
NetworkInstance::~NetworkInstance() {
Finalize();
}
std::pair<IPv4Address, Errno> GetHostIPv4Address() {
std::array<char, 256> name{};
if (gethostname(name.data(), static_cast<int>(name.size()) - 1) == SOCKET_ERROR) {
UNIMPLEMENTED_MSG("Unhandled gethostname error");
return {IPv4Address{}, Errno::SUCCESS};
}
hostent* const ent = gethostbyname(name.data());
if (!ent) {
UNIMPLEMENTED_MSG("Unhandled gethostbyname error");
return {IPv4Address{}, Errno::SUCCESS};
}
if (ent->h_addr_list == nullptr) {
UNIMPLEMENTED_MSG("No addr provided in hostent->h_addr_list");
return {IPv4Address{}, Errno::SUCCESS};
}
if (ent->h_length != sizeof(in_addr)) {
UNIMPLEMENTED_MSG("Unexpected size={} in hostent->h_length", ent->h_length);
}
in_addr addr;
std::memcpy(&addr, ent->h_addr_list[0], sizeof(addr));
return {TranslateIPv4(addr), Errno::SUCCESS};
}
std::pair<s32, Errno> Poll(std::vector<PollFD>& pollfds, s32 timeout) {
const size_t num = pollfds.size();
std::vector<WSAPOLLFD> host_pollfds(pollfds.size());
std::transform(pollfds.begin(), pollfds.end(), host_pollfds.begin(), [](PollFD fd) {
WSAPOLLFD result;
result.fd = fd.socket->fd;
result.events = TranslatePollEvents(fd.events);
result.revents = 0;
return result;
});
const int result = WSAPoll(host_pollfds.data(), static_cast<ULONG>(num), timeout);
if (result == 0) {
ASSERT(std::all_of(host_pollfds.begin(), host_pollfds.end(),
[](WSAPOLLFD fd) { return fd.revents == 0; }));
return {0, Errno::SUCCESS};
}
for (size_t i = 0; i < num; ++i) {
pollfds[i].revents = TranslatePollRevents(host_pollfds[i].revents);
}
if (result > 0) {
return {result, Errno::SUCCESS};
}
ASSERT(result == SOCKET_ERROR);
const int ec = LastError();
UNREACHABLE_MSG("Unhandled host socket error={}", ec);
return {-1, Errno::SUCCESS};
}
Socket::~Socket() {
if (fd == INVALID_SOCKET) {
return;
}
(void)closesocket(fd);
fd = INVALID_SOCKET;
}
Socket::Socket(Socket&& rhs) noexcept : fd{std::exchange(rhs.fd, INVALID_SOCKET)} {}
Errno Socket::Initialize(Domain domain, Type type, Protocol protocol) {
fd = socket(TranslateDomain(domain), TranslateType(type), TranslateProtocol(protocol));
if (fd != INVALID_SOCKET) {
return Errno::SUCCESS;
}
const int ec = LastError();
UNREACHABLE_MSG("Unhandled host socket error={}", ec);
return Errno::SUCCESS;
}
std::pair<Socket::AcceptResult, Errno> Socket::Accept() {
sockaddr addr;
socklen_t addrlen = sizeof(addr);
const SOCKET new_socket = accept(fd, &addr, &addrlen);
if (new_socket == INVALID_SOCKET) {
const int ec = LastError();
UNREACHABLE_MSG("Unhandled host socket error={}", ec);
return {AcceptResult{}, Errno::SUCCESS};
}
AcceptResult result;
result.socket = std::make_unique<Socket>();
result.socket->fd = new_socket;
ASSERT(addrlen == sizeof(sockaddr_in));
result.sockaddr_in = TranslateToSockAddrIn(addr);
return {std::move(result), Errno::SUCCESS};
}
Errno Socket::Connect(SockAddrIn addr_in) {
const sockaddr host_addr_in = TranslateFromSockAddrIn(addr_in);
if (connect(fd, &host_addr_in, sizeof(host_addr_in)) != INVALID_SOCKET) {
return Errno::SUCCESS;
}
switch (const int ec = LastError()) {
case WSAEWOULDBLOCK:
LOG_DEBUG(Service, "EAGAIN generated");
return Errno::AGAIN;
default:
UNREACHABLE_MSG("Unhandled host socket error={}", ec);
return Errno::SUCCESS;
}
}
std::pair<SockAddrIn, Errno> Socket::GetPeerName() {
sockaddr addr;
socklen_t addrlen = sizeof(addr);
if (getpeername(fd, &addr, &addrlen) == SOCKET_ERROR) {
const int ec = LastError();
UNREACHABLE_MSG("Unhandled host socket error={}", ec);
return {SockAddrIn{}, Errno::SUCCESS};
}
ASSERT(addrlen == sizeof(sockaddr_in));
return {TranslateToSockAddrIn(addr), Errno::SUCCESS};
}
std::pair<SockAddrIn, Errno> Socket::GetSockName() {
sockaddr addr;
socklen_t addrlen = sizeof(addr);
if (getsockname(fd, &addr, &addrlen) == SOCKET_ERROR) {
const int ec = LastError();
UNREACHABLE_MSG("Unhandled host socket error={}", ec);
return {SockAddrIn{}, Errno::SUCCESS};
}
ASSERT(addrlen == sizeof(sockaddr_in));
return {TranslateToSockAddrIn(addr), Errno::SUCCESS};
}
Errno Socket::Bind(SockAddrIn addr) {
const sockaddr addr_in = TranslateFromSockAddrIn(addr);
if (bind(fd, &addr_in, sizeof(addr_in)) != SOCKET_ERROR) {
return Errno::SUCCESS;
}
const int ec = LastError();
UNREACHABLE_MSG("Unhandled host socket error={}", ec);
return Errno::SUCCESS;
}
Errno Socket::Listen(s32 backlog) {
if (listen(fd, backlog) != SOCKET_ERROR) {
return Errno::SUCCESS;
}
const int ec = LastError();
UNREACHABLE_MSG("Unhandled host socket error={}", ec);
return Errno::SUCCESS;
}
Errno Socket::Shutdown(ShutdownHow how) {
int host_how = 0;
switch (how) {
case ShutdownHow::RD:
host_how = SD_RECEIVE;
break;
case ShutdownHow::WR:
host_how = SD_SEND;
break;
case ShutdownHow::RDWR:
host_how = SD_BOTH;
break;
default:
UNIMPLEMENTED_MSG("Unimplemented flag how={}", static_cast<int>(how));
return Errno::SUCCESS;
}
if (shutdown(fd, host_how) != SOCKET_ERROR) {
return Errno::SUCCESS;
}
switch (const int ec = LastError()) {
case WSAENOTCONN:
LOG_ERROR(Service, "ENOTCONN generated");
return Errno::NOTCONN;
default:
UNREACHABLE_MSG("Unhandled host socket error={}", ec);
return Errno::SUCCESS;
}
}
std::pair<s32, Errno> Socket::Recv(int flags, std::vector<u8>& message) {
ASSERT(flags == 0);
ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
const int result =
recv(fd, reinterpret_cast<char*>(message.data()), static_cast<int>(message.size()), 0);
if (result != SOCKET_ERROR) {
return {result, Errno::SUCCESS};
}
switch (const int ec = LastError()) {
case WSAEWOULDBLOCK:
LOG_DEBUG(Service, "EAGAIN generated");
return {-1, Errno::AGAIN};
case WSAENOTCONN:
LOG_ERROR(Service, "ENOTCONN generated");
return {-1, Errno::NOTCONN};
default:
UNREACHABLE_MSG("Unhandled host socket error={}", ec);
return {0, Errno::SUCCESS};
}
}
std::pair<s32, Errno> Socket::RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr) {
ASSERT(flags == 0);
ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
sockaddr addr_in{};
socklen_t addrlen = sizeof(addr_in);
socklen_t* const p_addrlen = addr ? &addrlen : nullptr;
sockaddr* const p_addr_in = addr ? &addr_in : nullptr;
const int result = recvfrom(fd, reinterpret_cast<char*>(message.data()),
static_cast<int>(message.size()), 0, p_addr_in, p_addrlen);
if (result != SOCKET_ERROR) {
if (addr) {
ASSERT(addrlen == sizeof(addr_in));
*addr = TranslateToSockAddrIn(addr_in);
}
return {result, Errno::SUCCESS};
}
switch (const int ec = LastError()) {
case WSAEWOULDBLOCK:
LOG_DEBUG(Service, "EAGAIN generated");
return {-1, Errno::AGAIN};
case WSAENOTCONN:
LOG_ERROR(Service, "ENOTCONN generated");
return {-1, Errno::NOTCONN};
default:
UNREACHABLE_MSG("Unhandled host socket error={}", ec);
return {-1, Errno::SUCCESS};
}
}
std::pair<s32, Errno> Socket::Send(const std::vector<u8>& message, int flags) {
ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
ASSERT(flags == 0);
const int result = send(fd, reinterpret_cast<const char*>(message.data()),
static_cast<int>(message.size()), 0);
if (result != SOCKET_ERROR) {
return {result, Errno::SUCCESS};
}
const int ec = LastError();
switch (ec) {
case WSAEWOULDBLOCK:
LOG_DEBUG(Service, "EAGAIN generated");
return {-1, Errno::AGAIN};
case WSAENOTCONN:
LOG_ERROR(Service, "ENOTCONN generated");
return {-1, Errno::NOTCONN};
default:
UNREACHABLE_MSG("Unhandled host socket error={}", ec);
return {-1, Errno::SUCCESS};
}
}
std::pair<s32, Errno> Socket::SendTo(u32 flags, const std::vector<u8>& message,
const SockAddrIn* addr) {
ASSERT(flags == 0);
const sockaddr* to = nullptr;
const int tolen = addr ? 0 : sizeof(sockaddr);
sockaddr host_addr_in;
if (addr) {
host_addr_in = TranslateFromSockAddrIn(*addr);
to = &host_addr_in;
}
const int result = sendto(fd, reinterpret_cast<const char*>(message.data()),
static_cast<int>(message.size()), 0, to, tolen);
if (result != SOCKET_ERROR) {
return {result, Errno::SUCCESS};
}
const int ec = LastError();
UNREACHABLE_MSG("Unhandled host socket error={}", ec);
return {-1, Errno::SUCCESS};
}
Errno Socket::Close() {
[[maybe_unused]] const int result = closesocket(fd);
ASSERT(result == 0);
fd = INVALID_SOCKET;
return Errno::SUCCESS;
}
Errno Socket::SetLinger(bool enable, u32 linger) {
return SetSockOpt(fd, SO_LINGER, MakeLinger(enable, linger));
}
Errno Socket::SetReuseAddr(bool enable) {
return SetSockOpt<u32>(fd, SO_REUSEADDR, enable ? 1 : 0);
}
Errno Socket::SetBroadcast(bool enable) {
return SetSockOpt<u32>(fd, SO_BROADCAST, enable ? 1 : 0);
}
Errno Socket::SetSndBuf(u32 value) {
return SetSockOpt(fd, SO_SNDBUF, value);
}
Errno Socket::SetRcvBuf(u32 value) {
return SetSockOpt(fd, SO_RCVBUF, value);
}
Errno Socket::SetSndTimeo(u32 value) {
return SetSockOpt(fd, SO_SNDTIMEO, value);
}
Errno Socket::SetRcvTimeo(u32 value) {
return SetSockOpt(fd, SO_RCVTIMEO, value);
}
Errno Socket::SetNonBlock(bool enable) {
if (EnableNonBlock(fd, enable)) {
return Errno::SUCCESS;
}
const int ec = LastError();
UNREACHABLE_MSG("Unhandled host socket error={}", ec);
return Errno::SUCCESS;
}
bool Socket::IsOpened() const {
return fd != INVALID_SOCKET;
}
} // namespace Network

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@ -0,0 +1,87 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <utility>
#include "common/common_types.h"
namespace Network {
class Socket;
/// Error code for network functions
enum class Errno {
SUCCESS,
BADF,
INVAL,
MFILE,
NOTCONN,
AGAIN,
};
/// Address families
enum class Domain {
INET, ///< Address family for IPv4
};
/// Socket types
enum class Type {
STREAM,
DGRAM,
RAW,
SEQPACKET,
};
/// Protocol values for sockets
enum class Protocol {
ICMP,
TCP,
UDP,
};
/// Shutdown mode
enum class ShutdownHow {
RD,
WR,
RDWR,
};
/// Array of IPv4 address
using IPv4Address = std::array<u8, 4>;
/// Cross-platform sockaddr structure
struct SockAddrIn {
Domain family;
IPv4Address ip;
u16 portno;
};
/// Cross-platform poll fd structure
struct PollFD {
Socket* socket;
u16 events;
u16 revents;
};
constexpr u16 POLL_IN = 1 << 0;
constexpr u16 POLL_PRI = 1 << 1;
constexpr u16 POLL_OUT = 1 << 2;
constexpr u16 POLL_ERR = 1 << 3;
constexpr u16 POLL_HUP = 1 << 4;
constexpr u16 POLL_NVAL = 1 << 5;
class NetworkInstance {
public:
explicit NetworkInstance();
~NetworkInstance();
};
/// @brief Returns host's IPv4 address
/// @return Pair of an array of human ordered IPv4 address (e.g. 192.168.0.1) and an error code
std::pair<IPv4Address, Errno> GetHostIPv4Address();
} // namespace Network

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@ -0,0 +1,94 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <utility>
#if defined(_WIN32)
#include <winsock.h>
#elif !defined(__unix__)
#error "Platform not implemented"
#endif
#include "common/common_types.h"
#include "core/network/network.h"
// TODO: C++20 Replace std::vector usages with std::span
namespace Network {
class Socket {
public:
struct AcceptResult {
std::unique_ptr<Socket> socket;
SockAddrIn sockaddr_in;
};
explicit Socket() = default;
~Socket();
Socket(const Socket&) = delete;
Socket& operator=(const Socket&) = delete;
Socket(Socket&& rhs) noexcept;
// Avoid closing sockets implicitly
Socket& operator=(Socket&&) noexcept = delete;
Errno Initialize(Domain domain, Type type, Protocol protocol);
Errno Close();
std::pair<AcceptResult, Errno> Accept();
Errno Connect(SockAddrIn addr_in);
std::pair<SockAddrIn, Errno> GetPeerName();
std::pair<SockAddrIn, Errno> GetSockName();
Errno Bind(SockAddrIn addr);
Errno Listen(s32 backlog);
Errno Shutdown(ShutdownHow how);
std::pair<s32, Errno> Recv(int flags, std::vector<u8>& message);
std::pair<s32, Errno> RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr);
std::pair<s32, Errno> Send(const std::vector<u8>& message, int flags);
std::pair<s32, Errno> SendTo(u32 flags, const std::vector<u8>& message, const SockAddrIn* addr);
Errno SetLinger(bool enable, u32 linger);
Errno SetReuseAddr(bool enable);
Errno SetBroadcast(bool enable);
Errno SetSndBuf(u32 value);
Errno SetRcvBuf(u32 value);
Errno SetSndTimeo(u32 value);
Errno SetRcvTimeo(u32 value);
Errno SetNonBlock(bool enable);
bool IsOpened() const;
#if defined(_WIN32)
SOCKET fd = INVALID_SOCKET;
#elif defined(__unix__)
int fd = -1;
#endif
};
std::pair<s32, Errno> Poll(std::vector<PollFD>& poll_fds, s32 timeout);
} // namespace Network