From 8d45dd3b738854fb22e0c32b627f1b07dd2e497d Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Wed, 23 Mar 2022 23:30:17 -0400 Subject: [PATCH] Vulkan: Use 3D helpers for MSAA scaling on NV drivers 510+ Nvidia Vulkan drivers 510+ crash when blitting MSAA images. Fall-back to 3D scale helpers for MSAA image scaling. --- src/video_core/renderer_vulkan/blit_image.cpp | 7 ++----- src/video_core/renderer_vulkan/vk_texture_cache.cpp | 3 +-- src/video_core/vulkan_common/vulkan_device.cpp | 5 +++++ 3 files changed, 8 insertions(+), 7 deletions(-) diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp index ec03cca38..abda1c490 100644 --- a/src/video_core/renderer_vulkan/blit_image.cpp +++ b/src/video_core/renderer_vulkan/blit_image.cpp @@ -367,17 +367,14 @@ BlitImageHelper::BlitImageHelper(const Device& device_, VKScheduler& scheduler_, PipelineLayoutCreateInfo(two_textures_set_layout.address()))), full_screen_vert(BuildShader(device, FULL_SCREEN_TRIANGLE_VERT_SPV)), blit_color_to_color_frag(BuildShader(device, VULKAN_BLIT_COLOR_FLOAT_FRAG_SPV)), + blit_depth_stencil_frag(BuildShader(device, VULKAN_BLIT_DEPTH_STENCIL_FRAG_SPV)), convert_depth_to_float_frag(BuildShader(device, CONVERT_DEPTH_TO_FLOAT_FRAG_SPV)), convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)), convert_abgr8_to_d24s8_frag(BuildShader(device, CONVERT_ABGR8_TO_D24S8_FRAG_SPV)), convert_d24s8_to_abgr8_frag(BuildShader(device, CONVERT_D24S8_TO_ABGR8_FRAG_SPV)), convert_s8d24_to_abgr8_frag(BuildShader(device, CONVERT_S8D24_TO_ABGR8_FRAG_SPV)), linear_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO)), - nearest_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO)) { - if (device.IsExtShaderStencilExportSupported()) { - blit_depth_stencil_frag = BuildShader(device, VULKAN_BLIT_DEPTH_STENCIL_FRAG_SPV); - } -} + nearest_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO)) {} BlitImageHelper::~BlitImageHelper() = default; diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp index 83a23b66a..0d0e02a6e 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp @@ -1442,8 +1442,7 @@ bool Image::BlitScaleHelper(bool scale_up) { runtime->blit_image_helper.BlitColor(blit_framebuffer.get(), color_view, dst_region, src_region, operation, BLIT_OPERATION); - } else if (!runtime->device.IsBlitDepthStencilSupported() && - aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) { + } else if (aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) { if (!blit_framebuffer) { blit_framebuffer = std::make_unique(*runtime, nullptr, view_ptr, extent); } diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 32c10d675..8c2e9e7eb 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -614,6 +614,11 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR khr_push_descriptor = false; break; } + const u32 nv_major_version = (properties.driverVersion >> 22) & 0x3ff; + if (nv_major_version >= 510) { + LOG_WARNING(Render_Vulkan, "NVIDIA Drivers >= 510 do not support MSAA image blits"); + cant_blit_msaa = true; + } } const bool is_radv = driver_id == VK_DRIVER_ID_MESA_RADV; if (ext_extended_dynamic_state && is_radv) {