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vk_state_tracker: Implement dirty flags for depth bias

This commit is contained in:
ReinUsesLisp 2020-02-21 00:28:45 -03:00
parent 42f1874965
commit a33870996b
3 changed files with 17 additions and 0 deletions

View File

@ -1015,6 +1015,9 @@ void RasterizerVulkan::UpdateScissorsState(Tegra::Engines::Maxwell3D& gpu) {
} }
void RasterizerVulkan::UpdateDepthBias(Tegra::Engines::Maxwell3D& gpu) { void RasterizerVulkan::UpdateDepthBias(Tegra::Engines::Maxwell3D& gpu) {
if (!state_tracker.TouchDepthBias()) {
return;
}
const auto& regs = gpu.regs; const auto& regs = gpu.regs;
scheduler.Record([constant = regs.polygon_offset_units, clamp = regs.polygon_offset_clamp, scheduler.Record([constant = regs.polygon_offset_units, clamp = regs.polygon_offset_clamp,
factor = regs.polygon_offset_factor](auto cmdbuf, auto& dld) { factor = regs.polygon_offset_factor](auto cmdbuf, auto& dld) {

View File

@ -30,6 +30,7 @@ Flags MakeInvalidationFlags() {
Flags flags{}; Flags flags{};
flags[Viewports] = true; flags[Viewports] = true;
flags[Scissors] = true; flags[Scissors] = true;
flags[DepthBias] = true;
return flags; return flags;
} }
@ -76,6 +77,13 @@ void SetupDirtyScissors(Tables& tables) {
FillBlock(tables[0], OFF(scissor_test), NUM(scissor_test), Scissors); FillBlock(tables[0], OFF(scissor_test), NUM(scissor_test), Scissors);
} }
void SetupDirtyDepthBias(Tables& tables) {
auto& table = tables[0];
table[OFF(polygon_offset_units)] = DepthBias;
table[OFF(polygon_offset_clamp)] = DepthBias;
table[OFF(polygon_offset_factor)] = DepthBias;
}
} // Anonymous namespace } // Anonymous namespace
StateTracker::StateTracker(Core::System& system) StateTracker::StateTracker(Core::System& system)
@ -87,6 +95,7 @@ void StateTracker::Initialize() {
SetupDirtyRenderTargets(tables); SetupDirtyRenderTargets(tables);
SetupDirtyViewports(tables); SetupDirtyViewports(tables);
SetupDirtyScissors(tables); SetupDirtyScissors(tables);
SetupDirtyDepthBias(tables);
auto& store = dirty.on_write_stores; auto& store = dirty.on_write_stores;
store[RenderTargets] = true; store[RenderTargets] = true;

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@ -21,6 +21,7 @@ enum : u8 {
Viewports, Viewports,
Scissors, Scissors,
DepthBias,
}; };
} // namespace Dirty } // namespace Dirty
@ -41,6 +42,10 @@ public:
return Exchange(Dirty::Scissors, false); return Exchange(Dirty::Scissors, false);
} }
bool TouchDepthBias() {
return Exchange(Dirty::DepthBias, false);
}
private: private:
using Flags = std::remove_reference_t<decltype(Tegra::Engines::Maxwell3D::dirty.flags)>; using Flags = std::remove_reference_t<decltype(Tegra::Engines::Maxwell3D::dirty.flags)>;