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glsl: Use existing tracking for enabling EXT_shader_image_load_formatted

This commit is contained in:
ameerj 2021-06-09 01:55:36 -04:00
parent 14bd73db36
commit a926695234
1 changed files with 1 additions and 15 deletions

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@ -220,20 +220,6 @@ void SetupOutPerVertex(EmitContext& ctx, std::string& header) {
header += "out int gl_ViewportIndex;";
}
}
bool UsesTyplessImage(const Info& info) {
for (const auto& desc : info.image_buffer_descriptors) {
if (desc.format == ImageFormat::Typeless) {
return true;
}
}
for (const auto& desc : info.image_descriptors) {
if (desc.format == ImageFormat::Typeless) {
return true;
}
}
return false;
}
} // Anonymous namespace
EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile& profile_,
@ -358,7 +344,7 @@ void EmitContext::SetupExtensions(std::string&) {
if (info.stores_viewport_mask && profile.support_viewport_mask) {
header += "#extension GL_NV_viewport_array2 : enable\n";
}
if (UsesTyplessImage(info)) {
if (info.uses_typeless_image_reads || info.uses_typeless_image_writes) {
header += "#extension GL_EXT_shader_image_load_formatted : enable\n";
}
}