vulkan_common: add logicOp to feature report
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@ -980,7 +980,7 @@ void Device::CheckSuitability(bool requires_swapchain) const {
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physical.GetFeatures2KHR(features2);
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physical.GetFeatures2KHR(features2);
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const VkPhysicalDeviceFeatures& features{features2.features};
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const VkPhysicalDeviceFeatures& features{features2.features};
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std::vector feature_report{
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std::array feature_report{
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std::make_pair(features.robustBufferAccess, "robustBufferAccess"),
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std::make_pair(features.robustBufferAccess, "robustBufferAccess"),
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std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"),
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std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"),
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std::make_pair(features.imageCubeArray, "imageCubeArray"),
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std::make_pair(features.imageCubeArray, "imageCubeArray"),
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@ -996,6 +996,7 @@ void Device::CheckSuitability(bool requires_swapchain) const {
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std::make_pair(features.tessellationShader, "tessellationShader"),
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std::make_pair(features.tessellationShader, "tessellationShader"),
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std::make_pair(features.sampleRateShading, "sampleRateShading"),
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std::make_pair(features.sampleRateShading, "sampleRateShading"),
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std::make_pair(features.dualSrcBlend, "dualSrcBlend"),
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std::make_pair(features.dualSrcBlend, "dualSrcBlend"),
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std::make_pair(features.logicOp, "logicOp"),
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std::make_pair(features.occlusionQueryPrecise, "occlusionQueryPrecise"),
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std::make_pair(features.occlusionQueryPrecise, "occlusionQueryPrecise"),
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std::make_pair(features.fragmentStoresAndAtomics, "fragmentStoresAndAtomics"),
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std::make_pair(features.fragmentStoresAndAtomics, "fragmentStoresAndAtomics"),
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std::make_pair(features.shaderImageGatherExtended, "shaderImageGatherExtended"),
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std::make_pair(features.shaderImageGatherExtended, "shaderImageGatherExtended"),
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