From ae2130470effa72c3ea1ffc045e9b6b2a77b23d3 Mon Sep 17 00:00:00 2001 From: boludoz Date: Wed, 18 Oct 2023 19:30:21 -0300 Subject: [PATCH] Reverted dirty code in main. --- src/yuzu/main.cpp | 8 ++------ src/yuzu/main.h | 3 --- 2 files changed, 2 insertions(+), 9 deletions(-) diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index ec3eb7536..73cd06478 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -2839,8 +2839,7 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id, QDesktopServices::openUrl(QUrl(QStringLiteral("https://yuzu-emu.org/game/") + directory)); } -// TODO: Implement shortcut creation for macOS -#if !defined(__APPLE__) + bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path, const std::string& comment, const std::filesystem::path& icon_path, @@ -2998,11 +2997,9 @@ bool GMainWindow::MakeShortcutIcoPath(const u64 program_id, const std::string_vi : fmt::format("yuzu-{:016X}.{}", program_id, ico_extension)); return true; } -#endif // !defined(__APPLE__) + void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& game_path, GameListShortcutTarget target) { -// TODO: Implement shortcut creation for macOS -#if !defined(__APPLE__) std::string game_title; QString qt_game_title; std::filesystem::path out_icon_path; @@ -3096,7 +3093,6 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga } GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ERROR, qt_game_title); -#endif } void GMainWindow::OnGameListOpenDirectory(const QString& directory) { diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 7a1a97f33..d203e5301 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -441,8 +441,6 @@ private: bool ConfirmShutdownGame(); QString GetTasStateDescription() const; -// TODO: Implement shortcut creation for macOS -#if !defined(__APPLE__) bool CreateShortcutMessagesGUI(QWidget* parent, int imsg, const QString& game_title); bool MakeShortcutIcoPath(const u64 program_id, const std::string_view game_file_name, std::filesystem::path& out_icon_path); @@ -451,7 +449,6 @@ private: const std::filesystem::path& command, const std::string& arguments, const std::string& categories, const std::string& keywords, const std::string& name); -#endif /** * Mimic the behavior of QMessageBox::question but link controller navigation to the dialog * The only difference is that it returns a boolean.