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blit_image: Refactor upscale factors usage

The image view itself can be queried to see if it is being rescaled or not, removing the need to pass the upscale/down shift factors from the texture cache.
This commit is contained in:
ameerj 2021-11-21 01:53:16 -05:00
parent 35d94dcb2b
commit b8f3e5157b
6 changed files with 53 additions and 62 deletions

View File

@ -92,7 +92,7 @@ public:
void ReinterpretImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies); void ReinterpretImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies);
void ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view, bool rescaled) { void ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view) {
UNIMPLEMENTED(); UNIMPLEMENTED();
} }

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@ -4,6 +4,7 @@
#include <algorithm> #include <algorithm>
#include "common/settings.h"
#include "video_core/host_shaders/convert_abgr8_to_d24s8_frag_spv.h" #include "video_core/host_shaders/convert_abgr8_to_d24s8_frag_spv.h"
#include "video_core/host_shaders/convert_d24s8_to_abgr8_frag_spv.h" #include "video_core/host_shaders/convert_d24s8_to_abgr8_frag_spv.h"
#include "video_core/host_shaders/convert_depth_to_float_frag_spv.h" #include "video_core/host_shaders/convert_depth_to_float_frag_spv.h"
@ -335,6 +336,17 @@ void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, const Regi
cmdbuf.SetScissor(0, scissor); cmdbuf.SetScissor(0, scissor);
cmdbuf.PushConstants(layout, VK_SHADER_STAGE_VERTEX_BIT, push_constants); cmdbuf.PushConstants(layout, VK_SHADER_STAGE_VERTEX_BIT, push_constants);
} }
VkExtent2D GetConversionExtent(const ImageView& src_image_view) {
const auto& resolution = Settings::values.resolution_info;
const bool is_rescaled = src_image_view.IsRescaled();
u32 width = src_image_view.size.width;
u32 height = src_image_view.size.height;
return VkExtent2D{
.width = is_rescaled ? resolution.ScaleUp(width) : width,
.height = is_rescaled ? resolution.ScaleUp(height) : height,
};
}
} // Anonymous namespace } // Anonymous namespace
BlitImageHelper::BlitImageHelper(const Device& device_, VKScheduler& scheduler_, BlitImageHelper::BlitImageHelper(const Device& device_, VKScheduler& scheduler_,
@ -425,61 +437,52 @@ void BlitImageHelper::BlitDepthStencil(const Framebuffer* dst_framebuffer,
} }
void BlitImageHelper::ConvertD32ToR32(const Framebuffer* dst_framebuffer, void BlitImageHelper::ConvertD32ToR32(const Framebuffer* dst_framebuffer,
const ImageView& src_image_view, u32 up_scale, const ImageView& src_image_view) {
u32 down_shift) {
ConvertDepthToColorPipeline(convert_d32_to_r32_pipeline, dst_framebuffer->RenderPass()); ConvertDepthToColorPipeline(convert_d32_to_r32_pipeline, dst_framebuffer->RenderPass());
Convert(*convert_d32_to_r32_pipeline, dst_framebuffer, src_image_view, up_scale, down_shift); Convert(*convert_d32_to_r32_pipeline, dst_framebuffer, src_image_view);
} }
void BlitImageHelper::ConvertR32ToD32(const Framebuffer* dst_framebuffer, void BlitImageHelper::ConvertR32ToD32(const Framebuffer* dst_framebuffer,
const ImageView& src_image_view, u32 up_scale, const ImageView& src_image_view) {
u32 down_shift) {
ConvertColorToDepthPipeline(convert_r32_to_d32_pipeline, dst_framebuffer->RenderPass()); ConvertColorToDepthPipeline(convert_r32_to_d32_pipeline, dst_framebuffer->RenderPass());
Convert(*convert_r32_to_d32_pipeline, dst_framebuffer, src_image_view, up_scale, down_shift); Convert(*convert_r32_to_d32_pipeline, dst_framebuffer, src_image_view);
} }
void BlitImageHelper::ConvertD16ToR16(const Framebuffer* dst_framebuffer, void BlitImageHelper::ConvertD16ToR16(const Framebuffer* dst_framebuffer,
const ImageView& src_image_view, u32 up_scale, const ImageView& src_image_view) {
u32 down_shift) {
ConvertDepthToColorPipeline(convert_d16_to_r16_pipeline, dst_framebuffer->RenderPass()); ConvertDepthToColorPipeline(convert_d16_to_r16_pipeline, dst_framebuffer->RenderPass());
Convert(*convert_d16_to_r16_pipeline, dst_framebuffer, src_image_view, up_scale, down_shift); Convert(*convert_d16_to_r16_pipeline, dst_framebuffer, src_image_view);
} }
void BlitImageHelper::ConvertR16ToD16(const Framebuffer* dst_framebuffer, void BlitImageHelper::ConvertR16ToD16(const Framebuffer* dst_framebuffer,
const ImageView& src_image_view, u32 up_scale, const ImageView& src_image_view) {
u32 down_shift) {
ConvertColorToDepthPipeline(convert_r16_to_d16_pipeline, dst_framebuffer->RenderPass()); ConvertColorToDepthPipeline(convert_r16_to_d16_pipeline, dst_framebuffer->RenderPass());
Convert(*convert_r16_to_d16_pipeline, dst_framebuffer, src_image_view, up_scale, down_shift); Convert(*convert_r16_to_d16_pipeline, dst_framebuffer, src_image_view);
} }
void BlitImageHelper::ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer, void BlitImageHelper::ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer,
ImageView& src_image_view, u32 up_scale, u32 down_shift) { const ImageView& src_image_view) {
ConvertPipelineDepthTargetEx(convert_abgr8_to_d24s8_pipeline, dst_framebuffer->RenderPass(), ConvertPipelineDepthTargetEx(convert_abgr8_to_d24s8_pipeline, dst_framebuffer->RenderPass(),
convert_abgr8_to_d24s8_frag); convert_abgr8_to_d24s8_frag);
ConvertColor(*convert_abgr8_to_d24s8_pipeline, dst_framebuffer, src_image_view, up_scale, Convert(*convert_abgr8_to_d24s8_pipeline, dst_framebuffer, src_image_view);
down_shift);
} }
void BlitImageHelper::ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer, void BlitImageHelper::ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer,
ImageView& src_image_view, u32 up_scale, u32 down_shift) { ImageView& src_image_view) {
ConvertPipelineColorTargetEx(convert_d24s8_to_abgr8_pipeline, dst_framebuffer->RenderPass(), ConvertPipelineColorTargetEx(convert_d24s8_to_abgr8_pipeline, dst_framebuffer->RenderPass(),
convert_d24s8_to_abgr8_frag); convert_d24s8_to_abgr8_frag);
ConvertDepthStencil(*convert_d24s8_to_abgr8_pipeline, dst_framebuffer, src_image_view, up_scale, ConvertDepthStencil(*convert_d24s8_to_abgr8_pipeline, dst_framebuffer, src_image_view);
down_shift);
} }
void BlitImageHelper::Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer, void BlitImageHelper::Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
const ImageView& src_image_view, u32 up_scale, u32 down_shift) { const ImageView& src_image_view) {
const VkPipelineLayout layout = *one_texture_pipeline_layout; const VkPipelineLayout layout = *one_texture_pipeline_layout;
const VkImageView src_view = src_image_view.Handle(Shader::TextureType::Color2D); const VkImageView src_view = src_image_view.Handle(Shader::TextureType::Color2D);
const VkSampler sampler = *nearest_sampler; const VkSampler sampler = *nearest_sampler;
const VkExtent2D extent{ const VkExtent2D extent = GetConversionExtent(src_image_view);
.width = std::max((src_image_view.size.width * up_scale) >> down_shift, 1U),
.height = std::max((src_image_view.size.height * up_scale) >> down_shift, 1U),
};
scheduler.RequestRenderpass(dst_framebuffer); scheduler.RequestRenderpass(dst_framebuffer);
scheduler.Record([pipeline, layout, sampler, src_view, extent, up_scale, down_shift, scheduler.Record([pipeline, layout, sampler, src_view, extent, this](vk::CommandBuffer cmdbuf) {
this](vk::CommandBuffer cmdbuf) {
const VkOffset2D offset{ const VkOffset2D offset{
.x = 0, .x = 0,
.y = 0, .y = 0,
@ -563,18 +566,16 @@ void BlitImageHelper::ConvertColor(VkPipeline pipeline, const Framebuffer* dst_f
} }
void BlitImageHelper::ConvertDepthStencil(VkPipeline pipeline, const Framebuffer* dst_framebuffer, void BlitImageHelper::ConvertDepthStencil(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
ImageView& src_image_view, u32 up_scale, u32 down_shift) { ImageView& src_image_view) {
const VkPipelineLayout layout = *two_textures_pipeline_layout; const VkPipelineLayout layout = *two_textures_pipeline_layout;
const VkImageView src_depth_view = src_image_view.DepthView(); const VkImageView src_depth_view = src_image_view.DepthView();
const VkImageView src_stencil_view = src_image_view.StencilView(); const VkImageView src_stencil_view = src_image_view.StencilView();
const VkSampler sampler = *nearest_sampler; const VkSampler sampler = *nearest_sampler;
const VkExtent2D extent{ const VkExtent2D extent = GetConversionExtent(src_image_view);
.width = std::max((src_image_view.size.width * up_scale) >> down_shift, 1U),
.height = std::max((src_image_view.size.height * up_scale) >> down_shift, 1U),
};
scheduler.RequestRenderpass(dst_framebuffer); scheduler.RequestRenderpass(dst_framebuffer);
scheduler.Record([pipeline, layout, sampler, src_depth_view, src_stencil_view, extent, up_scale, scheduler.Record([pipeline, layout, sampler, src_depth_view, src_stencil_view, extent,
down_shift, this](vk::CommandBuffer cmdbuf) { this](vk::CommandBuffer cmdbuf) {
const VkOffset2D offset{ const VkOffset2D offset{
.x = 0, .x = 0,
.y = 0, .y = 0,

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@ -44,33 +44,27 @@ public:
const Region2D& src_region, Tegra::Engines::Fermi2D::Filter filter, const Region2D& src_region, Tegra::Engines::Fermi2D::Filter filter,
Tegra::Engines::Fermi2D::Operation operation); Tegra::Engines::Fermi2D::Operation operation);
void ConvertD32ToR32(const Framebuffer* dst_framebuffer, const ImageView& src_image_view, void ConvertD32ToR32(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
u32 up_scale, u32 down_shift);
void ConvertR32ToD32(const Framebuffer* dst_framebuffer, const ImageView& src_image_view, void ConvertR32ToD32(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
u32 up_scale, u32 down_shift);
void ConvertD16ToR16(const Framebuffer* dst_framebuffer, const ImageView& src_image_view, void ConvertD16ToR16(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
u32 up_scale, u32 down_shift);
void ConvertR16ToD16(const Framebuffer* dst_framebuffer, const ImageView& src_image_view, void ConvertR16ToD16(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
u32 up_scale, u32 down_shift);
void ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer, ImageView& src_image_view, void ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
u32 up_scale, u32 down_shift);
void ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view, void ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view);
u32 up_scale, u32 down_shift);
private: private:
void Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer, void Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
const ImageView& src_image_view, u32 up_scale, u32 down_shift); const ImageView& src_image_view);
void ConvertColor(VkPipeline pipeline, const Framebuffer* dst_framebuffer, void ConvertColor(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
ImageView& src_image_view, u32 up_scale, u32 down_shift); ImageView& src_image_view, u32 up_scale, u32 down_shift);
void ConvertDepthStencil(VkPipeline pipeline, const Framebuffer* dst_framebuffer, void ConvertDepthStencil(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
ImageView& src_image_view, u32 up_scale, u32 down_shift); ImageView& src_image_view);
[[nodiscard]] VkPipeline FindOrEmplaceColorPipeline(const BlitImagePipelineKey& key); [[nodiscard]] VkPipeline FindOrEmplaceColorPipeline(const BlitImagePipelineKey& key);

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@ -1057,37 +1057,33 @@ void TextureCacheRuntime::BlitImage(Framebuffer* dst_framebuffer, ImageView& dst
}); });
} }
void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view, void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view) {
bool rescaled) {
const u32 up_scale = rescaled ? resolution.up_scale : 1;
const u32 down_shift = rescaled ? resolution.down_shift : 0;
switch (dst_view.format) { switch (dst_view.format) {
case PixelFormat::R16_UNORM: case PixelFormat::R16_UNORM:
if (src_view.format == PixelFormat::D16_UNORM) { if (src_view.format == PixelFormat::D16_UNORM) {
return blit_image_helper.ConvertD16ToR16(dst, src_view, up_scale, down_shift); return blit_image_helper.ConvertD16ToR16(dst, src_view);
} }
break; break;
case PixelFormat::A8B8G8R8_UNORM: case PixelFormat::A8B8G8R8_UNORM:
if (src_view.format == PixelFormat::S8_UINT_D24_UNORM) { if (src_view.format == PixelFormat::S8_UINT_D24_UNORM) {
return blit_image_helper.ConvertD24S8ToABGR8(dst, src_view, up_scale, down_shift); return blit_image_helper.ConvertD24S8ToABGR8(dst, src_view);
} }
break; break;
case PixelFormat::R32_FLOAT: case PixelFormat::R32_FLOAT:
if (src_view.format == PixelFormat::D32_FLOAT) { if (src_view.format == PixelFormat::D32_FLOAT) {
return blit_image_helper.ConvertD32ToR32(dst, src_view, up_scale, down_shift); return blit_image_helper.ConvertD32ToR32(dst, src_view);
} }
break; break;
case PixelFormat::D16_UNORM: case PixelFormat::D16_UNORM:
if (src_view.format == PixelFormat::R16_UNORM) { if (src_view.format == PixelFormat::R16_UNORM) {
return blit_image_helper.ConvertR16ToD16(dst, src_view, up_scale, down_shift); return blit_image_helper.ConvertR16ToD16(dst, src_view);
} }
break; break;
case PixelFormat::S8_UINT_D24_UNORM: case PixelFormat::S8_UINT_D24_UNORM:
return blit_image_helper.ConvertABGR8ToD24S8(dst, src_view, up_scale, down_shift); return blit_image_helper.ConvertABGR8ToD24S8(dst, src_view);
break;
case PixelFormat::D32_FLOAT: case PixelFormat::D32_FLOAT:
if (src_view.format == PixelFormat::R32_FLOAT) { if (src_view.format == PixelFormat::R32_FLOAT) {
return blit_image_helper.ConvertR32ToD32(dst, src_view, up_scale, down_shift); return blit_image_helper.ConvertR32ToD32(dst, src_view);
} }
break; break;
default: default:

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@ -65,7 +65,7 @@ public:
void ReinterpretImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies); void ReinterpretImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies);
void ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view, bool rescaled); void ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view);
bool CanAccelerateImageUpload(Image&) const noexcept { bool CanAccelerateImageUpload(Image&) const noexcept {
return false; return false;
@ -191,6 +191,8 @@ public:
[[nodiscard]] VkImageView StorageView(Shader::TextureType texture_type, [[nodiscard]] VkImageView StorageView(Shader::TextureType texture_type,
Shader::ImageFormat image_format); Shader::ImageFormat image_format);
[[nodiscard]] bool IsRescaled() const noexcept;
[[nodiscard]] VkImageView Handle(Shader::TextureType texture_type) const noexcept { [[nodiscard]] VkImageView Handle(Shader::TextureType texture_type) const noexcept {
return *image_views[static_cast<size_t>(texture_type)]; return *image_views[static_cast<size_t>(texture_type)];
} }
@ -215,8 +217,6 @@ public:
return buffer_size; return buffer_size;
} }
[[nodiscard]] bool IsRescaled() const noexcept;
private: private:
struct StorageViews { struct StorageViews {
std::array<vk::ImageView, Shader::NUM_TEXTURE_TYPES> signeds; std::array<vk::ImageView, Shader::NUM_TEXTURE_TYPES> signeds;

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@ -1849,7 +1849,7 @@ void TextureCache<P>::CopyImage(ImageId dst_id, ImageId src_id, std::vector<Imag
}; };
UNIMPLEMENTED_IF(copy.extent != expected_size); UNIMPLEMENTED_IF(copy.extent != expected_size);
runtime.ConvertImage(dst_framebuffer, dst_view, src_view, is_rescaled); runtime.ConvertImage(dst_framebuffer, dst_view, src_view);
} }
} }