From c9337a4ae45639c0d5b6c83c30d098878f3c344a Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sun, 11 Apr 2021 04:14:55 -0300 Subject: [PATCH] shader: Apply sign bit in FCMP (imm) --- .../frontend/maxwell/translate/impl/floating_point_compare.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp index 80109ca0e..7127ebf54 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp @@ -49,7 +49,7 @@ void TranslatorVisitor::FCMP_imm(u64 insn) { const u32 sign_bit{fcmp.is_negative != 0 ? (1U << 31) : 0}; const u32 value{static_cast(fcmp.value) << 12}; - FCMP(*this, insn, ir.Imm32(value), GetFloatReg39(insn)); + FCMP(*this, insn, ir.Imm32(value | sign_bit), GetFloatReg39(insn)); } } // namespace Shader::Maxwell