yuzu qt: Handle per-game configs for title id 0
Currently with programs that have a 0 title id, yuzu loads the custom configuration 0000000000000000.ini for per-game configs. This is not ideal since many homebrews share this id. Instead for these programs, we load a config that is simply the file name and `.ini` appended to it.
This commit is contained in:
parent
065867e2c2
commit
cfb9bcbe42
|
@ -16,7 +16,7 @@
|
||||||
|
|
||||||
namespace FS = Common::FS;
|
namespace FS = Common::FS;
|
||||||
|
|
||||||
Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) {
|
Config::Config(std::string_view config_name, ConfigType config_type) : type(config_type) {
|
||||||
global = config_type == ConfigType::GlobalConfig;
|
global = config_type == ConfigType::GlobalConfig;
|
||||||
|
|
||||||
Initialize(config_name);
|
Initialize(config_name);
|
||||||
|
@ -242,7 +242,7 @@ const std::array<UISettings::Shortcut, 17> Config::default_hotkeys{{
|
||||||
}};
|
}};
|
||||||
// clang-format on
|
// clang-format on
|
||||||
|
|
||||||
void Config::Initialize(const std::string& config_name) {
|
void Config::Initialize(std::string_view config_name) {
|
||||||
const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
|
const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
|
||||||
const auto config_file = fmt::format("{}.ini", config_name);
|
const auto config_file = fmt::format("{}.ini", config_name);
|
||||||
|
|
||||||
|
|
|
@ -22,7 +22,7 @@ public:
|
||||||
InputProfile,
|
InputProfile,
|
||||||
};
|
};
|
||||||
|
|
||||||
explicit Config(const std::string& config_name = "qt-config",
|
explicit Config(std::string_view config_name = "qt-config",
|
||||||
ConfigType config_type = ConfigType::GlobalConfig);
|
ConfigType config_type = ConfigType::GlobalConfig);
|
||||||
~Config();
|
~Config();
|
||||||
|
|
||||||
|
@ -45,7 +45,7 @@ public:
|
||||||
static const std::array<UISettings::Shortcut, 17> default_hotkeys;
|
static const std::array<UISettings::Shortcut, 17> default_hotkeys;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void Initialize(const std::string& config_name);
|
void Initialize(std::string_view config_name);
|
||||||
|
|
||||||
void ReadValues();
|
void ReadValues();
|
||||||
void ReadPlayerValue(std::size_t player_index);
|
void ReadPlayerValue(std::size_t player_index);
|
||||||
|
|
|
@ -4,6 +4,7 @@
|
||||||
|
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
#include <string>
|
||||||
#include <utility>
|
#include <utility>
|
||||||
|
|
||||||
#include <QCheckBox>
|
#include <QCheckBox>
|
||||||
|
@ -14,6 +15,7 @@
|
||||||
#include <QTimer>
|
#include <QTimer>
|
||||||
#include <QTreeView>
|
#include <QTreeView>
|
||||||
|
|
||||||
|
#include "common/fs/path_util.h"
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
#include "core/file_sys/control_metadata.h"
|
#include "core/file_sys/control_metadata.h"
|
||||||
#include "core/file_sys/patch_manager.h"
|
#include "core/file_sys/patch_manager.h"
|
||||||
|
@ -26,10 +28,15 @@
|
||||||
#include "yuzu/uisettings.h"
|
#include "yuzu/uisettings.h"
|
||||||
#include "yuzu/util/util.h"
|
#include "yuzu/util/util.h"
|
||||||
|
|
||||||
ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id)
|
ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, std::string_view file_name)
|
||||||
: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()), title_id(title_id) {
|
: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()), title_id(title_id) {
|
||||||
game_config = std::make_unique<Config>(fmt::format("{:016X}", title_id),
|
if (title_id == 0) {
|
||||||
Config::ConfigType::PerGameConfig);
|
game_config = std::make_unique<Config>(Common::FS::GetFilename(file_name),
|
||||||
|
Config::ConfigType::PerGameConfig);
|
||||||
|
} else {
|
||||||
|
game_config = std::make_unique<Config>(fmt::format("{:016X}", title_id),
|
||||||
|
Config::ConfigType::PerGameConfig);
|
||||||
|
}
|
||||||
|
|
||||||
Settings::SetConfiguringGlobal(false);
|
Settings::SetConfiguringGlobal(false);
|
||||||
|
|
||||||
|
|
|
@ -5,6 +5,7 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
#include <string>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
#include <QDialog>
|
#include <QDialog>
|
||||||
|
@ -27,7 +28,7 @@ class ConfigurePerGame : public QDialog {
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
|
|
||||||
public:
|
public:
|
||||||
explicit ConfigurePerGame(QWidget* parent, u64 title_id);
|
explicit ConfigurePerGame(QWidget* parent, u64 title_id, std::string_view file_name);
|
||||||
~ConfigurePerGame() override;
|
~ConfigurePerGame() override;
|
||||||
|
|
||||||
/// Save all button configurations to settings file
|
/// Save all button configurations to settings file
|
||||||
|
|
|
@ -561,11 +561,11 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
|
||||||
connect(remove_dlc, &QAction::triggered, [this, program_id]() {
|
connect(remove_dlc, &QAction::triggered, [this, program_id]() {
|
||||||
emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::AddOnContent);
|
emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::AddOnContent);
|
||||||
});
|
});
|
||||||
connect(remove_shader_cache, &QAction::triggered, [this, program_id]() {
|
connect(remove_shader_cache, &QAction::triggered, [this, program_id, path]() {
|
||||||
emit RemoveFileRequested(program_id, GameListRemoveTarget::ShaderCache);
|
emit RemoveFileRequested(program_id, GameListRemoveTarget::ShaderCache, path);
|
||||||
});
|
});
|
||||||
connect(remove_custom_config, &QAction::triggered, [this, program_id]() {
|
connect(remove_custom_config, &QAction::triggered, [this, program_id, path]() {
|
||||||
emit RemoveFileRequested(program_id, GameListRemoveTarget::CustomConfiguration);
|
emit RemoveFileRequested(program_id, GameListRemoveTarget::CustomConfiguration, path);
|
||||||
});
|
});
|
||||||
connect(dump_romfs, &QAction::triggered,
|
connect(dump_romfs, &QAction::triggered,
|
||||||
[this, program_id, path]() { emit DumpRomFSRequested(program_id, path); });
|
[this, program_id, path]() { emit DumpRomFSRequested(program_id, path); });
|
||||||
|
|
|
@ -88,7 +88,8 @@ signals:
|
||||||
const std::string& game_path);
|
const std::string& game_path);
|
||||||
void OpenTransferableShaderCacheRequested(u64 program_id);
|
void OpenTransferableShaderCacheRequested(u64 program_id);
|
||||||
void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type);
|
void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type);
|
||||||
void RemoveFileRequested(u64 program_id, GameListRemoveTarget target);
|
void RemoveFileRequested(u64 program_id, GameListRemoveTarget target,
|
||||||
|
std::string_view game_path);
|
||||||
void DumpRomFSRequested(u64 program_id, const std::string& game_path);
|
void DumpRomFSRequested(u64 program_id, const std::string& game_path);
|
||||||
void CopyTIDRequested(u64 program_id);
|
void CopyTIDRequested(u64 program_id);
|
||||||
void NavigateToGamedbEntryRequested(u64 program_id,
|
void NavigateToGamedbEntryRequested(u64 program_id,
|
||||||
|
|
|
@ -1334,7 +1334,13 @@ void GMainWindow::BootGame(const QString& filename, std::size_t program_index) {
|
||||||
|
|
||||||
if (!(loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success)) {
|
if (!(loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success)) {
|
||||||
// Load per game settings
|
// Load per game settings
|
||||||
Config per_game_config(fmt::format("{:016X}", title_id), Config::ConfigType::PerGameConfig);
|
if (title_id == 0) {
|
||||||
|
Config per_game_config(Common::FS::GetFilename(filename.toStdString()),
|
||||||
|
Config::ConfigType::PerGameConfig);
|
||||||
|
} else {
|
||||||
|
Config per_game_config(fmt::format("{:016X}", title_id),
|
||||||
|
Config::ConfigType::PerGameConfig);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
ConfigureVibration::SetAllVibrationDevices();
|
ConfigureVibration::SetAllVibrationDevices();
|
||||||
|
@ -1795,7 +1801,8 @@ void GMainWindow::RemoveAddOnContent(u64 program_id, const QString& entry_type)
|
||||||
tr("Successfully removed %1 installed DLC.").arg(count));
|
tr("Successfully removed %1 installed DLC.").arg(count));
|
||||||
}
|
}
|
||||||
|
|
||||||
void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target) {
|
void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target,
|
||||||
|
std::string_view game_path) {
|
||||||
const QString question = [this, target] {
|
const QString question = [this, target] {
|
||||||
switch (target) {
|
switch (target) {
|
||||||
case GameListRemoveTarget::ShaderCache:
|
case GameListRemoveTarget::ShaderCache:
|
||||||
|
@ -1817,7 +1824,7 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ
|
||||||
RemoveTransferableShaderCache(program_id);
|
RemoveTransferableShaderCache(program_id);
|
||||||
break;
|
break;
|
||||||
case GameListRemoveTarget::CustomConfiguration:
|
case GameListRemoveTarget::CustomConfiguration:
|
||||||
RemoveCustomConfiguration(program_id);
|
RemoveCustomConfiguration(program_id, game_path);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1842,9 +1849,16 @@ void GMainWindow::RemoveTransferableShaderCache(u64 program_id) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void GMainWindow::RemoveCustomConfiguration(u64 program_id) {
|
void GMainWindow::RemoveCustomConfiguration(u64 program_id, std::string_view game_path) {
|
||||||
const auto custom_config_file_path = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) /
|
std::string custom_config_file_path;
|
||||||
"custom" / fmt::format("{:016X}.ini", program_id);
|
if (program_id == 0) {
|
||||||
|
custom_config_file_path = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) /
|
||||||
|
"custom" /
|
||||||
|
fmt::format("{:s}.ini", Common::FS::GetFilename(game_path));
|
||||||
|
} else {
|
||||||
|
custom_config_file_path = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) /
|
||||||
|
"custom" / fmt::format("{:016X}.ini", program_id);
|
||||||
|
}
|
||||||
|
|
||||||
if (!Common::FS::Exists(custom_config_file_path)) {
|
if (!Common::FS::Exists(custom_config_file_path)) {
|
||||||
QMessageBox::warning(this, tr("Error Removing Custom Configuration"),
|
QMessageBox::warning(this, tr("Error Removing Custom Configuration"),
|
||||||
|
@ -2633,7 +2647,7 @@ void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file
|
||||||
const auto v_file = Core::GetGameFileFromPath(vfs, file_name);
|
const auto v_file = Core::GetGameFileFromPath(vfs, file_name);
|
||||||
const auto& system = Core::System::GetInstance();
|
const auto& system = Core::System::GetInstance();
|
||||||
|
|
||||||
ConfigurePerGame dialog(this, title_id);
|
ConfigurePerGame dialog(this, title_id, file_name);
|
||||||
dialog.LoadFromFile(v_file);
|
dialog.LoadFromFile(v_file);
|
||||||
const auto result = dialog.exec();
|
const auto result = dialog.exec();
|
||||||
if (result == QDialog::Accepted) {
|
if (result == QDialog::Accepted) {
|
||||||
|
|
|
@ -236,7 +236,8 @@ private slots:
|
||||||
const std::string& game_path);
|
const std::string& game_path);
|
||||||
void OnTransferableShaderCacheOpenFile(u64 program_id);
|
void OnTransferableShaderCacheOpenFile(u64 program_id);
|
||||||
void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type);
|
void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type);
|
||||||
void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target);
|
void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target,
|
||||||
|
std::string_view game_path);
|
||||||
void OnGameListDumpRomFS(u64 program_id, const std::string& game_path);
|
void OnGameListDumpRomFS(u64 program_id, const std::string& game_path);
|
||||||
void OnGameListCopyTID(u64 program_id);
|
void OnGameListCopyTID(u64 program_id);
|
||||||
void OnGameListNavigateToGamedbEntry(u64 program_id,
|
void OnGameListNavigateToGamedbEntry(u64 program_id,
|
||||||
|
@ -275,7 +276,7 @@ private:
|
||||||
void RemoveUpdateContent(u64 program_id, const QString& entry_type);
|
void RemoveUpdateContent(u64 program_id, const QString& entry_type);
|
||||||
void RemoveAddOnContent(u64 program_id, const QString& entry_type);
|
void RemoveAddOnContent(u64 program_id, const QString& entry_type);
|
||||||
void RemoveTransferableShaderCache(u64 program_id);
|
void RemoveTransferableShaderCache(u64 program_id);
|
||||||
void RemoveCustomConfiguration(u64 program_id);
|
void RemoveCustomConfiguration(u64 program_id, std::string_view game_path);
|
||||||
std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id);
|
std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id);
|
||||||
InstallResult InstallNSPXCI(const QString& filename);
|
InstallResult InstallNSPXCI(const QString& filename);
|
||||||
InstallResult InstallNCA(const QString& filename);
|
InstallResult InstallNCA(const QString& filename);
|
||||||
|
|
Reference in New Issue