syncpoint_manager: Reduce number of bounds checks
The only time we need to check bounds is on the first access.
This commit is contained in:
parent
6291eec700
commit
d0883027d6
|
@ -28,13 +28,15 @@ SyncpointManager::SyncpointManager(Tegra::Host1x::Host1x& host1x_) : host1x{host
|
||||||
SyncpointManager::~SyncpointManager() = default;
|
SyncpointManager::~SyncpointManager() = default;
|
||||||
|
|
||||||
u32 SyncpointManager::ReserveSyncpoint(u32 id, bool client_managed) {
|
u32 SyncpointManager::ReserveSyncpoint(u32 id, bool client_managed) {
|
||||||
if (syncpoints.at(id).reserved) {
|
auto& syncpoint = syncpoints.at(id);
|
||||||
|
|
||||||
|
if (syncpoint.reserved) {
|
||||||
ASSERT_MSG(false, "Requested syncpoint is in use");
|
ASSERT_MSG(false, "Requested syncpoint is in use");
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
syncpoints.at(id).reserved = true;
|
syncpoint.reserved = true;
|
||||||
syncpoints.at(id).interface_managed = client_managed;
|
syncpoint.interface_managed = client_managed;
|
||||||
|
|
||||||
return id;
|
return id;
|
||||||
}
|
}
|
||||||
|
@ -56,8 +58,9 @@ u32 SyncpointManager::AllocateSyncpoint(bool client_managed) {
|
||||||
|
|
||||||
void SyncpointManager::FreeSyncpoint(u32 id) {
|
void SyncpointManager::FreeSyncpoint(u32 id) {
|
||||||
std::lock_guard lock(reservation_lock);
|
std::lock_guard lock(reservation_lock);
|
||||||
ASSERT(syncpoints.at(id).reserved);
|
auto& syncpoint = syncpoints.at(id);
|
||||||
syncpoints.at(id).reserved = false;
|
ASSERT(syncpoint.reserved);
|
||||||
|
syncpoint.reserved = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool SyncpointManager::IsSyncpointAllocated(u32 id) {
|
bool SyncpointManager::IsSyncpointAllocated(u32 id) {
|
||||||
|
@ -82,40 +85,51 @@ bool SyncpointManager::HasSyncpointExpired(u32 id, u32 threshold) const {
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 SyncpointManager::IncrementSyncpointMaxExt(u32 id, u32 amount) {
|
u32 SyncpointManager::IncrementSyncpointMaxExt(u32 id, u32 amount) {
|
||||||
if (!syncpoints.at(id).reserved) {
|
auto& syncpoint = syncpoints.at(id);
|
||||||
|
|
||||||
|
if (!syncpoint.reserved) {
|
||||||
ASSERT(false);
|
ASSERT(false);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
return syncpoints.at(id).counter_max += amount;
|
return syncpoint.counter_max += amount;
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 SyncpointManager::ReadSyncpointMinValue(u32 id) {
|
u32 SyncpointManager::ReadSyncpointMinValue(u32 id) {
|
||||||
if (!syncpoints.at(id).reserved) {
|
auto& syncpoint = syncpoints.at(id);
|
||||||
|
|
||||||
|
if (!syncpoint.reserved) {
|
||||||
ASSERT(false);
|
ASSERT(false);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
return syncpoints.at(id).counter_min;
|
return syncpoint.counter_min;
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 SyncpointManager::UpdateMin(u32 id) {
|
u32 SyncpointManager::UpdateMin(u32 id) {
|
||||||
if (!syncpoints.at(id).reserved) {
|
auto& syncpoint = syncpoints.at(id);
|
||||||
|
|
||||||
|
if (!syncpoint.reserved) {
|
||||||
ASSERT(false);
|
ASSERT(false);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
syncpoints.at(id).counter_min = host1x.GetSyncpointManager().GetHostSyncpointValue(id);
|
syncpoint.counter_min = host1x.GetSyncpointManager().GetHostSyncpointValue(id);
|
||||||
return syncpoints.at(id).counter_min;
|
return syncpoint.counter_min;
|
||||||
}
|
}
|
||||||
|
|
||||||
NvFence SyncpointManager::GetSyncpointFence(u32 id) {
|
NvFence SyncpointManager::GetSyncpointFence(u32 id) {
|
||||||
if (!syncpoints.at(id).reserved) {
|
auto& syncpoint = syncpoints.at(id);
|
||||||
|
|
||||||
|
if (!syncpoint.reserved) {
|
||||||
ASSERT(false);
|
ASSERT(false);
|
||||||
return NvFence{};
|
return NvFence{};
|
||||||
}
|
}
|
||||||
|
|
||||||
return {.id = static_cast<s32>(id), .value = syncpoints.at(id).counter_max};
|
return {
|
||||||
|
.id = static_cast<s32>(id),
|
||||||
|
.value = syncpoint.counter_max,
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace Service::Nvidia::NvCore
|
} // namespace Service::Nvidia::NvCore
|
||||||
|
|
Reference in New Issue