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- fixed tabs in function_wrappers.h

- fixed log message wording in hle.cpp
- added syscall stubs for CloseHandle and WaitSynchronization1
This commit is contained in:
bunnei 2014-04-16 20:41:33 -04:00
parent 32c3462047
commit de3dcd38f6
4 changed files with 413 additions and 395 deletions

View File

@ -25,659 +25,659 @@
//32bit wrappers //32bit wrappers
template<void func()> void WrapV_V() { template<void func()> void WrapV_V() {
func(); func();
} }
template<u32 func()> void WrapU_V() { template<u32 func()> void WrapU_V() {
RETURN(func()); RETURN(func());
} }
template<int func(void *, const char *)> void WrapI_VC() { template<int func(void *, const char *)> void WrapI_VC() {
u32 retval = func(Memory::GetPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1))); u32 retval = func(Memory::GetPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)));
RETURN(retval); RETURN(retval);
} }
template<u32 func(int, void *, int)> void WrapU_IVI() { template<u32 func(int, void *, int)> void WrapU_IVI() {
u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), PARAM(2)); u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), PARAM(2));
RETURN(retval); RETURN(retval);
} }
template<int func(const char *, int, int, u32)> void WrapI_CIIU() { template<int func(const char *, int, int, u32)> void WrapI_CIIU() {
u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<int func(int, const char *, u32, void *, void *, u32, int)> void WrapI_ICUVVUI() { template<int func(int, const char *, u32, void *, void *, u32, int)> void WrapI_ICUVVUI() {
u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)),Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) ); u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)),Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) );
RETURN(retval); RETURN(retval);
} }
// Hm, do so many params get passed in registers? // Hm, do so many params get passed in registers?
template<int func(const char *, int, const char *, int, int, int, int, int)> void WrapI_CICIIIII() { template<int func(const char *, int, const char *, int, int, int, int, int)> void WrapI_CICIIIII() {
u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), Memory::GetCharPointer(PARAM(2)), u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), Memory::GetCharPointer(PARAM(2)),
PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7)); PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7));
RETURN(retval); RETURN(retval);
} }
// Hm, do so many params get passed in registers? // Hm, do so many params get passed in registers?
template<int func(const char *, int, int, int, int, int, int)> void WrapI_CIIIIII() { template<int func(const char *, int, int, int, int, int, int)> void WrapI_CIIIIII() {
u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
PARAM(3), PARAM(4), PARAM(5), PARAM(6)); PARAM(3), PARAM(4), PARAM(5), PARAM(6));
RETURN(retval); RETURN(retval);
} }
// Hm, do so many params get passed in registers? // Hm, do so many params get passed in registers?
template<int func(int, int, int, int, int, int, u32)> void WrapI_IIIIIIU() { template<int func(int, int, int, int, int, int, u32)> void WrapI_IIIIIIU() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
RETURN(retval); RETURN(retval);
} }
// Hm, do so many params get passed in registers? // Hm, do so many params get passed in registers?
template<int func(int, int, int, int, int, int, int, int, u32)> void WrapI_IIIIIIIIU() { template<int func(int, int, int, int, int, int, int, int, u32)> void WrapI_IIIIIIIIU() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7), PARAM(8)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7), PARAM(8));
RETURN(retval); RETURN(retval);
} }
template<u32 func(int, void *)> void WrapU_IV() { template<u32 func(int, void *)> void WrapU_IV() {
u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1))); u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)));
RETURN(retval); RETURN(retval);
} }
template<float func()> void WrapF_V() { template<float func()> void WrapF_V() {
RETURNF(func()); RETURNF(func());
} }
// TODO: Not sure about the floating point parameter passing // TODO: Not sure about the floating point parameter passing
template<float func(int, float, u32)> void WrapF_IFU() { template<float func(int, float, u32)> void WrapF_IFU() {
RETURNF(func(PARAM(0), PARAMF(0), PARAM(1))); RETURNF(func(PARAM(0), PARAMF(0), PARAM(1)));
} }
template<u32 func(u32)> void WrapU_U() { template<u32 func(u32)> void WrapU_U() {
u32 retval = func(PARAM(0)); u32 retval = func(PARAM(0));
RETURN(retval); RETURN(retval);
} }
template<u32 func(u32, int)> void WrapU_UI() { template<u32 func(u32, int)> void WrapU_UI() {
u32 retval = func(PARAM(0), PARAM(1)); u32 retval = func(PARAM(0), PARAM(1));
RETURN(retval); RETURN(retval);
} }
template<int func(u32)> void WrapI_U() { template<int func(u32)> void WrapI_U() {
int retval = func(PARAM(0)); int retval = func(PARAM(0));
RETURN(retval); RETURN(retval);
} }
template<int func(u32, int)> void WrapI_UI() { template<int func(u32, int)> void WrapI_UI() {
int retval = func(PARAM(0), PARAM(1)); int retval = func(PARAM(0), PARAM(1));
RETURN(retval); RETURN(retval);
} }
template<int func(u32, int, int, u32)> void WrapI_UIIU() { template<int func(u32, int, int, u32)> void WrapI_UIIU() {
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<u32 func(int, u32, int)> void WrapU_IUI() { template<u32 func(int, u32, int)> void WrapU_IUI() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
RETURN(retval); RETURN(retval);
} }
template<int func(u32, u32)> void WrapI_UU() { template<int func(u32, u32)> void WrapI_UU() {
int retval = func(PARAM(0), PARAM(1)); int retval = func(PARAM(0), PARAM(1));
RETURN(retval); RETURN(retval);
} }
template<int func(u32, float, float)> void WrapI_UFF() { template<int func(u32, float, float)> void WrapI_UFF() {
// Not sure about the float arguments. // Not sure about the float arguments.
int retval = func(PARAM(0), PARAMF(0), PARAMF(1)); int retval = func(PARAM(0), PARAMF(0), PARAMF(1));
RETURN(retval); RETURN(retval);
} }
template<int func(u32, u32, u32)> void WrapI_UUU() { template<int func(u32, u32, u32)> void WrapI_UUU() {
int retval = func(PARAM(0), PARAM(1), PARAM(2)); int retval = func(PARAM(0), PARAM(1), PARAM(2));
RETURN(retval); RETURN(retval);
} }
template<int func(u32, u32, u32, int)> void WrapI_UUUI() { template<int func(u32, u32, u32, int)> void WrapI_UUUI() {
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<int func(u32, u32, u32, int, int, int,int )> void WrapI_UUUIIII() { template<int func(u32, u32, u32, int, int, int,int )> void WrapI_UUUIIII() {
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
RETURN(retval); RETURN(retval);
} }
template<int func(u32, u32, u32, u32)> void WrapI_UUUU() { template<int func(u32, u32, u32, u32)> void WrapI_UUUU() {
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<int func(u32, u32, u32, u32, u32)> void WrapI_UUUUU() { template<int func(u32, u32, u32, u32, u32)> void WrapI_UUUUU() {
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
RETURN(retval); RETURN(retval);
} }
template<int func()> void WrapI_V() { template<int func()> void WrapI_V() {
int retval = func(); int retval = func();
RETURN(retval); RETURN(retval);
} }
template<u32 func(int)> void WrapU_I() { template<u32 func(int)> void WrapU_I() {
u32 retval = func(PARAM(0)); u32 retval = func(PARAM(0));
RETURN(retval); RETURN(retval);
} }
template<u32 func(int, int, u32)> void WrapU_IIU() { template<u32 func(int, int, u32)> void WrapU_IIU() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
RETURN(retval); RETURN(retval);
} }
template<int func(int)> void WrapI_I() { template<int func(int)> void WrapI_I() {
int retval = func(PARAM(0)); int retval = func(PARAM(0));
RETURN(retval); RETURN(retval);
} }
template<void func(u32)> void WrapV_U() { template<void func(u32)> void WrapV_U() {
func(PARAM(0)); func(PARAM(0));
} }
template<void func(int)> void WrapV_I() { template<void func(int)> void WrapV_I() {
func(PARAM(0)); func(PARAM(0));
} }
template<void func(u32, u32)> void WrapV_UU() { template<void func(u32, u32)> void WrapV_UU() {
func(PARAM(0), PARAM(1)); func(PARAM(0), PARAM(1));
} }
template<void func(int, int)> void WrapV_II() { template<void func(int, int)> void WrapV_II() {
func(PARAM(0), PARAM(1)); func(PARAM(0), PARAM(1));
} }
template<void func(u32, const char *)> void WrapV_UC() { template<void func(u32, const char *)> void WrapV_UC() {
func(PARAM(0), Memory::GetCharPointer(PARAM(1))); func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
} }
template<int func(u32, const char *)> void WrapI_UC() { template<int func(u32, const char *)> void WrapI_UC() {
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1))); int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
RETURN(retval); RETURN(retval);
} }
template<int func(u32, const char *, int)> void WrapI_UCI() { template<int func(u32, const char *, int)> void WrapI_UCI() {
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2)); int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2));
RETURN(retval); RETURN(retval);
} }
template<u32 func(u32, int , int , int, int, int)> void WrapU_UIIIII() { template<u32 func(u32, int , int , int, int, int)> void WrapU_UIIIII() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
RETURN(retval); RETURN(retval);
} }
template<u32 func(u32, int , int , int, u32)> void WrapU_UIIIU() { template<u32 func(u32, int , int , int, u32)> void WrapU_UIIIU() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
RETURN(retval); RETURN(retval);
} }
template<u32 func(u32, int , int , int, int, int, int)> void WrapU_UIIIIII() { template<u32 func(u32, int , int , int, int, int, int)> void WrapU_UIIIIII() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
RETURN(retval); RETURN(retval);
} }
template<u32 func(u32, u32)> void WrapU_UU() { template<u32 func(u32, u32)> void WrapU_UU() {
u32 retval = func(PARAM(0), PARAM(1)); u32 retval = func(PARAM(0), PARAM(1));
RETURN(retval); RETURN(retval);
} }
template<u32 func(u32, u32, int)> void WrapU_UUI() { template<u32 func(u32, u32, int)> void WrapU_UUI() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
RETURN(retval); RETURN(retval);
} }
template<u32 func(u32, u32, int, int)> void WrapU_UUII() { template<u32 func(u32, u32, int, int)> void WrapU_UUII() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<u32 func(const char *, u32, u32, u32)> void WrapU_CUUU() { template<u32 func(const char *, u32, u32, u32)> void WrapU_CUUU() {
u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<void func(u32, int, u32, int, int)> void WrapV_UIUII() { template<void func(u32, int, u32, int, int)> void WrapV_UIUII() {
func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
} }
template<u32 func(u32, int, u32, int, int)> void WrapU_UIUII() { template<u32 func(u32, int, u32, int, int)> void WrapU_UIUII() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
RETURN(retval); RETURN(retval);
} }
template<int func(u32, int, u32, int, int)> void WrapI_UIUII() { template<int func(u32, int, u32, int, int)> void WrapI_UIUII() {
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
RETURN(retval); RETURN(retval);
} }
template<u32 func(u32, int, u32, int)> void WrapU_UIUI() { template<u32 func(u32, int, u32, int)> void WrapU_UIUI() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<int func(u32, int, u32, int)> void WrapI_UIUI() { template<int func(u32, int, u32, int)> void WrapI_UIUI() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<u32 func(u32, int, u32)> void WrapU_UIU() { template<u32 func(u32, int, u32)> void WrapU_UIU() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
RETURN(retval); RETURN(retval);
} }
template<u32 func(u32, int, u32, u32)> void WrapU_UIUU() { template<u32 func(u32, int, u32, u32)> void WrapU_UIUU() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<u32 func(u32, int, int)> void WrapU_UII() { template<u32 func(u32, int, int)> void WrapU_UII() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
RETURN(retval); RETURN(retval);
} }
template<u32 func(u32, int, int, u32)> void WrapU_UIIU() { template<u32 func(u32, int, int, u32)> void WrapU_UIIU() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<int func(u32, int, int, u32, u32)> void WrapI_UIIUU() { template<int func(u32, int, int, u32, u32)> void WrapI_UIIUU() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
RETURN(retval); RETURN(retval);
} }
template<int func(u32, u32, int, int)> void WrapI_UUII() { template<int func(u32, u32, int, int)> void WrapI_UUII() {
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<int func(u32, u32, int, int, int)> void WrapI_UUIII() { template<int func(u32, u32, int, int, int)> void WrapI_UUIII() {
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
RETURN(retval); RETURN(retval);
} }
template<void func(u32, int, int, int)> void WrapV_UIII() { template<void func(u32, int, int, int)> void WrapV_UIII() {
func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
} }
template<void func(u32, int, int, int, int, int)> void WrapV_UIIIII() { template<void func(u32, int, int, int, int, int)> void WrapV_UIIIII() {
func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
} }
template<void func(u32, int, int)> void WrapV_UII() { template<void func(u32, int, int)> void WrapV_UII() {
func(PARAM(0), PARAM(1), PARAM(2)); func(PARAM(0), PARAM(1), PARAM(2));
} }
template<u32 func(int, u32)> void WrapU_IU() { template<u32 func(int, u32)> void WrapU_IU() {
int retval = func(PARAM(0), PARAM(1)); int retval = func(PARAM(0), PARAM(1));
RETURN(retval); RETURN(retval);
} }
template<int func(int, u32)> void WrapI_IU() { template<int func(int, u32)> void WrapI_IU() {
int retval = func(PARAM(0), PARAM(1)); int retval = func(PARAM(0), PARAM(1));
RETURN(retval); RETURN(retval);
} }
template<int func(u32, u32, int)> void WrapI_UUI() { template<int func(u32, u32, int)> void WrapI_UUI() {
int retval = func(PARAM(0), PARAM(1), PARAM(2)); int retval = func(PARAM(0), PARAM(1), PARAM(2));
RETURN(retval); RETURN(retval);
} }
template<int func(u32, u32, int, u32)> void WrapI_UUIU() { template<int func(u32, u32, int, u32)> void WrapI_UUIU() {
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<int func(int, int)> void WrapI_II() { template<int func(int, int)> void WrapI_II() {
int retval = func(PARAM(0), PARAM(1)); int retval = func(PARAM(0), PARAM(1));
RETURN(retval); RETURN(retval);
} }
template<int func(int, int, int)> void WrapI_III() { template<int func(int, int, int)> void WrapI_III() {
int retval = func(PARAM(0), PARAM(1), PARAM(2)); int retval = func(PARAM(0), PARAM(1), PARAM(2));
RETURN(retval); RETURN(retval);
} }
template<int func(int, u32, int)> void WrapI_IUI() { template<int func(int, u32, int)> void WrapI_IUI() {
int retval = func(PARAM(0), PARAM(1), PARAM(2)); int retval = func(PARAM(0), PARAM(1), PARAM(2));
RETURN(retval); RETURN(retval);
} }
template<int func(int, int, int, int)> void WrapI_IIII() { template<int func(int, int, int, int)> void WrapI_IIII() {
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<int func(u32, int, int, int)> void WrapI_UIII() { template<int func(u32, int, int, int)> void WrapI_UIII() {
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<int func(int, int, int, u32, int)> void WrapI_IIIUI() { template<int func(int, int, int, u32, int)> void WrapI_IIIUI() {
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
RETURN(retval); RETURN(retval);
} }
template<int func(int, u32, u32, int, int)> void WrapI_IUUII() { template<int func(int, u32, u32, int, int)> void WrapI_IUUII() {
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
RETURN(retval); RETURN(retval);
} }
template<int func(int, const char *, int, u32, u32)> void WrapI_ICIUU() { template<int func(int, const char *, int, u32, u32)> void WrapI_ICIUU() {
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), PARAM(4)); int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), PARAM(4));
RETURN(retval); RETURN(retval);
} }
template<int func(int, int, u32)> void WrapI_IIU() { template<int func(int, int, u32)> void WrapI_IIU() {
int retval = func(PARAM(0), PARAM(1), PARAM(2)); int retval = func(PARAM(0), PARAM(1), PARAM(2));
RETURN(retval); RETURN(retval);
} }
template<void func(int, u32)> void WrapV_IU() { template<void func(int, u32)> void WrapV_IU() {
func(PARAM(0), PARAM(1)); func(PARAM(0), PARAM(1));
} }
template<void func(u32, int)> void WrapV_UI() { template<void func(u32, int)> void WrapV_UI() {
func(PARAM(0), PARAM(1)); func(PARAM(0), PARAM(1));
} }
template<u32 func(const char *)> void WrapU_C() { template<u32 func(const char *)> void WrapU_C() {
u32 retval = func(Memory::GetCharPointer(PARAM(0))); u32 retval = func(Memory::GetCharPointer(PARAM(0)));
RETURN(retval); RETURN(retval);
} }
template<u32 func(const char *, const char *, const char *, u32)> void WrapU_CCCU() { template<u32 func(const char *, const char *, const char *, u32)> void WrapU_CCCU() {
u32 retval = func(Memory::GetCharPointer(PARAM(0)), u32 retval = func(Memory::GetCharPointer(PARAM(0)),
Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)),
PARAM(3)); PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<int func(const char *)> void WrapI_C() { template<int func(const char *)> void WrapI_C() {
int retval = func(Memory::GetCharPointer(PARAM(0))); int retval = func(Memory::GetCharPointer(PARAM(0)));
RETURN(retval); RETURN(retval);
} }
template<int func(const char *, u32)> void WrapI_CU() { template<int func(const char *, u32)> void WrapI_CU() {
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
RETURN(retval); RETURN(retval);
} }
template<int func(const char *, u32, int)> void WrapI_CUI() { template<int func(const char *, u32, int)> void WrapI_CUI() {
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
RETURN(retval); RETURN(retval);
} }
template<int func(int, const char *, int, u32)> void WrapI_ICIU() { template<int func(int, const char *, int, u32)> void WrapI_ICIU() {
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3)); int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<int func(const char *, int, u32)> void WrapI_CIU() { template<int func(const char *, int, u32)> void WrapI_CIU() {
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
RETURN(retval); RETURN(retval);
} }
template<int func(const char *, u32, u32)> void WrapI_CUU() { template<int func(const char *, u32, u32)> void WrapI_CUU() {
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
RETURN(retval); RETURN(retval);
} }
template<int func(const char *, u32, u32, u32)> void WrapI_CUUU() { template<int func(const char *, u32, u32, u32)> void WrapI_CUUU() {
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
PARAM(3)); PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<int func(const char *, const char*, int, int)> void WrapI_CCII() { template<int func(const char *, const char*, int, int)> void WrapI_CCII() {
int retval = func(Memory::GetCharPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3)); int retval = func(Memory::GetCharPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<int func(const char *, u32, u32, int, u32, u32)> void WrapI_CUUIUU() { template<int func(const char *, u32, u32, int, u32, u32)> void WrapI_CUUIUU() {
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
PARAM(3), PARAM(4), PARAM(5)); PARAM(3), PARAM(4), PARAM(5));
RETURN(retval); RETURN(retval);
} }
template<int func(const char *, int, int, u32, int, int)> void WrapI_CIIUII() { template<int func(const char *, int, int, u32, int, int)> void WrapI_CIIUII() {
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
PARAM(3), PARAM(4), PARAM(5)); PARAM(3), PARAM(4), PARAM(5));
RETURN(retval); RETURN(retval);
} }
template<int func(const char *, int, u32, u32, u32)> void WrapI_CIUUU() { template<int func(const char *, int, u32, u32, u32)> void WrapI_CIUUU() {
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
PARAM(3), PARAM(4)); PARAM(3), PARAM(4));
RETURN(retval); RETURN(retval);
} }
template<int func(const char *, u32, u32, u32, u32, u32)> void WrapI_CUUUUU() { template<int func(const char *, u32, u32, u32, u32, u32)> void WrapI_CUUUUU() {
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
PARAM(3), PARAM(4), PARAM(5)); PARAM(3), PARAM(4), PARAM(5));
RETURN(retval); RETURN(retval);
} }
template<u32 func(const char *, u32)> void WrapU_CU() { template<u32 func(const char *, u32)> void WrapU_CU() {
u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
RETURN((u32) retval); RETURN((u32) retval);
} }
template<u32 func(u32, const char *)> void WrapU_UC() { template<u32 func(u32, const char *)> void WrapU_UC() {
u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1))); u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
RETURN(retval); RETURN(retval);
} }
template<u32 func(const char *, u32, u32)> void WrapU_CUU() { template<u32 func(const char *, u32, u32)> void WrapU_CUU() {
u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
RETURN((u32) retval); RETURN((u32) retval);
} }
template<u32 func(int, int, int)> void WrapU_III() { template<u32 func(int, int, int)> void WrapU_III() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
RETURN(retval); RETURN(retval);
} }
template<u32 func(int, int)> void WrapU_II() { template<u32 func(int, int)> void WrapU_II() {
u32 retval = func(PARAM(0), PARAM(1)); u32 retval = func(PARAM(0), PARAM(1));
RETURN(retval); RETURN(retval);
} }
template<u32 func(int, int, int, int)> void WrapU_IIII() { template<u32 func(int, int, int, int)> void WrapU_IIII() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<u32 func(int, u32, u32)> void WrapU_IUU() { template<u32 func(int, u32, u32)> void WrapU_IUU() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
RETURN(retval); RETURN(retval);
} }
template<u32 func(int, u32, u32, u32)> void WrapU_IUUU() { template<u32 func(int, u32, u32, u32)> void WrapU_IUUU() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<u32 func(int, u32, u32, u32, u32)> void WrapU_IUUUU() { template<u32 func(int, u32, u32, u32, u32)> void WrapU_IUUUU() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
RETURN(retval); RETURN(retval);
} }
template<u32 func(u32, u32, u32)> void WrapU_UUU() { template<u32 func(u32, u32, u32)> void WrapU_UUU() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
RETURN(retval); RETURN(retval);
} }
template<void func(int, u32, u32)> void WrapV_IUU() { template<void func(int, u32, u32)> void WrapV_IUU() {
func(PARAM(0), PARAM(1), PARAM(2)); func(PARAM(0), PARAM(1), PARAM(2));
} }
template<void func(int, int, u32)> void WrapV_IIU() { template<void func(int, int, u32)> void WrapV_IIU() {
func(PARAM(0), PARAM(1), PARAM(2)); func(PARAM(0), PARAM(1), PARAM(2));
} }
template<void func(u32, int, u32)> void WrapV_UIU() { template<void func(u32, int, u32)> void WrapV_UIU() {
func(PARAM(0), PARAM(1), PARAM(2)); func(PARAM(0), PARAM(1), PARAM(2));
} }
template<int func(u32, int, u32)> void WrapI_UIU() { template<int func(u32, int, u32)> void WrapI_UIU() {
int retval = func(PARAM(0), PARAM(1), PARAM(2)); int retval = func(PARAM(0), PARAM(1), PARAM(2));
RETURN(retval); RETURN(retval);
} }
template<void func(int, u32, u32, u32, u32)> void WrapV_IUUUU() { template<void func(int, u32, u32, u32, u32)> void WrapV_IUUUU() {
func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
} }
template<void func(u32, u32, u32)> void WrapV_UUU() { template<void func(u32, u32, u32)> void WrapV_UUU() {
func(PARAM(0), PARAM(1), PARAM(2)); func(PARAM(0), PARAM(1), PARAM(2));
} }
template<void func(u32, u32, u32, u32)> void WrapV_UUUU() { template<void func(u32, u32, u32, u32)> void WrapV_UUUU() {
func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
} }
template<void func(const char *, u32, int, u32)> void WrapV_CUIU() { template<void func(const char *, u32, int, u32)> void WrapV_CUIU() {
func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
} }
template<int func(const char *, u32, int, u32)> void WrapI_CUIU() { template<int func(const char *, u32, int, u32)> void WrapI_CUIU() {
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<void func(u32, const char *, u32, int, u32)> void WrapV_UCUIU() { template<void func(u32, const char *, u32, int, u32)> void WrapV_UCUIU() {
func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3),
PARAM(4)); PARAM(4));
} }
template<int func(u32, const char *, u32, int, u32)> void WrapI_UCUIU() { template<int func(u32, const char *, u32, int, u32)> void WrapI_UCUIU() {
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2),
PARAM(3), PARAM(4)); PARAM(3), PARAM(4));
RETURN(retval); RETURN(retval);
} }
template<void func(const char *, u32, int, int, u32)> void WrapV_CUIIU() { template<void func(const char *, u32, int, int, u32)> void WrapV_CUIIU() {
func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3), func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3),
PARAM(4)); PARAM(4));
} }
template<int func(const char *, u32, int, int, u32)> void WrapI_CUIIU() { template<int func(const char *, u32, int, int, u32)> void WrapI_CUIIU() {
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
PARAM(3), PARAM(4)); PARAM(3), PARAM(4));
RETURN(retval); RETURN(retval);
} }
template<u32 func(u32, u32, u32, u32)> void WrapU_UUUU() { template<u32 func(u32, u32, u32, u32)> void WrapU_UUUU() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<u32 func(u32, const char *, u32, u32)> void WrapU_UCUU() { template<u32 func(u32, const char *, u32, u32)> void WrapU_UCUU() {
u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3)); u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<u32 func(u32, u32, u32, int)> void WrapU_UUUI() { template<u32 func(u32, u32, u32, int)> void WrapU_UUUI() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<u32 func(u32, u32, u32, int, u32)> void WrapU_UUUIU() { template<u32 func(u32, u32, u32, int, u32)> void WrapU_UUUIU() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
RETURN(retval); RETURN(retval);
} }
template<u32 func(u32, u32, u32, int, u32, int)> void WrapU_UUUIUI() { template<u32 func(u32, u32, u32, int, u32, int)> void WrapU_UUUIUI() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
RETURN(retval); RETURN(retval);
} }
template<u32 func(u32, u32, int, u32)> void WrapU_UUIU() { template<u32 func(u32, u32, int, u32)> void WrapU_UUIU() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<u32 func(u32, int, int, int)> void WrapU_UIII() { template<u32 func(u32, int, int, int)> void WrapU_UIII() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<int func(int, u32, u32, u32, u32)> void WrapI_IUUUU() { template<int func(int, u32, u32, u32, u32)> void WrapI_IUUUU() {
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
RETURN(retval); RETURN(retval);
} }
template<int func(int, u32, u32, u32, u32, u32)> void WrapI_IUUUUU() { template<int func(int, u32, u32, u32, u32, u32)> void WrapI_IUUUUU() {
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
RETURN(retval); RETURN(retval);
} }
template<int func(int, u32, int, int)> void WrapI_IUII() { template<int func(int, u32, int, int)> void WrapI_IUII() {
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<u32 func(u32, u32, u32, u32, u32)> void WrapU_UUUUU() { template<u32 func(u32, u32, u32, u32, u32)> void WrapU_UUUUU() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
RETURN(retval); RETURN(retval);
} }
template<void func(u32, u32, u32, u32, u32)> void WrapV_UUUUU() { template<void func(u32, u32, u32, u32, u32)> void WrapV_UUUUU() {
func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
} }
template<u32 func(const char *, const char *)> void WrapU_CC() { template<u32 func(const char *, const char *)> void WrapU_CC() {
int retval = func(Memory::GetCharPointer(PARAM(0)), int retval = func(Memory::GetCharPointer(PARAM(0)),
Memory::GetCharPointer(PARAM(1))); Memory::GetCharPointer(PARAM(1)));
RETURN(retval); RETURN(retval);
} }
template<void func(const char *, int)> void WrapV_CI() { template<void func(const char *, int)> void WrapV_CI() {
func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
} }
template<u32 func(const char *, int)> void WrapU_CI() { template<u32 func(const char *, int)> void WrapU_CI() {
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
RETURN(retval); RETURN(retval);
} }
template<u32 func(const char *, int, int)> void WrapU_CII() { template<u32 func(const char *, int, int)> void WrapU_CII() {
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
RETURN(retval); RETURN(retval);
} }
template<int func(const char *, int, u32, int, u32)> void WrapU_CIUIU() { template<int func(const char *, int, u32, int, u32)> void WrapU_CIUIU() {
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
PARAM(3), PARAM(4)); PARAM(3), PARAM(4));
RETURN(retval); RETURN(retval);
} }
template<u32 func(const char *, int, u32, int, u32, int)> void WrapU_CIUIUI() { template<u32 func(const char *, int, u32, int, u32, int)> void WrapU_CIUIUI() {
u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
PARAM(3), PARAM(4), PARAM(5)); PARAM(3), PARAM(4), PARAM(5));
RETURN(retval); RETURN(retval);
} }
template<u32 func(u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUU() { template<u32 func(u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUU() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4),
PARAM(5)); PARAM(5));
RETURN(retval); RETURN(retval);
} }
template<int func(int, u32, u32, u32)> void WrapI_IUUU() { template<int func(int, u32, u32, u32)> void WrapI_IUUU() {
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<int func(int, u32, u32)> void WrapI_IUU() { template<int func(int, u32, u32)> void WrapI_IUU() {
int retval = func(PARAM(0), PARAM(1), PARAM(2)); int retval = func(PARAM(0), PARAM(1), PARAM(2));
RETURN(retval); RETURN(retval);
} }
template<u32 func(u32, u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUUU() { template<u32 func(u32, u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUUU() {
@ -686,33 +686,33 @@ template<u32 func(u32, u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUUU() {
} }
template<int func(u32, int, u32, u32)> void WrapI_UIUU() { template<int func(u32, int, u32, u32)> void WrapI_UIUU() {
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template<int func(int, const char *)> void WrapI_IC() { template<int func(int, const char *)> void WrapI_IC() {
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1))); int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
RETURN(retval); RETURN(retval);
} }
template <int func(int, const char *, const char *, u32, int)> void WrapI_ICCUI() { template <int func(int, const char *, const char *, u32, int)> void WrapI_ICCUI() {
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3), PARAM(4)); int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3), PARAM(4));
RETURN(retval); RETURN(retval);
} }
template <int func(int, const char *, const char *, int)> void WrapI_ICCI() { template <int func(int, const char *, const char *, int)> void WrapI_ICCI() {
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3)); int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3));
RETURN(retval); RETURN(retval);
} }
template <int func(const char *, int, int)> void WrapI_CII() { template <int func(const char *, int, int)> void WrapI_CII() {
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
RETURN(retval); RETURN(retval);
} }
template <int func(int, const char *, int)> void WrapI_ICI() { template <int func(int, const char *, int)> void WrapI_ICI() {
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2)); int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2));
RETURN(retval); RETURN(retval);
} }
template<int func(int, void *, void *, void *, void *, u32, int)> void WrapI_IVVVVUI(){ template<int func(int, void *, void *, void *, void *, u32, int)> void WrapI_IVVVVUI(){
@ -724,3 +724,8 @@ template<int func(int, const char *, u32, void *, int, int, int)> void WrapI_ICU
u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)), PARAM(4), PARAM(5), PARAM(6)); u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)), PARAM(4), PARAM(5), PARAM(6));
RETURN(retval); RETURN(retval);
} }
template<int func(u32, s64)> void WrapI_US64() {
int retval = func(PARAM(0), PARAM64(2));
RETURN(retval);
}

View File

@ -76,7 +76,7 @@ void CallSyscall(u32 opcode) {
if (info->func) { if (info->func) {
info->func(); info->func();
} else { } else {
ERROR_LOG(HLE, "Unimplemented HLE function %s", info->name); ERROR_LOG(HLE, "Unimplemented SysCall function %s(..)", info->name.c_str());
} }
} }

View File

@ -10,6 +10,7 @@
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
#define PARAM(n) Core::g_app_core->GetReg(n) #define PARAM(n) Core::g_app_core->GetReg(n)
#define PARAM64(n) (Core::g_app_core->GetReg(n) | ((u64)Core::g_app_core->GetReg(n + 1) << 32))
#define RETURN(n) Core::g_app_core->SetReg(0, n) #define RETURN(n) Core::g_app_core->SetReg(0, n)
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////

View File

@ -27,133 +27,145 @@ Result SendSyncRequest(Handle session) {
return 0; return 0;
} }
/// Close a handle
Result CloseHandle(Handle handle) {
// ImplementMe
return 0;
}
/// Wait for a handle to synchronize, timeout after the specified nanoseconds
Result WaitSynchronization1(Handle handle, s64 nanoseconds) {
// ImplementMe
return 0;
}
const HLE::FunctionDef Syscall_Table[] = { const HLE::FunctionDef Syscall_Table[] = {
{0x00, NULL, "Unknown"}, {0x00, NULL, "Unknown"},
{0x01, NULL, "ControlMemory"}, {0x01, NULL, "ControlMemory"},
{0x02, NULL, "QueryMemory"}, {0x02, NULL, "QueryMemory"},
{0x03, NULL, "ExitProcess"}, {0x03, NULL, "ExitProcess"},
{0x04, NULL, "GetProcessAffinityMask"}, {0x04, NULL, "GetProcessAffinityMask"},
{0x05, NULL, "SetProcessAffinityMask"}, {0x05, NULL, "SetProcessAffinityMask"},
{0x06, NULL, "GetProcessIdealProcessor"}, {0x06, NULL, "GetProcessIdealProcessor"},
{0x07, NULL, "SetProcessIdealProcessor"}, {0x07, NULL, "SetProcessIdealProcessor"},
{0x08, NULL, "CreateThread"}, {0x08, NULL, "CreateThread"},
{0x09, NULL, "ExitThread"}, {0x09, NULL, "ExitThread"},
{0x0A, NULL, "SleepThread"}, {0x0A, NULL, "SleepThread"},
{0x0B, NULL, "GetThreadPriority"}, {0x0B, NULL, "GetThreadPriority"},
{0x0C, NULL, "SetThreadPriority"}, {0x0C, NULL, "SetThreadPriority"},
{0x0D, NULL, "GetThreadAffinityMask"}, {0x0D, NULL, "GetThreadAffinityMask"},
{0x0E, NULL, "SetThreadAffinityMask"}, {0x0E, NULL, "SetThreadAffinityMask"},
{0x0F, NULL, "GetThreadIdealProcessor"}, {0x0F, NULL, "GetThreadIdealProcessor"},
{0x10, NULL, "SetThreadIdealProcessor"}, {0x10, NULL, "SetThreadIdealProcessor"},
{0x11, NULL, "GetCurrentProcessorNumber"}, {0x11, NULL, "GetCurrentProcessorNumber"},
{0x12, NULL, "Run"}, {0x12, NULL, "Run"},
{0x13, NULL, "CreateMutex"}, {0x13, NULL, "CreateMutex"},
{0x14, NULL, "ReleaseMutex"}, {0x14, NULL, "ReleaseMutex"},
{0x15, NULL, "CreateSemaphore"}, {0x15, NULL, "CreateSemaphore"},
{0x16, NULL, "ReleaseSemaphore"}, {0x16, NULL, "ReleaseSemaphore"},
{0x17, NULL, "CreateEvent"}, {0x17, NULL, "CreateEvent"},
{0x18, NULL, "SignalEvent"}, {0x18, NULL, "SignalEvent"},
{0x19, NULL, "ClearEvent"}, {0x19, NULL, "ClearEvent"},
{0x1A, NULL, "CreateTimer"}, {0x1A, NULL, "CreateTimer"},
{0x1B, NULL, "SetTimer"}, {0x1B, NULL, "SetTimer"},
{0x1C, NULL, "CancelTimer"}, {0x1C, NULL, "CancelTimer"},
{0x1D, NULL, "ClearTimer"}, {0x1D, NULL, "ClearTimer"},
{0x1E, NULL, "CreateMemoryBlock"}, {0x1E, NULL, "CreateMemoryBlock"},
{0x1F, NULL, "MapMemoryBlock"}, {0x1F, NULL, "MapMemoryBlock"},
{0x20, NULL, "UnmapMemoryBlock"}, {0x20, NULL, "UnmapMemoryBlock"},
{0x21, NULL, "CreateAddressArbiter"}, {0x21, NULL, "CreateAddressArbiter"},
{0x22, NULL, "ArbitrateAddress"}, {0x22, NULL, "ArbitrateAddress"},
{0x23, NULL, "CloseHandle"}, {0x23, WrapI_U<CloseHandle>, "CloseHandle"},
{0x24, NULL, "WaitSynchronization1"}, {0x24, WrapI_US64<WaitSynchronization1>, "WaitSynchronization1"},
{0x25, NULL, "WaitSynchronizationN"}, {0x25, NULL, "WaitSynchronizationN"},
{0x26, NULL, "SignalAndWait"}, {0x26, NULL, "SignalAndWait"},
{0x27, NULL, "DuplicateHandle"}, {0x27, NULL, "DuplicateHandle"},
{0x28, NULL, "GetSystemTick"}, {0x28, NULL, "GetSystemTick"},
{0x29, NULL, "GetHandleInfo"}, {0x29, NULL, "GetHandleInfo"},
{0x2A, NULL, "GetSystemInfo"}, {0x2A, NULL, "GetSystemInfo"},
{0x2B, NULL, "GetProcessInfo"}, {0x2B, NULL, "GetProcessInfo"},
{0x2C, NULL, "GetThreadInfo"}, {0x2C, NULL, "GetThreadInfo"},
{0x2D, WrapI_VC<ConnectToPort>, "ConnectToPort"}, {0x2D, WrapI_VC<ConnectToPort>, "ConnectToPort"},
{0x2E, NULL, "SendSyncRequest1"}, {0x2E, NULL, "SendSyncRequest1"},
{0x2F, NULL, "SendSyncRequest2"}, {0x2F, NULL, "SendSyncRequest2"},
{0x30, NULL, "SendSyncRequest3"}, {0x30, NULL, "SendSyncRequest3"},
{0x31, NULL, "SendSyncRequest4"}, {0x31, NULL, "SendSyncRequest4"},
{0x32, WrapI_U<SendSyncRequest>, "SendSyncRequest"}, {0x32, WrapI_U<SendSyncRequest>, "SendSyncRequest"},
{0x33, NULL, "OpenProcess"}, {0x33, NULL, "OpenProcess"},
{0x34, NULL, "OpenThread"}, {0x34, NULL, "OpenThread"},
{0x35, NULL, "GetProcessId"}, {0x35, NULL, "GetProcessId"},
{0x36, NULL, "GetProcessIdOfThread"}, {0x36, NULL, "GetProcessIdOfThread"},
{0x37, NULL, "GetThreadId"}, {0x37, NULL, "GetThreadId"},
{0x38, NULL, "GetResourceLimit"}, {0x38, NULL, "GetResourceLimit"},
{0x39, NULL, "GetResourceLimitLimitValues"}, {0x39, NULL, "GetResourceLimitLimitValues"},
{0x3A, NULL, "GetResourceLimitCurrentValues"}, {0x3A, NULL, "GetResourceLimitCurrentValues"},
{0x3B, NULL, "GetThreadContext"}, {0x3B, NULL, "GetThreadContext"},
{0x3C, NULL, "Break"}, {0x3C, NULL, "Break"},
{0x3D, NULL, "OutputDebugString"}, {0x3D, NULL, "OutputDebugString"},
{0x3E, NULL, "ControlPerformanceCounter"}, {0x3E, NULL, "ControlPerformanceCounter"},
{0x3F, NULL, "Unknown"}, {0x3F, NULL, "Unknown"},
{0x40, NULL, "Unknown"}, {0x40, NULL, "Unknown"},
{0x41, NULL, "Unknown"}, {0x41, NULL, "Unknown"},
{0x42, NULL, "Unknown"}, {0x42, NULL, "Unknown"},
{0x43, NULL, "Unknown"}, {0x43, NULL, "Unknown"},
{0x44, NULL, "Unknown"}, {0x44, NULL, "Unknown"},
{0x45, NULL, "Unknown"}, {0x45, NULL, "Unknown"},
{0x46, NULL, "Unknown"}, {0x46, NULL, "Unknown"},
{0x47, NULL, "CreatePort"}, {0x47, NULL, "CreatePort"},
{0x48, NULL, "CreateSessionToPort"}, {0x48, NULL, "CreateSessionToPort"},
{0x49, NULL, "CreateSession"}, {0x49, NULL, "CreateSession"},
{0x4A, NULL, "AcceptSession"}, {0x4A, NULL, "AcceptSession"},
{0x4B, NULL, "ReplyAndReceive1"}, {0x4B, NULL, "ReplyAndReceive1"},
{0x4C, NULL, "ReplyAndReceive2"}, {0x4C, NULL, "ReplyAndReceive2"},
{0x4D, NULL, "ReplyAndReceive3"}, {0x4D, NULL, "ReplyAndReceive3"},
{0x4E, NULL, "ReplyAndReceive4"}, {0x4E, NULL, "ReplyAndReceive4"},
{0x4F, NULL, "ReplyAndReceive"}, {0x4F, NULL, "ReplyAndReceive"},
{0x50, NULL, "BindInterrupt"}, {0x50, NULL, "BindInterrupt"},
{0x51, NULL, "UnbindInterrupt"}, {0x51, NULL, "UnbindInterrupt"},
{0x52, NULL, "InvalidateProcessDataCache"}, {0x52, NULL, "InvalidateProcessDataCache"},
{0x53, NULL, "StoreProcessDataCache"}, {0x53, NULL, "StoreProcessDataCache"},
{0x54, NULL, "FlushProcessDataCache"}, {0x54, NULL, "FlushProcessDataCache"},
{0x55, NULL, "StartInterProcessDma"}, {0x55, NULL, "StartInterProcessDma"},
{0x56, NULL, "StopDma"}, {0x56, NULL, "StopDma"},
{0x57, NULL, "GetDmaState"}, {0x57, NULL, "GetDmaState"},
{0x58, NULL, "RestartDma"}, {0x58, NULL, "RestartDma"},
{0x59, NULL, "Unknown"}, {0x59, NULL, "Unknown"},
{0x5A, NULL, "Unknown"}, {0x5A, NULL, "Unknown"},
{0x5B, NULL, "Unknown"}, {0x5B, NULL, "Unknown"},
{0x5C, NULL, "Unknown"}, {0x5C, NULL, "Unknown"},
{0x5D, NULL, "Unknown"}, {0x5D, NULL, "Unknown"},
{0x5E, NULL, "Unknown"}, {0x5E, NULL, "Unknown"},
{0x5F, NULL, "Unknown"}, {0x5F, NULL, "Unknown"},
{0x60, NULL, "DebugActiveProcess"}, {0x60, NULL, "DebugActiveProcess"},
{0x61, NULL, "BreakDebugProcess"}, {0x61, NULL, "BreakDebugProcess"},
{0x62, NULL, "TerminateDebugProcess"}, {0x62, NULL, "TerminateDebugProcess"},
{0x63, NULL, "GetProcessDebugEvent"}, {0x63, NULL, "GetProcessDebugEvent"},
{0x64, NULL, "ContinueDebugEvent"}, {0x64, NULL, "ContinueDebugEvent"},
{0x65, NULL, "GetProcessList"}, {0x65, NULL, "GetProcessList"},
{0x66, NULL, "GetThreadList"}, {0x66, NULL, "GetThreadList"},
{0x67, NULL, "GetDebugThreadContext"}, {0x67, NULL, "GetDebugThreadContext"},
{0x68, NULL, "SetDebugThreadContext"}, {0x68, NULL, "SetDebugThreadContext"},
{0x69, NULL, "QueryDebugProcessMemory"}, {0x69, NULL, "QueryDebugProcessMemory"},
{0x6A, NULL, "ReadProcessMemory"}, {0x6A, NULL, "ReadProcessMemory"},
{0x6B, NULL, "WriteProcessMemory"}, {0x6B, NULL, "WriteProcessMemory"},
{0x6C, NULL, "SetHardwareBreakPoint"}, {0x6C, NULL, "SetHardwareBreakPoint"},
{0x6D, NULL, "GetDebugThreadParam"}, {0x6D, NULL, "GetDebugThreadParam"},
{0x6E, NULL, "Unknown"}, {0x6E, NULL, "Unknown"},
{0x6F, NULL, "Unknown"}, {0x6F, NULL, "Unknown"},
{0x70, NULL, "ControlProcessMemory"}, {0x70, NULL, "ControlProcessMemory"},
{0x71, NULL, "MapProcessMemory"}, {0x71, NULL, "MapProcessMemory"},
{0x72, NULL, "UnmapProcessMemory"}, {0x72, NULL, "UnmapProcessMemory"},
{0x73, NULL, "Unknown"}, {0x73, NULL, "Unknown"},
{0x74, NULL, "Unknown"}, {0x74, NULL, "Unknown"},
{0x75, NULL, "Unknown"}, {0x75, NULL, "Unknown"},
{0x76, NULL, "TerminateProcess"}, {0x76, NULL, "TerminateProcess"},
{0x77, NULL, "Unknown"}, {0x77, NULL, "Unknown"},
{0x78, NULL, "CreateResourceLimit"}, {0x78, NULL, "CreateResourceLimit"},
{0x79, NULL, "Unknown"}, {0x79, NULL, "Unknown"},
{0x7A, NULL, "Unknown"}, {0x7A, NULL, "Unknown"},
{0x7B, NULL, "Unknown"}, {0x7B, NULL, "Unknown"},
{0x7C, NULL, "KernelSetState"}, {0x7C, NULL, "KernelSetState"},
{0x7D, NULL, "QueryProcessMemory"}, {0x7D, NULL, "QueryProcessMemory"},
}; };
void Register() { void Register() {