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8 Commits

Author SHA1 Message Date
wwylele 2617de1fe6 EmuWindow: refactor touch input into a TouchDevice 2017-08-24 15:00:56 +03:00
wwylele 188194908c move MotionEmu from core/frontend to input_common as a InputDevice 2017-08-11 11:05:08 +03:00
Yuri Kunde Schlesner d1bf7919da Move framebuffer_layout from Common to Core
This removes a dependency inversion between core and common. It's also
the proper place for the file since it makes screen layout decisions
specific to the 3DS.
2017-05-27 16:10:25 -07:00
wwylele e02c4b7195 Input: remove unused stuff & clean up
1. removed zl, zr and c-stick from HID::PadState. They are handled by IR, not HID
2. removed button handling in EmuWindow
3. removed key_map
4. cleanup #include
2017-03-01 23:30:57 +02:00
wwylele 38e800f70d InputCommon: add Keyboard 2017-03-01 23:30:57 +02:00
wwylele d7d40b3c56 Frontend: make motion sensor interfaced thread-safe 2016-12-29 21:18:36 +02:00
wwylele bcf9d20d57 Frontend: emulate motion sensor 2016-12-26 10:52:16 +02:00
MerryMage 64f98f4d0f core: Move emu_window and key_map into core
* Removes circular dependences (common should not depend on core)
2016-12-23 13:42:39 +00:00