// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
namespace Kernel {
// TODO: Remove this
Object::Object(KernelSystem& kernel)
{
}
Object::Object() = default;
void Object::Init(KernelSystem& kernel)
object_id = kernel.GenerateObjectID();
Object::~Object() = default;
bool Object::IsWaitable() const {
switch (GetHandleType()) {
case HandleType::Event:
case HandleType::Mutex:
case HandleType::Thread:
case HandleType::Semaphore:
case HandleType::Timer:
case HandleType::ServerPort:
case HandleType::ServerSession:
return true;
case HandleType::Unknown:
case HandleType::SharedMemory:
case HandleType::Process:
case HandleType::AddressArbiter:
case HandleType::ResourceLimit:
case HandleType::CodeSet:
case HandleType::ClientPort:
case HandleType::ClientSession:
return false;
UNREACHABLE();
} // namespace Kernel