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CMake: Add option to download Qt and GLFW binaries over HTTP

This commit is contained in:
Yuri Kunde Schlesner 2015-08-28 16:57:08 -03:00
parent eb26a1941e
commit 078969bdd0
3 changed files with 45 additions and 46 deletions

View File

@ -2,6 +2,20 @@
# dependent libraries.
cmake_minimum_required(VERSION 2.8.11)
function(download_bundled_external remote_path lib_name prefix_var)
set(prefix "${CMAKE_BINARY_DIR}/externals/${lib_name}")
if (NOT EXISTS "${prefix}")
message(STATUS "Downloading binaries for ${lib_name}...")
file(DOWNLOAD
https://github.com/yuriks/citra-depends/raw/master/${remote_path}${lib_name}.7z
"${CMAKE_BINARY_DIR}/externals/${lib_name}.7z" SHOW_PROGRESS)
execute_process(COMMAND ${CMAKE_COMMAND} -E tar xf "${CMAKE_BINARY_DIR}/externals/${lib_name}.7z"
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}/externals")
endif()
message(STATUS "Using bundled binaries at ${prefix}")
set(${prefix_var} "${prefix}" PARENT_SCOPE)
endfunction()
include(CheckSymbolExists)
function(detect_architecture symbol arch)
if (NOT DEFINED ARCHITECTURE)
@ -116,59 +130,29 @@ find_package(OpenGL REQUIRED)
include_directories(${OPENGL_INCLUDE_DIR})
option(ENABLE_GLFW "Enable the GLFW frontend" ON)
option(CITRA_USE_BUNDLED_GLFW "Download bundled GLFW binaries" OFF)
if (ENABLE_GLFW)
if (WIN32)
if (CITRA_USE_BUNDLED_GLFW)
# Detect toolchain and platform
if (MSVC)
if (CMAKE_SIZEOF_VOID_P EQUAL 8)
set(TMP_ARCH "x64")
elseif (CMAKE_SIZEOF_VOID_P EQUAL 4)
set(TMP_ARCH "Win32")
if (MSVC14 AND ARCHITECTURE_x86_64)
set(GLFW_VER "glfw-3.1.1-msvc2015_64")
elseif (MSVC12 AND ARCHITECTURE_x86_64)
set(GLFW_VER "glfw-3.1.1-msvc2013_64")
else()
set(TMP_ARCH "UNKNOWN")
message(SEND_ERROR "Couldn't detect your compiler's architecture, you'll have to manually specify the GLFW library to use. (Try checking CMakeOutput.log to find out why.)")
message(FATAL_ERROR "No bundled GLFW binaries for your toolchain. Disable CITRA_USE_BUNDLED_GLFW and provide your own.")
endif()
if (MSVC11) # Visual C++ 2012
set(TMP_TOOLSET "v110")
elseif (MSVC12) # Visual C++ 2013
set(TMP_TOOLSET "v120")
else()
set(TMP_TOOLSET "UNSUPPORTED")
message(SEND_ERROR "We don't supply GLFW binaries for your version of MSVC, you might have to provide them yourself.")
if (DEFINED GLFW_VER)
download_bundled_external("glfw/" ${GLFW_VER} GLFW_PREFIX)
endif()
set(TMP_TOOLSET "msvc_${TMP_TOOLSET}-${TMP_ARCH}")
else()
# Assume mingw
if (CMAKE_SIZEOF_VOID_P EQUAL 8)
set(TMP_ARCH "x86_64")
elseif (CMAKE_SIZEOF_VOID_P EQUAL 4)
set(TMP_ARCH "i686")
else()
set(TMP_ARCH "UNKNOWN")
message(SEND_ERROR "Couldn't detect your compiler's architecture, you'll have to manually specify the GLFW library to use.")
endif()
set(TMP_TOOLSET "mingw-${TMP_ARCH}")
endif()
set(GLFW_PREFIX "${CMAKE_CURRENT_SOURCE_DIR}/externals/glfw-3.1.1.bin")
set(GLFW_INCLUDE_DIRS "${GLFW_PREFIX}/include" CACHE PATH "Path to GLFW3 headers")
set(GLFW_LIBRARY_DIRS "${GLFW_PREFIX}/lib-${TMP_TOOLSET}" CACHE PATH "Path to GLFW3 libraries")
# Clean up after ourselves
unset(TMP_TOOLSET)
unset(TMP_ARCH)
set(GLFW_LIBRARY_DIRS "${GLFW_PREFIX}/lib" CACHE PATH "Path to GLFW3 libraries")
set(GLFW_LIBRARIES glfw3)
else()
find_package(PkgConfig REQUIRED)
pkg_search_module(GLFW REQUIRED glfw3)
endif()
include_directories(${GLFW_INCLUDE_DIRS})
link_directories(${GLFW_LIBRARY_DIRS})
endif()
IF (APPLE)
@ -193,11 +177,23 @@ ELSE()
ENDIF (APPLE)
option(ENABLE_QT "Enable the Qt frontend" ON)
option(CITRA_USE_BUNDLED_QT "Download bundled Qt binaries" OFF)
option(CITRA_FORCE_QT4 "Use Qt4 even if Qt5 is available." OFF)
if (ENABLE_QT)
if (CITRA_USE_BUNDLED_QT)
if (MSVC14 AND ARCHITECTURE_x86_64)
set(QT_VER qt-5.5-msvc2015_64)
else()
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable CITRA_USE_BUNDLED_QT and provide your own.")
endif()
if (DEFINED QT_VER)
download_bundled_external("qt/" ${QT_VER} QT_PREFIX)
list(APPEND CMAKE_PREFIX_PATH "${QT_PREFIX}")
endif()
elseif (DEFINED ENV{QTDIR})
# Set CMAKE_PREFIX_PATH if QTDIR is defined in the environment This allows CMake to
# automatically find the Qt packages on Windows
if (DEFINED ENV{QTDIR})
list(APPEND CMAKE_PREFIX_PATH "$ENV{QTDIR}")
endif()

View File

@ -18,7 +18,7 @@ install:
before_build:
- mkdir build
- cd build
- cmake -G "Visual Studio 12 Win64" ..
- cmake -G "Visual Studio 12 Win64" -DCITRA_USE_BUNDLED_GLFW=1 ..
- cd ..
after_build:

View File

@ -13,6 +13,9 @@ set(HEADERS
create_directory_groups(${SRCS} ${HEADERS})
include_directories(${GLFW_INCLUDE_DIRS})
link_directories(${GLFW_LIBRARY_DIRS})
add_executable(citra ${SRCS} ${HEADERS})
target_link_libraries(citra core video_core common)
target_link_libraries(citra ${GLFW_LIBRARIES} ${OPENGL_gl_LIBRARY} inih glad)