Thread: Updated VerifyWait to be more readable (but functionally the same).
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4d6c96b7d8
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12e2a59565
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@ -146,12 +146,11 @@ void ChangeReadyState(Thread* t, bool ready) {
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inline bool VerifyWait(const Handle& thread, WaitType type, Handle handle) {
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inline bool VerifyWait(const Handle& thread, WaitType type, Handle handle) {
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Handle wait_id = 0;
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Handle wait_id = 0;
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Thread *t = g_object_pool.GetFast<Thread>(thread);
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Thread *t = g_object_pool.GetFast<Thread>(thread);
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if (t) {
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if (t != nullptr && type == t->wait_type && handle == t->wait_handle) {
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if (type == t->wait_type && handle == t->wait_handle) {
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return true;
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return true;
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}
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} else {
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} else {
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ERROR_LOG(KERNEL, "thread 0x%08X does not exist", thread);
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ERROR_LOG(KERNEL, "thread 0x%08X does not exist", thread);
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return false;
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}
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}
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return false;
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return false;
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}
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}
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