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pixel_format: Constexpr implies inline

This commit is contained in:
GPUCode 2022-08-21 21:57:33 +03:00 committed by GitHub
parent 2ed89b6448
commit 14aea56fa1
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 9 additions and 9 deletions

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@ -45,7 +45,7 @@ enum class SurfaceType {
Invalid = 5
};
inline constexpr std::string_view PixelFormatAsString(PixelFormat format) {
constexpr std::string_view PixelFormatAsString(PixelFormat format) {
switch (format) {
case PixelFormat::RGBA8:
return "RGBA8";
@ -86,23 +86,23 @@ inline constexpr std::string_view PixelFormatAsString(PixelFormat format) {
}
}
inline constexpr PixelFormat PixelFormatFromTextureFormat(Pica::TexturingRegs::TextureFormat format) {
constexpr PixelFormat PixelFormatFromTextureFormat(Pica::TexturingRegs::TextureFormat format) {
const u32 format_index = static_cast<u32>(format);
return (format_index < 14) ? static_cast<PixelFormat>(format) : PixelFormat::Invalid;
}
inline constexpr PixelFormat PixelFormatFromColorFormat(Pica::FramebufferRegs::ColorFormat format) {
constexpr PixelFormat PixelFormatFromColorFormat(Pica::FramebufferRegs::ColorFormat format) {
const u32 format_index = static_cast<u32>(format);
return (format_index < 5) ? static_cast<PixelFormat>(format) : PixelFormat::Invalid;
}
inline PixelFormat PixelFormatFromDepthFormat(Pica::FramebufferRegs::DepthFormat format) {
constexpr PixelFormat PixelFormatFromDepthFormat(Pica::FramebufferRegs::DepthFormat format) {
const u32 format_index = static_cast<u32>(format);
return (format_index < 4) ? static_cast<PixelFormat>(format_index + 14)
: PixelFormat::Invalid;
}
inline constexpr PixelFormat PixelFormatFromGPUPixelFormat(GPU::Regs::PixelFormat format) {
constexpr PixelFormat PixelFormatFromGPUPixelFormat(GPU::Regs::PixelFormat format) {
const u32 format_index = static_cast<u32>(format);
switch (format) {
// RGB565 and RGB5A1 are switched in PixelFormat compared to ColorFormat
@ -115,7 +115,7 @@ inline constexpr PixelFormat PixelFormatFromGPUPixelFormat(GPU::Regs::PixelForma
}
}
static constexpr SurfaceType GetFormatType(PixelFormat pixel_format) {
constexpr SurfaceType GetFormatType(PixelFormat pixel_format) {
const u32 format_index = static_cast<u32>(pixel_format);
if (format_index < 5) {
return SurfaceType::Color;
@ -136,7 +136,7 @@ static constexpr SurfaceType GetFormatType(PixelFormat pixel_format) {
return SurfaceType::Invalid;
}
inline constexpr bool CheckFormatsBlittable(PixelFormat source_format, PixelFormat dest_format) {
constexpr bool CheckFormatsBlittable(PixelFormat source_format, PixelFormat dest_format) {
SurfaceType source_type = GetFormatType(source_format);
SurfaceType dest_type = GetFormatType(dest_format);
@ -156,7 +156,7 @@ inline constexpr bool CheckFormatsBlittable(PixelFormat source_format, PixelForm
return false;
}
static constexpr u32 GetFormatBpp(PixelFormat format) {
constexpr u32 GetFormatBpp(PixelFormat format) {
switch (format) {
case PixelFormat::RGBA8:
case PixelFormat::D24S8:
@ -185,7 +185,7 @@ static constexpr u32 GetFormatBpp(PixelFormat format) {
}
}
inline constexpr u32 GetBytesPerPixel(PixelFormat format) {
constexpr u32 GetBytesPerPixel(PixelFormat format) {
// OpenGL needs 4 bpp alignment for D24 since using GL_UNSIGNED_INT as type
if (format == PixelFormat::D24 || GetFormatType(format) == SurfaceType::Texture) {
return 4;