gl_rasterizer: Fix incorrect comparison against src_surface in AccelerateTextureCopy()
This should actually be comparing the validity of the destination surface.
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@ -1093,7 +1093,7 @@ bool RasterizerOpenGL::AccelerateTextureCopy(const GPU::Regs::DisplayTransferCon
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Surface dst_surface;
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Surface dst_surface;
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std::tie(dst_surface, dst_rect) =
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std::tie(dst_surface, dst_rect) =
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res_cache.GetSurfaceSubRect(dst_params, ScaleMatch::Upscale, load_gap);
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res_cache.GetSurfaceSubRect(dst_params, ScaleMatch::Upscale, load_gap);
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if (src_surface == nullptr) {
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if (dst_surface == nullptr) {
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return false;
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return false;
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}
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}
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