configure_audio: Use QString::fromStdString() for converting audio device names
This ensures that the proper codec will always be used no matter what. It also avoids relying on ASCII conversions.
This commit is contained in:
parent
97e8354fb0
commit
2a612f7bd4
|
@ -79,10 +79,10 @@ void ConfigureAudio::updateAudioDevices(int sink_index) {
|
|||
ui->audio_device_combo_box->clear();
|
||||
ui->audio_device_combo_box->addItem(AudioCore::auto_device_name);
|
||||
|
||||
std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString();
|
||||
std::vector<std::string> device_list = AudioCore::GetSinkDetails(sink_id).list_devices();
|
||||
const std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString();
|
||||
const std::vector<std::string> device_list = AudioCore::GetSinkDetails(sink_id).list_devices();
|
||||
for (const auto& device : device_list) {
|
||||
ui->audio_device_combo_box->addItem(device.c_str());
|
||||
ui->audio_device_combo_box->addItem(QString::fromStdString(device));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Reference in New Issue