network/room_member: in-header function should be inline
Otherwise produces multpile definition in translation units and generates unused warnings
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@ -263,7 +263,7 @@ private:
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std::unique_ptr<RoomMemberImpl> room_member_impl;
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std::unique_ptr<RoomMemberImpl> room_member_impl;
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};
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};
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static const char* GetStateStr(const RoomMember::State& s) {
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inline const char* GetStateStr(const RoomMember::State& s) {
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switch (s) {
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switch (s) {
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case RoomMember::State::Idle:
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case RoomMember::State::Idle:
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return "Idle";
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return "Idle";
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@ -277,7 +277,7 @@ static const char* GetStateStr(const RoomMember::State& s) {
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return "Unknown";
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return "Unknown";
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}
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}
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static const char* GetErrorStr(const RoomMember::Error& e) {
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inline const char* GetErrorStr(const RoomMember::Error& e) {
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switch (e) {
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switch (e) {
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case RoomMember::Error::LostConnection:
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case RoomMember::Error::LostConnection:
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return "LostConnection";
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return "LostConnection";
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