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Backport some review fixes of Lioncash

This commit is contained in:
fearlessTobi 2018-09-01 01:42:07 +02:00
parent ffd78b635e
commit 2f6f232965
7 changed files with 58 additions and 68 deletions

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@ -44,18 +44,15 @@ function(check_submodules_present)
endfunction()
check_submodules_present()
configure_file(${CMAKE_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
COPYONLY)
if (ENABLE_COMPATIBILITY_LIST_DOWNLOAD AND NOT EXISTS ${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
message(STATUS "Downloading compatibility list for citra...")
file(DOWNLOAD
https://api.citra-emu.org/gamedb/
"${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json" SHOW_PROGRESS)
endif()
if (NOT EXISTS ${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(WRITE ${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json "")
endif()

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@ -133,8 +133,8 @@ set(UIS
)
file(GLOB COMPAT_LIST
${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
${CMAKE_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(GLOB_RECURSE ICONS ${CMAKE_SOURCE_DIR}/dist/icons/*)
file(GLOB_RECURSE THEMES ${CMAKE_SOURCE_DIR}/dist/qt_themes/*)

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@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cinttypes>
#include <QApplication>
#include <QFileInfo>
#include <QFileSystemWatcher>
@ -443,12 +442,7 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id) {
Service::AM::GetTitleContentPath(Service::FS::MediaType::SDMC, program_id)));
open_update_location->setEnabled(0x0004000000000000 <= program_id &&
program_id <= 0x00040000FFFFFFFF);
auto it = std::find_if(
compatibility_list.begin(), compatibility_list.end(),
[program_id](const std::pair<std::string, std::pair<QString, QString>>& element) {
std::string pid = Common::StringFromFormat("%016" PRIX64, program_id);
return element.first == pid;
});
auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
navigate_to_gamedb_entry->setVisible(it != compatibility_list.end());
connect(open_save_location, &QAction::triggered, [this, program_id] {
@ -537,7 +531,7 @@ void GameList::LoadCompatibilityList() {
}
if (compat_list.size() == 0) {
LOG_ERROR(Frontend, "Game compatibility list is empty");
LOG_WARNING(Frontend, "Game compatibility list is empty");
return;
}
@ -562,9 +556,9 @@ void GameList::LoadCompatibilityList() {
for (const QJsonValue& value : ids) {
QJsonObject object = value.toObject();
QString id = object["id"].toString();
compatibility_list.insert(
std::make_pair(id.toUpper().toStdString(),
std::make_pair(QString::number(compatibility), directory)));
compatibility_list.emplace(
id.toUpper().toStdString(),
std::make_pair(QString::number(compatibility), directory));
}
}
}
@ -688,12 +682,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
return update_smdh;
}();
auto it = std::find_if(
compatibility_list.begin(), compatibility_list.end(),
[program_id](const std::pair<std::string, std::pair<QString, QString>>& element) {
std::string pid = Common::StringFromFormat("%016" PRIX64, program_id);
return element.first == pid;
});
auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
// The game list uses this as compatibility number for untested games
QString compatibility("99");

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@ -12,7 +12,6 @@
#include <QFileInfo>
#include <QImage>
#include <QObject>
#include <QPainter>
#include <QRunnable>
#include <QStandardItem>
#include <QString>
@ -60,21 +59,15 @@ static QPixmap GetDefaultIcon(bool large) {
return icon;
}
/**
* Creates a circle pixmap from a specified color
* @param color The color the pixmap shall have
* @return QPixmap circle pixmap
*/
static QPixmap CreateCirclePixmapFromColor(const QColor& color) {
QPixmap circle_pixmap(16, 16);
circle_pixmap.fill(Qt::transparent);
QPainter painter(&circle_pixmap);
painter.setPen(color);
painter.setBrush(color);
painter.drawEllipse(0, 0, 15, 15);
return circle_pixmap;
static auto FindMatchingCompatibilityEntry(
const std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list,
u64 program_id) {
return std::find_if(
compatibility_list.begin(), compatibility_list.end(),
[program_id](const std::pair<std::string, std::pair<QString, QString>>& element) {
std::string pid = fmt::format("{:016X}", program_id);
return element.first == pid;
});
}
/**
@ -120,24 +113,6 @@ static QString GetRegionFromSMDH(const Loader::SMDH& smdh) {
}
}
struct CompatStatus {
QString color;
const char* text;
const char* tooltip;
};
// When this is put in a class, MSVS builds crash when closing Citra
// clang-format off
const static inline std::map<QString, CompatStatus> status_data = {
{ "0", { "#5c93ed", QT_TRANSLATE_NOOP("GameList", "Perfect"), QT_TRANSLATE_NOOP("GameList", "Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without\nany workarounds needed.") } },
{ "1", { "#47d35c", QT_TRANSLATE_NOOP("GameList", "Great"), QT_TRANSLATE_NOOP("GameList", "Game functions with minor graphical or audio glitches and is playable from start to finish. May require some\nworkarounds.") } },
{ "2", { "#94b242", QT_TRANSLATE_NOOP("GameList", "Okay"), QT_TRANSLATE_NOOP("GameList", "Game functions with major graphical or audio glitches, but game is playable from start to finish with\nworkarounds.") } },
{ "3", { "#f2d624", QT_TRANSLATE_NOOP("GameList", "Bad"), QT_TRANSLATE_NOOP("GameList", "Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches\neven with workarounds.") } },
{ "4", { "#FF0000", QT_TRANSLATE_NOOP("GameList", "Intro/Menu"), QT_TRANSLATE_NOOP("GameList", "Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start\nScreen.") } },
{ "5", { "#828282", QT_TRANSLATE_NOOP("GameList", "Won't Boot"), QT_TRANSLATE_NOOP("GameList", "The game crashes when attempting to startup.") } },
{ "99",{ "#000000", QT_TRANSLATE_NOOP("GameList", "Not Tested"), QT_TRANSLATE_NOOP("GameList", "The game has not yet been tested.") } }, };
// clang-format on
class GameListItem : public QStandardItem {
public:
// used to access type from item index
@ -223,13 +198,29 @@ public:
};
class GameListItemCompat : public GameListItem {
Q_DECLARE_TR_FUNCTIONS(GameListItemCompat)
public:
static const int CompatNumberRole = SortRole;
GameListItemCompat() = default;
explicit GameListItemCompat(const QString compatiblity) {
explicit GameListItemCompat(const QString& compatiblity) {
setData(type(), TypeRole);
struct CompatStatus {
QString color;
const char* text;
const char* tooltip;
};
// clang-format off
static const std::map<QString, CompatStatus> status_data = {
{"0", {"#5c93ed", QT_TR_NOOP("Perfect"), QT_TR_NOOP("Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without\nany workarounds needed.")}},
{"1", {"#47d35c", QT_TR_NOOP("Great"), QT_TR_NOOP("Game functions with minor graphical or audio glitches and is playable from start to finish. May require some\nworkarounds.")}},
{"2", {"#94b242", QT_TR_NOOP("Okay"), QT_TR_NOOP("Game functions with major graphical or audio glitches, but game is playable from start to finish with\nworkarounds.")}},
{"3", {"#f2d624", QT_TR_NOOP("Bad"), QT_TR_NOOP("Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches\neven with workarounds.")}},
{"4", {"#ff0000", QT_TR_NOOP("Intro/Menu"), QT_TR_NOOP("Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start\nScreen.")}},
{"5", {"#828282", QT_TR_NOOP("Won't Boot"), QT_TR_NOOP("The game crashes when attempting to startup.")}},
{"99", {"#000000", QT_TR_NOOP("Not Tested"), QT_TR_NOOP("The game has not yet been tested.")}}};
// clang-format on
auto iterator = status_data.find(compatiblity);
if (iterator == status_data.end()) {
LOG_WARNING(Frontend, "Invalid compatibility number {}", compatiblity.toStdString());
@ -237,8 +228,8 @@ public:
}
CompatStatus status = iterator->second;
setData(compatiblity, CompatNumberRole);
setText(QCoreApplication::translate("GameList", status.text));
setToolTip(QCoreApplication::translate("GameList", status.tooltip));
setText(QObject::tr(status.text));
setToolTip(QObject::tr(status.tooltip));
setData(CreateCirclePixmapFromColor(status.color), Qt::DecorationRole);
}

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@ -7,7 +7,6 @@
#include <thread>
#include <glad/glad.h>
#define QT_NO_OPENGL
#include <cinttypes>
#include <QDesktopWidget>
#include <QFileDialog>
#include <QFutureWatcher>
@ -59,6 +58,7 @@
#include "core/loader/loader.h"
#include "core/movie.h"
#include "core/settings.h"
#include "game_list_p.h"
#ifdef USE_DISCORD_PRESENCE
#include "citra_qt/discord_impl.h"
@ -917,14 +917,9 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(
u64 program_id,
std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list) {
auto it = std::find_if(
compatibility_list.begin(), compatibility_list.end(),
[program_id](const std::pair<std::string, std::pair<QString, QString>>& element) {
std::string pid = Common::StringFromFormat("%016" PRIX64, program_id);
return element.first == pid;
});
auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
QString directory = "";
QString directory;
if (it != compatibility_list.end())
directory = it->second.second;

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@ -4,6 +4,7 @@
#include <array>
#include <cmath>
#include <QPainter>
#include "citra_qt/util/util.h"
QFont GetMonospaceFont() {
@ -24,3 +25,13 @@ QString ReadableByteSize(qulonglong size) {
.arg(size / std::pow(1024, digit_groups), 0, 'f', 1)
.arg(units[digit_groups]);
}
QPixmap CreateCirclePixmapFromColor(const QColor& color) {
QPixmap circle_pixmap(16, 16);
circle_pixmap.fill(Qt::transparent);
QPainter painter(&circle_pixmap);
painter.setPen(color);
painter.setBrush(color);
painter.drawEllipse(0, 0, 15, 15);
return circle_pixmap;
}

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@ -12,3 +12,10 @@ QFont GetMonospaceFont();
/// Convert a size in bytes into a readable format (KiB, MiB, etc.)
QString ReadableByteSize(qulonglong size);
/**
* Creates a circle pixmap from a specified color
* @param color The color the pixmap shall have
* @return QPixmap circle pixmap
*/
QPixmap CreateCirclePixmapFromColor(const QColor& color);