externals: Update fmt. (#7015)
This commit is contained in:
parent
d0b8974845
commit
327a00b4d5
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@ -1 +1 @@
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Subproject commit a33701196adfad74917046096bf5a2aa0ab0bb50
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Subproject commit 2dd4fa8742fdac36468f8d8ea3e06e78215551f8
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@ -248,7 +248,7 @@ void Source::ParseConfig(SourceConfiguration::Configuration& config,
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LOG_ERROR(Audio_DSP,
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LOG_ERROR(Audio_DSP,
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"Skipping embedded buffer sample! Game passed in improper value for length. "
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"Skipping embedded buffer sample! Game passed in improper value for length. "
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"addr {:X} length {:X}",
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"addr {:X} length {:X}",
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config.physical_address, config.length);
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static_cast<u32>(config.physical_address), static_cast<u32>(config.length));
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} else {
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} else {
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state.input_queue.emplace(Buffer{
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state.input_queue.emplace(Buffer{
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config.physical_address,
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config.physical_address,
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@ -285,7 +285,7 @@ void Source::ParseConfig(SourceConfiguration::Configuration& config,
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LOG_ERROR(Audio_DSP,
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LOG_ERROR(Audio_DSP,
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"Skipping buffer queue sample! Game passed in improper value for "
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"Skipping buffer queue sample! Game passed in improper value for "
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"length. addr {:X} length {:X}",
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"length. addr {:X} length {:X}",
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b.physical_address, b.length);
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static_cast<u32>(b.physical_address), static_cast<u32>(b.length));
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} else {
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} else {
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state.input_queue.emplace(Buffer{
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state.input_queue.emplace(Buffer{
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b.physical_address,
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b.physical_address,
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@ -124,8 +124,9 @@ void Module::Interface::Open(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_CECD,
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LOG_DEBUG(Service_CECD,
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"called, ncch_program_id={:#010x}, path_type={:#04x}, path={}, "
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"called, ncch_program_id={:#010x}, path_type={:#04x}, path={}, "
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"open_mode: raw={:#x}, unknown={}, read={}, write={}, create={}, check={}",
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"open_mode: raw={:#x}, unknown={}, read={}, write={}, create={}, check={}",
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ncch_program_id, path_type, path.AsString(), open_mode.raw, open_mode.unknown,
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ncch_program_id, path_type, path.AsString(), open_mode.raw, open_mode.unknown.Value(),
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open_mode.read, open_mode.write, open_mode.create, open_mode.check);
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open_mode.read.Value(), open_mode.write.Value(), open_mode.create.Value(),
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open_mode.check.Value());
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}
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}
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void Module::Interface::Read(Kernel::HLERequestContext& ctx) {
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void Module::Interface::Read(Kernel::HLERequestContext& ctx) {
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@ -139,9 +140,9 @@ void Module::Interface::Read(Kernel::HLERequestContext& ctx) {
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"path={}, open_mode: raw={:#x}, unknown={}, read={}, write={}, create={}, check={}",
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"path={}, open_mode: raw={:#x}, unknown={}, read={}, write={}, create={}, check={}",
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session_data->ncch_program_id, session_data->data_path_type,
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session_data->ncch_program_id, session_data->data_path_type,
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session_data->path.AsString(), session_data->open_mode.raw,
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session_data->path.AsString(), session_data->open_mode.raw,
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session_data->open_mode.unknown, session_data->open_mode.read,
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session_data->open_mode.unknown.Value(), session_data->open_mode.read.Value(),
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session_data->open_mode.write, session_data->open_mode.create,
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session_data->open_mode.write.Value(), session_data->open_mode.create.Value(),
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session_data->open_mode.check);
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session_data->open_mode.check.Value());
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IPC::RequestBuilder rb = rp.MakeBuilder(2, 2);
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IPC::RequestBuilder rb = rp.MakeBuilder(2, 2);
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switch (session_data->data_path_type) {
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switch (session_data->data_path_type) {
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@ -344,9 +345,9 @@ void Module::Interface::Write(Kernel::HLERequestContext& ctx) {
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"path={}, open_mode: raw={:#x}, unknown={}, read={}, write={}, create={}, check={}",
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"path={}, open_mode: raw={:#x}, unknown={}, read={}, write={}, create={}, check={}",
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session_data->ncch_program_id, session_data->data_path_type,
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session_data->ncch_program_id, session_data->data_path_type,
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session_data->path.AsString(), session_data->open_mode.raw,
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session_data->path.AsString(), session_data->open_mode.raw,
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session_data->open_mode.unknown, session_data->open_mode.read,
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session_data->open_mode.unknown.Value(), session_data->open_mode.read.Value(),
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session_data->open_mode.write, session_data->open_mode.create,
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session_data->open_mode.write.Value(), session_data->open_mode.create.Value(),
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session_data->open_mode.check);
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session_data->open_mode.check.Value());
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IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
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IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
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switch (session_data->data_path_type) {
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switch (session_data->data_path_type) {
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@ -778,8 +779,8 @@ void Module::Interface::OpenAndWrite(Kernel::HLERequestContext& ctx) {
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"called, ncch_program_id={:#010x}, path_type={:#04x}, path={}, buffer_size={:#x} "
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"called, ncch_program_id={:#010x}, path_type={:#04x}, path={}, buffer_size={:#x} "
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"open_mode: raw={:#x}, unknown={}, read={}, write={}, create={}, check={}",
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"open_mode: raw={:#x}, unknown={}, read={}, write={}, create={}, check={}",
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ncch_program_id, path_type, path.AsString(), buffer_size, open_mode.raw,
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ncch_program_id, path_type, path.AsString(), buffer_size, open_mode.raw,
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open_mode.unknown, open_mode.read, open_mode.write, open_mode.create,
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open_mode.unknown.Value(), open_mode.read.Value(), open_mode.write.Value(),
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open_mode.check);
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open_mode.create.Value(), open_mode.check.Value());
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}
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}
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void Module::Interface::OpenAndRead(Kernel::HLERequestContext& ctx) {
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void Module::Interface::OpenAndRead(Kernel::HLERequestContext& ctx) {
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@ -831,8 +832,8 @@ void Module::Interface::OpenAndRead(Kernel::HLERequestContext& ctx) {
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"called, ncch_program_id={:#010x}, path_type={:#04x}, path={}, buffer_size={:#x} "
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"called, ncch_program_id={:#010x}, path_type={:#04x}, path={}, buffer_size={:#x} "
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"open_mode: raw={:#x}, unknown={}, read={}, write={}, create={}, check={}",
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"open_mode: raw={:#x}, unknown={}, read={}, write={}, create={}, check={}",
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ncch_program_id, path_type, path.AsString(), buffer_size, open_mode.raw,
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ncch_program_id, path_type, path.AsString(), buffer_size, open_mode.raw,
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open_mode.unknown, open_mode.read, open_mode.write, open_mode.create,
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open_mode.unknown.Value(), open_mode.read.Value(), open_mode.write.Value(),
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open_mode.check);
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open_mode.create.Value(), open_mode.check.Value());
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}
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}
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std::string Module::EncodeBase64(std::span<const u8> in) const {
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std::string Module::EncodeBase64(std::span<const u8> in) const {
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@ -155,8 +155,8 @@ void ServiceFrameworkBase::ReportUnimplementedFunction(u32* cmd_buf, const Funct
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std::string result =
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std::string result =
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fmt::format("function '{}': port='{}' cmd_buf={{[0]={:#x} (0x{:04X}, {}, {})",
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fmt::format("function '{}': port='{}' cmd_buf={{[0]={:#x} (0x{:04X}, {}, {})",
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function_name, service_name, header.raw, header.command_id,
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function_name, service_name, header.raw, header.command_id.Value(),
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header.normal_params_size, header.translate_params_size);
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header.normal_params_size.Value(), header.translate_params_size.Value());
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for (int i = 1; i <= num_params; ++i) {
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for (int i = 1; i <= num_params; ++i) {
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result += fmt::format(", [{}]={:#x}", i, cmd_buf[i]);
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result += fmt::format(", [{}]={:#x}", i, cmd_buf[i]);
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}
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}
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@ -186,7 +186,7 @@ struct Regs {
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return fmt::format("from {:#x} to {:#x} with {} scaling and stride {}, width {}",
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return fmt::format("from {:#x} to {:#x} with {} scaling and stride {}, width {}",
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GetPhysicalInputAddress(), GetPhysicalOutputAddress(),
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GetPhysicalInputAddress(), GetPhysicalOutputAddress(),
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scaling == NoScale ? "no" : (scaling == ScaleX ? "X" : "XY"),
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scaling == NoScale ? "no" : (scaling == ScaleX ? "X" : "XY"),
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input_width, output_width);
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input_width.Value(), output_width.Value());
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}
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}
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union {
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union {
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@ -648,7 +648,7 @@ static void WriteLighting(std::string& out, const PicaFSConfig& config) {
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// Compute fragment normals and tangents
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// Compute fragment normals and tangents
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const auto perturbation = [&] {
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const auto perturbation = [&] {
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return fmt::format("2.0 * (sampleTexUnit{}()).rgb - 1.0", lighting.bump_selector);
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return fmt::format("2.0 * (sampleTexUnit{}()).rgb - 1.0", lighting.bump_selector.Value());
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};
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};
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switch (lighting.bump_mode) {
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switch (lighting.bump_mode) {
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@ -692,7 +692,8 @@ static void WriteLighting(std::string& out, const PicaFSConfig& config) {
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"vec3 tangent = quaternion_rotate(normalized_normquat, surface_tangent);\n";
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"vec3 tangent = quaternion_rotate(normalized_normquat, surface_tangent);\n";
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if (lighting.enable_shadow) {
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if (lighting.enable_shadow) {
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std::string shadow_texture = fmt::format("sampleTexUnit{}()", lighting.shadow_selector);
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std::string shadow_texture =
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fmt::format("sampleTexUnit{}()", lighting.shadow_selector.Value());
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if (lighting.shadow_invert) {
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if (lighting.shadow_invert) {
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out += fmt::format("vec4 shadow = vec4(1.0) - {};\n", shadow_texture);
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out += fmt::format("vec4 shadow = vec4(1.0) - {};\n", shadow_texture);
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} else {
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} else {
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@ -767,7 +768,7 @@ static void WriteLighting(std::string& out, const PicaFSConfig& config) {
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// Write the code to emulate each enabled light
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// Write the code to emulate each enabled light
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for (unsigned light_index = 0; light_index < lighting.src_num; ++light_index) {
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for (unsigned light_index = 0; light_index < lighting.src_num; ++light_index) {
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const auto& light_config = lighting.light[light_index];
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const auto& light_config = lighting.light[light_index];
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const std::string light_src = fmt::format("light_src[{}]", light_config.num);
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const std::string light_src = fmt::format("light_src[{}]", light_config.num.Value());
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// Compute light vector (directional or positional)
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// Compute light vector (directional or positional)
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if (light_config.directional) {
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if (light_config.directional) {
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@ -1117,7 +1118,7 @@ float ProcTexNoiseCoef(vec2 x) {
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out += "vec4 ProcTex() {\n";
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out += "vec4 ProcTex() {\n";
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if (config.state.proctex.coord < 3) {
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if (config.state.proctex.coord < 3) {
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out += fmt::format("vec2 uv = abs(texcoord{});\n", config.state.proctex.coord);
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out += fmt::format("vec2 uv = abs(texcoord{});\n", config.state.proctex.coord.Value());
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} else {
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} else {
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LOG_CRITICAL(Render_OpenGL, "Unexpected proctex.coord >= 3");
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LOG_CRITICAL(Render_OpenGL, "Unexpected proctex.coord >= 3");
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out += "vec2 uv = abs(texcoord0);\n";
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out += "vec2 uv = abs(texcoord0);\n";
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@ -1497,7 +1498,7 @@ vec4 shadowTextureCube(vec2 uv, float w) {
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out += "return shadowTextureCube(texcoord0, texcoord0_w);";
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out += "return shadowTextureCube(texcoord0, texcoord0_w);";
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break;
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break;
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default:
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default:
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LOG_CRITICAL(HW_GPU, "Unhandled texture type {:x}", state.texture0_type);
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LOG_CRITICAL(HW_GPU, "Unhandled texture type {:x}", state.texture0_type.Value());
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UNIMPLEMENTED();
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UNIMPLEMENTED();
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out += "return texture(tex0, texcoord0);";
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out += "return texture(tex0, texcoord0);";
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break;
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break;
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@ -976,7 +976,7 @@ void FragmentModule::DefineTexSampler(u32 texture_unit) {
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// return "shadowTextureCube(texcoord0, texcoord0_w)";
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// return "shadowTextureCube(texcoord0, texcoord0_w)";
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break;
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break;
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default:
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default:
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LOG_CRITICAL(Render_Vulkan, "Unhandled texture type {:x}", state.texture0_type);
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LOG_CRITICAL(Render_Vulkan, "Unhandled texture type {:x}", state.texture0_type.Value());
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UNIMPLEMENTED();
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UNIMPLEMENTED();
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ret_val = zero_vec;
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ret_val = zero_vec;
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break;
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break;
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