core/dumping: Add FFmpeg implementation
Sorry for the large diff, the implementation is quite long, and I can't really find a good way to split it into commits.
This commit is contained in:
parent
cf2c354fb9
commit
399a660faa
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@ -446,6 +446,13 @@ add_library(core STATIC
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tracer/recorder.h
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)
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if (ENABLE_FFMPEG)
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target_sources(core PRIVATE
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dumping/ffmpeg_backend.cpp
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dumping/ffmpeg_backend.h
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)
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endif()
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create_target_directory_groups(core)
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target_link_libraries(core PUBLIC common PRIVATE audio_core network video_core)
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@ -464,3 +471,7 @@ if (ARCHITECTURE_x86_64)
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)
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target_link_libraries(core PRIVATE dynarmic)
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endif()
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if (ENABLE_FFMPEG)
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target_link_libraries(core PRIVATE FFmpeg::avcodec FFmpeg::avformat FFmpeg::swscale FFmpeg::swresample FFmpeg::avutil)
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endif()
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@ -17,6 +17,9 @@
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/dumping/backend.h"
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#ifdef ENABLE_FFMPEG
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#include "core/dumping/ffmpeg_backend.h"
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#endif
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#include "core/gdbstub/gdbstub.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/kernel.h"
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@ -218,6 +221,12 @@ System::ResultStatus System::Init(Frontend::EmuWindow& emu_window, u32 system_mo
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return result;
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}
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#ifdef ENABLE_FFMPEG
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video_dumper = std::make_unique<VideoDumper::FFmpegBackend>();
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#else
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video_dumper = std::make_unique<VideoDumper::NullBackend>();
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#endif
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LOG_DEBUG(Core, "Initialized OK");
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// Reset counters and set time origin to current frame
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@ -0,0 +1,530 @@
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// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "core/dumping/ffmpeg_backend.h"
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#include "video_core/renderer_base.h"
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#include "video_core/video_core.h"
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extern "C" {
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#include <libavutil/opt.h>
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}
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namespace VideoDumper {
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void InitializeFFmpegLibraries() {
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static bool initialized = false;
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if (initialized)
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return;
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#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(58, 9, 100)
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av_register_all();
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#endif
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avformat_network_init();
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initialized = true;
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}
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FFmpegStream::~FFmpegStream() {
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Free();
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}
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bool FFmpegStream::Init(AVFormatContext* format_context_) {
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InitializeFFmpegLibraries();
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format_context = format_context_;
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return true;
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}
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void FFmpegStream::Free() {
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codec_context.reset();
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}
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void FFmpegStream::Flush() {
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SendFrame(nullptr);
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}
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void FFmpegStream::WritePacket(AVPacket& packet) {
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if (packet.pts != static_cast<s64>(AV_NOPTS_VALUE)) {
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packet.pts = av_rescale_q(packet.pts, codec_context->time_base, stream->time_base);
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}
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if (packet.dts != static_cast<s64>(AV_NOPTS_VALUE)) {
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packet.dts = av_rescale_q(packet.dts, codec_context->time_base, stream->time_base);
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}
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packet.stream_index = stream->index;
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av_interleaved_write_frame(format_context, &packet);
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}
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void FFmpegStream::SendFrame(AVFrame* frame) {
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// Initialize packet
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AVPacket packet;
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av_init_packet(&packet);
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packet.data = nullptr;
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packet.size = 0;
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// Encode frame
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if (avcodec_send_frame(codec_context.get(), frame) < 0) {
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LOG_ERROR(Render, "Frame dropped: could not send frame");
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return;
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}
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int error = 1;
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while (error >= 0) {
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error = avcodec_receive_packet(codec_context.get(), &packet);
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if (error == AVERROR(EAGAIN) || error == AVERROR_EOF)
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return;
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if (error < 0) {
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LOG_ERROR(Render, "Frame dropped: could not encode audio");
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return;
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} else {
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// Write frame to video file
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WritePacket(packet);
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}
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}
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}
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FFmpegVideoStream::~FFmpegVideoStream() {
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Free();
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}
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bool FFmpegVideoStream::Init(AVFormatContext* format_context, AVOutputFormat* output_format,
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const Layout::FramebufferLayout& layout_) {
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InitializeFFmpegLibraries();
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if (!FFmpegStream::Init(format_context))
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return false;
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layout = layout_;
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frame_count = 0;
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// Initialize video codec
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// Ensure VP9 codec here, also to avoid patent issues
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constexpr AVCodecID codec_id = AV_CODEC_ID_VP9;
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const AVCodec* codec = avcodec_find_encoder(codec_id);
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codec_context.reset(avcodec_alloc_context3(codec));
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if (!codec || !codec_context) {
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LOG_ERROR(Render, "Could not find video encoder or allocate video codec context");
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return false;
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}
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// Configure video codec context
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codec_context->codec_type = AVMEDIA_TYPE_VIDEO;
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codec_context->bit_rate = 2500000;
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codec_context->width = layout.width;
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codec_context->height = layout.height;
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codec_context->time_base.num = 1;
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codec_context->time_base.den = 60;
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codec_context->gop_size = 12;
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codec_context->pix_fmt = AV_PIX_FMT_YUV420P;
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codec_context->thread_count = 8;
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if (output_format->flags & AVFMT_GLOBALHEADER)
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codec_context->flags |= AV_CODEC_FLAG_GLOBAL_HEADER;
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av_opt_set_int(codec_context.get(), "cpu-used", 5, 0);
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if (avcodec_open2(codec_context.get(), codec, nullptr) < 0) {
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LOG_ERROR(Render, "Could not open video codec");
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return false;
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}
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// Create video stream
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stream = avformat_new_stream(format_context, codec);
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if (!stream || avcodec_parameters_from_context(stream->codecpar, codec_context.get()) < 0) {
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LOG_ERROR(Render, "Could not create video stream");
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return false;
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}
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// Allocate frames
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current_frame.reset(av_frame_alloc());
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scaled_frame.reset(av_frame_alloc());
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scaled_frame->format = codec_context->pix_fmt;
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scaled_frame->width = layout.width;
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scaled_frame->height = layout.height;
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if (av_frame_get_buffer(scaled_frame.get(), 1) < 0) {
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LOG_ERROR(Render, "Could not allocate frame buffer");
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return false;
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}
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// Create SWS Context
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auto* context = sws_getCachedContext(
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sws_context.get(), layout.width, layout.height, pixel_format, layout.width, layout.height,
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codec_context->pix_fmt, SWS_BICUBIC, nullptr, nullptr, nullptr);
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if (context != sws_context.get())
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sws_context.reset(context);
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return true;
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}
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void FFmpegVideoStream::Free() {
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FFmpegStream::Free();
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current_frame.reset();
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scaled_frame.reset();
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sws_context.reset();
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}
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void FFmpegVideoStream::ProcessFrame(VideoFrame& frame) {
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if (frame.width != layout.width || frame.height != layout.height) {
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LOG_ERROR(Render, "Frame dropped: resolution does not match");
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return;
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}
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// Prepare frame
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current_frame->data[0] = frame.data.data();
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current_frame->linesize[0] = frame.stride;
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current_frame->format = pixel_format;
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current_frame->width = layout.width;
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current_frame->height = layout.height;
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// Scale the frame
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if (sws_context) {
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sws_scale(sws_context.get(), current_frame->data, current_frame->linesize, 0, layout.height,
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scaled_frame->data, scaled_frame->linesize);
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}
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scaled_frame->pts = frame_count++;
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// Encode frame
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SendFrame(scaled_frame.get());
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}
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FFmpegAudioStream::~FFmpegAudioStream() {
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Free();
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}
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bool FFmpegAudioStream::Init(AVFormatContext* format_context) {
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InitializeFFmpegLibraries();
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if (!FFmpegStream::Init(format_context))
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return false;
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sample_count = 0;
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// Initialize audio codec
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constexpr AVCodecID codec_id = AV_CODEC_ID_VORBIS;
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const AVCodec* codec = avcodec_find_encoder(codec_id);
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codec_context.reset(avcodec_alloc_context3(codec));
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if (!codec || !codec_context) {
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LOG_ERROR(Render, "Could not find audio encoder or allocate audio codec context");
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return false;
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}
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// Configure audio codec context
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codec_context->codec_type = AVMEDIA_TYPE_AUDIO;
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codec_context->bit_rate = 64000;
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codec_context->sample_fmt = codec->sample_fmts[0];
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codec_context->sample_rate = AudioCore::native_sample_rate;
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codec_context->channel_layout = AV_CH_LAYOUT_STEREO;
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codec_context->channels = 2;
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if (avcodec_open2(codec_context.get(), codec, nullptr) < 0) {
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LOG_ERROR(Render, "Could not open audio codec");
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return false;
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}
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// Create audio stream
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stream = avformat_new_stream(format_context, codec);
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if (!stream || avcodec_parameters_from_context(stream->codecpar, codec_context.get()) < 0) {
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LOG_ERROR(Render, "Could not create audio stream");
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return false;
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}
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// Allocate frame
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audio_frame.reset(av_frame_alloc());
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audio_frame->format = codec_context->sample_fmt;
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audio_frame->channel_layout = codec_context->channel_layout;
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audio_frame->channels = codec_context->channels;
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// Allocate SWR context
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auto* context =
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swr_alloc_set_opts(nullptr, codec_context->channel_layout, codec_context->sample_fmt,
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codec_context->sample_rate, codec_context->channel_layout,
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AV_SAMPLE_FMT_S16P, AudioCore::native_sample_rate, 0, nullptr);
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if (!context) {
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LOG_ERROR(Render, "Could not create SWR context");
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return false;
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}
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swr_context.reset(context);
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if (swr_init(swr_context.get()) < 0) {
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LOG_ERROR(Render, "Could not init SWR context");
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return false;
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}
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// Allocate resampled data
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int error =
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av_samples_alloc_array_and_samples(&resampled_data, nullptr, codec_context->channels,
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codec_context->frame_size, codec_context->sample_fmt, 0);
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if (error < 0) {
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LOG_ERROR(Render, "Could not allocate samples storage");
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return false;
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}
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return true;
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}
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void FFmpegAudioStream::Free() {
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FFmpegStream::Free();
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audio_frame.reset();
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swr_context.reset();
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// Free resampled data
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if (resampled_data) {
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av_freep(&resampled_data[0]);
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}
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av_freep(&resampled_data);
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}
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void FFmpegAudioStream::ProcessFrame(VariableAudioFrame& channel0, VariableAudioFrame& channel1) {
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ASSERT_MSG(channel0.size() == channel1.size(),
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"Frames of the two channels must have the same number of samples");
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std::array<const u8*, 2> src_data = {reinterpret_cast<u8*>(channel0.data()),
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reinterpret_cast<u8*>(channel1.data())};
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if (swr_convert(swr_context.get(), resampled_data, channel0.size(), src_data.data(),
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channel0.size()) < 0) {
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LOG_ERROR(Render, "Audio frame dropped: Could not resample data");
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return;
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}
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// Prepare frame
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audio_frame->nb_samples = channel0.size();
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audio_frame->data[0] = resampled_data[0];
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audio_frame->data[1] = resampled_data[1];
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audio_frame->pts = sample_count;
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sample_count += channel0.size();
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SendFrame(audio_frame.get());
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}
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std::size_t FFmpegAudioStream::GetAudioFrameSize() const {
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ASSERT_MSG(codec_context, "Codec context is not initialized yet!");
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return codec_context->frame_size;
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}
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FFmpegMuxer::~FFmpegMuxer() {
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Free();
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}
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bool FFmpegMuxer::Init(const std::string& path, const std::string& format,
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const Layout::FramebufferLayout& layout) {
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InitializeFFmpegLibraries();
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if (!FileUtil::CreateFullPath(path)) {
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return false;
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}
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// Get output format
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// Ensure webm here to avoid patent issues
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ASSERT_MSG(format == "webm", "Only webm is allowed for frame dumping");
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auto* output_format = av_guess_format(format.c_str(), path.c_str(), "video/webm");
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if (!output_format) {
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LOG_ERROR(Render, "Could not get format {}", format);
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return false;
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}
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// Initialize format context
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auto* format_context_raw = format_context.get();
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if (avformat_alloc_output_context2(&format_context_raw, output_format, nullptr, path.c_str()) <
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0) {
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LOG_ERROR(Render, "Could not allocate output context");
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return false;
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}
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format_context.reset(format_context_raw);
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if (!video_stream.Init(format_context.get(), output_format, layout))
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return false;
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if (!audio_stream.Init(format_context.get()))
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return false;
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// Open video file
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if (avio_open(&format_context->pb, path.c_str(), AVIO_FLAG_WRITE) < 0 ||
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avformat_write_header(format_context.get(), nullptr)) {
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LOG_ERROR(Render, "Could not open {}", path);
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return false;
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}
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LOG_INFO(Render, "Dumping frames to {} ({}x{})", path, layout.width, layout.height);
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return true;
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}
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void FFmpegMuxer::Free() {
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video_stream.Free();
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audio_stream.Free();
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format_context.reset();
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}
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void FFmpegMuxer::ProcessVideoFrame(VideoFrame& frame) {
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video_stream.ProcessFrame(frame);
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}
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void FFmpegMuxer::ProcessAudioFrame(VariableAudioFrame& channel0, VariableAudioFrame& channel1) {
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audio_stream.ProcessFrame(channel0, channel1);
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}
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void FFmpegMuxer::FlushVideo() {
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video_stream.Flush();
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}
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void FFmpegMuxer::FlushAudio() {
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audio_stream.Flush();
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}
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std::size_t FFmpegMuxer::GetAudioFrameSize() const {
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return audio_stream.GetAudioFrameSize();
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}
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void FFmpegMuxer::WriteTrailer() {
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av_write_trailer(format_context.get());
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}
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FFmpegBackend::FFmpegBackend() = default;
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FFmpegBackend::~FFmpegBackend() {
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ASSERT_MSG(!IsDumping(), "Dumping must be stopped first");
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if (video_processing_thread.joinable())
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video_processing_thread.join();
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if (audio_processing_thread.joinable())
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audio_processing_thread.join();
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ffmpeg.Free();
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}
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bool FFmpegBackend::StartDumping(const std::string& path, const std::string& format,
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const Layout::FramebufferLayout& layout) {
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InitializeFFmpegLibraries();
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if (!ffmpeg.Init(path, format, layout)) {
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ffmpeg.Free();
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return false;
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}
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video_layout = layout;
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if (video_processing_thread.joinable())
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video_processing_thread.join();
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video_processing_thread = std::thread([&] {
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event1.Set();
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while (true) {
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event2.Wait();
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current_buffer = (current_buffer + 1) % 2;
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next_buffer = (current_buffer + 1) % 2;
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event1.Set();
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// Process this frame
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auto& frame = video_frame_buffers[current_buffer];
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if (frame.width == 0 && frame.height == 0) {
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// An empty frame marks the end of frame data
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ffmpeg.FlushVideo();
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break;
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}
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ffmpeg.ProcessVideoFrame(frame);
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}
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// Finish audio execution first if not done yet
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if (audio_processing_thread.joinable())
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audio_processing_thread.join();
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EndDumping();
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});
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if (audio_processing_thread.joinable())
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audio_processing_thread.join();
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audio_processing_thread = std::thread([&] {
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VariableAudioFrame channel0, channel1;
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while (true) {
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channel0 = audio_frame_queues[0].PopWait();
|
||||
channel1 = audio_frame_queues[1].PopWait();
|
||||
if (channel0.empty()) {
|
||||
// An empty frame marks the end of frame data
|
||||
ffmpeg.FlushAudio();
|
||||
break;
|
||||
}
|
||||
ffmpeg.ProcessAudioFrame(channel0, channel1);
|
||||
}
|
||||
});
|
||||
|
||||
VideoCore::g_renderer->PrepareVideoDumping();
|
||||
is_dumping = true;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void FFmpegBackend::AddVideoFrame(const VideoFrame& frame) {
|
||||
event1.Wait();
|
||||
video_frame_buffers[next_buffer] = std::move(frame);
|
||||
event2.Set();
|
||||
}
|
||||
|
||||
void FFmpegBackend::AddAudioFrame(const AudioCore::StereoFrame16& frame) {
|
||||
std::array<std::array<s16, 160>, 2> refactored_frame;
|
||||
for (std::size_t i = 0; i < frame.size(); i++) {
|
||||
refactored_frame[0][i] = frame[i][0];
|
||||
refactored_frame[1][i] = frame[i][1];
|
||||
}
|
||||
|
||||
for (auto i : {0, 1}) {
|
||||
audio_buffers[i].insert(audio_buffers[i].end(), refactored_frame[i].begin(),
|
||||
refactored_frame[i].end());
|
||||
}
|
||||
CheckAudioBuffer();
|
||||
}
|
||||
|
||||
void FFmpegBackend::AddAudioSample(const std::array<s16, 2>& sample) {
|
||||
for (auto i : {0, 1}) {
|
||||
audio_buffers[i].push_back(sample[i]);
|
||||
}
|
||||
CheckAudioBuffer();
|
||||
}
|
||||
|
||||
void FFmpegBackend::StopDumping() {
|
||||
is_dumping = false;
|
||||
VideoCore::g_renderer->CleanupVideoDumping();
|
||||
|
||||
// Flush the video processing queue
|
||||
AddVideoFrame(VideoFrame());
|
||||
for (auto i : {0, 1}) {
|
||||
// Add remaining data to audio queue
|
||||
if (audio_buffers[i].size() >= 0) {
|
||||
VariableAudioFrame buffer(audio_buffers[i].begin(), audio_buffers[i].end());
|
||||
audio_frame_queues[i].Push(std::move(buffer));
|
||||
audio_buffers[i].clear();
|
||||
}
|
||||
// Flush the audio processing queue
|
||||
audio_frame_queues[i].Push(VariableAudioFrame());
|
||||
}
|
||||
// Wait until processing ends
|
||||
processing_ended.Wait();
|
||||
}
|
||||
|
||||
bool FFmpegBackend::IsDumping() const {
|
||||
return is_dumping.load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
Layout::FramebufferLayout FFmpegBackend::GetLayout() const {
|
||||
return video_layout;
|
||||
}
|
||||
|
||||
void FFmpegBackend::EndDumping() {
|
||||
LOG_INFO(Render, "Ending frame dumping");
|
||||
|
||||
ffmpeg.WriteTrailer();
|
||||
ffmpeg.Free();
|
||||
processing_ended.Set();
|
||||
}
|
||||
|
||||
void FFmpegBackend::CheckAudioBuffer() {
|
||||
for (auto i : {0, 1}) {
|
||||
const std::size_t frame_size = ffmpeg.GetAudioFrameSize();
|
||||
// Add audio data to the queue when there is enough to form a frame
|
||||
while (audio_buffers[i].size() >= frame_size) {
|
||||
VariableAudioFrame buffer(audio_buffers[i].begin(),
|
||||
audio_buffers[i].begin() + frame_size);
|
||||
audio_frame_queues[i].Push(std::move(buffer));
|
||||
|
||||
audio_buffers[i].erase(audio_buffers[i].begin(), audio_buffers[i].begin() + frame_size);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace VideoDumper
|
|
@ -0,0 +1,196 @@
|
|||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/thread.h"
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "core/dumping/backend.h"
|
||||
|
||||
extern "C" {
|
||||
#include <libavcodec/avcodec.h>
|
||||
#include <libavformat/avformat.h>
|
||||
#include <libswresample/swresample.h>
|
||||
#include <libswscale/swscale.h>
|
||||
}
|
||||
|
||||
namespace VideoDumper {
|
||||
|
||||
using VariableAudioFrame = std::vector<s16>;
|
||||
|
||||
void InitFFmpegLibraries();
|
||||
|
||||
/**
|
||||
* Wrapper around FFmpeg AVCodecContext + AVStream.
|
||||
* Rescales/Resamples, encodes and writes a frame.
|
||||
*/
|
||||
class FFmpegStream {
|
||||
public:
|
||||
bool Init(AVFormatContext* format_context);
|
||||
void Free();
|
||||
void Flush();
|
||||
|
||||
protected:
|
||||
~FFmpegStream();
|
||||
|
||||
void WritePacket(AVPacket& packet);
|
||||
void SendFrame(AVFrame* frame);
|
||||
|
||||
struct AVCodecContextDeleter {
|
||||
void operator()(AVCodecContext* codec_context) const {
|
||||
avcodec_free_context(&codec_context);
|
||||
}
|
||||
};
|
||||
|
||||
struct AVFrameDeleter {
|
||||
void operator()(AVFrame* frame) const {
|
||||
av_frame_free(&frame);
|
||||
}
|
||||
};
|
||||
|
||||
AVFormatContext* format_context{};
|
||||
std::unique_ptr<AVCodecContext, AVCodecContextDeleter> codec_context{};
|
||||
AVStream* stream{};
|
||||
};
|
||||
|
||||
/**
|
||||
* A FFmpegStream used for video data.
|
||||
* Rescales, encodes and writes a frame.
|
||||
*/
|
||||
class FFmpegVideoStream : public FFmpegStream {
|
||||
public:
|
||||
~FFmpegVideoStream();
|
||||
|
||||
bool Init(AVFormatContext* format_context, AVOutputFormat* output_format,
|
||||
const Layout::FramebufferLayout& layout);
|
||||
void Free();
|
||||
void ProcessFrame(VideoFrame& frame);
|
||||
|
||||
private:
|
||||
struct SwsContextDeleter {
|
||||
void operator()(SwsContext* sws_context) const {
|
||||
sws_freeContext(sws_context);
|
||||
}
|
||||
};
|
||||
|
||||
u64 frame_count{};
|
||||
|
||||
std::unique_ptr<AVFrame, AVFrameDeleter> current_frame{};
|
||||
std::unique_ptr<AVFrame, AVFrameDeleter> scaled_frame{};
|
||||
std::unique_ptr<SwsContext, SwsContextDeleter> sws_context{};
|
||||
Layout::FramebufferLayout layout;
|
||||
|
||||
/// The pixel format the frames are stored in
|
||||
static constexpr AVPixelFormat pixel_format = AVPixelFormat::AV_PIX_FMT_BGRA;
|
||||
};
|
||||
|
||||
/**
|
||||
* A FFmpegStream used for audio data.
|
||||
* Resamples (converts), encodes and writes a frame.
|
||||
*/
|
||||
class FFmpegAudioStream : public FFmpegStream {
|
||||
public:
|
||||
~FFmpegAudioStream();
|
||||
|
||||
bool Init(AVFormatContext* format_context);
|
||||
void Free();
|
||||
void ProcessFrame(VariableAudioFrame& channel0, VariableAudioFrame& channel1);
|
||||
std::size_t GetAudioFrameSize() const;
|
||||
|
||||
private:
|
||||
struct SwrContextDeleter {
|
||||
void operator()(SwrContext* swr_context) const {
|
||||
swr_free(&swr_context);
|
||||
}
|
||||
};
|
||||
|
||||
u64 sample_count{};
|
||||
|
||||
std::unique_ptr<AVFrame, AVFrameDeleter> audio_frame{};
|
||||
std::unique_ptr<SwrContext, SwrContextDeleter> swr_context{};
|
||||
|
||||
u8** resampled_data{};
|
||||
};
|
||||
|
||||
/**
|
||||
* Wrapper around FFmpeg AVFormatContext.
|
||||
* Manages the video and audio streams, and accepts video and audio data.
|
||||
*/
|
||||
class FFmpegMuxer {
|
||||
public:
|
||||
~FFmpegMuxer();
|
||||
|
||||
bool Init(const std::string& path, const std::string& format,
|
||||
const Layout::FramebufferLayout& layout);
|
||||
void Free();
|
||||
void ProcessVideoFrame(VideoFrame& frame);
|
||||
void ProcessAudioFrame(VariableAudioFrame& channel0, VariableAudioFrame& channel1);
|
||||
void FlushVideo();
|
||||
void FlushAudio();
|
||||
std::size_t GetAudioFrameSize() const;
|
||||
void WriteTrailer();
|
||||
|
||||
private:
|
||||
struct AVFormatContextDeleter {
|
||||
void operator()(AVFormatContext* format_context) const {
|
||||
avio_closep(&format_context->pb);
|
||||
avformat_free_context(format_context);
|
||||
}
|
||||
};
|
||||
|
||||
FFmpegAudioStream audio_stream{};
|
||||
FFmpegVideoStream video_stream{};
|
||||
std::unique_ptr<AVFormatContext, AVFormatContextDeleter> format_context{};
|
||||
};
|
||||
|
||||
/**
|
||||
* FFmpeg video dumping backend.
|
||||
* This class implements a double buffer, and an audio queue to keep audio data
|
||||
* before enough data is received to form a frame.
|
||||
*/
|
||||
class FFmpegBackend : public Backend {
|
||||
public:
|
||||
FFmpegBackend();
|
||||
~FFmpegBackend() override;
|
||||
bool StartDumping(const std::string& path, const std::string& format,
|
||||
const Layout::FramebufferLayout& layout) override;
|
||||
void AddVideoFrame(const VideoFrame& frame) override;
|
||||
void AddAudioFrame(const AudioCore::StereoFrame16& frame) override;
|
||||
void AddAudioSample(const std::array<s16, 2>& sample) override;
|
||||
void StopDumping() override;
|
||||
bool IsDumping() const override;
|
||||
Layout::FramebufferLayout GetLayout() const override;
|
||||
|
||||
private:
|
||||
void CheckAudioBuffer();
|
||||
void EndDumping();
|
||||
|
||||
std::atomic_bool is_dumping = false; ///< Whether the backend is currently dumping
|
||||
|
||||
FFmpegMuxer ffmpeg{};
|
||||
|
||||
Layout::FramebufferLayout video_layout;
|
||||
std::array<VideoFrame, 2> video_frame_buffers;
|
||||
u32 current_buffer = 0, next_buffer = 1;
|
||||
Common::Event event1, event2;
|
||||
std::thread video_processing_thread;
|
||||
|
||||
/// An audio buffer used to temporarily hold audio data, before the size is big enough
|
||||
/// to be sent to the encoder as a frame
|
||||
std::array<VariableAudioFrame, 2> audio_buffers;
|
||||
std::array<Common::SPSCQueue<VariableAudioFrame>, 2> audio_frame_queues;
|
||||
std::thread audio_processing_thread;
|
||||
|
||||
Common::Event processing_ended;
|
||||
};
|
||||
|
||||
} // namespace VideoDumper
|
Reference in New Issue