apt: Improve accuracy of applet slot states on system applet launch. (#7456)
This commit is contained in:
parent
d857743075
commit
4f9fc88bb3
|
@ -373,7 +373,10 @@ ResultVal<AppletManager::InitializeResult> AppletManager::Initialize(AppletId ap
|
|||
if (active_slot == AppletSlot::Error) {
|
||||
active_slot = slot;
|
||||
|
||||
// Wake up the application.
|
||||
// APT automatically calls enable on the first registered applet.
|
||||
Enable(attributes);
|
||||
|
||||
// Wake up the applet.
|
||||
SendParameter({
|
||||
.sender_id = AppletId::None,
|
||||
.destination_id = app_id,
|
||||
|
@ -398,7 +401,8 @@ Result AppletManager::Enable(AppletAttributes attributes) {
|
|||
auto slot_data = GetAppletSlot(slot);
|
||||
slot_data->registered = true;
|
||||
|
||||
if (slot_data->attributes.applet_pos == AppletPos::System &&
|
||||
if (slot_data->applet_id != AppletId::None &&
|
||||
slot_data->attributes.applet_pos == AppletPos::System &&
|
||||
slot_data->attributes.is_home_menu) {
|
||||
slot_data->attributes.raw |= attributes.raw;
|
||||
LOG_DEBUG(Service_APT, "Updated home menu attributes to {:08X}.",
|
||||
|
@ -786,16 +790,23 @@ Result AppletManager::PrepareToStartSystemApplet(AppletId applet_id) {
|
|||
|
||||
Result AppletManager::StartSystemApplet(AppletId applet_id, std::shared_ptr<Kernel::Object> object,
|
||||
const std::vector<u8>& buffer) {
|
||||
auto source_applet_id = AppletId::None;
|
||||
auto source_applet_id = AppletId::Application;
|
||||
if (last_system_launcher_slot != AppletSlot::Error) {
|
||||
const auto slot_data = GetAppletSlot(last_system_launcher_slot);
|
||||
source_applet_id = slot_data->applet_id;
|
||||
const auto launcher_slot_data = GetAppletSlot(last_system_launcher_slot);
|
||||
source_applet_id = launcher_slot_data->applet_id;
|
||||
|
||||
// If a system applet is launching another system applet, reset the slot to avoid conflicts.
|
||||
// This is needed because system applets won't necessarily call CloseSystemApplet before
|
||||
// exiting.
|
||||
if (last_system_launcher_slot == AppletSlot::SystemApplet) {
|
||||
slot_data->Reset();
|
||||
// APT generally clears and terminates the caller of StartSystemApplet. This helps in
|
||||
// situations such as a system applet launching another system applet, which would
|
||||
// otherwise deadlock.
|
||||
// TODO: In real APT, the check for AppletSlot::Application does not exist; there is
|
||||
// TODO: something wrong with our implementation somewhere that makes this necessary.
|
||||
// TODO: Otherwise, games that attempt to launch system applets will be cleared and
|
||||
// TODO: emulation will crash.
|
||||
if (!launcher_slot_data->registered ||
|
||||
(last_system_launcher_slot != AppletSlot::Application &&
|
||||
!launcher_slot_data->attributes.no_exit_on_system_applet)) {
|
||||
launcher_slot_data->Reset();
|
||||
// TODO: Implement launcher process termination.
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -152,6 +152,7 @@ union AppletAttributes {
|
|||
u32 raw;
|
||||
|
||||
BitField<0, 3, AppletPos> applet_pos;
|
||||
BitField<28, 1, u32> no_exit_on_system_applet;
|
||||
BitField<29, 1, u32> is_home_menu;
|
||||
|
||||
AppletAttributes() : raw(0) {}
|
||||
|
|
Reference in New Issue