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Update Start menu text to match with the real state of the emulator.

Move start menu text update in ShutdownGame as adviced by neobrain
This commit is contained in:
LittleWhite 2015-07-26 16:38:51 +02:00
parent ce2dd86f8f
commit 5e1c32048f
1 changed files with 3 additions and 0 deletions

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@ -263,6 +263,7 @@ void GMainWindow::ShutdownGame() {
// Update the GUI // Update the GUI
ui.action_Start->setEnabled(false); ui.action_Start->setEnabled(false);
ui.action_Start->setText(tr("Start"));
ui.action_Pause->setEnabled(false); ui.action_Pause->setEnabled(false);
ui.action_Stop->setEnabled(false); ui.action_Stop->setEnabled(false);
render_window->hide(); render_window->hide();
@ -291,6 +292,8 @@ void GMainWindow::OnStartGame()
emu_thread->SetRunning(true); emu_thread->SetRunning(true);
ui.action_Start->setEnabled(false); ui.action_Start->setEnabled(false);
ui.action_Start->setText(tr("Continue"));
ui.action_Pause->setEnabled(true); ui.action_Pause->setEnabled(true);
ui.action_Stop->setEnabled(true); ui.action_Stop->setEnabled(true);
} }